import QtQuick // Static 9-patch shadow: no runtime blur, one textured quad. BorderImage { id: shadow property int level: 2 property int radius: 8 readonly property real sigma: Theme.shadowSigma[level] readonly property int m: Math.ceil(sigma * 3) + 1 readonly property int dy: Theme.shadowDy[level] visible: level > 0 z: -1 anchors.fill: parent anchors.leftMargin: -m anchors.rightMargin: -m anchors.topMargin: -m + dy anchors.bottomMargin: -m - dy border { left: m + radius; right: m + radius; top: m + radius; bottom: m + radius } source: "image://fx/shadow/" + sigma + "/" + Theme.shadowAlpha[level] + "/" + radius cache: true }