pokerogue/src/ui/party-ui-handler.ts

1061 lines
39 KiB
TypeScript

import { CommandPhase } from "../phases";
import BattleScene from "../battle-scene";
import { PlayerPokemon, PokemonMove } from "../field/pokemon";
import { addTextObject, TextStyle } from "./text";
import { Command } from "./command-ui-handler";
import MessageUiHandler from "./message-ui-handler";
import { Mode } from "./ui";
import * as Utils from "../utils";
import { PokemonFormChangeItemModifier, PokemonHeldItemModifier, SwitchEffectTransferModifier } from "../modifier/modifier";
import { allMoves } from "../data/move";
import { Moves } from "../data/enums/moves";
import { getGenderColor, getGenderSymbol } from "../data/gender";
import { StatusEffect } from "../data/status-effect";
import PokemonIconAnimHandler, { PokemonIconAnimMode } from "./pokemon-icon-anim-handler";
import { pokemonEvolutions } from "../data/pokemon-evolutions";
import { addWindow } from "./ui-theme";
import { SpeciesFormChangeItemTrigger } from "../data/pokemon-forms";
import { getVariantTint } from "#app/data/variant";
import {Button} from "../enums/buttons";
const defaultMessage = 'Choose a Pokémon.';
export enum PartyUiMode {
SWITCH,
FAINT_SWITCH,
POST_BATTLE_SWITCH,
MODIFIER,
MOVE_MODIFIER,
TM_MODIFIER,
REMEMBER_MOVE_MODIFIER,
MODIFIER_TRANSFER,
SPLICE,
RELEASE
}
export enum PartyOption {
CANCEL = -1,
SEND_OUT,
PASS_BATON,
APPLY,
TEACH,
TRANSFER,
SUMMARY,
UNPAUSE_EVOLUTION,
SPLICE,
UNSPLICE,
RELEASE,
SCROLL_UP = 1000,
SCROLL_DOWN = 1001,
FORM_CHANGE_ITEM = 2000,
MOVE_1 = 3000,
MOVE_2,
MOVE_3,
MOVE_4
}
export type PartySelectCallback = (cursor: integer, option: PartyOption) => void;
export type PartyModifierTransferSelectCallback = (fromCursor: integer, index: integer, toCursor?: integer) => void;
export type PartyModifierSpliceSelectCallback = (fromCursor: integer, toCursor?: integer) => void;
export type PokemonSelectFilter = (pokemon: PlayerPokemon) => string;
export type PokemonModifierTransferSelectFilter = (pokemon: PlayerPokemon, modifier: PokemonHeldItemModifier) => string;
export type PokemonMoveSelectFilter = (pokemonMove: PokemonMove) => string;
export default class PartyUiHandler extends MessageUiHandler {
private partyUiMode: PartyUiMode;
private fieldIndex: integer;
private partyBg: Phaser.GameObjects.Image;
private partyContainer: Phaser.GameObjects.Container;
private partySlotsContainer: Phaser.GameObjects.Container;
private partySlots: PartySlot[];
private partyCancelButton: PartyCancelButton;
private partyMessageBox: Phaser.GameObjects.NineSlice;
private optionsMode: boolean;
private optionsScroll: boolean;
private optionsCursor: integer = 0;
private optionsScrollCursor: integer = 0;
private optionsScrollTotal: integer = 0;
private optionsContainer: Phaser.GameObjects.Container;
private optionsBg: Phaser.GameObjects.NineSlice;
private optionsCursorObj: Phaser.GameObjects.Image;
private options: integer[];
private transferMode: boolean;
private transferOptionCursor: integer;
private transferCursor: integer;
private lastCursor: integer = 0;
private selectCallback: PartySelectCallback | PartyModifierTransferSelectCallback;
private selectFilter: PokemonSelectFilter | PokemonModifierTransferSelectFilter;
private moveSelectFilter: PokemonMoveSelectFilter;
private tmMoveId: Moves;
private showMovePp: boolean;
private iconAnimHandler: PokemonIconAnimHandler;
private static FilterAll = (_pokemon: PlayerPokemon) => null;
public static FilterNonFainted = (pokemon: PlayerPokemon) => {
if (pokemon.isFainted())
return `${pokemon.name} has no energy\nleft to battle!`;
return null;
};
private static FilterAllMoves = (_pokemonMove: PokemonMove) => null;
public static FilterItemMaxStacks = (pokemon: PlayerPokemon, modifier: PokemonHeldItemModifier) => {
const matchingModifier = pokemon.scene.findModifier(m => m instanceof PokemonHeldItemModifier && m.pokemonId === pokemon.id && m.matchType(modifier)) as PokemonHeldItemModifier;
if (matchingModifier && matchingModifier.stackCount === matchingModifier.getMaxStackCount(pokemon.scene))
return `${pokemon.name} has too many\nof this item!`;
return null;
};
public static NoEffectMessage = 'It won\'t have any effect.';
constructor(scene: BattleScene) {
super(scene, Mode.PARTY);
}
setup() {
const ui = this.getUi();
