Add iOS app with CarPlay and Siri

SwiftUI port of the Android app under ios/, with CarPlay browse and
Now Playing, Siri play-media intents, and a build-ipa.sh script that
makes an unsigned IPA for sideloading. README gets an iOS section and
the vibecoded disclaimer.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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cdnutterandClaude Opus 5.5 committed 2026-10-20 07:15:47 -07:00
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import AVFoundation
import Foundation
import Observation
enum DeviceKind: String { case Speaker, Wired, Bluetooth, Usb, Hdmi, Car, Other }
/// An output route, identified by AVAudioSession port type + port name.
struct OutputDevice: Codable, Hashable {
var type: String
var name: String
var id: String { "\(type)|\(name)" }
var kind: DeviceKind { Self.kindOf(type) }
var label: String {
switch kind {
case .Speaker: "Phone Speaker"
case .Wired: name.trimmingCharacters(in: .whitespaces).isEmpty || name == "Headphones" ? "Wired Headphones" : name
default: name.trimmingCharacters(in: .whitespaces).isEmpty ? kind.rawValue : name
}
}
static let speaker = OutputDevice(type: AVAudioSession.Port.builtInSpeaker.rawValue, name: "")
static func of(_ port: AVAudioSessionPortDescription) -> OutputDevice {
// One speaker profile is enough; the receiver (earpiece) counts as the speaker too.
if kindOf(port.portType.rawValue) == .Speaker { return speaker }
return OutputDevice(type: port.portType.rawValue, name: port.portName)
}
static func kindOf(_ type: String) -> DeviceKind {
switch AVAudioSession.Port(rawValue: type) {
case .builtInSpeaker, .builtInReceiver: .Speaker
case .headphones, .lineOut: .Wired
case .bluetoothA2DP, .bluetoothLE, .bluetoothHFP: .Bluetooth
case .usbAudio: .Usb
case .HDMI, .airPlay: .Hdmi
case .carAudio: .Car
default: .Other
}
}
}
struct EqProfile: Codable, Hashable, Identifiable {
var id: String
var name: String
var gains: [Float] = Array(repeating: 0, count: EQ_BANDS.count)
var devices: [OutputDevice] = []
/// Parametric filters, after the graphic bands.
var filters: [EqFilter] = []
/// Manual preamp in dB, ahead of the anti-clip one (Equalizer APO's "Preamp:").
var preamp: Float = 0
init(id: String, name: String, gains: [Float] = Array(repeating: 0, count: EQ_BANDS.count),
devices: [OutputDevice] = [], filters: [EqFilter] = [], preamp: Float = 0) {
self.id = id; self.name = name; self.gains = gains; self.devices = devices; self.filters = filters; self.preamp = preamp
}
init(from decoder: Decoder) throws {
let c = try decoder.container(keyedBy: AnyKey.self)
id = c.str("id") ?? UUID().uuidString
name = c.str("name") ?? "Profile"
gains = (try? c.decode([Float].self, forKey: AnyKey("gains"))) ?? Array(repeating: 0, count: EQ_BANDS.count)
if gains.count != EQ_BANDS.count { gains = (gains + Array(repeating: 0, count: EQ_BANDS.count)).prefix(EQ_BANDS.count).map { $0 } }
devices = c.list("devices")
filters = c.list("filters")
preamp = Float(c.double("preamp") ?? 0)
}
/// Everything the engine runs: graphic bands as peaks, then the filters that are on.
var chain: [EqFilter] { EqFilter.graphic(gains) + filters.filter(\.active) }
}
struct EqState: Codable, Equatable {
var enabled = true
var automatic = true
/// Picked by hand; wins over automatic switching until cleared.
var manualId: String?
var defaultId = "flat"
var antiClip = true
var profiles = [EqProfile(id: "flat", name: "Flat")]
var seenDevices: [OutputDevice] = []
init() {}
init(from decoder: Decoder) throws {
let c = try decoder.container(keyedBy: AnyKey.self)
enabled = c.bool("enabled") ?? true
automatic = c.bool("automatic") ?? true
manualId = c.str("manualId")
defaultId = c.str("defaultId") ?? "flat"
antiClip = c.bool("antiClip") ?? true
let p: [EqProfile] = c.list("profiles")
if !p.isEmpty { profiles = p }
seenDevices = c.list("seenDevices")
}
}
/// iOS Music's EQ list, approximated on ten octave bands.
