pokerogue/src/data/arena-tag.ts

534 lines
17 KiB
TypeScript

import { Arena } from "../field/arena";
import { Type } from "./type";
import * as Utils from "../utils";
import { MoveCategory, allMoves } from "./move";
import { getPokemonMessage } from "../messages";
import Pokemon, { HitResult, PokemonMove } from "../field/pokemon";
import { MoveEffectPhase, PokemonHealPhase, StatChangePhase} from "../phases";
import { StatusEffect } from "./status-effect";
import { BattlerIndex } from "../battle";
import { Moves } from "./enums/moves";
import { ArenaTagType } from "./enums/arena-tag-type";
import { BlockNonDirectDamageAbAttr, ProtectStatAbAttr, applyAbAttrs } from "./ability";
import { BattleStat } from "./battle-stat";
export enum ArenaTagSide {
BOTH,
PLAYER,
ENEMY
}
export abstract class ArenaTag {
public tagType: ArenaTagType;
public turnCount: integer;
public sourceMove: Moves;
public sourceId: integer;
public side: ArenaTagSide;
constructor(tagType: ArenaTagType, turnCount: integer, sourceMove: Moves, sourceId?: integer, side: ArenaTagSide = ArenaTagSide.BOTH) {
this.tagType = tagType;
this.turnCount = turnCount;
this.sourceMove = sourceMove;
this.sourceId = sourceId;
this.side = side;
}
apply(arena: Arena, args: any[]): boolean {
return true;
}
onAdd(arena: Arena): void { }
onRemove(arena: Arena): void {
arena.scene.queueMessage(`${this.getMoveName()}\'s effect wore off${this.side === ArenaTagSide.PLAYER ? '\non your side' : this.side === ArenaTagSide.ENEMY ? '\non the foe\'s side' : ''}.`);
}
onOverlap(arena: Arena): void { }
lapse(arena: Arena): boolean {
return this.turnCount < 1 || !!(--this.turnCount);
}
getMoveName(): string {
return this.sourceMove
? allMoves[this.sourceMove].name
: null;
}
}
export class MistTag extends ArenaTag {
constructor(turnCount: integer, sourceId: integer, side: ArenaTagSide) {
super(ArenaTagType.MIST, turnCount, Moves.MIST, sourceId, side);
}
onAdd(arena: Arena): void {
super.onAdd(arena);
const source = arena.scene.getPokemonById(this.sourceId);
arena.scene.queueMessage(getPokemonMessage(source, `'s team became\nshrouded in mist!`));
}
apply(arena: Arena, args: any[]): boolean {
(args[0] as Utils.BooleanHolder).value = true;
arena.scene.queueMessage('The mist prevented\nthe lowering of stats!');
return true;
}
}
export class WeakenMoveScreenTag extends ArenaTag {
constructor(tagType: ArenaTagType, turnCount: integer, sourceMove: Moves, sourceId: integer, side: ArenaTagSide) {
super(tagType, turnCount, sourceMove, sourceId, side);
}
apply(arena: Arena, args: any[]): boolean {
if ((args[1] as boolean)) {
(args[2] as Utils.NumberHolder).value = 2732/4096;
} else {
(args[2] as Utils.NumberHolder).value = 0.5;
}
return true;
}
}
class ReflectTag extends WeakenMoveScreenTag {
constructor(turnCount: integer, sourceId: integer, side: ArenaTagSide) {
super(ArenaTagType.REFLECT, turnCount, Moves.REFLECT, sourceId, side);
}
apply(arena: Arena, args: any[]): boolean {
if ((args[0] as MoveCategory) === MoveCategory.PHYSICAL) {
if ((args[1] as boolean)) {
(args[2] as Utils.NumberHolder).value = 2732/4096;
