pokerogue/src/ui/battle-info.ts

630 lines
25 KiB
TypeScript

import { EnemyPokemon, default as Pokemon } from '../field/pokemon';
import { getLevelTotalExp, getLevelRelExp } from '../data/exp';
import * as Utils from '../utils';
import { addTextObject, TextStyle } from './text';
import { getGenderSymbol, getGenderColor, Gender } from '../data/gender';
import { StatusEffect } from '../data/status-effect';
import BattleScene from '../battle-scene';
import { Type, getTypeRgb } from '../data/type';
import { getVariantTint } from '#app/data/variant';
import { BattleStat } from '#app/data/battle-stat';
const battleStatOrder = [ BattleStat.ATK, BattleStat.DEF, BattleStat.SPATK, BattleStat.SPDEF, BattleStat.ACC, BattleStat.EVA, BattleStat.SPD ];
export default class BattleInfo extends Phaser.GameObjects.Container {
private player: boolean;
private mini: boolean;
private boss: boolean;
private bossSegments: integer;
private offset: boolean;
private lastName: string;
private lastTeraType: Type;
private lastStatus: StatusEffect;
private lastHp: integer;
private lastMaxHp: integer;
private lastHpFrame: string;
private lastExp: integer;
private lastLevelExp: integer;
private lastLevel: integer;
private lastLevelCapped: boolean;
private lastBattleStats: string;
private box: Phaser.GameObjects.Sprite;
private nameText: Phaser.GameObjects.Text;
private genderText: Phaser.GameObjects.Text;
private ownedIcon: Phaser.GameObjects.Sprite;
private teraIcon: Phaser.GameObjects.Sprite;
private shinyIcon: Phaser.GameObjects.Sprite;
private fusionShinyIcon: Phaser.GameObjects.Sprite;
private splicedIcon: Phaser.GameObjects.Sprite;
private statusIndicator: Phaser.GameObjects.Sprite;
private levelContainer: Phaser.GameObjects.Container;
private hpBar: Phaser.GameObjects.Image;
private hpBarSegmentDividers: Phaser.GameObjects.Rectangle[];
private levelNumbersContainer: Phaser.GameObjects.Container;
private hpNumbersContainer: Phaser.GameObjects.Container;
private type1Icon: Phaser.GameObjects.Sprite;
private type2Icon: Phaser.GameObjects.Sprite;
private type3Icon: Phaser.GameObjects.Sprite;
private expBar: Phaser.GameObjects.Image;
public expMaskRect: Phaser.GameObjects.Graphics;
private statsContainer: Phaser.GameObjects.Container;
private statsBox: Phaser.GameObjects.Sprite;
private statValuesContainer: Phaser.GameObjects.Container;
private statNumbers: Phaser.GameObjects.Sprite[];
constructor(scene: Phaser.Scene, x: number, y: number, player: boolean) {
super(scene, x, y);
this.player = player;
this.mini = !player;
this.boss = false;
this.offset = false;
this.lastName = null;
this.lastTeraType = Type.UNKNOWN;
this.lastStatus = StatusEffect.NONE;
this.lastHp = -1;
this.lastMaxHp = -1;
this.lastHpFrame = null;
this.lastExp = -1;
this.lastLevelExp = -1;
this.lastLevel = -1;
// Initially invisible and shown via Pokemon.showInfo
this.setVisible(false);
this.box = this.scene.add.sprite(0, 0, this.getTextureName());
this.box.setOrigin(1, 0.5);
this.add(this.box);
this.nameText = addTextObject(this.scene, player ? -115 : -124, player ? -15.2 : -11.2, '', TextStyle.BATTLE_INFO);
this.nameText.setOrigin(0, 0);
this.add(this.nameText);
this.genderText = addTextObject(this.scene, 0, 0, '', TextStyle.BATTLE_INFO);
this.genderText.setOrigin(0, 0);