let EQ_PRESETS: [(String, [Float])] = [
("Flat", [0, 0, 0, 0, 0, 0, 0, 0, 0, 0]),
("Acoustic", [4.5, 4.5, 3.5, 1, 1.5, 1.5, 3, 3.5, 3, 2]),
("Bass Booster", [5.5, 4.5, 3.5, 2.5, 1.5, 0, 0, 0, 0, 0]),
("Bass Reducer", [-5.5, -4.5, -3.5, -2.5, -1.5, 0, 0, 0, 0, 0]),
("Classical", [4.5, 3.5, 3, 2.5, -1.5, -1.5, 0, 2, 3, 3.5]),
("Dance", [3.5, 6.5, 5, 0, 2, 3.5, 5, 4.5, 3.5, 0]),
("Deep", [5, 3.5, 1.5, 1, 3, 2.5, 1.5, -2, -3.5, -4.5]),
("Electronic", [4, 3.5, 1, 0, -2, 2, 1, 1.5, 4, 5]),
("Hip-Hop", [5, 4, 1.5, 3, -1, -1, 1.5, -0.5, 2, 3]),
("Jazz", [4, 3, 1.5, 2, -1.5, -1.5, 0, 1.5, 3, 3.5]),
("Late Night", [4.5, 3, 2, -0.5, 1.5, 1.5, 2, 3, 3.5, 4]),
("Loudness", [6, 4, 0, 0, -2, 0, -1, -5, 5, 1]),
("Piano", [3, 2, 0, 2.5, 3, 1.5, 3.5, 4.5, 3, 3.5]),
("Pop", [-1.5, -1, 0, 2, 4, 4, 2, 0, -1, -1.5]),
("R&B", [2.5, 7, 5.5, 1.5, -2.5, -1.5, 2, 2.5, 3, 3.5]),
("Rock", [5, 4, 3, 1.5, -0.5, -1, 0.5, 2.5, 3.5, 4.5]),
("Small Speakers", [5.5, 4.5, 3.5, 2.5, 1.5, 0, -1.5, -2.5, -3.5, -4]),
("Spoken Word", [-3.5, -0.5, 0, 0.5, 3.5, 4.5, 4.5, 4, 2, 0]),
("Treble Booster", [0, 0, 0, 0, 0, 1.5, 2.5, 3.5, 4.5, 5.5]),
("Treble Reducer", [0, 0, 0, 0, 0, -1.5, -2.5, -3.5, -4.5, -5.5]),
("Vocal Booster", [-1.5, -3, -3, 1.5, 3.5, 3.5, 3, 1.5, 0, -1.5]),
]
/// EQ profiles and the current output route. In automatic mode the active profile is the
/// one linked to the route (else the default); a hand-picked profile overrides that until
/// the user goes back to automatic. Main thread only.
@Observable
final class EqController: @unchecked Sendable {
static let freqMin: Float = 10
static let freqMax: Float = 22000
static let filterGain: Float = 24
static let qMin: Float = 0.1
static let qMax: Float = 20
static let preampRange: Float = 24
static func newFilterId() -> String { UUID().uuidString.lowercased() }
@ObservationIgnored private let file: URL
@ObservationIgnored private var saveWork: DispatchWorkItem?
@ObservationIgnored var onParams: ((EqParams?) -> Void)?
private(set) var state: EqState
private(set) var device = OutputDevice.speaker
private(set) var active: EqProfile?
init(dir: URL) {
file = dir.appendingPathComponent("eq.json")
state = Self.load(file)
active = nil
active = resolve(state, device)
#if !SWIFT_PACKAGE
NotificationCenter.default.addObserver(forName: AVAudioSession.routeChangeNotification, object: nil, queue: .main) { [weak self] _ in
self?.refreshRoute()
}
refreshRoute()
#endif
}
/// Where media is going right now.
func refreshRoute() {
#if !SWIFT_PACKAGE
if let port = AVAudioSession.sharedInstance().currentRoute.outputs.first { setDevice(.of(port)) }
#endif
}
func setDevice(_ d: OutputDevice) {
if device == d && state.seenDevices.contains(d) { return }
device = d
if !state.seenDevices.contains(d) {
var s = state
s.seenDevices = Array(([d] + s.seenDevices).prefix(24))
update(s)
} else {
publish()
}
}
// ---- edits ------------------------------------------------------------------------
func setEnabled(_ on: Bool) { var s = state; s.enabled = on; update(s) }
func setAntiClip(_ on: Bool) { var s = state; s.antiClip = on; update(s) }
/// Automatic switching on clears the manual pick.
func setAutomatic(_ on: Bool) {
var s = state
s.automatic = on
s.manualId = on ? nil : (s.manualId ?? active?.id)
update(s)
}
/// Picking a profile by hand overrides automatic switching.
func select(_ id: String) { var s = state; s.manualId = id; s.automatic = false; update(s) }
func setGain(_ id: String, band: Int, db: Float) {
edit(id) { $0.gains[band] = Self.clamp(db, EQ_MAX_DB) }
}
func setGains(_ id: String, _ gains: [Float]) { edit(id) { $0.gains = gains.map { Self.clamp($0, EQ_MAX_DB) } } }
func rename(_ id: String, _ name: String) {
edit(id) { p in if !name.trimmingCharacters(in: .whitespaces).isEmpty { p.name = name } }
}
func setPreamp(_ id: String, _ db: Float) { edit(id) { $0.preamp = Self.clamp(db, Self.preampRange) } }
/// Adds or replaces (by id) a parametric filter.
