Move Porygon line down to Rare in Factory biome
This makes the Porygon line more common than before.pull/400/head
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ddb4383b1f
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@ -615,7 +615,7 @@ export const biomePokemonPools: BiomePokemonPools = {
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[TimeOfDay.DAY]: [],
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[TimeOfDay.DUSK]: [],
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[TimeOfDay.NIGHT]: [],
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[TimeOfDay.ALL]: [ Species.QWILFISH, Species.CORSOLA, Species.OCTILLERY, { 1: [ Species.MANTYKE ], 20: [ Species.MANTINE ] }, Species.ALOMOMOLA, { 1: [ Species.TYNAMO ], 39: [ Species.EELEKTRIK ] }, Species.DHELMISE ]
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[TimeOfDay.ALL]: [ Species.QWILFISH, Species.CORSOLA, Species.OCTILLERY, { 1: [ Species.MANTYKE ], 52: [ Species.MANTINE ] }, Species.ALOMOMOLA, { 1: [ Species.TYNAMO ], 39: [ Species.EELEKTRIK ] }, Species.DHELMISE ]
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},
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[BiomePoolTier.SUPER_RARE]: {
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[TimeOfDay.DAWN]: [],
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@ -1128,8 +1128,8 @@ export const biomePokemonPools: BiomePokemonPools = {
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]
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},
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[BiomePoolTier.UNCOMMON]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ { 1: [ Species.BRONZOR ], 33: [ Species.BRONZONG ] }, Species.KLEFKI ] },
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[BiomePoolTier.RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [] },
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[BiomePoolTier.SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ { 1: [ Species.PORYGON ], 30: [ Species.PORYGON2 ] }, { 1: [ Species.BELDUM ], 20: [ Species.METANG ], 45: [ Species.METAGROSS ] } ] },
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[BiomePoolTier.RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ { 1: [ Species.PORYGON ], 30: [ Species.PORYGON2 ] } ] },
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[BiomePoolTier.SUPER_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ { 1: [ Species.BELDUM ], 20: [ Species.METANG ], 45: [ Species.METAGROSS ] } ] },
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[BiomePoolTier.ULTRA_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ Species.GENESECT, Species.MAGEARNA ] },
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[BiomePoolTier.BOSS]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [ Species.KLINKLANG, Species.KLEFKI ] },
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[BiomePoolTier.BOSS_RARE]: { [TimeOfDay.DAWN]: [], [TimeOfDay.DAY]: [], [TimeOfDay.DUSK]: [], [TimeOfDay.NIGHT]: [], [TimeOfDay.ALL]: [] },
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@ -1319,7 +1319,7 @@ export const biomePokemonPools: BiomePokemonPools = {
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[TimeOfDay.DAY]: [ Species.VESPIQUEN, { 1: [ Species.CHERUBI ], 25: [ Species.CHERRIM ] }, { 1: [ Species.SEWADDLE ], 20: [ Species.SWADLOON ], 30: [ Species.LEAVANNY ] } ],
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[TimeOfDay.DUSK]: [ Species.SHROOMISH, { 1: [ Species.PURRLOIN ], 20: [ Species.LIEPARD ] }, { 1: [ Species.FOONGUS ], 39: [ Species.AMOONGUSS ] } ],
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[TimeOfDay.NIGHT]: [ { 1: [ Species.SPINARAK ], 22: [ Species.ARIADOS ] }, Species.SHROOMISH, { 1: [ Species.PURRLOIN ], 20: [ Species.LIEPARD ] }, { 1: [ Species.FOONGUS ], 39: [ Species.AMOONGUSS ] } ],
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[TimeOfDay.ALL]: [ Species.AIPOM, { 1: [ Species.BLITZLE ], 27: [ Species.ZEBSTRIKA ] }, { 1: [ Species.PIKIPEK ], 14: [ Species.TRUMBEAK ], 36: [ Species.TOUCANNON ] } ]
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[TimeOfDay.ALL]: [ Species.AIPOM, { 1: [ Species.BLITZLE ], 27: [ Species.ZEBSTRIKA ] }, { 1: [ Species.PIKIPEK ], 14: [ Species.TRUMBEAK ], 28: [ Species.TOUCANNON ] } ]
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},
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[BiomePoolTier.UNCOMMON]: {
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[TimeOfDay.DAWN]: [ Species.EXEGGCUTE, Species.TROPIUS, Species.COMBEE, Species.KOMALA ],
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@ -2708,7 +2708,7 @@ export const biomeTrainerPools: BiomeTrainerPools = {
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]
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],
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[ Species.PORYGON, Type.NORMAL, -1, [
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[ Biome.FACTORY, BiomePoolTier.SUPER_RARE ],
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[ Biome.FACTORY, BiomePoolTier.RARE ],
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[ Biome.SPACE, BiomePoolTier.SUPER_RARE ],
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[ Biome.LABORATORY, BiomePoolTier.RARE ]
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]
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@ -3165,7 +3165,7 @@ export const biomeTrainerPools: BiomeTrainerPools = {
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]
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],
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[ Species.PORYGON2, Type.NORMAL, -1, [
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[ Biome.FACTORY, BiomePoolTier.SUPER_RARE ],
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[ Biome.FACTORY, BiomePoolTier.RARE ],
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[ Biome.SPACE, BiomePoolTier.SUPER_RARE ],
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[ Biome.LABORATORY, BiomePoolTier.RARE ]
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]
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@ -3611,8 +3611,6 @@ export class SuppressAbilitiesAttr extends MoveEffectAttr {
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}
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}
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export class TransformAttr extends MoveEffectAttr {
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apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): Promise<boolean> {
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return new Promise(resolve => {
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@ -6357,8 +6355,7 @@ export function initMoves() {
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}), // TODO Add Instruct/Encore interaction
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new AttackMove(Moves.COMEUPPANCE, Type.DARK, MoveCategory.PHYSICAL, 1, 100, 10, -1, 0, 9)
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.attr(CounterDamageAttr, (move: Move) => (move.category === MoveCategory.PHYSICAL || move.category === MoveCategory.SPECIAL), 1.5)
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.target(MoveTarget.ATTACKER)
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.partial(),
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.target(MoveTarget.ATTACKER),
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new AttackMove(Moves.AQUA_CUTTER, Type.WATER, MoveCategory.PHYSICAL, 70, 100, 20, -1, 0, 9)
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.attr(HighCritAttr)
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.slicingMove()
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