Fix final boss dialogue name

pull/16/head
Flashfyre 2024-02-14 23:38:37 -05:00
parent 63b37ea8c8
commit d4370c0b4a
1 changed files with 3 additions and 3 deletions

View File

@ -639,7 +639,7 @@ export class EncounterPhase extends BattlePhase {
case BattleSpec.FINAL_BOSS: case BattleSpec.FINAL_BOSS:
const enemy = this.scene.getEnemyPokemon(); const enemy = this.scene.getEnemyPokemon();
this.scene.ui.showText(this.getEncounterMessage(), null, () => { this.scene.ui.showText(this.getEncounterMessage(), null, () => {
this.scene.ui.showDialogue(battleSpecDialogue[BattleSpec.FINAL_BOSS].encounter, enemy.name, null, () => { this.scene.ui.showDialogue(battleSpecDialogue[BattleSpec.FINAL_BOSS].encounter, enemy.species.name, null, () => {
this.doEncounterCommon(false); this.doEncounterCommon(false);
}); });
}, 1500, true); }, 1500, true);
@ -2492,7 +2492,7 @@ export class DamagePhase extends PokemonPhase {
const pokemon = this.getPokemon(); const pokemon = this.getPokemon();
if (pokemon instanceof EnemyPokemon && pokemon.isBoss() && !pokemon.formIndex && !pokemon.bossSegmentIndex) { if (pokemon instanceof EnemyPokemon && pokemon.isBoss() && !pokemon.formIndex && !pokemon.bossSegmentIndex) {
this.scene.fadeOutBgm(Utils.fixedInt(2000), false); this.scene.fadeOutBgm(Utils.fixedInt(2000), false);
this.scene.ui.showDialogue(battleSpecDialogue[BattleSpec.FINAL_BOSS].firstStageWin, pokemon.name, null, () => { this.scene.ui.showDialogue(battleSpecDialogue[BattleSpec.FINAL_BOSS].firstStageWin, pokemon.species.name, null, () => {
this.scene.addEnemyModifier(getModifierType(modifierTypes.MINI_BLACK_HOLE).newModifier(pokemon) as PersistentModifier, false, true); this.scene.addEnemyModifier(getModifierType(modifierTypes.MINI_BLACK_HOLE).newModifier(pokemon) as PersistentModifier, false, true);
pokemon.generateAndPopulateMoveset(1); pokemon.generateAndPopulateMoveset(1);
this.scene.setFieldScale(0.75); this.scene.setFieldScale(0.75);
@ -2607,7 +2607,7 @@ export class FaintPhase extends PokemonPhase {
if (!this.player) { if (!this.player) {
const enemy = this.getPokemon(); const enemy = this.getPokemon();
if (enemy.formIndex) { if (enemy.formIndex) {
this.scene.ui.showDialogue(battleSpecDialogue[BattleSpec.FINAL_BOSS].secondStageWin, enemy.name, null, () => this.doFaint()); this.scene.ui.showDialogue(battleSpecDialogue[BattleSpec.FINAL_BOSS].secondStageWin, enemy.species.name, null, () => this.doFaint());
return true; return true;
} }
} }