Disguise fix and changes
- Added `abilityTriggered` to pokemon battle data to not depend on hit counters. - Ability and form change checks now depend on `abilityTriggered`. - Instead of reducing move damage, damage is now directly modified and set to 1. - All hits but failed and non effective are set as just effective. - Made it so confusion damage also triggers Disguise. - Added both ability's messages. With these changes, for the correct functioning of the ability should be the substute interaction.pull/205/head
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77c3a5ad78
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f73e915ec7
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@ -304,19 +304,28 @@ export class ReceivedTypeDamageMultiplierAbAttr extends ReceivedMoveDamageMultip
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}
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}
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export class PreDefendMovePowerToOneAbAttr extends ReceivedMoveDamageMultiplierAbAttr {
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export class PreDefendReceivedMoveNullifierAbAttr extends PreDefendAbAttr {
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protected condition: PokemonDefendCondition;
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constructor(condition: PokemonDefendCondition) {
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super(condition, 1);
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super();
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this.condition = condition;
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}
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applyPreDefend(pokemon: Pokemon, passive: boolean, attacker: Pokemon, move: PokemonMove, cancelled: Utils.BooleanHolder, args: any[]): boolean {
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if (this.condition(pokemon, attacker, move.getMove())) {
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if (this.condition(pokemon, attacker, move.getMove()) && (args[1] as Utils.NumberHolder).value != HitResult.NO_EFFECT && (args[1] as Utils.NumberHolder).value != HitResult.FAIL) {
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(args[0] as Utils.NumberHolder).value = 1;
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(args[1] as Utils.NumberHolder).value = HitResult.EFFECTIVE;
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return true;
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}
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return false;
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}
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getTriggerMessage(pokemon: Pokemon, abilityName: string, ...args: any[]): string {
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return `Its disguise served it as a decoy!`;
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}
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}
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export class TypeImmunityAbAttr extends PreDefendAbAttr {
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@ -445,19 +454,27 @@ export class PostDefendAbAttr extends AbAttr {
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}
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export class PostDefendDisguiseAbAttr extends PostDefendAbAttr {
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protected condition: PokemonDefendCondition;
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constructor(condition: PokemonDefendCondition) {
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super(true);
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this.condition = condition;
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}
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applyPostDefend(pokemon: Pokemon, passive: boolean, attacker: Pokemon, move: PokemonMove, hitResult: HitResult, args: any[]): boolean {
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if (pokemon.formIndex == 0 && pokemon.battleData.hitCount != 0 && (move.getMove().category == MoveCategory.SPECIAL || move.getMove().category == MoveCategory.PHYSICAL)) {
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const recoilDamage = Math.ceil((pokemon.getMaxHp() / 8) - attacker.turnData.damageDealt);
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if (this.condition(pokemon, attacker, move.getMove()) && (hitResult == HitResult.EFFECTIVE)) {
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const damageDealt = attacker.turnData.damageDealt;
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let recoilDamage = Math.round(pokemon.getMaxHp() / 8 - damageDealt);
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if (!recoilDamage)
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return false;
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return false;
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pokemon.damageAndUpdate(recoilDamage, HitResult.OTHER);
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pokemon.battleData.abilityTriggered = true;
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pokemon.turnData.damageTaken += recoilDamage;
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pokemon.scene.queueMessage(getPokemonMessage(pokemon, '\'s disguise was busted!'));
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return true;
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}
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return false;
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}