this.genderText.setPositionRelative(this.nameText, 0, 2);
this.add(this.genderText);
if (!this.player) {
this.ownedIcon = this.scene.add.sprite(0, 0, 'icon_owned');
this.ownedIcon.setVisible(false);
this.ownedIcon.setOrigin(0, 0);
this.ownedIcon.setPositionRelative(this.nameText, 0, 11.75);
this.add(this.ownedIcon);
}
this.teraIcon = this.scene.add.sprite(0, 0, 'icon_tera');
this.teraIcon.setVisible(false);
this.teraIcon.setOrigin(0, 0);
this.teraIcon.setScale(0.5);
this.teraIcon.setPositionRelative(this.nameText, 0, 2);
this.teraIcon.setInteractive(new Phaser.Geom.Rectangle(0, 0, 12, 15), Phaser.Geom.Rectangle.Contains);
this.add(this.teraIcon);
this.shinyIcon = this.scene.add.sprite(0, 0, 'shiny_star');
this.shinyIcon.setVisible(false);
this.shinyIcon.setOrigin(0, 0);
this.shinyIcon.setScale(0.5)
this.shinyIcon.setPositionRelative(this.nameText, 0, 2);
this.shinyIcon.setInteractive(new Phaser.Geom.Rectangle(0, 0, 12, 15), Phaser.Geom.Rectangle.Contains);
this.add(this.shinyIcon);
this.fusionShinyIcon = this.scene.add.sprite(0, 0, 'shiny_star_2');
this.fusionShinyIcon.setVisible(false);
this.fusionShinyIcon.setOrigin(0, 0);
this.fusionShinyIcon.setScale(0.5)
this.fusionShinyIcon.setPosition(this.shinyIcon.x, this.shinyIcon.y);
this.add(this.fusionShinyIcon);
this.splicedIcon = this.scene.add.sprite(0, 0, 'icon_spliced');
this.splicedIcon.setVisible(false);
this.splicedIcon.setOrigin(0, 0);
this.splicedIcon.setScale(0.5);
this.splicedIcon.setPositionRelative(this.nameText, 0, 2);
this.splicedIcon.setInteractive(new Phaser.Geom.Rectangle(0, 0, 12, 15), Phaser.Geom.Rectangle.Contains);
this.add(this.splicedIcon);
this.statusIndicator = this.scene.add.sprite(0, 0, 'statuses');
this.statusIndicator.setVisible(false);
this.statusIndicator.setOrigin(0, 0);
this.statusIndicator.setPositionRelative(this.nameText, 0, 11.5);
this.add(this.statusIndicator);
this.levelContainer = this.scene.add.container(player ? -41 : -50, player ? -10 : -5);
this.add(this.levelContainer);
const levelOverlay = this.scene.add.image(0, 0, 'overlay_lv');
this.levelContainer.add(levelOverlay);
this.hpBar = this.scene.add.image(player ? -61 : -71, player ? -1 : 4.5, 'overlay_hp');
this.hpBar.setOrigin(0);
this.add(this.hpBar);
this.hpBarSegmentDividers = [];
this.levelNumbersContainer = this.scene.add.container(9.5, (this.scene as BattleScene).uiTheme ? 0 : -0.5);
this.levelContainer.add(this.levelNumbersContainer);
if (this.player) {
this.hpNumbersContainer = this.scene.add.container(-15, 10);
this.add(this.hpNumbersContainer);
const expBar = this.scene.add.image(-98, 18, 'overlay_exp');
expBar.setOrigin(0);
this.add(expBar);
const expMaskRect = this.scene.make.graphics({});
expMaskRect.setScale(6);
expMaskRect.fillStyle(0xFFFFFF);
expMaskRect.beginPath();
expMaskRect.fillRect(127, 126, 85, 2);
const expMask = expMaskRect.createGeometryMask();
expBar.setMask(expMask);
this.expBar = expBar;
this.expMaskRect = expMaskRect;
}
this.statsContainer = this.scene.add.container(0, 0);
this.statsContainer.setAlpha(0);
this.add(this.statsContainer);
this.statsBox = this.scene.add.sprite(0, 0, `${this.getTextureName()}_stats`);
this.statsBox.setOrigin(1, 0.5);
this.statsContainer.add(this.statsBox);
const statLabels: Phaser.GameObjects.Sprite[] = [];
this.statNumbers = [];
