removed old comments
parent
812b8ee71f
commit
def8528a42
|
@ -2120,18 +2120,14 @@ export class PostTurnHurtIfSleepingAbAttr extends PostTurnAbAttr {
|
|||
*/
|
||||
applyPostTurn(pokemon: Pokemon, passive: boolean, args: any[]): boolean | Promise<boolean> {
|
||||
let hadEffect: boolean = false;
|
||||
//cycle on each opponent
|
||||
for(let opp of pokemon.getOpponents()) {
|
||||
//check if anyone of them is sleeping
|
||||
if(opp.status !== undefined && opp.status.effect === StatusEffect.SLEEP) {
|
||||
//if so, deal a min of 1 damage and queue a message
|
||||
opp.damageAndUpdate(Math.floor(Math.max(1, opp.getMaxHp() / 8)), HitResult.OTHER);
|
||||
pokemon.scene.queueMessage(getPokemonMessage(opp, ' is tormented!'));
|
||||
hadEffect = true;
|
||||
}
|
||||
|
||||
}
|
||||
//returns true only if one of the opponents were sleeping
|
||||
return hadEffect;
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue