Add iOS app with CarPlay and Siri
SwiftUI port of the Android app under ios/, with CarPlay browse and Now Playing, Siri play-media intents, and a build-ipa.sh script that makes an unsigned IPA for sideloading. README gets an iOS section and the vibecoded disclaimer. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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import AVFoundation
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import Foundation
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import Observation
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enum DeviceKind: String { case Speaker, Wired, Bluetooth, Usb, Hdmi, Car, Other }
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/// An output route, identified by AVAudioSession port type + port name.
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struct OutputDevice: Codable, Hashable {
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var type: String
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var name: String
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var id: String { "\(type)|\(name)" }
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var kind: DeviceKind { Self.kindOf(type) }
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var label: String {
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switch kind {
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case .Speaker: "Phone Speaker"
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case .Wired: name.trimmingCharacters(in: .whitespaces).isEmpty || name == "Headphones" ? "Wired Headphones" : name
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default: name.trimmingCharacters(in: .whitespaces).isEmpty ? kind.rawValue : name
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}
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}
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static let speaker = OutputDevice(type: AVAudioSession.Port.builtInSpeaker.rawValue, name: "")
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static func of(_ port: AVAudioSessionPortDescription) -> OutputDevice {
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// One speaker profile is enough; the receiver (earpiece) counts as the speaker too.
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if kindOf(port.portType.rawValue) == .Speaker { return speaker }
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return OutputDevice(type: port.portType.rawValue, name: port.portName)
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}
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static func kindOf(_ type: String) -> DeviceKind {
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switch AVAudioSession.Port(rawValue: type) {
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case .builtInSpeaker, .builtInReceiver: .Speaker
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case .headphones, .lineOut: .Wired
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case .bluetoothA2DP, .bluetoothLE, .bluetoothHFP: .Bluetooth
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case .usbAudio: .Usb
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case .HDMI, .airPlay: .Hdmi
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case .carAudio: .Car
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default: .Other
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}
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}
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}
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struct EqProfile: Codable, Hashable, Identifiable {
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var id: String
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var name: String
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var gains: [Float] = Array(repeating: 0, count: EQ_BANDS.count)
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var devices: [OutputDevice] = []
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/// Parametric filters, after the graphic bands.
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var filters: [EqFilter] = []
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/// Manual preamp in dB, ahead of the anti-clip one (Equalizer APO's "Preamp:").
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var preamp: Float = 0
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init(id: String, name: String, gains: [Float] = Array(repeating: 0, count: EQ_BANDS.count),
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devices: [OutputDevice] = [], filters: [EqFilter] = [], preamp: Float = 0) {
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self.id = id; self.name = name; self.gains = gains; self.devices = devices; self.filters = filters; self.preamp = preamp
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}
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init(from decoder: Decoder) throws {
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let c = try decoder.container(keyedBy: AnyKey.self)
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id = c.str("id") ?? UUID().uuidString
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name = c.str("name") ?? "Profile"
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gains = (try? c.decode([Float].self, forKey: AnyKey("gains"))) ?? Array(repeating: 0, count: EQ_BANDS.count)
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if gains.count != EQ_BANDS.count { gains = (gains + Array(repeating: 0, count: EQ_BANDS.count)).prefix(EQ_BANDS.count).map { $0 } }
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devices = c.list("devices")
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filters = c.list("filters")
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preamp = Float(c.double("preamp") ?? 0)
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}
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/// Everything the engine runs: graphic bands as peaks, then the filters that are on.
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var chain: [EqFilter] { EqFilter.graphic(gains) + filters.filter(\.active) }
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}
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struct EqState: Codable, Equatable {
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var enabled = true
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var automatic = true
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/// Picked by hand; wins over automatic switching until cleared.
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var manualId: String?
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var defaultId = "flat"
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var antiClip = true
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var profiles = [EqProfile(id: "flat", name: "Flat")]
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var seenDevices: [OutputDevice] = []
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init() {}
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init(from decoder: Decoder) throws {
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let c = try decoder.container(keyedBy: AnyKey.self)
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enabled = c.bool("enabled") ?? true
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automatic = c.bool("automatic") ?? true
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manualId = c.str("manualId")
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defaultId = c.str("defaultId") ?? "flat"
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antiClip = c.bool("antiClip") ?? true
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let p: [EqProfile] = c.list("profiles")
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if !p.isEmpty { profiles = p }
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seenDevices = c.list("seenDevices")
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}
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}
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/// iOS Music's EQ list, approximated on ten octave bands.