this.statValuesContainer = this.scene.add.container(0, 0);
this.statsContainer.add(this.statValuesContainer);
battleStatOrder.map((s, i) => {
const statX = i > 1 ? this.statNumbers[i - 2].x + this.statNumbers[i - 2].width + 4 : -this.statsBox.width + 8;
const statY = -this.statsBox.height / 2 + 4 + (i < battleStatOrder.length - 1 ? (i % 2 ? 10 : 0) : 5);
const statLabel = this.scene.add.sprite(statX, statY, 'pbinfo_stat', BattleStat[s]);
statLabel.setOrigin(0, 0);
statLabels.push(statLabel);
this.statValuesContainer.add(statLabel);
const statNumber = this.scene.add.sprite(statX + statLabel.width, statY, 'pbinfo_stat_numbers', '3');
statNumber.setOrigin(0, 0);
this.statNumbers.push(statNumber);
this.statValuesContainer.add(statNumber);
});
this.type1Icon = this.scene.add.sprite(player ? -139 : -15, player ? -17 : -15.5, `pbinfo_${player ? 'player' : 'enemy'}_type1`);
this.type1Icon.setOrigin(0, 0);
this.add(this.type1Icon);
this.type2Icon = this.scene.add.sprite(player ? -139 : -15, player ? -1 : -2.5, `pbinfo_${player ? 'player' : 'enemy'}_type2`);
this.type2Icon.setOrigin(0, 0);
this.add(this.type2Icon);
this.type3Icon = this.scene.add.sprite(player ? -154 : 0, player ? -17 : -15.5, `pbinfo_${player ? 'player' : 'enemy'}_type`);
this.type3Icon.setOrigin(0, 0);
this.add(this.type3Icon);
}
initInfo(pokemon: Pokemon) {
this.updateNameText(pokemon);
const nameTextWidth = this.nameText.displayWidth;
this.genderText.setText(getGenderSymbol(pokemon.gender));
this.genderText.setColor(getGenderColor(pokemon.gender));
this.genderText.setPositionRelative(this.nameText, nameTextWidth, 0);
this.lastTeraType = pokemon.getTeraType();
this.teraIcon.setPositionRelative(this.nameText, nameTextWidth + this.genderText.displayWidth + 1, 2);
this.teraIcon.setVisible(this.lastTeraType !== Type.UNKNOWN);
this.teraIcon.on('pointerover', () => {
if (this.lastTeraType !== Type.UNKNOWN)
(this.scene as BattleScene).ui.showTooltip(null, `${Utils.toReadableString(Type[this.lastTeraType])} Terastallized`);
});
this.teraIcon.on('pointerout', () => (this.scene as BattleScene).ui.hideTooltip());
const isFusion = pokemon.isFusion();
this.splicedIcon.setPositionRelative(this.nameText, nameTextWidth + this.genderText.displayWidth + 1 + (this.teraIcon.visible ? this.teraIcon.displayWidth + 1 : 0), 2.5);
this.splicedIcon.setVisible(isFusion);
if (this.splicedIcon.visible) {
this.splicedIcon.on('pointerover', () => (this.scene as BattleScene).ui.showTooltip(null, `${pokemon.species.getName(pokemon.formIndex)}/${pokemon.fusionSpecies.getName(pokemon.fusionFormIndex)}`));
this.splicedIcon.on('pointerout', () => (this.scene as BattleScene).ui.hideTooltip());
}
const doubleShiny = isFusion && pokemon.shiny && pokemon.fusionShiny;
const baseVariant = !doubleShiny ? pokemon.getVariant() : pokemon.variant;
this.shinyIcon.setPositionRelative(this.nameText, nameTextWidth + this.genderText.displayWidth + 1 + (this.teraIcon.visible ? this.teraIcon.displayWidth + 1 : 0) + (this.splicedIcon.visible ? this.splicedIcon.displayWidth + 1 : 0), 2.5);
this.shinyIcon.setTexture(`shiny_star${doubleShiny ? '_1' : ''}`);
this.shinyIcon.setVisible(pokemon.isShiny());
this.shinyIcon.setTint(getVariantTint(baseVariant));
if (this.shinyIcon.visible) {
const shinyDescriptor = doubleShiny || baseVariant ?