const partyContainer = this.scene.add.container(0, 0);
partyContainer.setVisible(false);
ui.add(partyContainer);
this.partyContainer = partyContainer;
this.partyBg = this.scene.add.image(0, 0, 'party_bg');
partyContainer.add(this.partyBg);
this.partyBg.setOrigin(0, 1);
const partySlotsContainer = this.scene.add.container(0, 0);
partyContainer.add(partySlotsContainer);
this.partySlotsContainer = partySlotsContainer;
const partyMessageBoxContainer = this.scene.add.container(0, -32);
partyContainer.add(partyMessageBoxContainer);
const partyMessageBox = addWindow(this.scene, 1, 31, 262, 30);
partyMessageBox.setOrigin(0, 1);
partyMessageBoxContainer.add(partyMessageBox);
this.partyMessageBox = partyMessageBox;
const partyMessageText = addTextObject(this.scene, 8, 10, defaultMessage, TextStyle.WINDOW, { maxLines: 2 });
partyMessageText.setOrigin(0, 0);
partyMessageBoxContainer.add(partyMessageText);
this.message = partyMessageText;
const partyCancelButton = new PartyCancelButton(this.scene, 291, -16);
partyContainer.add(partyCancelButton);
this.partyCancelButton = partyCancelButton;
this.optionsContainer = this.scene.add.container((this.scene.game.canvas.width / 6) - 1, -1);
partyContainer.add(this.optionsContainer);
this.iconAnimHandler = new PokemonIconAnimHandler();
this.iconAnimHandler.setup(this.scene);
this.options = [];
this.partySlots = [];
}
show(args: any[]): boolean {
if (!args.length || this.active)
return false;
super.show(args);
this.partyUiMode = args[0] as PartyUiMode;
this.fieldIndex = args.length > 1 ? args[1] as integer : -1;
this.selectCallback = args.length > 2 && args[2] instanceof Function ? args[2] : undefined;
this.selectFilter = args.length > 3 && args[3] instanceof Function
? args[3] as PokemonSelectFilter
: PartyUiHandler.FilterAll;
this.moveSelectFilter = args.length > 4 && args[4] instanceof Function
? args[4] as PokemonMoveSelectFilter
: PartyUiHandler.FilterAllMoves;
this.tmMoveId = args.length > 5 && args[5] ? args[5] : Moves.NONE;
this.showMovePp = args.length > 6 && args[6];
this.partyContainer.setVisible(true);
this.partyBg.setTexture(`party_bg${this.scene.currentBattle.double ? '_double' : ''}`);
this.populatePartySlots();
this.setCursor(this.cursor < 6 ? this.cursor : 0);
return true;
}
processInput(button: Button): boolean {
const ui = this.getUi();
if (this.pendingPrompt)
return false;
if (this.awaitingActionInput) {
if ((button === Button.ACTION || button === Button.CANCEL) && this.onActionInput) {
ui.playSelect();
const originalOnActionInput = this.onActionInput;
this.onActionInput = null;
originalOnActionInput();
this.awaitingActionInput = false;
return true;
}
return false;
}
let success = false;
if (this.optionsMode) {
if (button === Button.ACTION) {
const option = this.options[this.optionsCursor];
const pokemon = this.scene.getParty()[this.cursor];
if (this.partyUiMode === PartyUiMode.MODIFIER_TRANSFER && !this.transferMode && option !== PartyOption.CANCEL) {
this.startTransfer();
this.clearOptions();
ui.playSelect();
return true;
} else if (this.partyUiMode === PartyUiMode.REMEMBER_MOVE_MODIFIER && option !== PartyOption.CANCEL) {
let filterResult = (this.selectFilter as PokemonSelectFilter)(pokemon);
if (filterResult === null) {
this.selectCallback(this.cursor, option);
this.clearOptions();
} else {
this.clearOptions();
this.showText(filterResult as string, null, () => this.showText(null, 0), null, true);
}
ui.playSelect();
return true;
} else if ((option !== PartyOption.SUMMARY && option !== PartyOption.UNPAUSE_EVOLUTION && option !== PartyOption.UNSPLICE && option !== PartyOption.RELEASE && option !== PartyOption.CANCEL)
|| (option === PartyOption.RELEASE && this.partyUiMode === PartyUiMode.RELEASE)) {
let filterResult: string;
if (option !== PartyOption.TRANSFER && option !== PartyOption.SPLICE) {
filterResult = (this.selectFilter as PokemonSelectFilter)(pokemon);
if (filterResult === null && this.partyUiMode === PartyUiMode.MOVE_MODIFIER)
filterResult = this.moveSelectFilter(pokemon.moveset[this.optionsCursor]);
} else {
const transferPokemon = this.scene.getParty()[this.transferCursor];
const itemModifiers = this.scene.findModifiers(m => m instanceof PokemonHeldItemModifier
&& (m as PokemonHeldItemModifier).getTransferrable(true) && (m as PokemonHeldItemModifier).pokemonId === transferPokemon.id) as PokemonHeldItemModifier[];
