IW4-Dump-Files/maps/mp/mp_boneyard.gsc

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2017-07-08 11:47:21 -07:00
main()
{
maps\mp\mp_boneyard_precache::main();
maps\mp\mp_boneyard_fx::main();
maps\createart\mp_boneyard_art::main();
maps\mp\mp_boneyard_precache::main();
maps\mp\_load::main();
maps\mp\_compass::setupMiniMap( "compass_map_mp_boneyard" );
setdvar( "compassmaxrange", "1700" );
ambientPlay( "ambient_mp_desert" );
game[ "attackers" ] = "axis";
game[ "defenders" ] = "allies";
setdvar( "r_lightGridEnableTweaks", 1 );
setdvar( "r_lightGridIntensity", 1.19 );
setdvar( "r_lightGridContrast", .4 );
if ( level.ps3 )
setdvar( "sm_sunShadowScale", "0.7" ); // ps3 optimization
}