Commit Graph

1018 Commits (70f99f80c2f66a3312169fbab34c1f05ef126ce2)

Author SHA1 Message Date
Flashfyre cdeb677080 Fix Belly Drum condition 2024-02-29 15:47:29 -05:00
Flashfyre dca8a5c529 Remove level and stat caps 2024-02-29 15:25:15 -05:00
Flashfyre c275620755 Fix wrong BGM name for Kyurem 2024-02-29 15:09:32 -05:00
Flashfyre 636f89992a Ensure shiny icon is visible in battle info when shiny 2024-02-29 12:59:23 -05:00
Flashfyre ed5921eb10 Rework boss HP logic to allow unlimited bypasses for large damage 2024-02-29 12:23:49 -05:00
Flashfyre b698a8ffae Fix error in modifier weight logic 2024-02-29 12:01:02 -05:00
Madmadness65 a8d5de9f3c Minor fix for Sliggoo's evolution condition
Didn't notice it was wrong when I copied it over earlier. Sliggoo and Hisui Sliggoo can now also evolve in fog as intended, and corrected Hisui Sliggoo's evolution level to 50.
2024-02-29 09:32:54 -06:00
Flashfyre 13f4a764eb Adjust rogue tier item weights 2024-02-29 10:18:22 -05:00
Flashfyre fd10cd8080 Fix master balls not working 2024-02-29 09:58:07 -05:00
Flashfyre 0646f022eb Fix ball select UI size 2024-02-28 23:21:31 -05:00
Flashfyre ffd785d534 Rebalance item weights and add Rogue tier 2024-02-28 23:13:05 -05:00
Madmadness65 ce64eb6c70 Fix Hisui Sliggoo not evolving into Hisui Goodra 2024-02-28 22:05:03 -06:00
Flashfyre cf7224365a Fix not offsetting party member index for move learning when fusing 2024-02-28 22:29:21 -05:00
Flashfyre 59fb3fa5db Add thawing to burning moves 2024-02-28 15:15:27 -05:00
Flashfyre 5280840cac Fix cases of items not using seeded random 2024-02-28 14:57:11 -05:00
Flashfyre d7a81925b0 Fix crash on iOS 2024-02-28 13:01:38 -05:00
Flashfyre 532a27016b Teach secondary Pokemon moveset when after fusing 2024-02-28 12:36:27 -05:00
Flashfyre d5eb20d842 Fix token stack count conflicting 2024-02-28 11:55:35 -05:00
Flashfyre fdff3a549c Factor type immunity abilities into enemy AI 2024-02-28 11:40:30 -05:00
Madmadness65 be405f61dd Add Signal Beam to TM pool
Due to current generation learnsets, almost nothing gets Signal Beam via level up anymore. Therefore, I believed that a TM for the move was necessary.
2024-02-28 09:24:03 -06:00
Flashfyre 61eb15ffd6 Fix scaling issue with wave 1000 boss 2024-02-27 22:50:27 -05:00
Flashfyre b90d725afe Add level minimums for move-based evolutions and fix some issues
Add level minimums for move-based evolutions to fix early wild evolutions; fix some balancing issues with move-based evolutions
2024-02-27 22:43:50 -05:00
Flashfyre 5766e63272 Fix various bugs 2024-02-27 21:34:21 -05:00
Flashfyre 9bbee12fe3 Fix offset icons in double battle 2024-02-27 20:48:58 -05:00
Flashfyre 822c83e469 Fix charge move effect activating twice 2024-02-27 20:15:47 -05:00
Flashfyre 38a518a9e1 Mark unimplemented attack moves as partial 2024-02-27 16:33:02 -05:00
Flashfyre 8bee927e08 Remove some legacy features and fix a crash
Remove legacy autoplay and quick start features; fix crash related to leech seed on missing source
2024-02-27 15:16:06 -05:00
Flashfyre 01938dcf83 Fix issue with skipped move charge effects not activating 2024-02-27 14:21:17 -05:00
Flashfyre 143c38d0bd Minor fixes 2024-02-27 13:58:25 -05:00
Flashfyre 597a08a196 Fix battle data not resetting properly 2024-02-26 15:14:47 -05:00
Flashfyre 12b1d23110 Replaces instances of SpeciesEvolution with SpeciesFormEvolution 2024-02-26 13:50:55 -05:00
Flashfyre 74e9b95e13 Fix damage reduction abilities not working 2024-02-26 12:34:45 -05:00
Flashfyre 02e35aad83 Update Phaser version 2024-02-25 23:38:58 -05:00
Flashfyre 4f2b266e71 Add expressions for male rival 2024-02-25 19:09:24 -05:00
Madmadness65 e771da89b5 Implement Kyurem form changes
Since the DNA Splicers method to get Kyurem-Black and -White is so unreasonably hard, I gave an easier alternative to get them. The Splicers method will remain however, as it's still beneficial to transfer moves.
2024-02-25 17:49:31 -06:00
Flashfyre 8d0f79c6c3 Add cross gen baby evolution starters 2024-02-25 15:57:03 -05:00
Flashfyre 80373e2dd1 Fix Flamigo animated sprite 2024-02-25 15:09:44 -05:00
Flashfyre 30220f3d4e Fix some bugged animated sprites 2024-02-25 14:48:33 -05:00
Flashfyre 649717a3cd Add egg moves logic 2024-02-25 12:45:41 -05:00
Flashfyre 7f77507d2b Tweak trainer party member level logic 2024-02-25 01:08:15 -05:00
Flashfyre db33785fc2 Remove trainer level logic that made weak party members too strong 2024-02-24 23:25:49 -05:00
Flashfyre b48c7ca76d Fix issue with mega/gmax and female sprites 2024-02-24 21:38:18 -05:00
Flashfyre d72dd93212 Add experimental animated sprites 2024-02-24 21:16:19 -05:00
Madmadness65 10ff9c4775 Minor fix for Axe Kick
It's supposed to confuse, not flinch.
2024-02-24 00:04:25 -06:00
Flashfyre 085dd15651 Fix broken type immunity ability 2024-02-23 09:24:49 -05:00
Madmadness65 76a6df43c4 Fix off-by-one champions; implement Strong Jaw
This fix currently has the unintended side effect of making Champion Leon unable to be fought, but every other set of Elite Fours is now followed by the proper Champions as intended.
2024-02-22 23:24:44 -06:00
Flashfyre 767b57ec9e Fix rival victory dialogue sprite not showing 2024-02-22 19:24:00 -05:00
Madmadness65 2351fde687 Update moves to use their latest Gen 9 properties
This includes the nerfing of all the recovery move's PP to 5, and slight adjustment of power to a few attacks. Also corrected Indeedee's type to be properly Psychic/Normal.
2024-02-22 17:20:16 -06:00
Flashfyre 9005e32883 Add character sprite system with female rival 2024-02-22 18:03:36 -05:00
Flashfyre 3ed80de330 Type immunity abilities only affect attack and status moves 2024-02-22 16:30:55 -05:00