Added IW4x specific weapons

This should make it easier for peopole who wish to make changes to IW4x specific weapons, or weapons that IW4x made patches to.
This commit is contained in:
RezTech committed 2017-07-17 20:09:59 -04:00
1 parent de7b275a5b
commit 44162b44bb
183 files changed
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WEAPONFILE\displayName\WEAPON_AK47_CLASSIC_BLING\playerAnimType\autorifle\gunModel\viewmodel_ak47_classic\gunModel2\viewmodel_ak47_classic\gunModel3\viewmodel_ak47_classic\gunModel4\viewmodel_ak47_classic\gunModel5\viewmodel_ak47_classic\gunModel6\viewmodel_ak47_classic\gunModel7\viewmodel_ak47_classic\gunModel8\viewmodel_ak47_classic\gunModel9\viewmodel_ak47_classic\handModel\viewmodel_base_viewhands\hideTags\tag_reflex_sight
tag_gp25
tag_silencer\notetrackSoundMap\weap_ak47_lift_plr weap_ak47_lift_plr
weap_ak47_clipout_plr weap_ak47_clipout_plr
weap_ak47_clipin_plr weap_ak47_clipin_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_ak47_lift_plr weap_ak47_lift_plr
weap_ak47_clipout_plr weap_ak47_clipout_plr
weap_ak47_clipin_plr weap_ak47_clipin_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
melee_knife_stab melee_knife_stab\idleAnim\viewmodel_ak47_idle\fireAnim\viewmodel_ak47_fire\lastShotAnim\viewmodel_ak47_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_ak47_reload\reloadEmptyAnim\viewmodel_ak47_reload_empty\raiseAnim\viewmodel_ak47_pullout\dropAnim\viewmodel_ak47_putaway\firstRaiseAnim\viewmodel_ak47_first_time_pullout\quickRaiseAnim\viewmodel_ak47_pullout_quick\quickDropAnim\viewmodel_ak47_putaway_quick\emptyRaiseAnim\viewmodel_ak47_pullout\emptyDropAnim\viewmodel_ak47_putaway\sprintInAnim\viewmodel_ak47_sprint_in\sprintLoopAnim\viewmodel_ak47_sprint_loop\sprintOutAnim\viewmodel_ak47_sprint_out\adsFireAnim\viewmodel_ak47_acog_ads_fire\adsLastShotAnim\viewmodel_ak47_acog_ads_fire\adsUpAnim\viewmodel_ak47_acog_ads_up\adsDownAnim\viewmodel_ak47_acog_ads_down\weaponType\bullet\weaponClass\rifle\penetrateType\medium\penetrateMultiplier\2\impactType\bullet_explode\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/ak47_flash_view\worldFlashEffect\muzzleflashes/ak47_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_ak47_fire_npc\fireSoundPlayer\weap_ak47_fire_plr\fireSoundPlayerAkimbo\weap_ak47_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_swing_large\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_ak47_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_ak47_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_ak47_classic\worldModel2\weapon_ak47_classic\worldModel3\weapon_ak47_classic\worldModel4\weapon_ak47_classic\worldModel5\weapon_ak47_classic\worldModel6\weapon_ak47_classic\worldModel7\weapon_ak47_classic\worldModel8\weapon_ak47_classic\worldModel9\weapon_ak47_classic\worldClipModel\weapon_ak47_clip\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_ak47_classic\hudIconRatio\4:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_ak47_classic\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\90\shareAmmo\0\maxAmmo\180\clipSize\30\shotCount\1\sharedAmmoCap\0\damage\40\playerDamage\100\meleeDamage\135\minDamage\30\minPlayerDamage\30\maxDamageRange\1500\minDamageRange\2000\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.085\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.5\reloadShowRocketTime\0\reloadEmptyTime\3.25\reloadAddTime\1.75\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\0.949\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.75\firstRaiseTime\1.399\breachRaiseTime\0.5\emptyRaiseTime\0.949\emptyDropTime\0.6\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\1000\aimAssistRange\1000\aimAssistRangeAds\1500\aimPadding\0\enemyCrosshairRange\1000\crosshaLine 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WEAPONFILE\displayName\WEAPON_AK47_BLING_CLASSIC\playerAnimType\autorifle\gunModel\viewmodel_ak47_classic\gunModel2\viewmodel_ak47_classic\gunModel3\viewmodel_ak47_classic\gunModel4\viewmodel_ak47_classic\gunModel5\viewmodel_ak47_classic\gunModel6\viewmodel_ak47_classic\gunModel7\viewmodel_ak47_classic\gunModel8\viewmodel_ak47_classic\gunModel9\viewmodel_ak47_classic\handModel\viewmodel_base_viewhands\hideTags\tag_reflex_sight
tag_silencer\notetrackSoundMap\weap_gp25_lift_plr weap_gp25_lift_plr
weap_ak47_clipout_plr weap_ak47_clipout_plr
weap_ak47_clipin_plr weap_ak47_clipin_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
melee_knife_stab melee_knife_stab
weap_ak47_lift_plr weap_ak47_lift_plr
weap_ak47_switch_grenade weap_ak47_switch_grenade
weap_ak47_switch_back weap_ak47_switch_back\notetrackRumbleMap\weap_gp25_lift_plr weap_gp25_lift_plr
weap_ak47_clipout_plr weap_ak47_clipout_plr
weap_ak47_clipin_plr weap_ak47_clipin_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
melee_knife_stab melee_knife_stab
weap_ak47_lift_plr weap_ak47_lift_plr
weap_ak47_switch_grenade weap_ak47_switch_grenade