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}
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@ -1666,6 +1683,25 @@ export class BlockNonDirectDamageAbAttr extends AbAttr {
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}
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}
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export class DisguiseConfusionDamageInteractionAbAttr extends AbAttr {
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apply(pokemon: Pokemon, passive: boolean, cancelled: Utils.BooleanHolder, args: any[]): boolean {
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if(pokemon.battleData.abilityTriggered == true)
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return false;
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cancelled.value = true;
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pokemon.damageAndUpdate(Math.round(pokemon.getMaxHp() / 8), HitResult.OTHER);
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pokemon.battleData.abilityTriggered = true;
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pokemon.scene.triggerPokemonFormChange(pokemon, SpeciesFormChangeManualTrigger, false);
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pokemon.scene.queueMessage(`Its disguise served it as a decoy!`);
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return true;
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}
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getTriggerMessage(pokemon: Pokemon, abilityName: string, ...args: any[]): string {
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return `${pokemon.name}\'s disguise was busted!`;
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}
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}
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export class BlockOneHitKOAbAttr extends AbAttr {
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apply(pokemon: Pokemon, passive: boolean, cancelled: Utils.BooleanHolder, args: any[]): boolean {
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cancelled.value = true;
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@ -3143,12 +3179,13 @@ export function initAbilities() {
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.attr(UnsuppressableAbilityAbAttr)
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.attr(NoFusionAbilityAbAttr),
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new Ability(Abilities.DISGUISE, 7)
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.attr(PreDefendMovePowerToOneAbAttr, (target, user, move) => target.formIndex == 0 && target.getAttackTypeEffectiveness(move.type) > 0)
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.attr(PostSummonFormChangeAbAttr, p => p.battleData.hitCount === 0 ? 0 : 1)
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.attr(PostBattleInitFormChangeAbAttr, p => p.battleData.hitCount === 0 ? 0 : 1)
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.attr(PostDefendFormChangeAbAttr, p => p.battleData.hitCount === 0 ? 0 : 1)
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.attr(PreDefendFormChangeAbAttr, p => p.battleData.hitCount === 0 ? 0 : 1)
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.attr(PostDefendDisguiseAbAttr)
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.attr(DisguiseConfusionDamageInteractionAbAttr)
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.attr(PreDefendReceivedMoveNullifierAbAttr, (target, user, move) => target.battleData.abilityTriggered == false)
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.attr(PostDefendDisguiseAbAttr, (target, user, move) => target.battleData.abilityTriggered == false)
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.attr(PreDefendFormChangeAbAttr, p => p.battleData.abilityTriggered == false ? 0 : 1)
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.attr(PostSummonFormChangeAbAttr, p => p.battleData.abilityTriggered == false ? 0 : 1)
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.attr(PostBattleInitFormChangeAbAttr, p => p.battleData.abilityTriggered == false ? 0 : 1)
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.attr(PostDefendFormChangeAbAttr, p => p.battleData.abilityTriggered == false ? 0 : 1)
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.attr(UncopiableAbilityAbAttr)
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.attr(UnswappableAbilityAbAttr)
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.attr(UnsuppressableAbilityAbAttr)
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@ -8,7 +8,7 @@ import * as Utils from "../utils";
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import { Moves } from "./enums/moves";
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import { ChargeAttr, MoveFlags, allMoves } from "./move";
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import { Type } from "./type";
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import { BlockNonDirectDamageAbAttr, FlinchEffectAbAttr, ReverseDrainAbAttr, applyAbAttrs } from "./ability";
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import { BlockNonDirectDamageAbAttr, FlinchEffectAbAttr, ReverseDrainAbAttr, applyAbAttrs, DisguiseConfusionDamageInteractionAbAttr } from "./ability";
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import { Abilities } from "./enums/abilities";
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import { BattlerTagType } from "./enums/battler-tag-type";
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import { TerrainType } from "./terrain";
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@ -226,8 +226,15 @@ export class ConfusedTag extends BattlerTag {