`${baseVariant === 2 ? 'Epic' : baseVariant === 1 ? 'Rare' : 'Common'}${doubleShiny ? `/${pokemon.fusionVariant === 2 ? 'Epic' : pokemon.fusionVariant === 1 ? 'Rare' : 'Common'}` : ''}`
: '';
this.shinyIcon.on('pointerover', () => (this.scene as BattleScene).ui.showTooltip(null, `Shiny${shinyDescriptor ? ` (${shinyDescriptor})` : ''}`));
this.shinyIcon.on('pointerout', () => (this.scene as BattleScene).ui.hideTooltip());
}
this.fusionShinyIcon.setPosition(this.shinyIcon.x, this.shinyIcon.y);
this.fusionShinyIcon.setVisible(doubleShiny);
if (isFusion)
this.fusionShinyIcon.setTint(getVariantTint(pokemon.fusionVariant));
if (!this.player) {
const dexEntry = pokemon.scene.gameData.dexData[pokemon.species.speciesId];
this.ownedIcon.setVisible(!!dexEntry.caughtAttr);
const dexAttr = pokemon.getDexAttr();
if ((dexEntry.caughtAttr & dexAttr) < dexAttr || !(pokemon.scene.gameData.starterData[pokemon.species.getRootSpeciesId()].abilityAttr & Math.pow(2, pokemon.abilityIndex)))
this.ownedIcon.setTint(0x808080);
if (this.boss)
this.updateBossSegmentDividers(pokemon as EnemyPokemon);
}
this.hpBar.setScale(pokemon.getHpRatio(true), 1);
this.lastHpFrame = this.hpBar.scaleX > 0.5 ? 'high' : this.hpBar.scaleX > 0.25 ? 'medium' : 'low';
this.hpBar.setFrame(this.lastHpFrame);
if (this.player)
this.setHpNumbers(pokemon.hp, pokemon.getMaxHp());
this.lastHp = pokemon.hp;
this.lastMaxHp = pokemon.getMaxHp();
this.setLevel(pokemon.level);
this.lastLevel = pokemon.level;
this.shinyIcon.setVisible(pokemon.isShiny());
const types = pokemon.getTypes(true);
this.type1Icon.setTexture(`pbinfo_${this.player ? 'player' : 'enemy'}_type${types.length > 1 ? '1' : ''}`);
this.type1Icon.setFrame(Type[types[0]].toLowerCase());
this.type2Icon.setVisible(types.length > 1);
this.type3Icon.setVisible(types.length > 2);
if (types.length > 1)
this.type2Icon.setFrame(Type[types[1]].toLowerCase());
if (types.length > 2)
this.type3Icon.setFrame(Type[types[2]].toLowerCase());
if (this.player) {
this.expMaskRect.x = (pokemon.levelExp / getLevelTotalExp(pokemon.level, pokemon.species.growthRate)) * 510;
this.lastExp = pokemon.exp;
this.lastLevelExp = pokemon.levelExp;
this.statValuesContainer.setPosition(8, 7)
}
const battleStats = battleStatOrder.map(() => 0);
this.lastBattleStats = battleStats.join('');
this.updateBattleStats(battleStats);
}
getTextureName(): string {
return `pbinfo_${this.player ? 'player' : 'enemy'}${!this.player && this.boss ? '_boss' : this.mini ? '_mini' : ''}`;
}
setMini(mini: boolean): void {
if (this.mini === mini)
return;
this.mini = mini;
this.box.setTexture(this.getTextureName());
this.statsBox.setTexture(`${this.getTextureName()}_stats`);
if (this.player)
this.y -= 12 * (mini ? 1 : -1);
const offsetElements = [ this.nameText, this.genderText, this.teraIcon, this.splicedIcon, this.shinyIcon, this.statusIndicator, this.levelContainer ];
offsetElements.forEach(el => el.y += 1.5 * (mini ? -1 : 1));
[ this.type1Icon, this.type2Icon, this.type3Icon ].forEach(el => {
el.x += 4 * (mini ? 1 : -1);
el.y += -8 * (mini ? 1 : -1);
});
this.statValuesContainer.x += 2 * (mini ? 1 : -1);
this.statValuesContainer.y += -7 * (mini ? 1 : -1);
const toggledElements = [ this.hpNumbersContainer, this.expBar ];
toggledElements.forEach(el => el.setVisible(!mini));
}