weap_ak47_switch_back weap_ak47_switch_back\idleAnim\viewmodel_ak47_classic_grenadier_idle\fireAnim\viewmodel_ak47_classic_grenadier_fire\lastShotAnim\viewmodel_ak47_classic_grenadier_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_ak47_classic_grenadier_reload\reloadEmptyAnim\viewmodel_ak47_classic_grenadier_reload_empty\raiseAnim\viewmodel_ak47_classic_grenadier_pullout\dropAnim\viewmodel_ak47_classic_grenadier_putaway\firstRaiseAnim\viewmodel_ak47_classic_grenadier_first_time_pullout\altRaiseAnim\viewmodel_ak47_classic_grenadier_fromgrenade\quickRaiseAnim\viewmodel_ak47_classic_grenadier_quick_pullout\quickDropAnim\viewmodel_ak47_classic_grenadier_quick_putaway\emptyRaiseAnim\viewmodel_ak47_classic_grenadier_pullout\emptyDropAnim\viewmodel_ak47_classic_grenadier_putaway\sprintInAnim\viewmodel_ak47_classic_grenadier_sprint_in\sprintLoopAnim\viewmodel_ak47_classic_grenadier_sprint_loop\sprintOutAnim\viewmodel_ak47_classic_grenadier_sprint_out\adsFireAnim\viewmodel_ak47_classic_grenadier_ADS_fire\adsLastShotAnim\viewmodel_ak47_classic_grenadier_ADS_fire\adsUpAnim\viewmodel_ak47_acog_ads_up\adsDownAnim\viewmodel_ak47_acog_ads_down\weaponType\bullet\weaponClass\rifle\penetrateType\medium\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/ak47_flash_view\worldFlashEffect\muzzleflashes/ak47_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_ak47_fire_npc\fireSoundPlayer\weap_ak47_fire_plr\fireSoundPlayerAkimbo\weap_ak47_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_ak47_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_ak47_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_ak47_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_ak47_classic\worldModel2\weapon_ak47_classic\worldModel3\weapon_ak47_classic\worldModel4\weapon_ak47_classic\worldModel5\weapon_ak47_classic\worldModel6\weapon_ak47_classic\worldModel7\weapon_ak47_classic\worldModel8\weapon_ak47_classic\worldModel9\weapon_ak47_classic\worldClipModel\weapon_ak47_clip\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_ak47_classic\hudIconRatio\4:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_ak47_classic\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\90\shareAmmo\0\maxAmmo\180\clipSize\30\shotCount\1\sharedAmmoCap\0\damage\40\playerDamage\100\meleeDamage\135\minDamage\30\minPlayerDamage\30\maxDamageRange\1500\minDamageRange\2000\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.085\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.5\reloadShowRocketTime\0\reloadEmptyTime\3.25\reloadAddTime\1.75\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\0.949\altDropTime\0\altRaiseTime\0.349\quickDropTime\0.25\quickRaiseTime\0.75\firstRaiseTime\1.399\breachRaiseTime\0.5\emptyRaiseTime\0.949\emptyDropTime\0.6\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOLine 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WEAPONFILE\displayName\WEAPON_AK47_CLASSIC_ACOG\playerAnimType\autorifle\gunModel\viewmodel_ak47_classic\gunModel2\viewmodel_ak47_classic\gunModel3\viewmodel_ak47_classic\gunModel4\viewmodel_ak47_classic\gunModel5\viewmodel_ak47_classic\gunModel6\viewmodel_ak47_classic\gunModel7\viewmodel_ak47_classic\gunModel8\viewmodel_ak47_classic\gunModel9\viewmodel_ak47_classic\handModel\viewmodel_base_viewhands\hideTags\tag_reflex_sight
tag_gp25
tag_silencer\notetrackSoundMap\weap_ak47_lift_plr weap_ak47_lift_plr
weap_ak47_clipout_plr weap_ak47_clipout_plr
weap_ak47_clipin_plr weap_ak47_clipin_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_ak47_lift_plr weap_ak47_lift_plr
weap_ak47_clipout_plr weap_ak47_clipout_plr
weap_ak47_clipin_plr weap_ak47_clipin_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
melee_knife_stab melee_knife_stab\idleAnim\viewmodel_ak47_idle\fireAnim\viewmodel_ak47_fire\lastShotAnim\viewmodel_ak47_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_ak47_reload\reloadEmptyAnim\viewmodel_ak47_reload_empty\raiseAnim\viewmodel_ak47_pullout\dropAnim\viewmodel_ak47_putaway\firstRaiseAnim\viewmodel_ak47_first_time_pullout\quickRaiseAnim\viewmodel_ak47_pullout_quick\quickDropAnim\viewmodel_ak47_putaway_quick\emptyRaiseAnim\viewmodel_ak47_pullout\emptyDropAnim\viewmodel_ak47_putaway\sprintInAnim\viewmodel_ak47_sprint_in\sprintLoopAnim\viewmodel_ak47_sprint_loop\sprintOutAnim\viewmodel_ak47_sprint_out\adsFireAnim\viewmodel_ak47_acog_ads_fire\adsLastShotAnim\viewmodel_ak47_acog_ads_fire\adsUpAnim\viewmodel_ak47_acog_ads_up\adsDownAnim\viewmodel_ak47_acog_ads_down\weaponType\bullet\weaponClass\rifle\penetrateType\medium\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/ak47_flash_view\worldFlashEffect\muzzleflashes/ak47_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_ak47_fire_npc\fireSoundPlayer\weap_ak47_fire_plr\fireSoundPlayerAkimbo\weap_ak47_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_swing_large\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_ak47_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_ak47_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_ak47_classic\worldModel2\weapon_ak47_classic\worldModel3\weapon_ak47_classic\worldModel4\weapon_ak47_classic\worldModel5\weapon_ak47_classic\worldModel6\weapon_ak47_classic\worldModel7\weapon_ak47_classic\worldModel8\weapon_ak47_classic\worldModel9\weapon_ak47_classic\worldClipModel\weapon_ak47_clip\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_ak47_classic\hudIconRatio\4:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_ak47_classic\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\90\shareAmmo\0\maxAmmo\180\clipSize\30\shotCount\1\sharedAmmoCap\0\damage\40\playerDamage\100\meleeDamage\135\minDamage\30\minPlayerDamage\30\maxDamageRange\1500\minDamageRange\2000\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.085\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.5\reloadShowRocketTime\0\reloadEmptyTime\3.25\reloadAddTime\1.75\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\0.949\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.75\firstRaiseTime\1.399\breachRaiseTime\0.5\emptyRaiseTime\0.949\emptyDropTime\0.6\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\1000\aimAssistRange\1000\aimAssistRangeAds\1500\aimPadding\0\enemyCrosshairRange\1000\crosshairLine 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WEAPONFILE\displayName\WEAPON_AK47_CLASSIC_BLING\playerAnimType\autorifle\gunModel\viewmodel_ak47_classic\gunModel2\viewmodel_ak47_classic\gunModel3\viewmodel_ak47_classic\gunModel4\viewmodel_ak47_classic\gunModel5\viewmodel_ak47_classic\gunModel6\viewmodel_ak47_classic\gunModel7\viewmodel_ak47_classic\gunModel8\viewmodel_ak47_classic\gunModel9\viewmodel_ak47_classic\handModel\viewmodel_base_viewhands\hideTags\tag_reflex_sight
