Madmadness65
3a1393c828
Replace Archaludon and Hydrapple's graphics
2024-04-26 22:00:28 -05:00
dpMelian
0b13844d4a
Fix issue #312 -> set proper french name for move "smog" ( #313 )
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* fix: set proper french name for move "smog"
* fix: set proper french description for move "smog"
2024-04-26 22:35:39 -04:00
Madmadness65
e362289d57
Implement Spirit Shackle
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It's a pretty basic trapping attack
2024-04-26 20:40:28 -05:00
Madmadness65
2cb5aad8b1
Mark Core Enforcer as partial
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No coding for it yet, but it can function as a regular attack in the meantime.
2024-04-26 20:01:24 -05:00
Flashfyre
00150fd0bb
Fix using wrong variant value when fusing
2024-04-26 20:11:37 -04:00
Flashfyre
4607782578
Add temporary double wild shiny chance
2024-04-26 19:57:38 -04:00
Madmadness65
e475d566b6
Revise egg moves again
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These revisions spans across all generations with vastly different moves. Once again, if moves seem weird or too overpowered, please bring it up in the egg move discussion thread.
2024-04-26 18:50:14 -05:00
Flashfyre
f281605146
Fix wild shiny luck generation
2024-04-26 19:36:27 -04:00
Flashfyre
6b9542511f
Add fusion luck as a separate field
2024-04-26 18:27:00 -04:00
Flashfyre
bf2a83993c
Make luck independent from shininess and variant
2024-04-26 17:32:28 -04:00
Lugiad
744ff2899b
Update pokemon.ts with Spanish names
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Added Spanish names of Type: Null and Paradox Pokémon
2024-04-26 16:57:48 -04:00
Lugiad
ad87727517
menu.ts French typo
2024-04-26 16:18:07 -04:00
Lugiad
9c922ddc55
Update menu.ts
2024-04-26 16:11:02 -04:00
Flashfyre
933f547e96
Fix egg shiny variant generation
2024-04-26 15:38:06 -04:00
Flashfyre
8cff0780d3
Add missed variant sprites
2024-04-26 14:13:29 -04:00
Akuma-Reiki
a6c27773f8
Make arena trap count as a lure ability ( #245 )
2024-04-26 13:58:57 -04:00
Flashfyre
dded0f0edd
Fix using wrong parameter name for multi hit move localization
2024-04-26 13:54:35 -04:00
PabloG02
ff13052077
Add english strings to french locale
2024-04-26 13:42:36 -04:00
PabloG02
cd68d2c4a9
Make more phases strings translatable and add their spanish locale
2024-04-26 13:42:36 -04:00
Flashfyre
7031ae797f
Update shiny variants
2024-04-26 13:33:08 -04:00
Flashfyre
733eedd12f
Change logout to a GET request
2024-04-26 13:19:43 -04:00
PabloG02
252e20650d
Translate command, menu UI, and stats into Spanish
2024-04-26 13:18:50 -04:00
Flashfyre
4ad0dbeaa8
Cap costs at max safe integer
2024-04-26 13:05:48 -04:00
Madmadness65
2f10f6789c
Merge pull request #306 from shayebeadling/psycho-shift-warning-fix
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Psycho Shift Unreachable Code Warning Fix
2024-04-26 11:25:12 -05:00
Flashfyre
f38b1dc0d7
Add animated E-Max Eternatus sprite by RetroNC
2024-04-26 12:24:54 -04:00
shayebeadlingkl
f9b999b744
spacing
2024-04-26 12:18:01 -04:00
shayebeadlingkl
def36e32d1
adds missing brackets to psycho shift attribute to fix unreachable condition
2024-04-26 12:16:56 -04:00
Flashfyre
c1f53f00b1
Lower luck cap
2024-04-26 11:39:54 -04:00
Flashfyre
5e7356636e
Update shiny luck mechanics and count both fusion components
2024-04-26 11:31:39 -04:00
Lugiad
6603417e40
French names for Abilities ( #288 )
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* Update ability.ts
* Update ability.ts abilities order
* Update ability.ts
2024-04-26 08:36:40 -04:00
Lugiad
86daca7fb6
Update move.ts
2024-04-26 08:35:53 -04:00
Lugiad
cc216d902a
Added captial letter to "Œuf", as it is in the games + "Options" to "Paramètres", more suitable translation
2024-04-26 08:35:06 -04:00
Xavion3
46227d65f2
Fix mind blown/explosion moves
2024-04-26 08:33:29 -04:00
Flashfyre
ef552c7ffd
Fix crash with certain animated variant sprites
2024-04-26 02:00:58 -04:00
Flashfyre
b863ab88a7
Fix some minor superficial bugs
2024-04-26 01:18:08 -04:00
InfernoVulpix
587197dac4
Fixed entry hazard crash
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Having Spikes or Stealth Rock on the field when a new wild battle starts no longer crashes the game.
2024-04-26 00:59:20 -04:00
InfernoVulpix
d4c265443f
Assurance effect implementation
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Theoretically implemented for all use cases but only tested for regular damage so far.
2024-04-25 23:03:00 -04:00
Flashfyre
0eabfd56e3
Fix shiny Bidoof back sprite showing as epic variant
2024-04-25 21:56:44 -04:00
AJ Fontaine
9f3bef0142
Implemented explosive moves and Damp ( #290 )
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* Implemented explosives
* Add Aftermath and Magic Guard interactions
* Adjust AI score for Mind Blown/Steel Beam
2024-04-25 21:42:41 -04:00
maru
06f6797ece
REALLY fix deploy job
2024-04-25 21:42:09 -04:00
Flashfyre
251bd3edb1
Unnerve message procs only once
2024-04-25 21:40:00 -04:00
maru
a3f17b5b2e
Fix deploy job
2024-04-25 21:39:34 -04:00
maru
9a43d456f6
Update deploy job
2024-04-25 21:36:34 -04:00
Madmadness65
e3533651ba
Add form change items for Deoxys; minor Rotom form learnset changes
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Adds 3 separate form changing items to switch between the various Deoxys forms.
All Rotom forms can now know their respective typed moved at the start (and can be relearned via Memory Mushroom if you already have one).
2024-04-25 20:26:09 -05:00
Flashfyre
13b1ad698e
Menu automatically adjusts width for option width
2024-04-25 21:21:44 -04:00
BronzeMaster5000
e3ef65523a
Added german as selectable in options
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Also added a comment in i18n that refers to how to add a language to the game settings menu to actually select it.
2024-04-25 21:21:44 -04:00
BronzeMaster5000
b47731f573
First files for the german translation
2024-04-25 21:21:44 -04:00
Dakurei
05c45669da
Modification of the move description window in battle
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+ Modification of data layout
+ Adds "power" to visible data
+ No longer uses a "command_fight_labels" image, but directly text (allowing translation by the way)
+ Added i18n
+ Creation of "en" and "fr" locales for fight-ui-handler
2024-04-25 20:57:47 -04:00
Flashfyre
728512cf7d
Fix Baton Pass not working
2024-04-25 20:52:52 -04:00
NxKarim
f99afa228f
Combusken, Grovyle
2024-04-25 18:07:56 -04:00