export const legacyCompatibleImages: string[] = []; export class SceneBase extends Phaser.Scene { constructor(config?: string | Phaser.Types.Scenes.SettingsConfig) { super(config); } getCachedUrl(url: string): string { const manifest = this.game['manifest']; if (manifest) { const timestamp = manifest[`/${url}`]; if (timestamp) url += `?t=${timestamp}`; } return url; } loadImage(key: string, folder: string, filename?: string) { if (!filename) filename = `${key}.png`; this.load.image(key, this.getCachedUrl(`images/${folder}/${filename}`)); if (folder.startsWith('ui')) { legacyCompatibleImages.push(key); folder = folder.replace('ui', 'ui/legacy'); this.load.image(`${key}_legacy`, this.getCachedUrl(`images/${folder}/${filename}`)); } } loadSpritesheet(key: string, folder: string, size: integer, filename?: string) { if (!filename) filename = `${key}.png`; this.load.spritesheet(key, this.getCachedUrl(`images/${folder}/${filename}`), { frameWidth: size, frameHeight: size }); if (folder.startsWith('ui')) { legacyCompatibleImages.push(key); folder = folder.replace('ui', 'ui/legacy'); this.load.spritesheet(`${key}_legacy`, this.getCachedUrl(`images/${folder}/${filename}`), { frameWidth: size, frameHeight: size }); } } loadAtlas(key: string, folder: string, filenameRoot?: string) { if (!filenameRoot) filenameRoot = key; if (folder) folder += '/'; this.load.atlas(key, this.getCachedUrl(`images/${folder}${filenameRoot}.png`), this.getCachedUrl(`images/${folder}/${filenameRoot}.json`)); if (folder.startsWith('ui')) { legacyCompatibleImages.push(key); folder = folder.replace('ui', 'ui/legacy'); this.load.atlas(`${key}_legacy`, this.getCachedUrl(`images/${folder}${filenameRoot}.png`), this.getCachedUrl(`images/${folder}/${filenameRoot}.json`)); } } loadSe(key: string, folder?: string, filenames?: string | string[]) { if (!filenames) filenames = `${key}.wav`; if (!folder) folder = ''; else folder += '/'; if (!Array.isArray(filenames)) filenames = [ filenames ]; for (let f of filenames as string[]) this.load.audio(key, this.getCachedUrl(`audio/se/${folder}${f}`)); } loadBgm(key: string, filename?: string) { if (!filename) filename = `${key}.mp3`; this.load.audio(key, this.getCachedUrl(`audio/bgm/${filename}`)); } }