} else {
(args[2] as Utils.NumberHolder).value = 0.5;
}
return true;
}
return false;
}
onAdd(arena: Arena): void {
arena.scene.queueMessage(`Reflect reduced the damage of physical moves${this.side === ArenaTagSide.PLAYER ? '\non your side' : this.side === ArenaTagSide.ENEMY ? '\non the foe\'s side' : ''}.`);
}
}
class LightScreenTag extends WeakenMoveScreenTag {
constructor(turnCount: integer, sourceId: integer, side: ArenaTagSide) {
super(ArenaTagType.LIGHT_SCREEN, turnCount, Moves.LIGHT_SCREEN, sourceId, side);
}
apply(arena: Arena, args: any[]): boolean {
if ((args[0] as MoveCategory) === MoveCategory.SPECIAL) {
if ((args[1] as boolean)) {
(args[2] as Utils.NumberHolder).value = 2732/4096;
} else {
(args[2] as Utils.NumberHolder).value = 0.5;
}
return true;
}
return false;
}
onAdd(arena: Arena): void {
arena.scene.queueMessage(`Light Screen reduced the damage of special moves${this.side === ArenaTagSide.PLAYER ? '\non your side' : this.side === ArenaTagSide.ENEMY ? '\non the foe\'s side' : ''}.`);
}
}
class AuroraVeilTag extends WeakenMoveScreenTag {
constructor(turnCount: integer, sourceId: integer, side: ArenaTagSide) {
super(ArenaTagType.AURORA_VEIL, turnCount, Moves.AURORA_VEIL, sourceId, side);
}
onAdd(arena: Arena): void {
arena.scene.queueMessage(`Aurora Veil reduced the damage of moves${this.side === ArenaTagSide.PLAYER ? '\non your side' : this.side === ArenaTagSide.ENEMY ? '\non the foe\'s side' : ''}.`);
}
}
class WishTag extends ArenaTag {
private battlerIndex: BattlerIndex;
private triggerMessage: string;
private healHp: number;
constructor(turnCount: integer, sourceId: integer, side: ArenaTagSide) {
super(ArenaTagType.WISH, turnCount, Moves.WISH, sourceId, side);
}
onAdd(arena: Arena): void {
const user = arena.scene.getPokemonById(this.sourceId);
this.battlerIndex = user.getBattlerIndex();
this.triggerMessage = getPokemonMessage(user, '\'s wish\ncame true!');
this.healHp = Math.max(Math.floor(user.getMaxHp() / 2), 1);
}
onRemove(arena: Arena): void {
const target = arena.scene.getField()[this.battlerIndex];
if (target?.isActive(true)) {
arena.scene.queueMessage(this.triggerMessage);
arena.scene.unshiftPhase(new PokemonHealPhase(target.scene, target.getBattlerIndex(), this.healHp, null, true, false));
}
}
}
export class WeakenMoveTypeTag extends ArenaTag {
private weakenedType: Type;
constructor(tagType: ArenaTagType, turnCount: integer, type: Type, sourceMove: Moves, sourceId: integer) {
super(tagType, turnCount, sourceMove, sourceId);
this.weakenedType = type;
}
apply(arena: Arena, args: any[]): boolean {
if ((args[0] as Type) === this.weakenedType) {
(args[1] as Utils.NumberHolder).value *= 0.33;
return true;
}
return false;
}
}
class MudSportTag extends WeakenMoveTypeTag {
constructor(turnCount: integer, sourceId: integer) {
super(ArenaTagType.MUD_SPORT, turnCount, Type.ELECTRIC, Moves.MUD_SPORT, sourceId);
}
onAdd(arena: Arena): void {
arena.scene.queueMessage('Electricity\'s power was weakened!');
}
onRemove(arena: Arena): void {
arena.scene.queueMessage('The effects of Mud Sport\nhave faded.');
}
}
