A browser based Pokémon fangame heavily inspired by the roguelite genre.
 
 
 
 
Go to file
Flashfyre 2c71550b35 Add more biomes and balance pools
Q
2023-04-04 14:04:04 -04:00
public Add more biomes and balance pools 2023-04-04 14:04:04 -04:00
src Add more biomes and balance pools 2023-04-04 14:04:04 -04:00
.eslintignore Initial commit 2023-03-28 14:54:52 -04:00
.eslintrc.cjs Initial commit 2023-03-28 14:54:52 -04:00
.gitattributes Initial commit 2023-03-28 14:54:52 -04:00
.gitignore Initial commit 2023-03-28 14:54:52 -04:00
LICENSE Initial commit 2023-03-28 14:54:52 -04:00
README.md Add Pokemon Reborn move animations 2023-04-03 20:47:41 -04:00
index.html Initial commit 2023-03-28 14:54:52 -04:00
jsconfig.json Add auto mode and various changes 2023-03-29 00:31:25 -04:00
package-lock.json Add WiP move attributes system 2023-04-03 23:38:31 -04:00
package.json Add Pokemon Reborn move animations 2023-04-03 20:47:41 -04:00
vite.config.js Add Pokemon Reborn move animations 2023-04-03 20:47:41 -04:00

README.md

pokemon-rogue-battle

To do

  • Title screen
  • Moves
    • Move logic
    • Can't use when PP consumed
  • Abilities
    • Ability logic
    • Ability activation indicator (?)
  • Natures
  • Status effects
    • Status effect animation
  • EXP logic
    • Fix algorithm (currently inaccurate)
  • Pokemon summary screen
    • Move learning when full
    • Move remembering (no cost?)
  • Capture logic
    • Critical capture
  • Save data
    • Pokedex
  • Battle info
    • Owned icon
    • Status effect indicator
  • Evolution
    • Evolution screen
      • Background (ripped video?)
      • Particles
  • Modifiers
    • PP Up
    • Ether/elixir
    • Type enhancers
    • Evolution items
    • Various mainline game items for various enhancements
    • Items that cause effects on hit (?)
    • Capture rate booster
  • Balancing
    • Modifiers
    • Biome pools
  • Custom art
    • Battle bases and backgrounds
  • Game sequence
    • Biome sequence (random?)
    • Endgame?
    • Endless mode?