filterResult = (this.selectFilter as PokemonModifierTransferSelectFilter)(pokemon, itemModifiers[this.transferOptionCursor]);
}
if (filterResult === null) {
if (this.partyUiMode !== PartyUiMode.SPLICE)
this.clearOptions();
if (this.selectCallback) {
if (option === PartyOption.TRANSFER) {
(this.selectCallback as PartyModifierTransferSelectCallback)(this.transferCursor, this.transferOptionCursor, this.cursor);
this.clearTransfer();
} else if (this.partyUiMode === PartyUiMode.SPLICE) {
if (option === PartyOption.SPLICE) {
(this.selectCallback as PartyModifierSpliceSelectCallback)(this.transferCursor, this.cursor);
this.clearTransfer();
} else
this.startTransfer();
this.clearOptions();
} else if (option === PartyOption.RELEASE)
this.doRelease(this.cursor);
else {
const selectCallback = this.selectCallback;
this.selectCallback = null;
selectCallback(this.cursor, option);
}
} else {
if (option >= PartyOption.FORM_CHANGE_ITEM && this.scene.getCurrentPhase() instanceof CommandPhase) {
switch (this.partyUiMode) {
case PartyUiMode.SWITCH:
case PartyUiMode.FAINT_SWITCH:
case PartyUiMode.POST_BATTLE_SWITCH:
let formChangeItemModifiers = this.scene.findModifiers(m => m instanceof PokemonFormChangeItemModifier && m.pokemonId === pokemon.id) as PokemonFormChangeItemModifier[];
if (formChangeItemModifiers.find(m => m.active))
formChangeItemModifiers = formChangeItemModifiers.filter(m => m.active);
const modifier = formChangeItemModifiers[option - PartyOption.FORM_CHANGE_ITEM];
modifier.active = !modifier.active;
this.scene.triggerPokemonFormChange(pokemon, SpeciesFormChangeItemTrigger, false, true);
break;
}
} else if (this.cursor)
(this.scene.getCurrentPhase() as CommandPhase).handleCommand(Command.POKEMON, this.cursor, option === PartyOption.PASS_BATON);
}
if (this.partyUiMode !== PartyUiMode.MODIFIER && this.partyUiMode !== PartyUiMode.TM_MODIFIER && this.partyUiMode !== PartyUiMode.MOVE_MODIFIER)
ui.playSelect();
return true;
} else {
this.clearOptions();
this.showText(filterResult as string, null, () => this.showText(null, 0), null, true);
}
} else if (option === PartyOption.SUMMARY) {
ui.playSelect();
ui.setModeWithoutClear(Mode.SUMMARY, pokemon).then(() => this.clearOptions());
return true;
} else if (option === PartyOption.UNPAUSE_EVOLUTION) {
this.clearOptions();
ui.playSelect();
pokemon.pauseEvolutions = false;
this.showText(`Evolutions have been unpaused for ${pokemon.name}.`, null, () => this.showText(null, 0), null, true);
} else if (option === PartyOption.UNSPLICE) {
this.clearOptions();
ui.playSelect();
this.showText(`Do you really want to unsplice ${pokemon.fusionSpecies.name}\nfrom ${pokemon.name}? ${pokemon.fusionSpecies.name} will be lost.`, null, () => {
ui.setModeWithoutClear(Mode.CONFIRM, () => {
const fusionName = pokemon.name;
pokemon.unfuse().then(() => {
this.clearPartySlots();
this.populatePartySlots();
ui.setMode(Mode.PARTY);
this.showText(`${fusionName} was reverted to ${pokemon.name}.`, null, () => {
ui.setMode(Mode.PARTY);
this.showText(null, 0);
}, null, true);
});
}, () => {
ui.setMode(Mode.PARTY);
this.showText(null, 0);
});
});
} else if (option === PartyOption.RELEASE) {
this.clearOptions();
ui.playSelect();
if (this.cursor >= this.scene.currentBattle.getBattlerCount()) {
this.showText(`Do you really want to release ${pokemon.name}?`, null, () => {
ui.setModeWithoutClear(Mode.CONFIRM, () => {
ui.setMode(Mode.PARTY);
this.doRelease(this.cursor);
}, () => {
ui.setMode(Mode.PARTY);
this.showText(null, 0);
});
});
} else
this.showText('You can\'t release a Pokémon that\'s in battle!', null, () => this.showText(null, 0), null, true);
return true;
} else if (option === PartyOption.CANCEL)
return this.processInput(Button.CANCEL);
} else if (button === Button.CANCEL) {
this.clearOptions();
ui.playSelect();
return true;
} else {
switch (button) {
case Button.UP:
success = this.setCursor(this.optionsCursor ? this.optionsCursor - 1 : this.options.length - 1);
break;
case Button.DOWN:
success = this.setCursor(this.optionsCursor < this.options.length - 1 ? this.optionsCursor + 1 : 0);
break;
}
}
} else {
if (button === Button.ACTION) {
if (this.cursor < 6) {
this.showOptions();
ui.playSelect();
} else if (this.partyUiMode === PartyUiMode.FAINT_SWITCH)
ui.playError();
else
return this.processInput(Button.CANCEL);