tag_gp25\notetrackSoundMap\weap_ak47_lift_plr weap_ak47_lift_plr
weap_ak47_clipout_plr weap_ak47_clipout_plr
weap_ak47_clipin_plr weap_ak47_clipin_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_ak47_lift_plr weap_ak47_lift_plr
weap_ak47_clipout_plr weap_ak47_clipout_plr
weap_ak47_clipin_plr weap_ak47_clipin_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
melee_knife_stab melee_knife_stab\idleAnim\viewmodel_ak47_idle\fireAnim\viewmodel_ak47_fire\lastShotAnim\viewmodel_ak47_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_ak47_reload\reloadEmptyAnim\viewmodel_ak47_reload_empty\raiseAnim\viewmodel_ak47_pullout\dropAnim\viewmodel_ak47_putaway\firstRaiseAnim\viewmodel_ak47_first_time_pullout\quickRaiseAnim\viewmodel_ak47_pullout_quick\quickDropAnim\viewmodel_ak47_putaway_quick\emptyRaiseAnim\viewmodel_ak47_pullout\emptyDropAnim\viewmodel_ak47_putaway\sprintInAnim\viewmodel_ak47_sprint_in\sprintLoopAnim\viewmodel_ak47_sprint_loop\sprintOutAnim\viewmodel_ak47_sprint_out\adsFireAnim\viewmodel_ak47_acog_ads_fire\adsLastShotAnim\viewmodel_ak47_acog_ads_fire\adsUpAnim\viewmodel_ak47_acog_ads_up\adsDownAnim\viewmodel_ak47_acog_ads_down\weaponType\bullet\weaponClass\rifle\penetrateType\medium\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/m4m203_silencer\worldFlashEffect\muzzleflashes/m4m203_silencer\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_m4silenced_fire_npc\fireSoundPlayer\weap_m4silenced_fire_plr\fireSoundPlayerAkimbo\weap_m4silenced_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_swing_large\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_ak47_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_ak47_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_ak47_classic\worldModel2\weapon_ak47_classic\worldModel3\weapon_ak47_classic\worldModel4\weapon_ak47_classic\worldModel5\weapon_ak47_classic\worldModel6\weapon_ak47_classic\worldModel7\weapon_ak47_classic\worldModel8\weapon_ak47_classic\worldModel9\weapon_ak47_classic\worldClipModel\weapon_ak47_clip\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_ak47_classic\hudIconRatio\4:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_ak47_classic\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\90\shareAmmo\0\maxAmmo\180\clipSize\30\shotCount\1\sharedAmmoCap\0\damage\40\playerDamage\100\meleeDamage\135\minDamage\30\minPlayerDamage\30\maxDamageRange\500\minDamageRange\1000\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.085\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.5\reloadShowRocketTime\0\reloadEmptyTime\3.25\reloadAddTime\1.75\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\0.949\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.75\firstRaiseTime\1.399\breachRaiseTime\0.5\emptyRaiseTime\0.949\emptyDropTime\0.6\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\1000\aimAssistRange\1000\aimAssistRangeAds\1500\aimPadding\0\enemyCrosshairRLine 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WEAPONFILE\displayName\WEAPON_AK47_CLASSIC_BLING\playerAnimType\autorifle\gunModel\viewmodel_ak47_classic\gunModel2\viewmodel_ak47_classic\gunModel3\viewmodel_ak47_classic\gunModel4\viewmodel_ak47_classic\gunModel5\viewmodel_ak47_classic\gunModel6\viewmodel_ak47_classic\gunModel7\viewmodel_ak47_classic\gunModel8\viewmodel_ak47_classic\gunModel9\viewmodel_ak47_classic\handModel\viewmodel_base_viewhands\hideTags\tag_reflex_sight
tag_gp25
tag_silencer\notetrackSoundMap\weap_ak47_lift_plr weap_ak47_lift_plr
weap_ak47_clipout_plr weap_ak47_clipout_plr
weap_ak47_clipin_plr weap_ak47_clipin_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_ak47_lift_plr weap_ak47_lift_plr
weap_ak47_clipout_plr weap_ak47_clipout_plr
weap_ak47_clipin_plr weap_ak47_clipin_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
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Auto\offhandClass\None\viewFlashEffect\muzzleflashes/ak47_flash_view\worldFlashEffect\muzzleflashes/ak47_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_ak47_fire_npc\fireSoundPlayer\weap_ak47_fire_plr\fireSoundPlayerAkimbo\weap_ak47_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_swing_large\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_ak47_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_ak47_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_ak47_classic\worldModel2\weapon_ak47_classic\worldModel3\weapon_ak47_classic\worldModel4\weapon_ak47_classic\worldModel5\weapon_ak47_classic\worldModel6\weapon_ak47_classic\worldModel7\weapon_ak47_classic\worldModel8\weapon_ak47_classic\worldModel9\weapon_ak47_classic\worldClipModel\weapon_ak47_clip\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_ak47_classic\hudIconRatio\4:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_ak47_classic\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\90\shareAmmo\0\maxAmmo\180\clipSize\45\shotCount\1\sharedAmmoCap\0\damage\40\playerDamage\100\meleeDamage\135\minDamage\30\minPlayerDamage\30\maxDamageRange\1500\minDamageRange\2000\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.085\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.5\reloadShowRocketTime\0\reloadEmptyTime\3.25\reloadAddTime\1.75\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\0.949\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.75\firstRaiseTime\1.399\breachRaiseTime\0.5\emptyRaiseTime\0.949\emptyDropTime\0.6\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\1000\aimAssistRange\1000\aimAssistRangeAds\1500\aimPadding\0\enemyCrosshairRange\1000\crosshairLine 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WEAPONFILE\displayName\WEAPON_AK47_CLASSIC_BLING\playerAnimType\autorifle\gunModel\viewmodel_ak47_classic\gunModel2\viewmodel_ak47_classic\gunModel3\viewmodel_ak47_classic\gunModel4\viewmodel_ak47_classic\gunModel5\viewmodel_ak47_classic\gunModel6\viewmodel_ak47_classic\gunModel7\viewmodel_ak47_classic\gunModel8\viewmodel_ak47_classic\gunModel9\viewmodel_ak47_classic\handModel\viewmodel_base_viewhands\hideTags\tag_acog