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const def = pokemon.getBattleStat(Stat.DEF);
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const damage = Math.ceil(((((2 * pokemon.level / 5 + 2) * 40 * atk / def) / 50) + 2) * (pokemon.randSeedInt(15, 85) / 100));
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pokemon.scene.queueMessage('It hurt itself in its\nconfusion!');
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pokemon.damageAndUpdate(damage);
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pokemon.battleData.hitCount++;
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const cancelled = new Utils.BooleanHolder(false);
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applyAbAttrs(DisguiseConfusionDamageInteractionAbAttr, pokemon, cancelled);
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if (!cancelled.value) {
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pokemon.damageAndUpdate(damage);
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pokemon.battleData.hitCount++;
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}
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(pokemon.scene.getCurrentPhase() as MovePhase).cancel();
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}
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}
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@ -27,7 +27,7 @@ import { TempBattleStat } from '../data/temp-battle-stat';
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import { ArenaTagSide, WeakenMoveScreenTag, WeakenMoveTypeTag } from '../data/arena-tag';
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import { ArenaTagType } from "../data/enums/arena-tag-type";
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import { Biome } from "../data/enums/biome";
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import { Ability, AbAttr, BattleStatMultiplierAbAttr, BlockCritAbAttr, BonusCritAbAttr, BypassBurnDamageReductionAbAttr, FieldPriorityMoveImmunityAbAttr, FieldVariableMovePowerAbAttr, IgnoreOpponentStatChangesAbAttr, MoveImmunityAbAttr, MoveTypeChangeAttr, NonSuperEffectiveImmunityAbAttr, PreApplyBattlerTagAbAttr, PreDefendFullHpEndureAbAttr, ReceivedMoveDamageMultiplierAbAttr, ReduceStatusEffectDurationAbAttr, StabBoostAbAttr, StatusEffectImmunityAbAttr, TypeImmunityAbAttr, VariableMovePowerAbAttr, VariableMoveTypeAbAttr, WeightMultiplierAbAttr, allAbilities, applyAbAttrs, applyBattleStatMultiplierAbAttrs, applyPostDefendAbAttrs, applyPreApplyBattlerTagAbAttrs, applyPreAttackAbAttrs, applyPreDefendAbAttrs, applyPreSetStatusAbAttrs, UnsuppressableAbilityAbAttr, SuppressFieldAbilitiesAbAttr, NoFusionAbilityAbAttr, MultCritAbAttr } from '../data/ability';
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import { Ability, AbAttr, BattleStatMultiplierAbAttr, BlockCritAbAttr, BonusCritAbAttr, BypassBurnDamageReductionAbAttr, FieldPriorityMoveImmunityAbAttr, FieldVariableMovePowerAbAttr, IgnoreOpponentStatChangesAbAttr, MoveImmunityAbAttr, MoveTypeChangeAttr, NonSuperEffectiveImmunityAbAttr, PreApplyBattlerTagAbAttr, PreDefendFullHpEndureAbAttr, PreDefendReceivedMoveNullifierAbAttr, ReceivedMoveDamageMultiplierAbAttr, ReduceStatusEffectDurationAbAttr, StabBoostAbAttr, StatusEffectImmunityAbAttr, TypeImmunityAbAttr, VariableMovePowerAbAttr, VariableMoveTypeAbAttr, WeightMultiplierAbAttr, allAbilities, applyAbAttrs, applyBattleStatMultiplierAbAttrs, applyPostDefendAbAttrs, applyPreApplyBattlerTagAbAttrs, applyPreAttackAbAttrs, applyPreDefendAbAttrs, applyPreSetStatusAbAttrs, UnsuppressableAbilityAbAttr, SuppressFieldAbilitiesAbAttr, NoFusionAbilityAbAttr, MultCritAbAttr } from '../data/ability';
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import { Abilities } from "#app/data/enums/abilities";
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import PokemonData from '../system/pokemon-data';
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import Battle, { BattlerIndex } from '../battle';
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@ -1411,7 +1411,11 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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if (power.value === 0) {
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damage.value = 0;
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}
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let preResult = new Utils.NumberHolder(result);
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applyPreDefendAbAttrs(PreDefendReceivedMoveNullifierAbAttr, this, source, battlerMove, cancelled, damage , preResult);
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result = (preResult as Utils.NumberHolder).value;
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console.log('damage', damage.value, move.name, power.value, sourceAtk, targetDef);
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if (damage.value) {
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@ -3054,6 +3058,7 @@ export class PokemonBattleData {
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public hitCount: integer = 0;
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public endured: boolean = false;
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public berriesEaten: BerryType[] = [];
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public abilityTriggered: boolean = false;
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}
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export class PokemonBattleSummonData {
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