class WaterSportTag extends WeakenMoveTypeTag {
constructor(turnCount: integer, sourceId: integer) {
super(ArenaTagType.WATER_SPORT, turnCount, Type.FIRE, Moves.WATER_SPORT, sourceId);
}
onAdd(arena: Arena): void {
arena.scene.queueMessage('Fire\'s power was weakened!');
}
onRemove(arena: Arena): void {
arena.scene.queueMessage('The effects of Water Sport\nhave faded.');
}
}
export class ArenaTrapTag extends ArenaTag {
public layers: integer;
public maxLayers: integer;
constructor(tagType: ArenaTagType, sourceMove: Moves, sourceId: integer, side: ArenaTagSide, maxLayers: integer) {
super(tagType, 0, sourceMove, sourceId, side);
this.layers = 1;
this.maxLayers = maxLayers;
}
onOverlap(arena: Arena): void {
if (this.layers < this.maxLayers) {
this.layers++;
this.onAdd(arena);
}
}
apply(arena: Arena, args: any[]): boolean {
const pokemon = args[0] as Pokemon;
if (this.sourceId === pokemon.id || (this.side === ArenaTagSide.PLAYER) !== pokemon.isPlayer())
return false;
return this.activateTrap(pokemon);
}
activateTrap(pokemon: Pokemon): boolean {
return false;
}
getMatchupScoreMultiplier(pokemon: Pokemon): number {
return pokemon.isGrounded() ? 1 : Phaser.Math.Linear(0, 1 / Math.pow(2, this.layers), Math.min(pokemon.getHpRatio(), 0.5) * 2);
}
}
class SpikesTag extends ArenaTrapTag {
constructor(sourceId: integer, side: ArenaTagSide) {
super(ArenaTagType.SPIKES, Moves.SPIKES, sourceId, side, 3);
}
onAdd(arena: Arena): void {
super.onAdd(arena);
const source = arena.scene.getPokemonById(this.sourceId);
arena.scene.queueMessage(`${this.getMoveName()} were scattered\nall around ${source.getOpponentDescriptor()}'s feet!`);
}
activateTrap(pokemon: Pokemon): boolean {
if (pokemon.isGrounded()) {
const cancelled = new Utils.BooleanHolder(false);
applyAbAttrs(BlockNonDirectDamageAbAttr, pokemon, cancelled);
if (!cancelled.value) {
const damageHpRatio = 1 / (10 - 2 * this.layers);
const damage = Math.ceil(pokemon.getMaxHp() * damageHpRatio);
pokemon.scene.queueMessage(getPokemonMessage(pokemon, ' is hurt\nby the spikes!'));
pokemon.damageAndUpdate(damage, HitResult.OTHER);
if (pokemon.turnData) pokemon.turnData.damageTaken += damage;
return true;
}
}
return false;
}
}
class ToxicSpikesTag extends ArenaTrapTag {
private neutralized: boolean;
constructor(sourceId: integer, side: ArenaTagSide) {
super(ArenaTagType.TOXIC_SPIKES, Moves.TOXIC_SPIKES, sourceId, side, 2);
this.neutralized = false;
}
onAdd(arena: Arena): void {
super.onAdd(arena);
const source = arena.scene.getPokemonById(this.sourceId);
arena.scene.queueMessage(`${this.getMoveName()} were scattered\nall around ${source.getOpponentDescriptor()}'s feet!`);
}
onRemove(arena: Arena): void {
if (!this.neutralized)
super.onRemove(arena);
}
activateTrap(pokemon: Pokemon): boolean {
if (pokemon.isGrounded()) {
if (pokemon.isOfType(Type.POISON)) {
this.neutralized = true;
if (pokemon.scene.arena.removeTag(this.tagType)) {
pokemon.scene.queueMessage(getPokemonMessage(pokemon, ` absorbed the ${this.getMoveName()}!`));
return true;
}
} else if (!pokemon.status) {
const toxic = this.layers > 1;