return true;
} else if (button === Button.CANCEL) {
if ((this.partyUiMode === PartyUiMode.MODIFIER_TRANSFER || this.partyUiMode === PartyUiMode.SPLICE) && this.transferMode) {
this.clearTransfer();
ui.playSelect();
} else if (this.partyUiMode !== PartyUiMode.FAINT_SWITCH) {
if (this.selectCallback) {
const selectCallback = this.selectCallback;
this.selectCallback = null;
selectCallback(6, PartyOption.CANCEL);
ui.playSelect();
} else {
ui.setMode(Mode.COMMAND, this.fieldIndex);
ui.playSelect();
}
}
return true;
}
const slotCount = this.partySlots.length;
const battlerCount = this.scene.currentBattle.getBattlerCount();
switch (button) {
case Button.UP:
success = this.setCursor(this.cursor ? this.cursor < 6 ? this.cursor - 1 : slotCount - 1 : 6);
break;
case Button.DOWN:
success = this.setCursor(this.cursor < 6 ? this.cursor < slotCount - 1 ? this.cursor + 1 : 6 : 0);
break;
case Button.LEFT:
if (this.cursor >= battlerCount && this.cursor <= 6)
success = this.setCursor(0);
break;
case Button.RIGHT:
if (slotCount === battlerCount){
success = this.setCursor(6);
break;
} else if (battlerCount >= 2 && slotCount > battlerCount && this.getCursor() === 0 && this.lastCursor === 1){
success = this.setCursor(2);
break;
} else if (slotCount > battlerCount && this.cursor < battlerCount){
success = this.setCursor(this.lastCursor < 6 ? this.lastCursor || battlerCount : battlerCount);
break;
}
}
}
if (success)
ui.playSelect();
return success;
}
populatePartySlots() {
const party = this.scene.getParty();
if (this.cursor < 6 && this.cursor >= party.length)
this.cursor = party.length - 1;
else if (this.cursor === 6)
this.partyCancelButton.select();
for (let p in party) {
const slotIndex = parseInt(p);
const partySlot = new PartySlot(this.scene, slotIndex, party[p], this.iconAnimHandler, this.partyUiMode, this.tmMoveId);
this.scene.add.existing(partySlot);
this.partySlotsContainer.add(partySlot);
this.partySlots.push(partySlot);
if (this.cursor === slotIndex)
partySlot.select();
}
}
setCursor(cursor: integer): boolean {
let changed: boolean;
if (this.optionsMode) {
changed = this.optionsCursor !== cursor;
let isScroll = false;
if (changed && this.optionsScroll) {
if (Math.abs(cursor - this.optionsCursor) === this.options.length - 1) {
this.optionsScrollCursor = cursor ? this.optionsScrollTotal - 8 : 0;
this.updateOptions();
} else {
const isDown = cursor && cursor > this.optionsCursor;
if (isDown) {
if (this.options[cursor] === PartyOption.SCROLL_DOWN) {
isScroll = true;
this.optionsScrollCursor++;
}
} else {
if (!cursor && this.optionsScrollCursor) {
isScroll = true;
this.optionsScrollCursor--;
}
}
if (isScroll && this.optionsScrollCursor === 1)
this.optionsScrollCursor += isDown ? 1 : -1;
}
}
if (isScroll)
this.updateOptions();
else
this.optionsCursor = cursor;
if (!this.optionsCursorObj) {
this.optionsCursorObj = this.scene.add.image(0, 0, 'cursor');
this.optionsCursorObj.setOrigin(0, 0);
this.optionsContainer.add(this.optionsCursorObj);
}
this.optionsCursorObj.setPosition(8 - this.optionsBg.displayWidth, -19 - (16 * ((this.options.length - 1) - this.optionsCursor)));
} else {
changed = this.cursor !== cursor;
if (changed) {
this.lastCursor = this.cursor;
this.cursor = cursor;
if (this.lastCursor < 6)
this.partySlots[this.lastCursor].deselect();
else if (this.lastCursor === 6)
this.partyCancelButton.deselect();
if (cursor < 6)
this.partySlots[cursor].select();
else if (cursor === 6)
this.partyCancelButton.select();
}
}
return changed;
}
showText(text: string, delay?: integer, callback?: Function, callbackDelay?: integer, prompt?: boolean, promptDelay?: integer) {
if (text === null)
text = defaultMessage;
if (text?.indexOf('\n') === -1) {
this.partyMessageBox.setSize(262, 30);
this.message.setY(10);
} else {
this.partyMessageBox.setSize(262, 42);
this.message.setY(-5);
}
super.showText(text, delay, callback, callbackDelay, prompt, promptDelay);
}
showOptions() {
if (this.cursor === 6)
return;
this.optionsMode = true;
let optionsMessage = 'Do what with this Pokémon?';
switch (this.partyUiMode) {
case PartyUiMode.MOVE_MODIFIER:
optionsMessage = 'Select a move.';
break;
case PartyUiMode.MODIFIER_TRANSFER:
if (!this.transferMode)
optionsMessage = 'Select a held item to transfer.';
break;
case PartyUiMode.SPLICE:
if (!this.transferMode)