toggleStats(visible: boolean): void {
this.scene.tweens.add({
targets: this.statsContainer,
duration: Utils.fixedInt(125),
ease: 'Sine.easeInOut',
alpha: visible ? 1 : 0
});
}
updateBossSegments(pokemon: EnemyPokemon): void {
const boss = !!pokemon.bossSegments;
if (boss !== this.boss) {
this.boss = boss;
[ this.nameText, this.genderText, this.teraIcon, this.splicedIcon, this.shinyIcon, this.ownedIcon, this.statusIndicator, this.levelContainer, this.statValuesContainer ].map(e => e.x += 48 * (boss ? -1 : 1));
this.hpBar.x += 38 * (boss ? -1 : 1);
this.hpBar.y += 2 * (this.boss ? -1 : 1);
this.hpBar.setTexture(`overlay_hp${boss ? '_boss' : ''}`);
this.box.setTexture(this.getTextureName());
this.statsBox.setTexture(`${this.getTextureName()}_stats`);
}
this.bossSegments = boss ? pokemon.bossSegments : 0;
this.updateBossSegmentDividers(pokemon);
}
updateBossSegmentDividers(pokemon: EnemyPokemon): void {
while (this.hpBarSegmentDividers.length)
this.hpBarSegmentDividers.pop().destroy();
if (this.boss && this.bossSegments > 1) {
const uiTheme = (this.scene as BattleScene).uiTheme;
const maxHp = pokemon.getMaxHp();
for (let s = 1; s < this.bossSegments; s++) {
const dividerX = (Math.round((maxHp / this.bossSegments) * s) / maxHp) * this.hpBar.width;
const divider = this.scene.add.rectangle(0, 0, 1, this.hpBar.height - (uiTheme ? 0 : 1), pokemon.bossSegmentIndex >= s ? 0xFFFFFF : 0x404040)
divider.setOrigin(0.5, 0);
this.add(divider);
this.moveBelow(divider as Phaser.GameObjects.GameObject, this.statsContainer);
divider.setPositionRelative(this.hpBar, dividerX, uiTheme ? 0 : 1);
this.hpBarSegmentDividers.push(divider);
}
}
}
setOffset(offset: boolean): void {
if (this.offset === offset)
return;
this.offset = offset;
this.x += 10 * (offset === this.player ? 1 : -1);
this.y += 27 * (offset ? 1 : -1);
}
updateInfo(pokemon: Pokemon, instant?: boolean): Promise<void> {
return new Promise(resolve => {
if (!this.scene)
return resolve();
const nameUpdated = this.lastName !== pokemon.name;
if (nameUpdated) {
this.updateNameText(pokemon);
this.genderText.setPositionRelative(this.nameText, this.nameText.displayWidth, 0);
}
const teraType = pokemon.getTeraType();
const teraTypeUpdated = this.lastTeraType !== teraType;
if (teraTypeUpdated) {
this.teraIcon.setVisible(teraType !== Type.UNKNOWN);
this.teraIcon.setPositionRelative(this.nameText, this.nameText.displayWidth + this.genderText.displayWidth + 1, 2);
this.teraIcon.setTintFill(Phaser.Display.Color.GetColor(...getTypeRgb(teraType)));
this.lastTeraType = teraType;
}
if (nameUpdated || teraTypeUpdated) {
this.splicedIcon.setVisible(!!pokemon.fusionSpecies);
this.teraIcon.setPositionRelative(this.nameText, this.nameText.displayWidth + this.genderText.displayWidth + 1, 2);
this.splicedIcon.setPositionRelative(this.nameText, this.nameText.displayWidth + this.genderText.displayWidth + 1 + (this.teraIcon.visible ? this.teraIcon.displayWidth + 1 : 0), 1.5);
this.shinyIcon.setPositionRelative(this.nameText, this.nameText.displayWidth + this.genderText.displayWidth + 1 + (this.teraIcon.visible ? this.teraIcon.displayWidth + 1 : 0) + (this.splicedIcon.visible ? this.splicedIcon.displayWidth + 1 : 0), 2.5);
}
if (this.lastStatus !== (pokemon.status?.effect || StatusEffect.NONE)) {
this.lastStatus = pokemon.status?.effect || StatusEffect.NONE;