tag_reflex_sight
tag_ak47_mount
tag_silencer\notetrackSoundMap\weap_gp25_lift_plr weap_gp25_lift_plr
weap_ak47_clipout_plr weap_ak47_clipout_plr
weap_ak47_clipin_plr weap_ak47_clipin_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
melee_knife_stab melee_knife_stab
weap_ak47_lift_plr weap_ak47_lift_plr
weap_ak47_switch_grenade weap_ak47_switch_grenade
weap_ak47_switch_back weap_ak47_switch_back\notetrackRumbleMap\weap_gp25_lift_plr weap_gp25_lift_plr
weap_ak47_clipout_plr weap_ak47_clipout_plr
weap_ak47_clipin_plr weap_ak47_clipin_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
melee_knife_stab melee_knife_stab
weap_ak47_lift_plr weap_ak47_lift_plr
weap_ak47_switch_grenade weap_ak47_switch_grenade
weap_ak47_switch_back weap_ak47_switch_back\idleAnim\viewmodel_ak47_classic_grenadier_idle\fireAnim\viewmodel_ak47_classic_grenadier_fire\lastShotAnim\viewmodel_ak47_classic_grenadier_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_ak47_classic_grenadier_reload\reloadEmptyAnim\viewmodel_ak47_classic_grenadier_reload_empty\raiseAnim\viewmodel_ak47_classic_grenadier_pullout\dropAnim\viewmodel_ak47_classic_grenadier_putaway\firstRaiseAnim\viewmodel_ak47_classic_grenadier_first_time_pullout\altRaiseAnim\viewmodel_ak47_classic_grenadier_fromgrenade\quickRaiseAnim\viewmodel_ak47_classic_grenadier_quick_pullout\quickDropAnim\viewmodel_ak47_classic_grenadier_quick_putaway\emptyRaiseAnim\viewmodel_ak47_classic_grenadier_pullout\emptyDropAnim\viewmodel_ak47_classic_grenadier_putaway\sprintInAnim\viewmodel_ak47_classic_grenadier_sprint_in\sprintLoopAnim\viewmodel_ak47_classic_grenadier_sprint_loop\sprintOutAnim\viewmodel_ak47_classic_grenadier_sprint_out\adsFireAnim\viewmodel_ak47_classic_grenadier_ADS_fire\adsLastShotAnim\viewmodel_ak47_classic_grenadier_ADS_fire\adsUpAnim\viewmodel_ak47_classic_grenadier_ads_up\adsDownAnim\viewmodel_ak47_classic_grenadier_ads_down\weaponType\bullet\weaponClass\rifle\penetrateType\medium\penetrateMultiplier\2\impactType\bullet_explode\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/ak47_flash_view\worldFlashEffect\muzzleflashes/ak47_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_ak47_fire_npc\fireSoundPlayer\weap_ak47_fire_plr\fireSoundPlayerAkimbo\weap_ak47_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_ak47_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_ak47_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_ak47_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_ak47_classic\worldModel2\weapon_ak47_classic\worldModel3\weapon_ak47_classic\worldModel4\weapon_ak47_classic\worldModel5\weapon_ak47_classic\worldModel6\weapon_ak47_classic\worldModel7\weapon_ak47_classic\worldModel8\weapon_ak47_classic\worldModel9\weapon_ak47_classic\worldClipModel\weapon_ak47_clip\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_ak47_classic\hudIconRatio\4:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_ak47_classic\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\90\shareAmmo\0\maxAmmo\180\clipSize\30\shotCount\1\sharedAmmoCap\0\damage\40\playerDamage\100\meleeDamage\135\minDamage\30\minPlayerDamage\30\maxDamageRange\1500\minDamageRange\2000\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.085\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.5\reloadShowRocketTime\0\reloadEmptyTime\3.25\reloadAddTime\1.75\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\0.949\altDropTime\0\altRaiseTime\0.349\quickDropTime\0.25\quickRaiseTime\0.75\firstRaiseTime\1.399\breachRaiseTime\0.5\emptyRaiseTime\0.949\emptyDropTime\0.6\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTimLine 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WEAPONFILE\displayName\WEAPON_AK47_CLASSIC_FMJ\playerAnimType\autorifle\gunModel\viewmodel_ak47_classic\gunModel2\viewmodel_ak47_classic\gunModel3\viewmodel_ak47_classic\gunModel4\viewmodel_ak47_classic\gunModel5\viewmodel_ak47_classic\gunModel6\viewmodel_ak47_classic\gunModel7\viewmodel_ak47_classic\gunModel8\viewmodel_ak47_classic\gunModel9\viewmodel_ak47_classic\handModel\viewmodel_base_viewhands\hideTags\tag_acog
tag_reflex_sight
tag_ak47_mount
tag_gp25
tag_silencer\notetrackSoundMap\weap_ak47_lift_plr weap_ak47_lift_plr
weap_ak47_clipout_plr weap_ak47_clipout_plr
weap_ak47_clipin_plr weap_ak47_clipin_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_ak47_lift_plr weap_ak47_lift_plr
weap_ak47_clipout_plr weap_ak47_clipout_plr
weap_ak47_clipin_plr weap_ak47_clipin_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
melee_knife_stab melee_knife_stab\idleAnim\viewmodel_ak47_idle\fireAnim\viewmodel_ak47_fire\lastShotAnim\viewmodel_ak47_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_ak47_reload\reloadEmptyAnim\viewmodel_ak47_reload_empty\raiseAnim\viewmodel_ak47_pullout\dropAnim\viewmodel_ak47_putaway\firstRaiseAnim\viewmodel_ak47_first_time_pullout\quickRaiseAnim\viewmodel_ak47_pullout_quick\quickDropAnim\viewmodel_ak47_putaway_quick\emptyRaiseAnim\viewmodel_ak47_pullout\emptyDropAnim\viewmodel_ak47_putaway\sprintInAnim\viewmodel_ak47_sprint_in\sprintLoopAnim\viewmodel_ak47_sprint_loop\sprintOutAnim\viewmodel_ak47_sprint_out\adsFireAnim\viewmodel_ak47_fire_ads\adsLastShotAnim\viewmodel_ak47_fire_ads\adsUpAnim\viewmodel_ak47_ads_up\adsDownAnim\viewmodel_ak47_ads_down\weaponType\bullet\weaponClass\rifle\penetrateType\medium\penetrateMultiplier\2\impactType\bullet_explode\inventoryType\primary\fireType\Full 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WEAPONFILE\displayName\WEAPON_AK47_CLASSIC_BLING\playerAnimType\autorifle\gunModel\viewmodel_ak47_classic\gunModel2\viewmodel_ak47_classic\gunModel3\viewmodel_ak47_classic\gunModel4\viewmodel_ak47_classic\gunModel5\viewmodel_ak47_classic\gunModel6\viewmodel_ak47_classic\gunModel7\viewmodel_ak47_classic\gunModel8\viewmodel_ak47_classic\gunModel9\viewmodel_ak47_classic\handModel\viewmodel_base_viewhands\hideTags\tag_acog