func putFilter(_ id: String, _ f: EqFilter) {
var clean = f
clean.freq = min(max(f.freq, Self.freqMin), Self.freqMax)
clean.gain = Self.clamp(f.gain, Self.filterGain)
clean.q = min(max(f.q, Self.qMin), Self.qMax)
edit(id) { p in
if let i = p.filters.firstIndex(where: { $0.id == f.id }) { p.filters[i] = clean } else { p.filters.append(clean) }
}
}
func removeFilter(_ id: String, _ filterId: String) { edit(id) { $0.filters.removeAll { $0.id == filterId } } }
/// Replaces the filters (and the preamp, when given): an Equalizer APO / AutoEQ import.
func setFilters(_ id: String, _ filters: [EqFilter], preamp: Float?) {
edit(id) { p in
p.filters = filters
if let preamp { p.preamp = Self.clamp(preamp, Self.preampRange) }
}
}
@discardableResult
func create(_ name: String, from: EqProfile? = nil) -> EqProfile {
let trimmed = name.trimmingCharacters(in: .whitespaces)
let p = EqProfile(id: UUID().uuidString.lowercased(), name: trimmed.isEmpty ? "Profile" : name,
gains: from?.gains ?? Array(repeating: 0, count: EQ_BANDS.count),
filters: from?.filters.map { var f = $0; f.id = Self.newFilterId(); return f } ?? [],
preamp: from?.preamp ?? 0)
var s = state
s.profiles.append(p)
update(s)
return p
}
func delete(_ id: String) {
var s = state
guard s.profiles.count > 1 else { return }
s.profiles.removeAll { $0.id == id }
if s.defaultId == id { s.defaultId = s.profiles[0].id }
if s.manualId == id { s.manualId = nil }
update(s)
}
func setDefault(_ id: String) { var s = state; s.defaultId = id; update(s) }
/// Links [device] to [id], unlinking it from any other profile (one profile per route).
func link(_ id: String, _ device: OutputDevice, _ on: Bool) {
var s = state
s.profiles = s.profiles.map { p in
var p = p
p.devices.removeAll { $0 == device }
if p.id == id && on { p.devices.append(device) }
return p
}
update(s)
}
func profileFor(_ device: OutputDevice) -> EqProfile? { state.profiles.first { $0.devices.contains(device) } }
func profile(_ id: String) -> EqProfile? { state.profiles.first { $0.id == id } }
private func edit(_ id: String, _ f: (inout EqProfile) -> Void) {
var s = state
if let i = s.profiles.firstIndex(where: { $0.id == id }) { f(&s.profiles[i]) }
update(s)
}
private func update(_ s: EqState) {
state = s
publish()
// Slider drags update many times a second; write once they settle.
saveWork?.cancel()
let snapshot = s
let w = DispatchWorkItem { [file] in
if let d = try? JSONEncoder().encode(snapshot) { try? d.write(to: file, options: .atomic) }
}
saveWork = w
DispatchQueue.global(qos: .utility).asyncAfter(deadline: .now() + 0.4, execute: w)
}
private func publish() {
let p = resolve(state, device)
if active != p { active = p }
onParams?(Self.paramsFor(state, p))
}
func currentParams() -> EqParams? { Self.paramsFor(state, active) }
private func resolve(_ s: EqState, _ d: OutputDevice) -> EqProfile? {
if !s.automatic, let m = s.manualId, let p = s.profiles.first(where: { $0.id == m }) { return p }
return s.profiles.first { $0.devices.contains(d) }
?? s.profiles.first { $0.id == s.defaultId }
?? s.profiles.first
}
static func paramsFor(_ s: EqState, _ p: EqProfile?) -> EqParams? {
guard s.enabled, let p else { return nil }
let chain = p.chain
if chain.isEmpty && p.preamp == 0 { return nil }
return EqParams(filters: chain, preampDb: p.preamp + (s.antiClip ? EqMath.autoPreampDb(chain, manualDb: p.preamp) : 0))
}
private static func clamp(_ v: Float, _ r: Float) -> Float { min(max(v, -r), r) }
private static func load(_ file: URL) -> EqState {
if let d = try? Data(contentsOf: file), let s = try? JSONDecoder().decode(EqState.self, from: d) { return s }
var s = EqState()
s.profiles = [
EqProfile(id: "flat", name: "Flat"),
EqProfile(id: "speaker", name: "Small Speaker Tune", gains: EQ_PRESETS.first { $0.0 == "Small Speakers" }!.1, devices: [.speaker]),
]
return s
}
}