Rename UiHandler file to fit conventions

pull/14/head
Flashfyre 2023-12-20 19:19:23 -05:00
parent 51b833f779
commit cb71e543a8
15 changed files with 14 additions and 14 deletions

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@ -642,7 +642,7 @@ export const trainerConfigs: TrainerConfigs = {
[TrainerType.NURSE]: new TrainerConfig(++t).setMoneyMultiplier(1.8).setEncounterBgm('lass').setSpeciesFilter(s => !!s.getLevelMoves().find(plm => plm[1] === Moves.CHARM) || !!s.getLevelMoves().find(plm => plm[1] === Moves.HEAL_PULSE)), [TrainerType.NURSE]: new TrainerConfig(++t).setMoneyMultiplier(1.8).setEncounterBgm('lass').setSpeciesFilter(s => !!s.getLevelMoves().find(plm => plm[1] === Moves.CHARM) || !!s.getLevelMoves().find(plm => plm[1] === Moves.HEAL_PULSE)),
[TrainerType.NURSERY_AIDE]: new TrainerConfig(++t).setMoneyMultiplier(1.3).setEncounterBgm('lass'), [TrainerType.NURSERY_AIDE]: new TrainerConfig(++t).setMoneyMultiplier(1.3).setEncounterBgm('lass'),
[TrainerType.OFFICER]: new TrainerConfig(++t).setMoneyMultiplier(1.55).setEncounterBgm(TrainerType.CLERK) [TrainerType.OFFICER]: new TrainerConfig(++t).setMoneyMultiplier(1.55).setEncounterBgm(TrainerType.CLERK)
.setPartyTemplates(trainerPartyTemplates.ONE_AVG, trainerPartyTemplates.ONE_STRONG, trainerPartyTemplates.TWO_AVG, trainerPartyTemplates.TWO_WEAK_SAME_ONE_AVG, ) .setPartyTemplates(trainerPartyTemplates.ONE_AVG, trainerPartyTemplates.ONE_STRONG, trainerPartyTemplates.TWO_AVG, trainerPartyTemplates.TWO_WEAK_SAME_ONE_AVG)
.setSpeciesPools({ .setSpeciesPools({
[TrainerPoolTier.COMMON]: [ Species.VULPIX, Species.GROWLITHE, Species.SNUBBULL, Species.POOCHYENA, Species.ELECTRIKE, Species.LILLIPUP, Species.YAMPER /* , Species.FIDOUGH */ ], [TrainerPoolTier.COMMON]: [ Species.VULPIX, Species.GROWLITHE, Species.SNUBBULL, Species.POOCHYENA, Species.ELECTRIKE, Species.LILLIPUP, Species.YAMPER /* , Species.FIDOUGH */ ],
[TrainerPoolTier.UNCOMMON]: [ Species.HOUNDOUR, Species.ROCKRUFF /*, Species.MASCHIFF */ ], [TrainerPoolTier.UNCOMMON]: [ Species.HOUNDOUR, Species.ROCKRUFF /*, Species.MASCHIFF */ ],

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@ -1,7 +1,7 @@
import BattleScene, { Button } from "../battle-scene"; import BattleScene, { Button } from "../battle-scene";
import { TextStyle, addTextObject } from "./text"; import { TextStyle, addTextObject } from "./text";
import { Mode } from "./ui"; import { Mode } from "./ui";
import UiHandler from "./uiHandler"; import UiHandler from "./ui-handler";
export default abstract class AbstractOptionSelectUiHandler extends UiHandler { export default abstract class AbstractOptionSelectUiHandler extends UiHandler {
protected handlers: Function[]; protected handlers: Function[];

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@ -1,6 +1,6 @@
import BattleScene from "../battle-scene"; import BattleScene from "../battle-scene";
import { Mode } from "./ui"; import { Mode } from "./ui";
import UiHandler from "./uiHandler"; import UiHandler from "./ui-handler";
export default abstract class AwaitableUiHandler extends UiHandler { export default abstract class AwaitableUiHandler extends UiHandler {
protected awaitingActionInput: boolean; protected awaitingActionInput: boolean;

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@ -4,7 +4,7 @@ import { getPokeballName, PokeballType } from "../data/pokeball";
import { addTextObject, TextStyle } from "./text"; import { addTextObject, TextStyle } from "./text";
import { Command } from "./command-ui-handler"; import { Command } from "./command-ui-handler";
import { Mode } from "./ui"; import { Mode } from "./ui";
import UiHandler from "./uiHandler"; import UiHandler from "./ui-handler";
export default class BallUiHandler extends UiHandler { export default class BallUiHandler extends UiHandler {
private pokeballSelectContainer: Phaser.GameObjects.Container; private pokeballSelectContainer: Phaser.GameObjects.Container;

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@ -2,7 +2,7 @@ import BattleScene, { Button } from "../battle-scene";
import { Biome, biomeLinks, getBiomeName } from "../data/biome"; import { Biome, biomeLinks, getBiomeName } from "../data/biome";
import { addTextObject, TextStyle } from "./text"; import { addTextObject, TextStyle } from "./text";
import { Mode } from "./ui"; import { Mode } from "./ui";
import UiHandler from "./uiHandler"; import UiHandler from "./ui-handler";
import * as Utils from "../utils"; import * as Utils from "../utils";
export default class BiomeSelectUiHandler extends UiHandler { export default class BiomeSelectUiHandler extends UiHandler {