tag_gp25
tag_silencer\notetrackSoundMap\weap_ak47_lift_plr weap_ak47_lift_plr
weap_ak47_clipout_plr weap_ak47_clipout_plr
weap_ak47_clipin_plr weap_ak47_clipin_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_ak47_lift_plr weap_ak47_lift_plr
weap_ak47_clipout_plr weap_ak47_clipout_plr
weap_ak47_clipin_plr weap_ak47_clipin_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
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Auto\offhandClass\None\viewFlashEffect\muzzleflashes/ak47_flash_view\worldFlashEffect\muzzleflashes/ak47_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_ak47_fire_npc\fireSoundPlayer\weap_ak47_fire_plr\fireSoundPlayerAkimbo\weap_ak47_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_swing_large\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_ak47_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_ak47_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_ak47_classic\worldModel2\weapon_ak47_classic\worldModel3\weapon_ak47_classic\worldModel4\weapon_ak47_classic\worldModel5\weapon_ak47_classic\worldModel6\weapon_ak47_classic\worldModel7\weapon_ak47_classic\worldModel8\weapon_ak47_classic\worldModel9\weapon_ak47_classic\worldClipModel\weapon_ak47_clip\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_ak47_classic\hudIconRatio\4:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_ak47_classic\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\90\shareAmmo\0\maxAmmo\180\clipSize\30\shotCount\1\sharedAmmoCap\0\damage\40\playerDamage\100\meleeDamage\135\minDamage\30\minPlayerDamage\30\maxDamageRange\1500\minDamageRange\2000\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.085\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.5\reloadShowRocketTime\0\reloadEmptyTime\3.25\reloadAddTime\1.75\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\0.949\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.75\firstRaiseTime\1.399\breachRaiseTime\0.5\emptyRaiseTime\0.949\emptyDropTime\0.6\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\1000\aimAssistRange\1000\aimAssistRangeAds\1500\aimPadding\0\enemyCrosshairRange\1000Line 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WEAPONFILE\displayName\WEAPON_AK47_CLASSIC_BLING\playerAnimType\autorifle\gunModel\viewmodel_ak47_classic\gunModel2\viewmodel_ak47_classic\gunModel3\viewmodel_ak47_classic\gunModel4\viewmodel_ak47_classic\gunModel5\viewmodel_ak47_classic\gunModel6\viewmodel_ak47_classic\gunModel7\viewmodel_ak47_classic\gunModel8\viewmodel_ak47_classic\gunModel9\viewmodel_ak47_classic\handModel\viewmodel_base_viewhands\hideTags\tag_acog
tag_reflex_sight
tag_ak47_mount
tag_gp25\notetrackSoundMap\weap_ak47_lift_plr weap_ak47_lift_plr
weap_ak47_clipout_plr weap_ak47_clipout_plr
weap_ak47_clipin_plr weap_ak47_clipin_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_ak47_lift_plr weap_ak47_lift_plr
weap_ak47_clipout_plr weap_ak47_clipout_plr
weap_ak47_clipin_plr weap_ak47_clipin_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
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Auto\offhandClass\None\viewFlashEffect\muzzleflashes/m4m203_silencer\worldFlashEffect\muzzleflashes/m4m203_silencer\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_m4silenced_fire_npc\fireSoundPlayer\weap_m4silenced_fire_plr\fireSoundPlayerAkimbo\weap_m4silenced_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_swing_large\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_ak47_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_ak47_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_ak47_classic\worldModel2\weapon_ak47_classic\worldModel3\weapon_ak47_classic\worldModel4\weapon_ak47_classic\worldModel5\weapon_ak47_classic\worldModel6\weapon_ak47_classic\worldModel7\weapon_ak47_classic\worldModel8\weapon_ak47_classic\worldModel9\weapon_ak47_classic\worldClipModel\weapon_ak47_clip\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_ak47_classic\hudIconRatio\4:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_ak47_classic\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\90\shareAmmo\0\maxAmmo\180\clipSize\30\shotCount\1\sharedAmmoCap\0\damage\40\playerDamage\100\meleeDamage\135\minDamage\30\minPlayerDamage\30\maxDamageRange\500\minDamageRange\1000\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.085\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.5\reloadShowRocketTime\0\reloadEmptyTime\3.25\reloadAddTime\1.75\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\0.949\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.75\firstRaiseTime\1.399\breachRaiseTime\0.5\emptyRaiseTime\0.949\emptyDropTime\0.6\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\1000\aimAssistRange\1000\aimAssistRangeAds\1500\aimPadding\0\enemyCrosshairRange\1000\crosshaiLine 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WEAPONFILE\displayName\WEAPON_AK47_CLASSIC_BLING\playerAnimType\autorifle\gunModel\viewmodel_ak47_classic\gunModel2\viewmodel_ak47_classic\gunModel3\viewmodel_ak47_classic\gunModel4\viewmodel_ak47_classic\gunModel5\viewmodel_ak47_classic\gunModel6\viewmodel_ak47_classic\gunModel7\viewmodel_ak47_classic\gunModel8\viewmodel_ak47_classic\gunModel9\viewmodel_ak47_classic\handModel\viewmodel_base_viewhands\hideTags\tag_acog