optionsMessage = 'Select another Pokémon to splice.';
break;
}
this.showText(optionsMessage, 0);
this.updateOptions();
this.partyMessageBox.setSize(262 - Math.max(this.optionsBg.displayWidth - 56, 0), 30);
this.setCursor(0);
}
updateOptions(): void {
const pokemon = this.scene.getParty()[this.cursor];
const learnableLevelMoves = this.partyUiMode === PartyUiMode.REMEMBER_MOVE_MODIFIER
? pokemon.getLearnableLevelMoves()
: null;
const itemModifiers = this.partyUiMode === PartyUiMode.MODIFIER_TRANSFER
? this.scene.findModifiers(m => m instanceof PokemonHeldItemModifier
&& (m as PokemonHeldItemModifier).getTransferrable(true) && (m as PokemonHeldItemModifier).pokemonId === pokemon.id) as PokemonHeldItemModifier[]
: null;
if (this.options.length) {
this.options.splice(0, this.options.length);
this.optionsContainer.removeAll(true);
this.eraseOptionsCursor();
}
let formChangeItemModifiers: PokemonFormChangeItemModifier[];
if (this.partyUiMode !== PartyUiMode.MOVE_MODIFIER && this.partyUiMode !== PartyUiMode.REMEMBER_MOVE_MODIFIER && (this.transferMode || this.partyUiMode !== PartyUiMode.MODIFIER_TRANSFER)) {
switch (this.partyUiMode) {
case PartyUiMode.SWITCH:
case PartyUiMode.FAINT_SWITCH:
case PartyUiMode.POST_BATTLE_SWITCH:
if (this.cursor >= this.scene.currentBattle.getBattlerCount()) {
this.options.push(PartyOption.SEND_OUT);
if (this.partyUiMode !== PartyUiMode.FAINT_SWITCH
&& this.scene.findModifier(m => m instanceof SwitchEffectTransferModifier
&& (m as SwitchEffectTransferModifier).pokemonId === this.scene.getPlayerField()[this.fieldIndex].id))
this.options.push(PartyOption.PASS_BATON);
}
if (this.scene.getCurrentPhase() instanceof CommandPhase) {
formChangeItemModifiers = this.scene.findModifiers(m => m instanceof PokemonFormChangeItemModifier && m.pokemonId === pokemon.id) as PokemonFormChangeItemModifier[];
if (formChangeItemModifiers.find(m => m.active))
formChangeItemModifiers = formChangeItemModifiers.filter(m => m.active);
for (let i = 0; i < formChangeItemModifiers.length; i++)
this.options.push(PartyOption.FORM_CHANGE_ITEM + i);
}
break;
case PartyUiMode.MODIFIER:
this.options.push(PartyOption.APPLY);
break;
case PartyUiMode.TM_MODIFIER:
this.options.push(PartyOption.TEACH);
break;
case PartyUiMode.MODIFIER_TRANSFER:
this.options.push(PartyOption.TRANSFER);
break;
case PartyUiMode.SPLICE:
if (this.transferMode) {
if (this.cursor !== this.transferCursor)
this.options.push(PartyOption.SPLICE);
} else
this.options.push(PartyOption.APPLY);
break;
case PartyUiMode.RELEASE:
this.options.push(PartyOption.RELEASE);
break;
}
this.options.push(PartyOption.SUMMARY);
if (pokemon.pauseEvolutions && pokemonEvolutions.hasOwnProperty(pokemon.species.speciesId))
this.options.push(PartyOption.UNPAUSE_EVOLUTION);
if (this.partyUiMode === PartyUiMode.SWITCH) {
if (pokemon.isFusion())
this.options.push(PartyOption.UNSPLICE);
this.options.push(PartyOption.RELEASE);
} else if (this.partyUiMode === PartyUiMode.SPLICE && pokemon.isFusion())
this.options.push(PartyOption.UNSPLICE);
} else if (this.partyUiMode === PartyUiMode.MOVE_MODIFIER) {
for (let m = 0; m < pokemon.moveset.length; m++)
this.options.push(PartyOption.MOVE_1 + m);
} else if (this.partyUiMode === PartyUiMode.REMEMBER_MOVE_MODIFIER) {
const learnableMoves = pokemon.getLearnableLevelMoves();
for (let m = 0; m < learnableMoves.length; m++)
this.options.push(m);
} else {
for (let im = 0; im < itemModifiers.length; im++)
this.options.push(im);
}
this.optionsScrollTotal = this.options.length;
let optionStartIndex = this.optionsScrollCursor;
let optionEndIndex = Math.min(this.optionsScrollTotal, optionStartIndex + (!optionStartIndex || this.optionsScrollCursor + 8 >= this.optionsScrollTotal ? 8 : 7));
this.optionsScroll = this.optionsScrollTotal > 9;
if (this.optionsScroll) {
this.options.splice(optionEndIndex, this.optionsScrollTotal);
this.options.splice(0, optionStartIndex);
if (optionStartIndex)
this.options.unshift(PartyOption.SCROLL_UP);
if (optionEndIndex < this.optionsScrollTotal)
this.options.push(PartyOption.SCROLL_DOWN);
}
this.options.push(PartyOption.CANCEL);
this.optionsBg = addWindow(this.scene, 0, 0, 0, 16 * this.options.length + 13);
this.optionsBg.setOrigin(1, 1);
this.optionsContainer.add(this.optionsBg);
optionStartIndex = 0;
optionEndIndex = this.options.length;