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@ -3,7 +3,7 @@ import BattleScene, { Button } from "../battle-scene";
import { addTextObject, TextStyle } from "./text"; import { addTextObject, TextStyle } from "./text";
import PartyUiHandler, { PartyUiMode } from "./party-ui-handler"; import PartyUiHandler, { PartyUiMode } from "./party-ui-handler";
import { Mode } from "./ui"; import { Mode } from "./ui";
import UiHandler from "./uiHandler"; import UiHandler from "./ui-handler";
export enum Command { export enum Command {
FIGHT = 0, FIGHT = 0,

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@ -1,6 +1,6 @@
import BattleScene, { Button } from "../battle-scene"; import BattleScene, { Button } from "../battle-scene";
import { Mode } from "./ui"; import { Mode } from "./ui";
import UiHandler from "./uiHandler"; import UiHandler from "./ui-handler";
export default class EggHatchSceneHandler extends UiHandler { export default class EggHatchSceneHandler extends UiHandler {
public eggHatchContainer: Phaser.GameObjects.Container; public eggHatchContainer: Phaser.GameObjects.Container;

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@ -1,6 +1,6 @@
import BattleScene, { Button } from "../battle-scene"; import BattleScene, { Button } from "../battle-scene";
import { Mode } from "./ui"; import { Mode } from "./ui";
import UiHandler from "./uiHandler"; import UiHandler from "./ui-handler";
export default class EvolutionSceneHandler extends UiHandler { export default class EvolutionSceneHandler extends UiHandler {
public evolutionContainer: Phaser.GameObjects.Container; public evolutionContainer: Phaser.GameObjects.Container;

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@ -3,7 +3,7 @@ import { addTextObject, TextStyle } from "./text";
import { Type } from "../data/type"; import { Type } from "../data/type";
import { Command } from "./command-ui-handler"; import { Command } from "./command-ui-handler";
import { Mode } from "./ui"; import { Mode } from "./ui";
import UiHandler from "./uiHandler"; import UiHandler from "./ui-handler";
import * as Utils from "../utils"; import * as Utils from "../utils";
import { CommandPhase } from "../battle-phases"; import { CommandPhase } from "../battle-phases";

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@ -1,7 +1,7 @@
import BattleScene, { Button } from "../battle-scene"; import BattleScene, { Button } from "../battle-scene";
import { TextStyle, addTextObject } from "./text"; import { TextStyle, addTextObject } from "./text";
import { Mode } from "./ui"; import { Mode } from "./ui";
import UiHandler from "./uiHandler"; import UiHandler from "./ui-handler";
import * as Utils from "../utils"; import * as Utils from "../utils";
export enum MenuOptions { export enum MenuOptions {

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@ -2,7 +2,7 @@ import BattleScene, { Button } from "../battle-scene";
import { Setting, settingDefaults, settingOptions } from "../system/settings"; import { Setting, settingDefaults, settingOptions } from "../system/settings";
import { TextStyle, addTextObject, getTextColor } from "./text"; import { TextStyle, addTextObject, getTextColor } from "./text";
import { Mode } from "./ui"; import { Mode } from "./ui";
import UiHandler from "./uiHandler"; import UiHandler from "./ui-handler";
export default class SettingsUiHandler extends UiHandler { export default class SettingsUiHandler extends UiHandler {
private settingsContainer: Phaser.GameObjects.Container; private settingsContainer: Phaser.GameObjects.Container;

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@ -1,6 +1,6 @@
import BattleScene, { Button } from "../battle-scene"; import BattleScene, { Button } from "../battle-scene";
import { Mode } from "./ui"; import { Mode } from "./ui";
import UiHandler from "./uiHandler"; import UiHandler from "./ui-handler";
import * as Utils from "../utils"; import * as Utils from "../utils";
import { PlayerPokemon } from "../pokemon"; import { PlayerPokemon } from "../pokemon";
import { Type } from "../data/type"; import { Type } from "../data/type";

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@ -2,7 +2,7 @@ import { BattlerIndex } from "../battle";
import BattleScene, { Button } from "../battle-scene"; import BattleScene, { Button } from "../battle-scene";
import { Moves, getMoveTargets } from "../data/move"; import { Moves, getMoveTargets } from "../data/move";
import { Mode } from "./ui"; import { Mode } from "./ui";
import UiHandler from "./uiHandler"; import UiHandler from "./ui-handler";
import * as Utils from "../utils"; import * as Utils from "../utils";
export type TargetSelectCallback = (cursor: integer) => void; export type TargetSelectCallback = (cursor: integer) => void;

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@ -1,5 +1,5 @@
import { Button, default as BattleScene } from '../battle-scene'; import { Button, default as BattleScene } from '../battle-scene';
import UiHandler from './uiHandler'; import UiHandler from './ui-handler';
import BattleMessageUiHandler from './battle-message-ui-handler'; import BattleMessageUiHandler from './battle-message-ui-handler';
import CommandUiHandler from './command-ui-handler'; import CommandUiHandler from './command-ui-handler';
import PartyUiHandler from './party-ui-handler'; import PartyUiHandler from './party-ui-handler';