tag_reflex_sight
tag_ak47_mount
tag_gp25
tag_silencer\notetrackSoundMap\weap_ak47_lift_plr weap_ak47_lift_plr
weap_ak47_clipout_plr weap_ak47_clipout_plr
weap_ak47_clipin_plr weap_ak47_clipin_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_ak47_lift_plr weap_ak47_lift_plr
weap_ak47_clipout_plr weap_ak47_clipout_plr
weap_ak47_clipin_plr weap_ak47_clipin_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
melee_knife_stab melee_knife_stab\idleAnim\viewmodel_ak47_idle\fireAnim\viewmodel_ak47_fire\lastShotAnim\viewmodel_ak47_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_ak47_reload\reloadEmptyAnim\viewmodel_ak47_reload_empty\raiseAnim\viewmodel_ak47_pullout\dropAnim\viewmodel_ak47_putaway\firstRaiseAnim\viewmodel_ak47_first_time_pullout\quickRaiseAnim\viewmodel_ak47_pullout_quick\quickDropAnim\viewmodel_ak47_putaway_quick\emptyRaiseAnim\viewmodel_ak47_pullout\emptyDropAnim\viewmodel_ak47_putaway\sprintInAnim\viewmodel_ak47_sprint_in\sprintLoopAnim\viewmodel_ak47_sprint_loop\sprintOutAnim\viewmodel_ak47_sprint_out\adsFireAnim\viewmodel_ak47_fire_ads\adsLastShotAnim\viewmodel_ak47_fire_ads\adsUpAnim\viewmodel_ak47_ads_up\adsDownAnim\viewmodel_ak47_ads_down\weaponType\bullet\weaponClass\rifle\penetrateType\medium\penetrateMultiplier\2\impactType\bullet_explode\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/ak47_flash_view\worldFlashEffect\muzzleflashes/ak47_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_ak47_fire_npc\fireSoundPlayer\weap_ak47_fire_plr\fireSoundPlayerAkimbo\weap_ak47_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_swing_large\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_ak47_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_ak47_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_ak47_classic\worldModel2\weapon_ak47_classic\worldModel3\weapon_ak47_classic\worldModel4\weapon_ak47_classic\worldModel5\weapon_ak47_classic\worldModel6\weapon_ak47_classic\worldModel7\weapon_ak47_classic\worldModel8\weapon_ak47_classic\worldModel9\weapon_ak47_classic\worldClipModel\weapon_ak47_clip\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_ak47_classic\hudIconRatio\4:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_ak47_classic\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\90\shareAmmo\0\maxAmmo\180\clipSize\45\shotCount\1\sharedAmmoCap\0\damage\40\playerDamage\100\meleeDamage\135\minDamage\30\minPlayerDamage\30\maxDamageRange\1500\minDamageRange\2000\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.085\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.5\reloadShowRocketTime\0\reloadEmptyTime\3.25\reloadAddTime\1.75\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\0.949\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.75\firstRaiseTime\1.399\breachRaiseTime\0.5\emptyRaiseTime\0.949\emptyDropTime\0.6\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\1000\aimAssistRange\1000\aimAssistRangeAds\1500\aimPadding\0\enemyCrosshairRange\1000\crosshairColorChange\1\moveLine 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WEAPONFILE\displayName\WEAPON_AK47_CLASSIC_GP25\playerAnimType\autorifle\gunModel\viewmodel_ak47_classic\gunModel2\viewmodel_ak47_classic\gunModel3\viewmodel_ak47_classic\gunModel4\viewmodel_ak47_classic\gunModel5\viewmodel_ak47_classic\gunModel6\viewmodel_ak47_classic\gunModel7\viewmodel_ak47_classic\gunModel8\viewmodel_ak47_classic\gunModel9\viewmodel_ak47_classic\handModel\viewmodel_base_viewhands\hideTags\tag_acog
tag_reflex_sight
tag_ak47_mount
tag_silencer\notetrackSoundMap\weap_gp25_lift_plr weap_gp25_lift_plr
weap_ak47_clipout_plr weap_ak47_clipout_plr
weap_ak47_clipin_plr weap_ak47_clipin_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
melee_knife_stab melee_knife_stab
weap_ak47_lift_plr weap_ak47_lift_plr
weap_ak47_switch_grenade weap_ak47_switch_grenade
weap_ak47_switch_back weap_ak47_switch_back\notetrackRumbleMap\weap_gp25_lift_plr weap_gp25_lift_plr
weap_ak47_clipout_plr weap_ak47_clipout_plr
weap_ak47_clipin_plr weap_ak47_clipin_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
melee_knife_stab melee_knife_stab
weap_ak47_lift_plr weap_ak47_lift_plr
weap_ak47_switch_grenade weap_ak47_switch_grenade
weap_ak47_switch_back weap_ak47_switch_back\idleAnim\viewmodel_ak47_classic_grenadier_idle\fireAnim\viewmodel_ak47_classic_grenadier_fire\lastShotAnim\viewmodel_ak47_classic_grenadier_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_ak47_classic_grenadier_reload\reloadEmptyAnim\viewmodel_ak47_classic_grenadier_reload_empty\raiseAnim\viewmodel_ak47_classic_grenadier_pullout\dropAnim\viewmodel_ak47_classic_grenadier_putaway\firstRaiseAnim\viewmodel_ak47_classic_grenadier_first_time_pullout\altRaiseAnim\viewmodel_ak47_classic_grenadier_fromgrenade\quickRaiseAnim\viewmodel_ak47_classic_grenadier_quick_pullout\quickDropAnim\viewmodel_ak47_classic_grenadier_quick_putaway\emptyRaiseAnim\viewmodel_ak47_classic_grenadier_pullout\emptyDropAnim\viewmodel_ak47_classic_grenadier_putaway\sprintInAnim\viewmodel_ak47_classic_grenadier_sprint_in\sprintLoopAnim\viewmodel_ak47_classic_grenadier_sprint_loop\sprintOutAnim\viewmodel_ak47_classic_grenadier_sprint_out\adsFireAnim\viewmodel_ak47_classic_grenadier_ADS_fire\adsLastShotAnim\viewmodel_ak47_classic_grenadier_ADS_fire\adsUpAnim\viewmodel_ak47_classic_grenadier_ads_up\adsDownAnim\viewmodel_ak47_classic_grenadier_ads_down\weaponType\bullet\weaponClass\rifle\penetrateType\medium\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/ak47_flash_view\worldFlashEffect\muzzleflashes/ak47_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_ak47_fire_npc\fireSoundPlayer\weap_ak47_fire_plr\fireSoundPlayerAkimbo\weap_ak47_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