let widestOptionWidth = 0;
let optionTexts: Phaser.GameObjects.Text[] = [];
for (let o = optionStartIndex; o < optionEndIndex; o++) {
const option = this.options[this.options.length - (o + 1)];
let altText = false;
let optionName: string;
if (option === PartyOption.SCROLL_UP)
optionName = '↑';
else if (option === PartyOption.SCROLL_DOWN)
optionName = '↓';
else if ((this.partyUiMode !== PartyUiMode.REMEMBER_MOVE_MODIFIER && (this.partyUiMode !== PartyUiMode.MODIFIER_TRANSFER || this.transferMode)) || option === PartyOption.CANCEL) {
switch (option) {
case PartyOption.MOVE_1:
case PartyOption.MOVE_2:
case PartyOption.MOVE_3:
case PartyOption.MOVE_4:
const move = pokemon.moveset[option - PartyOption.MOVE_1];
if(this.showMovePp) {
const maxPP = move.getMovePp();
const currPP = maxPP - move.ppUsed;
optionName = `${move.getName()} ${currPP}/${maxPP}`;
} else {
optionName = move.getName();
}
break;
default:
if (formChangeItemModifiers && option >= PartyOption.FORM_CHANGE_ITEM) {
const modifier = formChangeItemModifiers[option - PartyOption.FORM_CHANGE_ITEM];
optionName = `${modifier.active ? 'Deactivate' : 'Activate'} ${modifier.type.name}`;
} else
optionName = Utils.toReadableString(PartyOption[option]);
break;
}
} else if (this.partyUiMode === PartyUiMode.REMEMBER_MOVE_MODIFIER) {
const move = learnableLevelMoves[option];
optionName = allMoves[move].name;
altText = !pokemon.getSpeciesForm().getLevelMoves().find(plm => plm[1] === move);
} else {
const itemModifier = itemModifiers[option];
optionName = itemModifier.type.name;
if (itemModifier.stackCount > 1)
optionName += ` (${itemModifier.stackCount})`;
}
const yCoord = -6 - 16 * o;
const optionText = addTextObject(this.scene, 0, yCoord - 16, optionName, TextStyle.WINDOW);
if (altText) {
optionText.setColor('#40c8f8');
optionText.setShadowColor('#006090')
}
optionText.setOrigin(0, 0);
optionTexts.push(optionText);
widestOptionWidth = Math.max(optionText.displayWidth, widestOptionWidth);
this.optionsContainer.add(optionText);
}
this.optionsBg.width = Math.max(widestOptionWidth + 24, 94);
for (let optionText of optionTexts)
optionText.x = 15 - this.optionsBg.width;
}
startTransfer(): void {
this.transferMode = true;
this.transferCursor = this.cursor;
this.transferOptionCursor = this.getOptionsCursorWithScroll();
this.partySlots[this.transferCursor].setTransfer(true);
}
clearTransfer(): void {
this.transferMode = false;
this.partySlots[this.transferCursor].setTransfer(false);
}
doRelease(slotIndex: integer): void {
this.showText(this.getReleaseMessage(this.scene.getParty()[slotIndex].name), null, () => {
this.clearPartySlots();
this.scene.removePartyMemberModifiers(slotIndex);
const releasedPokemon = this.scene.getParty().splice(slotIndex, 1)[0];
releasedPokemon.destroy();
this.populatePartySlots();
if (this.cursor >= this.scene.getParty().length)
this.setCursor(this.cursor - 1);
if (this.partyUiMode === PartyUiMode.RELEASE) {
const selectCallback = this.selectCallback;
this.selectCallback = null;
selectCallback(this.cursor, PartyOption.RELEASE);
}
this.showText(null, 0);
}, null, true);
}
getReleaseMessage(pokemonName: string): string {
const rand = Utils.randInt(128);
if (rand < 20)
return `Goodbye, ${pokemonName}!`;
else if (rand < 40)
return `Byebye, ${pokemonName}!`;
else if (rand < 60)
return `Farewell, ${pokemonName}!`;
else if (rand < 80)
return `So long, ${pokemonName}!`;
else if (rand < 100)
return `This is where we part, ${pokemonName}!`;
else if (rand < 108)
return `I'll miss you, ${pokemonName}!`;
else if (rand < 116)
return `I'll never forget you, ${pokemonName}!`;
else if (rand < 124)
return `Until we meet again, ${pokemonName}!`;
else if (rand < 127)
return `Sayonara, ${pokemonName}!`
else
return `Smell ya later, ${pokemonName}!`;
}
getOptionsCursorWithScroll(): integer {
return this.optionsCursor + this.optionsScrollCursor + (this.options && this.options[0] === PartyOption.SCROLL_UP ? -1 : 0);
}
clearOptions() {
this.optionsMode = false;
this.optionsScroll = false;
this.optionsScrollCursor = 0;
this.optionsScrollTotal = 0;
this.options.splice(0, this.options.length);
this.optionsContainer.removeAll(true);
this.eraseOptionsCursor();
this.partyMessageBox.setSize(262, 30);
this.showText(null, 0);
}
eraseOptionsCursor() {
if (this.optionsCursorObj)