if (this.lastStatus !== StatusEffect.NONE)
this.statusIndicator.setFrame(StatusEffect[this.lastStatus].toLowerCase());
this.statusIndicator.setVisible(!!this.lastStatus);
if (!this.player && this.ownedIcon.visible)
this.ownedIcon.setAlpha(this.statusIndicator.visible ? 0 : 1);
}
const types = pokemon.getTypes(true);
this.type1Icon.setTexture(`pbinfo_${this.player ? 'player' : 'enemy'}_type${types.length > 1 ? '1' : ''}`);
this.type1Icon.setFrame(Type[types[0]].toLowerCase());
this.type2Icon.setVisible(types.length > 1);
this.type3Icon.setVisible(types.length > 2);
if (types.length > 1)
this.type2Icon.setFrame(Type[types[1]].toLowerCase());
if (types.length > 2)
this.type3Icon.setFrame(Type[types[2]].toLowerCase());
const updateHpFrame = () => {
const hpFrame = this.hpBar.scaleX > 0.5 ? 'high' : this.hpBar.scaleX > 0.25 ? 'medium' : 'low';
if (hpFrame !== this.lastHpFrame) {
this.hpBar.setFrame(hpFrame);
this.lastHpFrame = hpFrame;
};
};
const updatePokemonHp = () => {
let duration = !instant ? Utils.clampInt(Math.abs((this.lastHp) - pokemon.hp) * 5, 250, 5000) : 0;
const speed = (this.scene as BattleScene).hpBarSpeed;
if (speed)
duration = speed >= 3 ? 0 : duration / Math.pow(2, speed);
this.scene.tweens.add({
targets: this.hpBar,
ease: 'Sine.easeOut',
scaleX: pokemon.getHpRatio(true),
duration: duration,
onUpdate: () => {
if (this.player && this.lastHp !== pokemon.hp) {
const tweenHp = Math.ceil(this.hpBar.scaleX * pokemon.getMaxHp());
this.setHpNumbers(tweenHp, pokemon.getMaxHp())
this.lastHp = tweenHp;
}
updateHpFrame();
},
onComplete: () => {
updateHpFrame();
resolve();
}
});
if (!this.player)
this.lastHp = pokemon.hp;
this.lastMaxHp = pokemon.getMaxHp();
};
if (this.player) {
const isLevelCapped = pokemon.level >= (this.scene as BattleScene).getMaxExpLevel();
if ((this.lastExp !== pokemon.exp || this.lastLevel !== pokemon.level)) {
const originalResolve = resolve;
let durationMultipler = Math.max(Phaser.Tweens.Builders.GetEaseFunction('Cubic.easeIn')(1 - (Math.min(pokemon.level - this.lastLevel, 10) / 10)), 0.1);
resolve = () => this.updatePokemonExp(pokemon, false, durationMultipler).then(() => originalResolve());
} else if (isLevelCapped !== this.lastLevelCapped)
this.setLevel(pokemon.level);
this.lastLevelCapped = isLevelCapped;
}
if (this.lastHp !== pokemon.hp || this.lastMaxHp !== pokemon.getMaxHp())
return updatePokemonHp();
else if (!this.player && this.lastLevel !== pokemon.level) {
this.setLevel(pokemon.level);
this.lastLevel = pokemon.level;
}
const battleStats = pokemon.summonData
? pokemon.summonData.battleStats
: battleStatOrder.map(() => 0);
const battleStatsStr = battleStats.join('');
if (this.lastBattleStats !== battleStatsStr) {
this.updateBattleStats(battleStats);
this.lastBattleStats = battleStatsStr;
}
this.shinyIcon.setVisible(pokemon.isShiny());
resolve();
});
}
updateNameText(pokemon: Pokemon): void {
let displayName = pokemon.name.replace(/[♂♀]/g, '');
let nameTextWidth: number;
let nameSizeTest = addTextObject(this.scene, 0, 0, displayName, TextStyle.BATTLE_INFO);
nameTextWidth = nameSizeTest.displayWidth;
while (nameTextWidth > (this.player || !this.boss ? 60 : 98) - ((pokemon.gender !== Gender.GENDERLESS ? 6 : 0) + (pokemon.fusionSpecies ? 8 : 0) + (pokemon.isShiny() ? 8 : 0) + (Math.min(pokemon.level.toString().length, 3) - 3) * 8)) {
