From f53c699d04b047cb725574841cd921c407474cc0 Mon Sep 17 00:00:00 2001 From: Benjamin Odom Date: Sat, 4 May 2024 01:10:33 -0500 Subject: [PATCH] Updated Learnset of Gen1 to Indigo Disc Not many changes here for how much time it takes to comb through, but here it is. Only notable change is Power-Up Punch got removed this gen so it had to be removed from Hitmonchan's learnset. Are we okay with this change? If so, this is good to go for Gen 1. --- src/data/pokemon-level-moves.ts | 33 ++++++++++++++++----------------- 1 file changed, 16 insertions(+), 17 deletions(-) diff --git a/src/data/pokemon-level-moves.ts b/src/data/pokemon-level-moves.ts index 0b545d1bd..c67e917b3 100644 --- a/src/data/pokemon-level-moves.ts +++ b/src/data/pokemon-level-moves.ts @@ -30,7 +30,7 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = { [ 24, Moves.SWEET_SCENT ], [ 27, Moves.SYNTHESIS ], [ 30, Moves.WORRY_SEED ], - [ 33, Moves.DOUBLE_EDGE ], + [ 33, Moves.POWER_WHIP ], [ 36, Moves.SOLAR_BEAM ], ], [Species.IVYSAUR]: [ @@ -47,16 +47,16 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = { [ 30, Moves.SWEET_SCENT ], [ 35, Moves.SYNTHESIS ], [ 40, Moves.WORRY_SEED ], - [ 45, Moves.DOUBLE_EDGE ], + [ 45, Moves.POWER_WHIP ], [ 50, Moves.SOLAR_BEAM ], ], [Species.VENUSAUR]: [ [ 0, Moves.PETAL_BLIZZARD ], + [ 1, Moves.GROWTH ], + [ 1, Moves.PETAL_DANCE ], [ 1, Moves.VINE_WHIP ], [ 1, Moves.TACKLE ], [ 1, Moves.GROWL ], - [ 1, Moves.GROWTH ], - [ 1, Moves.PETAL_DANCE ], [ 9, Moves.LEECH_SEED ], [ 12, Moves.RAZOR_LEAF ], [ 15, Moves.POISON_POWDER ], @@ -66,7 +66,7 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = { [ 30, Moves.SWEET_SCENT ], [ 37, Moves.SYNTHESIS ], [ 44, Moves.WORRY_SEED ], - [ 51, Moves.DOUBLE_EDGE ], + [ 51, Moves.POWER_WHIP ], [ 58, Moves.SOLAR_BEAM ], ], [Species.CHARMANDER]: [ @@ -127,7 +127,7 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = { [ 27, Moves.SHELL_SMASH ], [ 30, Moves.IRON_DEFENSE ], [ 33, Moves.HYDRO_PUMP ], - [ 36, Moves.SKULL_BASH ], + [ 36, Moves.WAVE_CRASH ], ], [Species.WARTORTLE]: [ [ 1, Moves.TACKLE ], @@ -143,7 +143,7 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = { [ 35, Moves.SHELL_SMASH ], [ 40, Moves.IRON_DEFENSE ], [ 45, Moves.HYDRO_PUMP ], - [ 50, Moves.SKULL_BASH ], + [ 50, Moves.WAVE_CRASH ], ], [Species.BLASTOISE]: [ [ 0, Moves.FLASH_CANNON ], @@ -160,7 +160,7 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = { [ 35, Moves.SHELL_SMASH ], [ 42, Moves.IRON_DEFENSE ], [ 49, Moves.HYDRO_PUMP ], - [ 56, Moves.SKULL_BASH ], + [ 56, Moves.WAVE_CRASH ], ], [Species.CATERPIE]: [ [ 1, Moves.TACKLE ], @@ -341,9 +341,9 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = { [ 12, Moves.GLARE ], [ 17, Moves.SCREECH ], [ 20, Moves.ACID ], + [ 25, Moves.SWALLOW ], [ 25, Moves.STOCKPILE ], [ 25, Moves.SPIT_UP ], - [ 25, Moves.SWALLOW ], [ 28, Moves.ACID_SPRAY ], [ 33, Moves.SLUDGE_BOMB ], [ 36, Moves.GASTRO_ACID ], @@ -1780,14 +1780,15 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = { [ 4, Moves.DOUBLE_KICK ], [ 8, Moves.LOW_KICK ], [ 12, Moves.ENDURE ], - [ 16, Moves.REVENGE ], + [ 16, Moves.SUCKER_PUNCH ], [ 21, Moves.WIDE_GUARD ], [ 24, Moves.BLAZE_KICK ], - [ 28, Moves.MIND_READER ], + [ 28, Moves.FEINT ], [ 32, Moves.MEGA_KICK ], [ 36, Moves.CLOSE_COMBAT ], [ 40, Moves.REVERSAL ], [ 44, Moves.HIGH_JUMP_KICK ], + [ 50, Moves.AXE_KICK ], ], [Species.HITMONCHAN]: [ [ 0, Moves.DRAIN_PUNCH ], @@ -1796,16 +1797,14 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = { [ 1, Moves.FAKE_OUT ], [ 1, Moves.HELPING_HAND ], [ 1, Moves.FEINT ], - [ 1, Moves.VACUUM_WAVE ], - [ 1, Moves.BULLET_PUNCH ], [ 4, Moves.MACH_PUNCH ], - [ 8, Moves.POWER_UP_PUNCH ], + [ 8, Moves.VACUUM_WAVE ], [ 12, Moves.DETECT ], - [ 16, Moves.REVENGE ], + [ 16, Moves.BULLET_PUNCH ], [ 21, Moves.QUICK_GUARD ], - [ 24, Moves.FIRE_PUNCH ], - [ 24, Moves.ICE_PUNCH ], [ 24, Moves.THUNDER_PUNCH ], + [ 24, Moves.ICE_PUNCH ], + [ 24, Moves.FIRE_PUNCH ], [ 28, Moves.AGILITY ], [ 32, Moves.MEGA_PUNCH ], [ 36, Moves.CLOSE_COMBAT ],