this.optionsCursorObj.destroy();
this.optionsCursorObj = null;
}
clear() {
super.clear();
this.partyContainer.setVisible(false);
this.clearPartySlots();
}
clearPartySlots() {
this.partySlots.splice(0, this.partySlots.length);
this.partySlotsContainer.removeAll(true);
}
}
class PartySlot extends Phaser.GameObjects.Container {
private selected: boolean;
private transfer: boolean;
private slotIndex: integer;
private pokemon: PlayerPokemon;
private slotBg: Phaser.GameObjects.Image;
private slotPb: Phaser.GameObjects.Sprite;
private pokemonIcon: Phaser.GameObjects.Container;
private iconAnimHandler: PokemonIconAnimHandler;
constructor(scene: BattleScene, slotIndex: integer, pokemon: PlayerPokemon, iconAnimHandler: PokemonIconAnimHandler, partyUiMode: PartyUiMode, tmMoveId: Moves) {
super(scene, slotIndex >= scene.currentBattle.getBattlerCount() ? 230.5 : 64,
slotIndex >= scene.currentBattle.getBattlerCount() ? -184 + (scene.currentBattle.double ? -40 : 0)
+ (28 + (scene.currentBattle.double ? 8 : 0)) * slotIndex : -124 + (scene.currentBattle.double ? -8 : 0) + slotIndex * 64);
this.slotIndex = slotIndex;
this.pokemon = pokemon;
this.iconAnimHandler = iconAnimHandler;
this.setup(partyUiMode, tmMoveId);
}
setup(partyUiMode: PartyUiMode, tmMoveId: Moves) {
const battlerCount = (this.scene as BattleScene).currentBattle.getBattlerCount();
const slotKey = `party_slot${this.slotIndex >= battlerCount ? '' : '_main'}`;
const slotBg = this.scene.add.sprite(0, 0, slotKey, `${slotKey}${this.pokemon.hp ? '' : '_fnt'}`);
this.slotBg = slotBg;
this.add(slotBg);
const slotPb = this.scene.add.sprite(this.slotIndex >= battlerCount ? -85.5 : -51, this.slotIndex >= battlerCount ? 0 : -20.5, 'party_pb');
this.slotPb = slotPb;
this.add(slotPb);
this.pokemonIcon = (this.scene as BattleScene).addPokemonIcon(this.pokemon, slotPb.x, slotPb.y, 0.5, 0.5, true);
this.add(this.pokemonIcon);
this.iconAnimHandler.addOrUpdate(this.pokemonIcon, PokemonIconAnimMode.PASSIVE);
const slotInfoContainer = this.scene.add.container(0, 0);
this.add(slotInfoContainer);
let displayName = this.pokemon.name;
let nameTextWidth: number;
let nameSizeTest = addTextObject(this.scene, 0, 0, displayName, TextStyle.PARTY);
nameTextWidth = nameSizeTest.displayWidth;
while (nameTextWidth > (this.slotIndex >= battlerCount ? 52 : (76 - (this.pokemon.fusionSpecies ? 8 : 0)))) {
displayName = `${displayName.slice(0, displayName.endsWith('.') ? -2 : -1).trimEnd()}.`;
nameSizeTest.setText(displayName);
nameTextWidth = nameSizeTest.displayWidth;
}
nameSizeTest.destroy();
const slotName = addTextObject(this.scene, 0, 0, displayName, TextStyle.PARTY);
slotName.setPositionRelative(slotBg, this.slotIndex >= battlerCount ? 21 : 24, this.slotIndex >= battlerCount ? 2 : 10);
slotName.setOrigin(0, 0);
const slotLevelLabel = this.scene.add.image(0, 0, 'party_slot_overlay_lv');
slotLevelLabel.setPositionRelative(slotName, 8, 12);
slotLevelLabel.setOrigin(0, 0);
const slotLevelText = addTextObject(this.scene, 0, 0, this.pokemon.level.toString(), this.pokemon.level < (this.scene as BattleScene).getMaxExpLevel() ? TextStyle.PARTY : TextStyle.PARTY_RED);
slotLevelText.setPositionRelative(slotLevelLabel, 9, 0);
slotLevelText.setOrigin(0, 0.25);
slotInfoContainer.add([ slotName, slotLevelLabel, slotLevelText ]);
const genderSymbol = getGenderSymbol(this.pokemon.getGender(true));
if (genderSymbol) {
const slotGenderText = addTextObject(this.scene, 0, 0, genderSymbol, TextStyle.PARTY);
slotGenderText.setColor(getGenderColor(this.pokemon.getGender(true)));
slotGenderText.setShadowColor(getGenderColor(this.pokemon.getGender(true), true));
if (this.slotIndex >= battlerCount)
slotGenderText.setPositionRelative(slotLevelLabel, 36, 0);
else
slotGenderText.setPositionRelative(slotName, 76, 3);
slotGenderText.setOrigin(0, 0.25);
slotInfoContainer.add(slotGenderText);
}
if (this.pokemon.fusionSpecies) {
const splicedIcon = this.scene.add.image(0, 0, 'icon_spliced');
splicedIcon.setScale(0.5);
splicedIcon.setOrigin(0, 0);
if (this.slotIndex >= battlerCount)
splicedIcon.setPositionRelative(slotLevelLabel, 36 - (genderSymbol ? 8 : 0), 0.5);
else
splicedIcon.setPositionRelative(slotName, 76 - (genderSymbol ? 8 : 0), 3.5);
slotInfoContainer.add(splicedIcon);
}
if (this.pokemon.status) {
const statusIndicator = this.scene.add.sprite(0, 0, 'statuses');
