Smack down should hit target charging fly

pull/151/head
Matthew Ross 2024-04-15 12:55:35 -07:00 committed by Samuel H
parent a0fd462b5c
commit c978fad286
1 changed files with 1 additions and 0 deletions

View File

@ -4616,6 +4616,7 @@ export function initMoves() {
.target(MoveTarget.BOTH_SIDES),
new AttackMove(Moves.SMACK_DOWN, "Smack Down", Type.ROCK, MoveCategory.PHYSICAL, 50, 100, 15, "The user throws a stone or similar projectile to attack the target. A flying Pokémon will fall to the ground when it's hit.", 100, 0, 5)
.attr(AddBattlerTagAttr, BattlerTagType.IGNORE_FLYING, false, false, 5)
.attr(HitsTagAttr, BattlerTagType.FLYING, false)
.makesContact(false),
new AttackMove(Moves.STORM_THROW, "Storm Throw", Type.FIGHTING, MoveCategory.PHYSICAL, 60, 100, 10, "The user strikes the target with a fierce blow. This attack always results in a critical hit.", -1, 0, 5)
.attr(CritOnlyAttr),