Stemify iOS 1.1 and WebUI updates, repo restructure into desktop/ios/server/web

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
This commit is contained in:
cdnutterandClaude Sonnet 5.5 committed 2026-10-24 17:08:51 -07:00
1 parent 894dd5a695
commit df5d847169
157 files changed
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import AppIntents
/// What a widget or control button asks the player to do. [MixRemote] carries it out: the app's version drives
/// the player, the widget extension's does nothing, since audio intents run in the app's process.
enum MixAction: Sendable {
case cycle
case nudge(String, Int)
case mute(String)
case playPause
}
struct CycleMixIntent: AudioPlaybackIntent {
static let title: LocalizedStringResource = "Change Mix"
static let description = IntentDescription("Moves to the next stem mix, in the order set in the Stem Editor.")
init() {}
func perform() async throws -> some IntentResult {
await MixRemote.run(.cycle)
return .result()
}
}
struct NudgeStemIntent: AudioPlaybackIntent {
static let title: LocalizedStringResource = "Turn a Stem Up or Down"
static let isDiscoverable = false
@Parameter(title: "Stem") var stem: String
@Parameter(title: "Steps") var steps: Int
init() {}
init(stem: String, steps: Int) {
self.stem = stem
self.steps = steps
}
func perform() async throws -> some IntentResult {
await MixRemote.run(.nudge(stem, steps))
return .result()
}
}
struct MuteStemIntent: AudioPlaybackIntent {
static let title: LocalizedStringResource = "Mute or Unmute a Stem"
static let isDiscoverable = false
@Parameter(title: "Stem") var stem: String
init() {}
init(stem: String) { self.stem = stem }
func perform() async throws -> some IntentResult {
await MixRemote.run(.mute(stem))
return .result()
}
}
struct PlayPauseIntent: AudioPlaybackIntent {
static let title: LocalizedStringResource = "Play or Pause"
static let isDiscoverable = false
init() {}
func perform() async throws -> some IntentResult {
await MixRemote.run(.playPause)
return .result()
}
}
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import Foundation
/// One stem as the widgets draw it. [level] is the fader position (0.8 is unity), [percent] the gain the mixer shows.
struct WidgetStem: Codable, Hashable, Identifiable {
var name: String
var label: String
var color: UInt32
var level: Double
var percent: Int
var muted = false
var solo = false
var id: String { name }
}
/// What's playing and how it's mixed, written by the app for the widgets and the lock screen control.
struct WidgetSnapshot: Codable, Equatable {
var title = ""
var artist = ""
/// The current mix ("Karaoke", "Custom Mix"…), empty unless stems are playing.
var mix = ""
/// What the Mix button moves to.
var next = ""
var playing = false
/// Empty unless stems are playing.
var stems: [WidgetStem] = []
/// The art key the saved artwork belongs to, nil while it isn't saved yet.
var art: String?
var hasTrack: Bool { !title.isEmpty }
var hasStems: Bool { !stems.isEmpty }
/// Muted, or left out by another stem's solo.
func silent(_ s: WidgetStem) -> Bool { s.muted || stems.contains(where: \.solo) && !s.solo }
}
enum WidgetStore {
static let group = "group.org.cdnutter.stemify"
static let mixerKind = "org.cdnutter.stemify.mixer"
static let mixKind = "org.cdnutter.stemify.mix"
static let controlKind = "org.cdnutter.stemify.mix-control"
private static let key = "widgetSnapshot"
/// Without the App Group (some sideloading tools drop it) this is a private store and the widgets show Nothing Playing.
private static var defaults: UserDefaults? { UserDefaults(suiteName: group) }
static var artURL: URL? {
FileManager.default.containerURL(forSecurityApplicationGroupIdentifier: group)?.appendingPathComponent("art.jpg")
}
static func load() -> WidgetSnapshot {
guard let d = defaults?.data(forKey: key), let s = try? JSONDecoder().decode(WidgetSnapshot.self, from: d) else { return WidgetSnapshot() }
return s
}
static func save(_ s: WidgetSnapshot) {
guard let d = try? JSONEncoder().encode(s) else { return }
defaults?.set(d, forKey: key)
}
}