displayName = `${displayName.slice(0, displayName.endsWith('.') ? -2 : -1).trimEnd()}.`;
nameSizeTest.setText(displayName);
nameTextWidth = nameSizeTest.displayWidth;
}
nameSizeTest.destroy();
this.nameText.setText(displayName);
this.lastName = pokemon.name;
}
updatePokemonExp(pokemon: Pokemon, instant?: boolean, levelDurationMultiplier: number = 1): Promise<void> {
return new Promise(resolve => {
const levelUp = this.lastLevel < pokemon.level;
const relLevelExp = getLevelRelExp(this.lastLevel + 1, pokemon.species.growthRate);
const levelExp = levelUp ? relLevelExp : pokemon.levelExp;
let ratio = relLevelExp ? levelExp / relLevelExp : 0;
if (this.lastLevel >= (this.scene as BattleScene).getMaxExpLevel(true)) {
if (levelUp)
ratio = 1;
else
ratio = 0;
instant = true;
}
const durationMultiplier = Phaser.Tweens.Builders.GetEaseFunction('Sine.easeIn')(1 - (Math.max(this.lastLevel - 100, 0) / 150));
let duration = this.visible && !instant ? (((levelExp - this.lastLevelExp) / relLevelExp) * 1650) * durationMultiplier * levelDurationMultiplier : 0;
if (ratio === 1) {
this.lastLevelExp = 0;
this.lastLevel++;
} else {
this.lastExp = pokemon.exp;
this.lastLevelExp = pokemon.levelExp;
}
if (duration)
(this.scene as BattleScene).playSound('exp');
this.scene.tweens.add({
targets: this.expMaskRect,
ease: 'Sine.easeIn',
x: ratio * 510,
duration: duration,
onComplete: () => {
if (!this.scene)
return resolve();
if (duration)
this.scene.sound.stopByKey('exp');
if (ratio === 1) {
(this.scene as BattleScene).playSound('level_up');
this.setLevel(this.lastLevel);
this.scene.time.delayedCall(500 * levelDurationMultiplier, () => {
this.expMaskRect.x = 0;
this.updateInfo(pokemon, instant).then(() => resolve());
});
return;
}
resolve();
}
});
});
}
setLevel(level: integer): void {
const isCapped = level >= (this.scene as BattleScene).getMaxExpLevel();
this.levelNumbersContainer.removeAll(true);
const levelStr = level.toString();
for (let i = 0; i < levelStr.length; i++)
this.levelNumbersContainer.add(this.scene.add.image(i * 8, 0, `numbers${isCapped && this.player ? '_red' : ''}`, levelStr[i]));
this.levelContainer.setX((this.player ? -41 : -50) - 8 * Math.max(levelStr.length - 3, 0));
}
setHpNumbers(hp: integer, maxHp: integer): void {
if (!this.player || !this.scene)
return;
this.hpNumbersContainer.removeAll(true);
const hpStr = hp.toString();
const maxHpStr = maxHp.toString();
let offset = 0;
for (let i = maxHpStr.length - 1; i >= 0; i--)
this.hpNumbersContainer.add(this.scene.add.image(offset++ * -8, 0, 'numbers', maxHpStr[i]));
this.hpNumbersContainer.add(this.scene.add.image(offset++ * -8, 0, 'numbers', '/'));
for (let i = hpStr.length - 1; i >= 0; i--)
this.hpNumbersContainer.add(this.scene.add.image(offset++ * -8, 0, 'numbers', hpStr[i]));
}
updateBattleStats(battleStats: integer[]): void {
battleStatOrder.map((s, i) => {
this.statNumbers[i].setFrame(battleStats[s].toString());
});
}
}
export class PlayerBattleInfo extends BattleInfo {
constructor(scene: Phaser.Scene) {
super(scene, Math.floor(scene.game.canvas.width / 6) - 10, -72, true);
}
}
export class EnemyBattleInfo extends BattleInfo {
constructor(scene: Phaser.Scene) {
super(scene, 140, -141, false);
}
setMini(mini: boolean): void { } // Always mini
}