Fix master ball not working properly
parent
eedad7d678
commit
f029f450fe
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@ -3070,7 +3070,7 @@ export class AttemptCapturePhase extends PokemonPhase {
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shakeCounter.stop();
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this.failCatch(shakeCount);
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} else if (shakeCount++ < 3) {
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if (pokemon.randSeedInt(65536) < y)
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if (pokeballMultiplier === -1 || pokemon.randSeedInt(65536) < y)
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this.scene.playSound('pb_move');
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else {
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shakeCounter.stop();
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