_ak47_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_ak47_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_ak47_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_ak47_classic\worldModel2\weapon_ak47_classic\worldModel3\weapon_ak47_classic\worldModel4\weapon_ak47_classic\worldModel5\weapon_ak47_classic\worldModel6\weapon_ak47_classic\worldModel7\weapon_ak47_classic\worldModel8\weapon_ak47_classic\worldModel9\weapon_ak47_classic\worldClipModel\weapon_ak47_clip\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_ak47_classic\hudIconRatio\4:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_ak47_classic\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\90\shareAmmo\0\maxAmmo\180\clipSize\30\shotCount\1\sharedAmmoCap\0\damage\40\playerDamage\100\meleeDamage\135\minDamage\30\minPlayerDamage\30\maxDamageRange\1500\minDamageRange\2000\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.085\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.5\reloadShowRocketTime\0\reloadEmptyTime\3.25\reloadAddTime\1.75\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\0.949\altDropTime\0\altRaiseTime\0.349\quickDropTime\0.25\quickRaiseTime\0.75\firstRaiseTime\1.399\breachRaiseTime\0.5\emptyRaiseTime\0.949\emptyDropTime\0.6\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\Line 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WEAPONFILE\displayName\WEAPON_AK47_CLASSIC_BLING\playerAnimType\autorifle\gunModel\viewmodel_ak47_classic\gunModel2\viewmodel_ak47_classic\gunModel3\viewmodel_ak47_classic\gunModel4\viewmodel_ak47_classic\gunModel5\viewmodel_ak47_classic\gunModel6\viewmodel_ak47_classic\gunModel7\viewmodel_ak47_classic\gunModel8\viewmodel_ak47_classic\gunModel9\viewmodel_ak47_classic\handModel\viewmodel_base_viewhands\hideTags\tag_acog
tag_silencer\notetrackSoundMap\weap_gp25_lift_plr weap_gp25_lift_plr
weap_ak47_clipout_plr weap_ak47_clipout_plr
weap_ak47_clipin_plr weap_ak47_clipin_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
melee_knife_stab melee_knife_stab
weap_ak47_lift_plr weap_ak47_lift_plr
weap_ak47_switch_grenade weap_ak47_switch_grenade
weap_ak47_switch_back weap_ak47_switch_back\notetrackRumbleMap\weap_gp25_lift_plr weap_gp25_lift_plr
weap_ak47_clipout_plr weap_ak47_clipout_plr
weap_ak47_clipin_plr weap_ak47_clipin_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
melee_knife_stab melee_knife_stab
weap_ak47_lift_plr weap_ak47_lift_plr
weap_ak47_switch_grenade weap_ak47_switch_grenade
weap_ak47_switch_back weap_ak47_switch_back\idleAnim\viewmodel_ak47_classic_grenadier_idle\fireAnim\viewmodel_ak47_classic_grenadier_fire\lastShotAnim\viewmodel_ak47_classic_grenadier_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_ak47_classic_grenadier_reload\reloadEmptyAnim\viewmodel_ak47_classic_grenadier_reload_empty\raiseAnim\viewmodel_ak47_classic_grenadier_pullout\dropAnim\viewmodel_ak47_classic_grenadier_putaway\firstRaiseAnim\viewmodel_ak47_classic_grenadier_first_time_pullout\altRaiseAnim\viewmodel_ak47_classic_grenadier_fromgrenade\quickRaiseAnim\viewmodel_ak47_classic_grenadier_quick_pullout\quickDropAnim\viewmodel_ak47_classic_grenadier_quick_putaway\emptyRaiseAnim\viewmodel_ak47_classic_grenadier_pullout\emptyDropAnim\viewmodel_ak47_classic_grenadier_putaway\sprintInAnim\viewmodel_ak47_classic_grenadier_sprint_in\sprintLoopAnim\viewmodel_ak47_classic_grenadier_sprint_loop\sprintOutAnim\viewmodel_ak47_classic_grenadier_sprint_out\adsFireAnim\viewmodel_ak47_classic_grenadier_ADS_fire\adsLastShotAnim\viewmodel_ak47_classic_grenadier_ADS_fire\adsUpAnim\viewmodel_ak47_reflex_ads_up\adsDownAnim\viewmodel_ak47_reflex_ads_down\weaponType\bullet\weaponClass\rifle\penetrateType\medium\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/ak47_flash_view\worldFlashEffect\muzzleflashes/ak47_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_ak47_fire_npc\fireSoundPlayer\weap_ak47_fire_plr\fireSoundPlayerAkimbo\weap_ak47_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_ak47_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_ak47_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_ak47_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_ak47_classic\worldModel2\weapon_ak47_classic\worldModel3\weapon_ak47_classic\worldModel4\weapon_ak47_classic\worldModel5\weapon_ak47_classic\worldModel6\weapon_ak47_classic\worldModel7\weapon_ak47_classic\worldModel8\weapon_ak47_classic\worldModel9\weapon_ak47_classic\worldClipModel\weapon_ak47_clip\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_ak47_classic\hudIconRatio\4:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_ak47_classic\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\90\shareAmmo\0\maxAmmo\180\clipSize\30\shotCount\1\sharedAmmoCap\0\damage\40\playerDamage\100\meleeDamage\135\minDamage\30\minPlayerDamage\30\maxDamageRange\1500\minDamageRange\2000\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.085\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.5\reloadShowRocketTime\0\reloadEmptyTime\3.25\reloadAddTime\1.75\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\0.949\altDropTime\0\altRaiseTime\0.349\quickDropTime\0.25\quickRaiseTime\0.75\firstRaiseTime\1.399\breachRaiseTime\0.5\emptyRaiseTime\0.949\emptyDropTime\0.6\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\0\nightVisionWearTimeFLine 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WEAPONFILE\displayName\WEAPON_AK47_CLASSIC_BLING\playerAnimType\autorifle\gunModel\viewmodel_ak47_classic\gunModel2\viewmodel_ak47_classic\gunModel3\viewmodel_ak47_classic\gunModel4\viewmodel_ak47_classic\gunModel5\viewmodel_ak47_classic\gunModel6\viewmodel_ak47_classic\gunModel7\viewmodel_ak47_classic\gunModel8\viewmodel_ak47_classic\gunModel9\viewmodel_ak47_tactical_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_acog