if (pokemon.trySetStatus(!toxic ? StatusEffect.POISON : StatusEffect.TOXIC, true, null, `the ${this.getMoveName()}`))
return true;
}
}
return false;
}
getMatchupScoreMultiplier(pokemon: Pokemon): number {
if (pokemon.isGrounded() || !pokemon.canSetStatus(StatusEffect.POISON, true))
return 1;
if (pokemon.isOfType(Type.POISON))
return 1.25;
return super.getMatchupScoreMultiplier(pokemon);
}
}
class DelayedAttackTag extends ArenaTag {
public targetIndex: BattlerIndex;
constructor(tagType: ArenaTagType, sourceMove: Moves, sourceId: integer, targetIndex: BattlerIndex) {
super(tagType, 3, sourceMove, sourceId);
this.targetIndex = targetIndex;
}
lapse(arena: Arena): boolean {
const ret = super.lapse(arena);
if (!ret)
arena.scene.unshiftPhase(new MoveEffectPhase(arena.scene, this.sourceId, [ this.targetIndex ], new PokemonMove(this.sourceMove, 0, 0, true)));
return ret;
}
onRemove(arena: Arena): void { }
}
class StealthRockTag extends ArenaTrapTag {
constructor(sourceId: integer, side: ArenaTagSide) {
super(ArenaTagType.STEALTH_ROCK, Moves.STEALTH_ROCK, sourceId, side, 1);
}
onAdd(arena: Arena): void {
super.onAdd(arena);
const source = arena.scene.getPokemonById(this.sourceId);
arena.scene.queueMessage(`Pointed stones float in the air\naround ${source.getOpponentDescriptor()}!`);
}
getDamageHpRatio(pokemon: Pokemon): number {
const effectiveness = pokemon.getAttackTypeEffectiveness(Type.ROCK);
let damageHpRatio: number;
switch (effectiveness) {
case 0:
damageHpRatio = 0;
break;
case 0.25:
damageHpRatio = 0.03125;
break;
case 0.5:
damageHpRatio = 0.0625;
break;
case 1:
damageHpRatio = 0.125;
break;
case 2:
damageHpRatio = 0.25;
break;
case 4:
damageHpRatio = 0.5;
break;
}
return damageHpRatio;
}
activateTrap(pokemon: Pokemon): boolean {
const cancelled = new Utils.BooleanHolder(false);
applyAbAttrs(BlockNonDirectDamageAbAttr, pokemon, cancelled);
if (cancelled.value)
return false;
const damageHpRatio = this.getDamageHpRatio(pokemon);
if (damageHpRatio) {
const damage = Math.ceil(pokemon.getMaxHp() * damageHpRatio);
pokemon.scene.queueMessage(`Pointed stones dug into\n${pokemon.name}!`);
pokemon.damageAndUpdate(damage, HitResult.OTHER);
if (pokemon.turnData) pokemon.turnData.damageTaken += damage;
}
return false;
}
getMatchupScoreMultiplier(pokemon: Pokemon): number {
const damageHpRatio = this.getDamageHpRatio(pokemon);
return Phaser.Math.Linear(super.getMatchupScoreMultiplier(pokemon), 1, 1 - Math.pow(damageHpRatio, damageHpRatio));
}
}
class StickyWebTag extends ArenaTrapTag {
constructor(sourceId: integer, side: ArenaTagSide) {
super(ArenaTagType.STICKY_WEB, Moves.STICKY_WEB, sourceId, side, 1);
}
onAdd(arena: Arena): void {
super.onAdd(arena);
const source = arena.scene.getPokemonById(this.sourceId);
arena.scene.queueMessage(`A ${this.getMoveName()} has been laid out on the ground around the opposing team!`);
}
activateTrap(pokemon: Pokemon): boolean {
if (pokemon.isGrounded()) {
const cancelled = new Utils.BooleanHolder(false);
applyAbAttrs(ProtectStatAbAttr, pokemon, cancelled);
if (!cancelled.value) {
pokemon.scene.queueMessage(`The opposing ${pokemon.name} was caught in a sticky web!`);
