pokerogue/src
Madmadness65 bd30dca47d Partially implement Battle Bond (Gen 8) & Power Construct abilities
Both abilities are still not fully functional yet (Battle Bond does not interact with Water Shuriken yet, Power Construct does not interact with 10% Power Construct Zygarde, and both forms do not revert after a battle yet), but this is a step to having them both completed.
Battle Bond Froakie line and Power Construct 50% Zygardes (as well as Aura Break 10% Zygardes) can now randomly appear in the wild.
Expect Battle Bond to potentially change to its Gen 9 version at some point in the future, rendering Ash-Greninja inaccessible.
2024-04-29 19:50:29 -05:00
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data Partially implement Battle Bond (Gen 8) & Power Construct abilities 2024-04-29 19:50:29 -05:00
enums Re-implement UI reskin with working legacy toggle 2024-03-31 21:14:35 -04:00
field Re-add shiny override EXCEPT FALSE THIS TIME 2024-04-28 22:03:29 -04:00
locales Implement localisation for tutorial (#330) 2024-04-29 12:33:18 -04:00
modifier Add fusion luck as a separate field 2024-04-26 18:27:00 -04:00
pipelines Fix various shiny checks for palettes 2024-04-19 11:11:19 -04:00
plugins Implement localisation for tutorial (#330) 2024-04-29 12:33:18 -04:00
system Add fusion luck as a separate field 2024-04-26 18:27:00 -04:00
test Add unit testing support with vitest (#18) 2024-03-30 20:47:47 -04:00
ui Fix DNA splicer exploit 2024-04-27 15:52:21 -04:00
account.ts Exclude authorization header where unnecessary 2024-04-19 17:35:49 -04:00
battle-scene.ts Partially implement Battle Bond (Gen 8) & Power Construct abilities 2024-04-29 19:50:29 -05:00
battle.ts Cap money at max safe integer 2024-04-21 21:17:07 -04:00
debug.js Consolidate broken variant data for players who missed 1.0.1 2024-04-20 22:30:28 -04:00
egg-hatch-phase.ts Fix egg shiny variant generation 2024-04-26 15:38:06 -04:00
evolution-phase.ts Fix evolution and hatch screen not applying shader pipeline 2024-04-21 18:22:33 -04:00
form-change-phase.ts Add missing pipeline data for shiny recolors in certain screens 2024-04-19 23:37:23 -04:00
game-mode.ts Endless biomes are short but connected 2024-04-22 20:30:46 -04:00
loading-scene.ts Update shiny luck mechanics and count both fusion components 2024-04-26 11:31:39 -04:00
main.ts Load files from manifest for caching 2024-04-23 22:00:23 -04:00
messages.ts Fix some trap tag messages 2024-04-09 12:42:18 -04:00
phase.ts Add auto hide timer for ability bar 2024-04-09 12:08:38 -04:00
phases.ts Fixed Fake Out + Pivot move interaction (#347) 2024-04-29 13:51:43 -04:00
scene-base.ts Load files from manifest for caching 2024-04-23 22:00:23 -04:00
touch-controls.js Convert included JS files to modules 2024-03-25 16:10:43 -04:00
tutorial.ts Implement localisation for tutorial (#330) 2024-04-29 12:33:18 -04:00
utils.test.ts Add unit testing support with vitest (#18) 2024-03-30 20:47:47 -04:00
utils.ts Revert API URL change 2024-04-25 16:56:41 -04:00