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let EQ_PRESETS: [(String, [Float])] = [
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("Flat", [0, 0, 0, 0, 0, 0, 0, 0, 0, 0]),
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("Acoustic", [4.5, 4.5, 3.5, 1, 1.5, 1.5, 3, 3.5, 3, 2]),
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("Bass Booster", [5.5, 4.5, 3.5, 2.5, 1.5, 0, 0, 0, 0, 0]),
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("Bass Reducer", [-5.5, -4.5, -3.5, -2.5, -1.5, 0, 0, 0, 0, 0]),
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("Classical", [4.5, 3.5, 3, 2.5, -1.5, -1.5, 0, 2, 3, 3.5]),
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("Dance", [3.5, 6.5, 5, 0, 2, 3.5, 5, 4.5, 3.5, 0]),
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("Deep", [5, 3.5, 1.5, 1, 3, 2.5, 1.5, -2, -3.5, -4.5]),
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("Electronic", [4, 3.5, 1, 0, -2, 2, 1, 1.5, 4, 5]),
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("Hip-Hop", [5, 4, 1.5, 3, -1, -1, 1.5, -0.5, 2, 3]),
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("Jazz", [4, 3, 1.5, 2, -1.5, -1.5, 0, 1.5, 3, 3.5]),
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("Late Night", [4.5, 3, 2, -0.5, 1.5, 1.5, 2, 3, 3.5, 4]),
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("Loudness", [6, 4, 0, 0, -2, 0, -1, -5, 5, 1]),
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("Piano", [3, 2, 0, 2.5, 3, 1.5, 3.5, 4.5, 3, 3.5]),
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("Pop", [-1.5, -1, 0, 2, 4, 4, 2, 0, -1, -1.5]),
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("R&B", [2.5, 7, 5.5, 1.5, -2.5, -1.5, 2, 2.5, 3, 3.5]),
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("Rock", [5, 4, 3, 1.5, -0.5, -1, 0.5, 2.5, 3.5, 4.5]),
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("Small Speakers", [5.5, 4.5, 3.5, 2.5, 1.5, 0, -1.5, -2.5, -3.5, -4]),
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("Spoken Word", [-3.5, -0.5, 0, 0.5, 3.5, 4.5, 4.5, 4, 2, 0]),
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("Treble Booster", [0, 0, 0, 0, 0, 1.5, 2.5, 3.5, 4.5, 5.5]),
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("Treble Reducer", [0, 0, 0, 0, 0, -1.5, -2.5, -3.5, -4.5, -5.5]),
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("Vocal Booster", [-1.5, -3, -3, 1.5, 3.5, 3.5, 3, 1.5, 0, -1.5]),
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]
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/// EQ profiles and the current output route. In automatic mode the active profile is the
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/// one linked to the route (else the default); a hand-picked profile overrides that until
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/// the user goes back to automatic. Main thread only.
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@Observable
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final class EqController: @unchecked Sendable {
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static let freqMin: Float = 10
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static let freqMax: Float = 22000
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static let filterGain: Float = 24
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static let qMin: Float = 0.1
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static let qMax: Float = 20
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static let preampRange: Float = 24
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static func newFilterId() -> String { UUID().uuidString.lowercased() }
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@ObservationIgnored private let file: URL
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@ObservationIgnored private var saveWork: DispatchWorkItem?
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@ObservationIgnored var onParams: ((EqParams?) -> Void)?
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private(set) var state: EqState
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private(set) var device = OutputDevice.speaker
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private(set) var active: EqProfile?
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init(dir: URL) {
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file = dir.appendingPathComponent("eq.json")
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state = Self.load(file)
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active = nil
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active = resolve(state, device)
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#if !SWIFT_PACKAGE
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NotificationCenter.default.addObserver(forName: AVAudioSession.routeChangeNotification, object: nil, queue: .main) { [weak self] _ in
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self?.refreshRoute()
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}
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refreshRoute()
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#endif
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}
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/// Where media is going right now.
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func refreshRoute() {
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#if !SWIFT_PACKAGE
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if let port = AVAudioSession.sharedInstance().currentRoute.outputs.first { setDevice(.of(port)) }
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#endif
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}
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func setDevice(_ d: OutputDevice) {
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if device == d && state.seenDevices.contains(d) { return }
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device = d
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if !state.seenDevices.contains(d) {
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var s = state
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s.seenDevices = Array(([d] + s.seenDevices).prefix(24))
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update(s)
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} else {
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publish()
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}
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}
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// ---- edits ------------------------------------------------------------------------
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func setEnabled(_ on: Bool) { var s = state; s.enabled = on; update(s) }
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func setAntiClip(_ on: Bool) { var s = state; s.antiClip = on; update(s) }
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/// Automatic switching on clears the manual pick.
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func setAutomatic(_ on: Bool) {
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var s = state
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s.automatic = on
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s.manualId = on ? nil : (s.manualId ?? active?.id)
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update(s)
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}
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/// Picking a profile by hand overrides automatic switching.
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func select(_ id: String) { var s = state; s.manualId = id; s.automatic = false; update(s) }
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func setGain(_ id: String, band: Int, db: Float) {
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edit(id) { $0.gains[band] = Self.clamp(db, EQ_MAX_DB) }
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}
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func setGains(_ id: String, _ gains: [Float]) { edit(id) { $0.gains = gains.map { Self.clamp($0, EQ_MAX_DB) } } }
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func rename(_ id: String, _ name: String) {
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edit(id) { p in if !name.trimmingCharacters(in: .whitespaces).isEmpty { p.name = name } }
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}
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func setPreamp(_ id: String, _ db: Float) { edit(id) { $0.preamp = Self.clamp(db, Self.preampRange) } }
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/// Adds or replaces (by id) a parametric filter.
