ios: Liquid Glass mini player, adjustable karaoke softness (1.0.7)

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
cdnutterandClaude Opus 5.5 committed 2026-10-20 09:39:02 -07:00
1 parent e98d595365
commit d52a3e257f
6 files changed
+163 -56

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+35 -6
View File
@@ -14,15 +14,12 @@ struct RootView: View {
root(t).miniPlayerRoom()
.navigationDestination(for: Route.self) { destination($0).miniPlayerRoom() }
}
// Floats over the screens; each screen leaves room for it so nothing ends up underneath.
.overlay(alignment: .bottom) {
if g.playback.current != nil { MiniPlayer().transition(.move(edge: .bottom).combined(with: .opacity)) }
}
.animation(.spring(duration: 0.35), value: g.playback.current != nil)
.modifier(FloatingMiniPlayer())
.tabItem { Label(t.rawValue, systemImage: t.icon) }
.tag(t)
}
}
.modifier(GlassMiniPlayerHost())
.sheet(isPresented: Binding(get: { ui.nowPlayingOpen }, set: { ui.nowPlayingOpen = $0 })) {
NowPlayingScreen()
.overlayHost(ui.overlays, level: 1)
@@ -72,11 +69,43 @@ struct RootView: View {
}
}
/// iOS 26.1 and up put the mini player in the tab bar's glass accessory; older ones float a card over each tab.
private let glassAccessory: Bool = { if #available(iOS 26.1, *) { return true } else { return false } }()
private struct GlassMiniPlayerHost: ViewModifier {
private var g: AppGraph { .shared }
func body(content: Content) -> some View {
if #available(iOS 26.1, *) {
content
.tabViewBottomAccessory(isEnabled: g.playback.current != nil) { MiniPlayer() }
.tabBarMinimizeBehavior(.onScrollDown)
} else {
content
}
}
}
/// Floats over the screens; each screen leaves room for it so nothing ends up underneath.
private struct FloatingMiniPlayer: ViewModifier {
private var g: AppGraph { .shared }
func body(content: Content) -> some View {
if glassAccessory {
content
} else {
content
.overlay(alignment: .bottom) {
if g.playback.current != nil { MiniPlayer().transition(.move(edge: .bottom).combined(with: .opacity)) }
}
.animation(.spring(duration: 0.35), value: g.playback.current != nil)
}
}
}
private struct MiniPlayerRoom: ViewModifier {
private var g: AppGraph { .shared }
func body(content: Content) -> some View {
content.safeAreaInset(edge: .bottom, spacing: 0) {
if g.playback.current != nil { Color.clear.frame(height: 66) }
if !glassAccessory && g.playback.current != nil { Color.clear.frame(height: 66) }
}
}
}