iOS 1.0 RC 2: Update Download and Update All Downloads
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -71,8 +71,8 @@ struct MediaMenu {
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g.playback.addToQueue(pl.tracks, mixes: pl.mixes); overlays.hud("Added to Queue", "text.line.last.and.arrowtriangle.forward")
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},
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]
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a.append(downloadAction(pl.title, DownloadGroup(kind: .stemPlaylist, key: pl.id, title: pl.title, subtitle: "Stem Playlist", thumb: pl.thumb),
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{ pl.tracks }, confirm: false))
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a += downloadActions(pl.title, DownloadGroup(kind: .stemPlaylist, key: pl.id, title: pl.title, subtitle: "Stem Playlist", thumb: pl.thumb),
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{ pl.tracks }, confirm: false)
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if pl.items.isEmpty { a = [] }
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let lists = g.stemPlaylists
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if !pl.items.isEmpty {
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@@ -134,7 +134,7 @@ struct MediaMenu {
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private func collection(_ title: String, _ group: DownloadGroup?, _ load: @escaping () async throws -> [Track],
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playlistKey: String?, extra: [SheetAction], confirmDownload: Bool = false, stemmed: Bool = false) -> [SheetAction] {
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var a = queueActions(load)
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if let group { a.append(downloadAction(title, group, load, confirm: confirmDownload)) }
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if let group { a += downloadActions(title, group, load, confirm: confirmDownload) }
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a.append(SheetAction("Add to Playlist…", icon: "text.badge.plus") { withTracks(load) { addToPlaylist($0, skip: playlistKey, title: title) } })
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if !stemmed { a.append(stemNow(load)) }
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return a + extra
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@@ -152,14 +152,23 @@ struct MediaMenu {
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]
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}
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/// Download, or Remove Download once [group] is downloaded. A downloaded group keeps itself in step with the server.
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func downloadAction(_ title: String, _ group: DownloadGroup, _ load: @escaping () async throws -> [Track], confirm: Bool) -> SheetAction {
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/// Download, or Update Download and Remove Download once [group] is downloaded. A downloaded group also
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/// keeps itself in step with the server on its own; Update does it now and retries songs that failed.
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func downloadActions(_ title: String, _ group: DownloadGroup, _ load: @escaping () async throws -> [Track], confirm: Bool) -> [SheetAction] {
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if g.downloads.groups[group.id] != nil {
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return SheetAction("Remove Download", icon: "trash", destructive: true) {
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overlays.confirm("Remove Download?", "“\(title)” will no longer be available offline.", "Remove") { g.downloads.removeGroup(group.id) }
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}
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return [
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SheetAction("Update Download", icon: "arrow.triangle.2.circlepath") {
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withTracks(load) { tracks in
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g.downloads.download(group, tracks)
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overlays.hud("Download Updated", "arrow.triangle.2.circlepath")
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}
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},
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SheetAction("Remove Download", icon: "trash", destructive: true) {
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overlays.confirm("Remove Download?", "“\(title)” will no longer be available offline.", "Remove") { g.downloads.removeGroup(group.id) }
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},
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]
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}
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return SheetAction("Download", icon: "arrow.down.circle") {
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return [SheetAction("Download", icon: "arrow.down.circle") {
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withTracks(load) { tracks in
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let go = { g.downloads.download(group, tracks); overlays.hud("Downloading", "arrow.down.circle") }
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if confirm && tracks.count > 20 {
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@@ -168,7 +177,7 @@ struct MediaMenu {
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go()
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}
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}
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}
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}]
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}
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/// Has stemd on the server separate the songs that lack stems ahead of the rest of the library.
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