statusIndicator.setFrame(StatusEffect[this.pokemon.status?.effect].toLowerCase());
statusIndicator.setOrigin(0, 0);
statusIndicator.setPositionRelative(slotLevelLabel, this.slotIndex >= battlerCount ? 43 : 55, 0);
slotInfoContainer.add(statusIndicator);
}
if (this.pokemon.isShiny()) {
const doubleShiny = this.pokemon.isFusion() && this.pokemon.shiny && this.pokemon.fusionShiny;
const shinyStar = this.scene.add.image(0, 0, `shiny_star_small${doubleShiny ? '_1' : ''}`);
shinyStar.setOrigin(0, 0);
shinyStar.setPositionRelative(slotName, -9, 3);
shinyStar.setTint(getVariantTint(!doubleShiny ? this.pokemon.getVariant() : this.pokemon.variant));
slotInfoContainer.add(shinyStar);
if (doubleShiny) {
const fusionShinyStar = this.scene.add.image(0, 0, `shiny_star_small_2`);
fusionShinyStar.setOrigin(0, 0);
fusionShinyStar.setPosition(shinyStar.x, shinyStar.y);
fusionShinyStar.setTint(getVariantTint(this.pokemon.fusionVariant));
slotInfoContainer.add(fusionShinyStar);
}
}
if (partyUiMode !== PartyUiMode.TM_MODIFIER) {
const slotHpBar = this.scene.add.image(0, 0, 'party_slot_hp_bar');
slotHpBar.setPositionRelative(slotBg, this.slotIndex >= battlerCount ? 72 : 8, this.slotIndex >= battlerCount ? 6 : 31);
slotHpBar.setOrigin(0, 0);
const hpRatio = this.pokemon.getHpRatio();
const slotHpOverlay = this.scene.add.sprite(0, 0, 'party_slot_hp_overlay', hpRatio > 0.5 ? 'high' : hpRatio > 0.25 ? 'medium' : 'low');
slotHpOverlay.setPositionRelative(slotHpBar, 16, 2);
slotHpOverlay.setOrigin(0, 0);
slotHpOverlay.setScale(hpRatio, 1);
const slotHpText = addTextObject(this.scene, 0, 0, `${this.pokemon.hp}/${this.pokemon.getMaxHp()}`, TextStyle.PARTY);
slotHpText.setPositionRelative(slotHpBar, slotHpBar.width - 3, slotHpBar.height - 2);
slotHpText.setOrigin(1, 0);
slotInfoContainer.add([ slotHpBar, slotHpOverlay, slotHpText ]);
} else {
let slotTmText: string;
switch (true) {
case (this.pokemon.compatibleTms.indexOf(tmMoveId) === -1):
slotTmText = 'Not Able';
break;
case (this.pokemon.getMoveset().filter(m => m?.moveId === tmMoveId).length > 0):
slotTmText = 'Learned';
break;
default:
slotTmText = 'Able';
break;
}
const slotTmLabel = addTextObject(this.scene, 0, 0, slotTmText, TextStyle.MESSAGE);
slotTmLabel.setPositionRelative(slotBg, this.slotIndex >= battlerCount ? 94 : 32, this.slotIndex >= battlerCount ? 16 : 46);
slotTmLabel.setOrigin(0, 1);
slotInfoContainer.add(slotTmLabel);
}
}
select(): void {
if (this.selected)
return;
this.selected = true;
this.iconAnimHandler.addOrUpdate(this.pokemonIcon, PokemonIconAnimMode.ACTIVE);
this.updateSlotTexture();
this.slotPb.setFrame('party_pb_sel');
}
deselect(): void {
if (!this.selected)
return;
this.selected = false;
this.iconAnimHandler.addOrUpdate(this.pokemonIcon, PokemonIconAnimMode.PASSIVE);
this.updateSlotTexture();
this.slotPb.setFrame('party_pb');
}
setTransfer(transfer: boolean): void {
if (this.transfer === transfer)
return;
this.transfer = transfer;
this.updateSlotTexture();
}
private updateSlotTexture(): void {
const battlerCount = (this.scene as BattleScene).currentBattle.getBattlerCount();
this.slotBg.setTexture(`party_slot${this.slotIndex >= battlerCount ? '' : '_main'}`,
`party_slot${this.slotIndex >= battlerCount ? '' : '_main'}${this.transfer ? '_swap' : this.pokemon.hp ? '' : '_fnt'}${this.selected ? '_sel' : ''}`);
}
}
class PartyCancelButton extends Phaser.GameObjects.Container {
private selected: boolean;
private partyCancelBg: Phaser.GameObjects.Sprite;
private partyCancelPb: Phaser.GameObjects.Sprite;
constructor(scene: BattleScene, x: number, y: number) {
super(scene, x, y);
this.setup();
}
setup() {
const partyCancelBg = this.scene.add.sprite(0, 0, 'party_cancel');
this.add(partyCancelBg);
this.partyCancelBg = partyCancelBg;
const partyCancelPb = this.scene.add.sprite(-17, 0, 'party_pb');
this.add(partyCancelPb);
this.partyCancelPb = partyCancelPb;
const partyCancelText = addTextObject(this.scene, -7, -6, 'Cancel', TextStyle.PARTY);
this.add(partyCancelText);
}
select() {
if (this.selected)
return;
this.selected = true;
this.partyCancelBg.setFrame(`party_cancel_sel`);
this.partyCancelPb.setFrame('party_pb_sel');
}
deselect() {
if (!this.selected)
return;
this.selected = false;
this.partyCancelBg.setFrame('party_cancel');
this.partyCancelPb.setFrame('party_pb');
}
}