added controller input sprite

pull/685/head
Greenlamp 2024-05-10 15:02:00 +02:00
parent 42ef4b963b
commit c72a50a38c
13 changed files with 1190 additions and 19 deletions

View File

@ -0,0 +1,348 @@
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@ -3,7 +3,7 @@
*/
const pad_dualshock = {
padID: 'Dualshock',
padType: 'Sony',
padType: 'dualshock',
gamepadMapping: {
RC_S: 0,
RC_E: 1,
@ -24,6 +24,26 @@ const pad_dualshock = {
MENU: 16,
TOUCH: 17
},
icons: {
RC_S: "T_P4_Cross_Color_Default.png",
RC_E: "T_P4_Circle_Color_Default.png",
RC_W: "T_P4_Square_Color_Default.png",
RC_N: "T_P4_Triangle_Color_Default.png",
START: "T_P4_Options_Default.png",
SELECT: "T_P4_Share_Default.png",
LB: "T_P4_L1_Default.png",
RB: "T_P4_R1_Default.png",
LT: "T_P4_L2_Default.png",
RT: "T_P4_R2_Default.png",
LS: "T_P4_Left_Stick_Click_Default.png",
RS: "T_P4_Left_Stick_Click_Default-1.png",
LC_N: "T_P4_Dpad_UP_Default.png",
LC_S: "T_P4_Dpad_Down_Default.png",
LC_W: "T_P4_Dpad_Left_Default.png",
LC_E: "T_P4_Dpad_Right_Default.png",
MENU: "",
TOUCH: "T_P4_Touch_Pad_Default.png"
}
};
export default pad_dualshock;

View File

@ -3,7 +3,7 @@
*/
const pad_generic = {
padID: 'Generic',
padType: 'generic',
padType: 'xbox',
gamepadMapping: {
RC_S: 0,
RC_E: 1,
@ -22,6 +22,25 @@ const pad_generic = {
LC_W: 14,
LC_E: 15
},
icons: {
RC_S: "T_X_A_Color_Alt.png",
RC_E: "T_X_B_Color_Alt.png",
RC_W: "T_X_X_Color_Alt.png",
RC_N: "T_X_Y_Color_Alt.png",
START: "T_X_X_Alt.png",
SELECT: "T_X_Share_Alt.png",
LB: "T_X_LB_Alt.png",
RB: "T_X_RB_Alt.png",
LT: "T_X_LT_Alt.png",
RT: "T_X_RT_Alt.png",
LS: "T_X_Left_Stick_Click_Alt_Alt.png",
RS: "T_X_Right_Stick_Click_Alt_Alt.png",
LC_N: "T_X_Dpad_Up_Alt.png",
LC_S: "T_X_Dpad_Down_Alt.png",
LC_W: "T_X_Dpad_Left_Alt.png",
LC_E: "T_X_Dpad_Right_Alt.png",
MENU: ""
}
};
export default pad_generic;

View File

@ -3,7 +3,7 @@
*/
const pad_unlicensedSNES = {
padID: '081f-e401',
padType: 'snes',
padType: 'xbox',
gamepadMapping : {
RC_S: 2,
RC_E: 1,
@ -17,6 +17,20 @@ const pad_unlicensedSNES = {
LC_S: 13,
LC_W: 14,
LC_E: 15
},
icons: {
RC_S: "T_X_B_Color_Alt.png",
RC_E: "T_X_A_Color_Alt.png",
RC_W: "T_X_Y_Color_Alt.png",
RC_N: "T_X_X_Color_Alt.png",
START: "T_X_X_Alt.png",
SELECT: "T_X_Share_Alt.png",
LB: "T_X_LB_Alt.png",
RB: "T_X_RB_Alt.png",
LC_N: "T_X_Dpad_Up_Alt.png",
LC_S: "T_X_Dpad_Down_Alt.png",
LC_W: "T_X_Dpad_Left_Alt.png",
LC_E: "T_X_Dpad_Right_Alt.png",
}
};