const statLevels = new Utils.NumberHolder(-1);
pokemon.scene.unshiftPhase(new StatChangePhase(pokemon.scene, pokemon.getBattlerIndex(), false, [BattleStat.SPD], statLevels.value));
}
}
return false;
}
}
export class TrickRoomTag extends ArenaTag {
constructor(turnCount: integer, sourceId: integer) {
super(ArenaTagType.TRICK_ROOM, turnCount, Moves.TRICK_ROOM, sourceId);
}
apply(arena: Arena, args: any[]): boolean {
const speedReversed = args[0] as Utils.BooleanHolder;
speedReversed.value = !speedReversed.value;
return true;
}
onAdd(arena: Arena): void {
arena.scene.queueMessage(getPokemonMessage(arena.scene.getPokemonById(this.sourceId), ' twisted\nthe dimensions!'));
}
onRemove(arena: Arena): void {
arena.scene.queueMessage('The twisted dimensions\nreturned to normal!');
}
}
export class GravityTag extends ArenaTag {
constructor(turnCount: integer) {
super(ArenaTagType.GRAVITY, turnCount, Moves.GRAVITY);
}
onAdd(arena: Arena): void {
arena.scene.queueMessage('Gravity intensified!');
}
onRemove(arena: Arena): void {
arena.scene.queueMessage('Gravity returned to normal!');
}
}
class TailwindTag extends ArenaTag {
constructor(turnCount: integer, sourceId: integer, side: ArenaTagSide) {
super(ArenaTagType.TAILWIND, turnCount, Moves.TAILWIND, sourceId, side);
}
onAdd(arena: Arena): void {
arena.scene.queueMessage(`The Tailwind blew from behind${this.side === ArenaTagSide.PLAYER ? '\nyour' : this.side === ArenaTagSide.ENEMY ? '\nthe opposing' : ''} team!`);
}
onRemove(arena: Arena): void {
arena.scene.queueMessage(`${this.side === ArenaTagSide.PLAYER ? 'Your' : this.side === ArenaTagSide.ENEMY ? 'The opposing' : ''} team's Tailwind petered out!`);
}
}
export function getArenaTag(tagType: ArenaTagType, turnCount: integer, sourceMove: Moves, sourceId: integer, targetIndex?: BattlerIndex, side: ArenaTagSide = ArenaTagSide.BOTH): ArenaTag {
switch (tagType) {
case ArenaTagType.MIST:
return new MistTag(turnCount, sourceId, side);
case ArenaTagType.MUD_SPORT:
return new MudSportTag(turnCount, sourceId);
case ArenaTagType.WATER_SPORT:
return new WaterSportTag(turnCount, sourceId);
case ArenaTagType.SPIKES:
return new SpikesTag(sourceId, side);
case ArenaTagType.TOXIC_SPIKES:
return new ToxicSpikesTag(sourceId, side);
case ArenaTagType.FUTURE_SIGHT:
case ArenaTagType.DOOM_DESIRE:
return new DelayedAttackTag(tagType, sourceMove, sourceId, targetIndex);
case ArenaTagType.WISH:
return new WishTag(turnCount, sourceId, side);
case ArenaTagType.STEALTH_ROCK:
return new StealthRockTag(sourceId, side);
case ArenaTagType.STICKY_WEB:
return new StickyWebTag(sourceId, side);
case ArenaTagType.TRICK_ROOM:
return new TrickRoomTag(turnCount, sourceId);
case ArenaTagType.GRAVITY:
return new GravityTag(turnCount);
case ArenaTagType.REFLECT:
return new ReflectTag(turnCount, sourceId, side);
case ArenaTagType.LIGHT_SCREEN:
return new LightScreenTag(turnCount, sourceId, side);
case ArenaTagType.AURORA_VEIL:
return new AuroraVeilTag(turnCount, sourceId, side);
case ArenaTagType.TAILWIND:
return new TailwindTag(turnCount, sourceId, side);
}
}