Add ignoresProtect to life dew (#758)

Co-authored-by: Frederico Santos <frederico.santos@fivedegrees.nl>
pull/628/merge
Frederico Santos 2024-05-12 08:18:23 +01:00 committed by GitHub
parent db6008d15c
commit e4afdf1d45
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1 changed files with 2 additions and 1 deletions

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@ -6362,7 +6362,8 @@ export function initMoves() {
.attr(ConfuseAttr), .attr(ConfuseAttr),
new StatusMove(Moves.LIFE_DEW, Type.WATER, -1, 10, -1, 0, 8) new StatusMove(Moves.LIFE_DEW, Type.WATER, -1, 10, -1, 0, 8)
.attr(HealAttr, 0.25, true, false) .attr(HealAttr, 0.25, true, false)
.target(MoveTarget.USER_AND_ALLIES), .target(MoveTarget.USER_AND_ALLIES)
.ignoresProtect(),
new SelfStatusMove(Moves.OBSTRUCT, Type.DARK, 100, 10, -1, 4, 8) new SelfStatusMove(Moves.OBSTRUCT, Type.DARK, 100, 10, -1, 4, 8)
.attr(ProtectAttr, BattlerTagType.OBSTRUCT), .attr(ProtectAttr, BattlerTagType.OBSTRUCT),
new AttackMove(Moves.FALSE_SURRENDER, Type.DARK, MoveCategory.PHYSICAL, 80, -1, 10, -1, 0, 8), new AttackMove(Moves.FALSE_SURRENDER, Type.DARK, MoveCategory.PHYSICAL, 80, -1, 10, -1, 0, 8),