View File

@ -23,6 +23,25 @@ const pad_xbox360 = {
LC_E: 15,
MENU: 16
},
icons: {
RC_S: "T_X_A_Color_Alt.png",
RC_E: "T_X_B_Color_Alt.png",
RC_W: "T_X_X_Color_Alt.png",
RC_N: "T_X_Y_Color_Alt.png",
START: "T_X_X_Alt.png",
SELECT: "T_X_Share_Alt.png",
LB: "T_X_LB_Alt.png",
RB: "T_X_RB_Alt.png",
LT: "T_X_LT_Alt.png",
RT: "T_X_RT_Alt.png",
LS: "T_X_Left_Stick_Click_Alt_Alt.png",
RS: "T_X_Right_Stick_Click_Alt_Alt.png",
LC_N: "T_X_Dpad_Up_Alt.png",
LC_S: "T_X_Dpad_Down_Alt.png",
LC_W: "T_X_Dpad_Left_Alt.png",
LC_E: "T_X_Dpad_Right_Alt.png",
MENU: ""
}
};
export default pad_xbox360;

View File

@ -14,10 +14,15 @@ export interface GamepadMapping {
[key: string]: number;
}
export interface IconsMapping {
[key: string]: string;
}
export interface GamepadConfig {
padID: string;
padType: string;
gamepadMapping: GamepadMapping;
icons: IconsMapping;
}
export interface ActionGamepadMapping {
@ -115,6 +120,7 @@ export class InputsController {
if (typeof this.scene.input.gamepad !== 'undefined') {
this.scene.input.gamepad.on('connected', function (thisGamepad) {
if (!thisGamepad) return;
this.refreshGamepads();
this.setupGamepad(thisGamepad);
this.onReconnect(thisGamepad);
@ -281,6 +287,8 @@ export class InputsController {
const mappedPad = this.mapGamepad(gamepadID);
if (!this.player[gamepad]) this.player[gamepad] = {};
this.player[gamepad]['mapping'] = mappedPad.gamepadMapping;
this.player[gamepad]['icons'] = mappedPad.icons;
this.player[gamepad]['type'] = mappedPad.padType;
}
if (this.chosenGamepad === thisGamepad.id) this.initChosenGamepad(this.chosenGamepad)
}
@ -340,9 +348,10 @@ export class InputsController {
}
getButtonLabel(button: Phaser.Input.Gamepad.Button) {
const icons = this.player[this.chosenGamepad]['icons'];
const mapping = this.player[this.chosenGamepad]['mapping'];
console.log('mapping', mapping);
return Object.keys(mapping).find(key => mapping[key] === button.index);
const key = Object.keys(mapping).find(key => mapping[key] === button.index);
return [this.player[this.chosenGamepad]['type'], icons[key]];
}
@ -360,6 +369,7 @@ export class InputsController {
* - If mapped, emits an 'input_down' event with the controller type and button action, and updates the interaction of this button.
*/
gamepadButtonDown(pad: Phaser.Input.Gamepad.Gamepad, button: Phaser.Input.Gamepad.Button, value: number): void {
if (!pad) return;
if (!this.chosenGamepad) // at the very first input, if we have not yet a chosen gamepad, we set it
this.setChosenGamepad(pad.id);
if (!this.gamepadSupport || pad.id.toLowerCase() !== this.chosenGamepad.toLowerCase()) return;
@ -388,6 +398,7 @@ export class InputsController {
* - If mapped, emits an 'input_up' event with the controller type and button action, and clears the interaction for this button.
*/
gamepadButtonUp(pad: Phaser.Input.Gamepad.Gamepad, button: Phaser.Input.Gamepad.Button, value: number): void {
if (!pad) return;
if (!this.gamepadSupport || pad.id !== this.chosenGamepad) return;
const actionMapping = this.getActionGamepadMapping();
const buttonUp = actionMapping.hasOwnProperty(button.index) && actionMapping[button.index];

View File

@ -211,6 +211,12 @@ export class LoadingScene extends SceneBase {
this.loadAtlas(`pokemon_icons_${i}v`, '');
}
// Free icons from:
// https://juliocacko.itch.io/free-input-prompts
this.loadAtlas('dualshock', 'inputs');
this.loadAtlas('nswitch', 'inputs');
this.loadAtlas('xbox', 'inputs');
this.loadSe('select');
this.loadSe('menu_open');
this.loadSe('hit');

View File

@ -12,8 +12,11 @@ export default class GamepadBindingUiHandler extends UiHandler {
protected optionSelectBg: Phaser.GameObjects.NineSlice;
private unlockText: Phaser.GameObjects.Text;
private keyPressed: Phaser.GameObjects.Text;
private alreadyAssignedText: Phaser.GameObjects.Text;
private listening: boolean = false;
private buttonPressed = '';
private iconXbox: Phaser.GameObjects.Sprite;
private iconDualshock: Phaser.GameObjects.Sprite;
constructor(scene: BattleScene, mode: Mode = Mode.GAMEPAD_BINDING) {
super(scene, mode);
@ -29,31 +32,58 @@ export default class GamepadBindingUiHandler extends UiHandler {
this.optionSelectContainer.setVisible(false);
ui.add(this.optionSelectContainer);
// this.optionSelectBg = addWindow(this.scene, this.scene.game.canvas.width / 12, -this.scene.game.canvas.height / 12, this.getWindowWidth(), -this.getWindowHeight());
this.titleBg = addWindow(this.scene, (this.scene.game.canvas.width / 6) - this.getWindowWidth(), -(this.scene.game.canvas.height / 6) + 28 + 22, this.getWindowWidth(), 24);
this.titleBg.setOrigin(0.5);
this.optionSelectContainer.add(this.titleBg);
this.unlockText = addTextObject(this.scene, 0, 0, 'Press a button...', TextStyle.WINDOW);
this.unlockText.setOrigin(0, 0);
this.unlockText.setPositionRelative(this.titleBg, 36, 4);
this.optionSelectContainer.add(this.unlockText);
this.optionSelectBg = addWindow(this.scene, (this.scene.game.canvas.width / 6) - this.getWindowWidth(), -(this.scene.game.canvas.height / 6) + this.getWindowHeight() + 28, this.getWindowWidth(), this.getWindowHeight());
this.optionSelectBg.setOrigin(0.5);
this.optionSelectContainer.add(this.optionSelectBg);
this.unlockText = addTextObject(this.scene, 0, 0, 'Press a button...', TextStyle.WINDOW);
this.unlockText.setOrigin(0, 0);
this.unlockText.setPositionRelative(this.optionSelectBg, 36, 4);
this.iconXbox = this.scene.add.sprite(0, 0, 'xbox');
this.iconXbox.setScale(0.2);
this.iconXbox.setPositionRelative(this.optionSelectBg, 0, 0);
this.iconXbox.setOrigin(0, 0);
this.iconXbox.setVisible(false);
this.keyPressed = addTextObject(this.scene, 0, 0, '', TextStyle.WINDOW);
this.keyPressed.setOrigin(0, 0);
this.keyPressed.setPositionRelative(this.unlockText, 0, 12);
this.keyPressed.setVisible(false);
this.iconDualshock = this.scene.add.sprite(0, 0, 'dualshock');
this.iconDualshock.setScale(0.2);
this.iconDualshock.setPositionRelative(this.optionSelectBg, this.optionSelectBg.width / 2, 0);
this.iconDualshock.setOrigin(0, 0);
this.iconDualshock.setVisible(false);
this.alreadyAssignedText = addTextObject(this.scene, 0, 0, 'already assigned to', TextStyle.WINDOW);
this.alreadyAssignedText.setOrigin(0, 0);
this.alreadyAssignedText.setPositionRelative(this.optionSelectBg, this.optionSelectBg.width / 2, 24);
this.optionSelectContainer.add(this.unlockText);
this.optionSelectContainer.add(this.keyPressed);
this.optionSelectContainer.add(this.iconXbox);
this.optionSelectContainer.add(this.iconDualshock);
this.optionSelectContainer.add(this.alreadyAssignedText);
}
gamepadButtonDown(pad: Phaser.Input.Gamepad.Gamepad, button: Phaser.Input.Gamepad.Button, value: number): void {
if (!this.listening) return;
if (!this.listening || pad.id !== this.scene.inputController?.chosenGamepad) return;
this.buttonPressed = button.index;
const buttonLabel = this.scene.inputController.getButtonLabel(button);
this.keyPressed.setText(buttonLabel);
this.keyPressed.setVisible(true);
const [type, buttonIcon] = this.scene.inputController.getButtonLabel(button);
switch (type) {
case 'dualshock':
this.iconXbox.setVisible(false);
this.iconDualshock.setFrame(buttonIcon);
this.iconDualshock.setVisible(true);
break
case 'xbox':
default:
this.iconDualshock.setVisible(false);
this.iconXbox.setFrame(buttonIcon);
this.iconXbox.setVisible(true);
break
}
}
show(args: any[]): boolean {