Update ability.ts (#910)

Water bubble should double the damage of water moves. The current multiplier in-game is x1.
pull/857/merge
mbroll 2024-05-15 09:21:52 -05:00 committed by GitHub
parent 3c8d919ef8
commit d32dbddd48
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194
1 changed files with 1 additions and 1 deletions

View File

@ -3456,7 +3456,7 @@ export function initAbilities() {
.attr(MovePowerBoostAbAttr, (user, target, move) => user.scene.currentBattle.turnCommands[target.getBattlerIndex()].command === Command.POKEMON, 2),
new Ability(Abilities.WATER_BUBBLE, 7)
.attr(ReceivedTypeDamageMultiplierAbAttr, Type.FIRE, 0.5)
.attr(MoveTypePowerBoostAbAttr, Type.WATER, 1)
.attr(MoveTypePowerBoostAbAttr, Type.WATER, 2)
.attr(StatusEffectImmunityAbAttr, StatusEffect.BURN)
.ignorable(),
new Ability(Abilities.STEELWORKER, 7)