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func putFilter(_ id: String, _ f: EqFilter) {
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var clean = f
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clean.freq = min(max(f.freq, Self.freqMin), Self.freqMax)
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clean.gain = Self.clamp(f.gain, Self.filterGain)
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clean.q = min(max(f.q, Self.qMin), Self.qMax)
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edit(id) { p in
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if let i = p.filters.firstIndex(where: { $0.id == f.id }) { p.filters[i] = clean } else { p.filters.append(clean) }
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}
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}
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func removeFilter(_ id: String, _ filterId: String) { edit(id) { $0.filters.removeAll { $0.id == filterId } } }
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/// Replaces the filters (and the preamp, when given): an Equalizer APO / AutoEQ import.
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func setFilters(_ id: String, _ filters: [EqFilter], preamp: Float?) {
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edit(id) { p in
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p.filters = filters
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if let preamp { p.preamp = Self.clamp(preamp, Self.preampRange) }
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}
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}
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@discardableResult
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func create(_ name: String, from: EqProfile? = nil) -> EqProfile {
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let trimmed = name.trimmingCharacters(in: .whitespaces)
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let p = EqProfile(id: UUID().uuidString.lowercased(), name: trimmed.isEmpty ? "Profile" : name,
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gains: from?.gains ?? Array(repeating: 0, count: EQ_BANDS.count),
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filters: from?.filters.map { var f = $0; f.id = Self.newFilterId(); return f } ?? [],
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preamp: from?.preamp ?? 0)
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var s = state
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s.profiles.append(p)
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update(s)
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return p
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}
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func delete(_ id: String) {
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var s = state
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guard s.profiles.count > 1 else { return }
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s.profiles.removeAll { $0.id == id }
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if s.defaultId == id { s.defaultId = s.profiles[0].id }
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if s.manualId == id { s.manualId = nil }
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update(s)
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}
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func setDefault(_ id: String) { var s = state; s.defaultId = id; update(s) }
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/// Links [device] to [id], unlinking it from any other profile (one profile per route).
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func link(_ id: String, _ device: OutputDevice, _ on: Bool) {
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var s = state
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s.profiles = s.profiles.map { p in
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var p = p
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p.devices.removeAll { $0 == device }
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if p.id == id && on { p.devices.append(device) }
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return p
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}
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update(s)
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}
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func profileFor(_ device: OutputDevice) -> EqProfile? { state.profiles.first { $0.devices.contains(device) } }
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func profile(_ id: String) -> EqProfile? { state.profiles.first { $0.id == id } }
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private func edit(_ id: String, _ f: (inout EqProfile) -> Void) {
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var s = state
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if let i = s.profiles.firstIndex(where: { $0.id == id }) { f(&s.profiles[i]) }
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update(s)
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}
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private func update(_ s: EqState) {
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state = s
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publish()
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// Slider drags update many times a second; write once they settle.
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saveWork?.cancel()
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let snapshot = s
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let w = DispatchWorkItem { [file] in
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if let d = try? JSONEncoder().encode(snapshot) { try? d.write(to: file, options: .atomic) }
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}
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saveWork = w
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DispatchQueue.global(qos: .utility).asyncAfter(deadline: .now() + 0.4, execute: w)
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}
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private func publish() {
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let p = resolve(state, device)
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if active != p { active = p }
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onParams?(Self.paramsFor(state, p))
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}
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func currentParams() -> EqParams? { Self.paramsFor(state, active) }
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private func resolve(_ s: EqState, _ d: OutputDevice) -> EqProfile? {
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if !s.automatic, let m = s.manualId, let p = s.profiles.first(where: { $0.id == m }) { return p }
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return s.profiles.first { $0.devices.contains(d) }
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?? s.profiles.first { $0.id == s.defaultId }
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?? s.profiles.first
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}
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static func paramsFor(_ s: EqState, _ p: EqProfile?) -> EqParams? {
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guard s.enabled, let p else { return nil }
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let chain = p.chain
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if chain.isEmpty && p.preamp == 0 { return nil }
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return EqParams(filters: chain, preampDb: p.preamp + (s.antiClip ? EqMath.autoPreampDb(chain, manualDb: p.preamp) : 0))
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}
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private static func clamp(_ v: Float, _ r: Float) -> Float { min(max(v, -r), r) }
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private static func load(_ file: URL) -> EqState {
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if let d = try? Data(contentsOf: file), let s = try? JSONDecoder().decode(EqState.self, from: d) { return s }
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var s = EqState()
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s.profiles = [
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EqProfile(id: "flat", name: "Flat"),
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EqProfile(id: "speaker", name: "Small Speaker Tune", gains: EQ_PRESETS.first { $0.0 == "Small Speakers" }!.1, devices: [.speaker]),
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]
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return s
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}
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}
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