tag_reflex_sight
tag_ak47_mount\notetrackSoundMap\weap_gp25_lift_plr weap_gp25_lift_plr
weap_ak47_clipout_plr weap_ak47_clipout_plr
weap_ak47_clipin_plr weap_ak47_clipin_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
melee_knife_stab melee_knife_stab
weap_ak47_lift_plr weap_ak47_lift_plr
weap_ak47_switch_grenade weap_ak47_switch_grenade
weap_ak47_switch_back weap_ak47_switch_back\notetrackRumbleMap\weap_gp25_lift_plr weap_gp25_lift_plr
weap_ak47_clipout_plr weap_ak47_clipout_plr
weap_ak47_clipin_plr weap_ak47_clipin_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
melee_knife_stab melee_knife_stab
weap_ak47_lift_plr weap_ak47_lift_plr
weap_ak47_switch_grenade weap_ak47_switch_grenade
weap_ak47_switch_back weap_ak47_switch_back\idleAnim\viewmodel_ak47_classic_grenadier_idle\fireAnim\viewmodel_ak47_classic_grenadier_fire\lastShotAnim\viewmodel_ak47_classic_grenadier_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_ak47_classic_grenadier_reload\reloadEmptyAnim\viewmodel_ak47_classic_grenadier_reload_empty\raiseAnim\viewmodel_ak47_classic_grenadier_pullout\dropAnim\viewmodel_ak47_classic_grenadier_putaway\firstRaiseAnim\viewmodel_ak47_classic_grenadier_first_time_pullout\altRaiseAnim\viewmodel_ak47_classic_grenadier_fromgrenade\quickRaiseAnim\viewmodel_ak47_classic_grenadier_quick_pullout\quickDropAnim\viewmodel_ak47_classic_grenadier_quick_putaway\emptyRaiseAnim\viewmodel_ak47_classic_grenadier_pullout\emptyDropAnim\viewmodel_ak47_classic_grenadier_putaway\sprintInAnim\viewmodel_ak47_classic_grenadier_sprint_in\sprintLoopAnim\viewmodel_ak47_classic_grenadier_sprint_loop\sprintOutAnim\viewmodel_ak47_classic_grenadier_sprint_out\adsFireAnim\viewmodel_ak47_classic_grenadier_ADS_fire\adsLastShotAnim\viewmodel_ak47_classic_grenadier_ADS_fire\adsUpAnim\viewmodel_ak47_classic_grenadier_ads_up\adsDownAnim\viewmodel_ak47_classic_grenadier_ads_down\weaponType\bullet\weaponClass\rifle\penetrateType\medium\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/m4m203_silencer\worldFlashEffect\muzzleflashes/m4m203_silencer\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_m4silenced_fire_npc\fireSoundPlayer\weap_m4silenced_fire_plr\fireSoundPlayerAkimbo\weap_m4silenced_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_ak47_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_ak47_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_ak47_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_ak47_classic\worldModel2\weapon_ak47_classic\worldModel3\weapon_ak47_classic\worldModel4\weapon_ak47_classic\worldModel5\weapon_ak47_classic\worldModel6\weapon_ak47_classic\worldModel7\weapon_ak47_classic\worldModel8\weapon_ak47_classic\worldModel9\weapon_ak47_classic\worldClipModel\weapon_ak47_clip\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_ak47_classic\hudIconRatio\4:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_ak47_classic\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\90\shareAmmo\0\maxAmmo\180\clipSize\30\shotCount\1\sharedAmmoCap\0\damage\40\playerDamage\100\meleeDamage\135\minDamage\30\minPlayerDamage\30\maxDamageRange\500\minDamageRange\1000\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.085\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.5\reloadShowRocketTime\0\reloadEmptyTime\3.25\reloadAddTime\1.75\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\0.949\altDropTime\0\altRaiseTime\0.349\quickDropTime\0.25\quickRaiseTime\0.75\firstRaiseTime\1.399\breachRaiseTime\0.5\emptyRaiseTime\0.949\emptyDropTime\0.6\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nLine 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WEAPONFILE\displayName\WEAPON_AK47_CLASSIC_BLING\playerAnimType\autorifle\gunModel\viewmodel_ak47_classic\gunModel2\viewmodel_ak47_classic\gunModel3\viewmodel_ak47_classic\gunModel4\viewmodel_ak47_classic\gunModel5\viewmodel_ak47_classic\gunModel6\viewmodel_ak47_classic\gunModel7\viewmodel_ak47_classic\gunModel8\viewmodel_ak47_classic\gunModel9\viewmodel_ak47_classic\handModel\viewmodel_base_viewhands\hideTags\tag_acog
tag_reflex_sight
tag_ak47_mount
tag_silencer\notetrackSoundMap\weap_gp25_lift_plr weap_gp25_lift_plr
weap_ak47_clipout_plr weap_ak47_clipout_plr
weap_ak47_clipin_plr weap_ak47_clipin_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
melee_knife_stab melee_knife_stab
weap_ak47_lift_plr weap_ak47_lift_plr
weap_ak47_switch_grenade weap_ak47_switch_grenade
weap_ak47_switch_back weap_ak47_switch_back\notetrackRumbleMap\weap_gp25_lift_plr weap_gp25_lift_plr
weap_ak47_clipout_plr weap_ak47_clipout_plr
weap_ak47_clipin_plr weap_ak47_clipin_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
melee_knife_stab melee_knife_stab
weap_ak47_lift_plr weap_ak47_lift_plr
weap_ak47_switch_grenade weap_ak47_switch_grenade
weap_ak47_switch_back weap_ak47_switch_back\idleAnim\viewmodel_ak47_classic_grenadier_idle\fireAnim\viewmodel_ak47_classic_grenadier_fire\lastShotAnim\viewmodel_ak47_classic_grenadier_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_ak47_classic_grenadier_reload\reloadEmptyAnim\viewmodel_ak47_classic_grenadier_reload_empty\raiseAnim\viewmodel_ak47_classic_grenadier_pullout\dropAnim\viewmodel_ak47_classic_grenadier_putaway\firstRaiseAnim\viewmodel_ak47_classic_grenadier_first_time_pullout\altRaiseAnim\viewmodel_ak47_classic_grenadier_fromgrenade\quickRaiseAnim\viewmodel_ak47_classic_grenadier_quick_pullout\quickDropAnim\viewmodel_ak47_classic_grenadier_quick_putaway\emptyRaiseAnim\viewmodel_ak47_classic_grenadier_pullout\emptyDropAnim\viewmodel_ak47_classic_grenadier_putaway\sprintInAnim\viewmodel_ak47_classic_grenadier_sprint_in\sprintLoopAnim\viewmodel_ak47_classic_grenadier_sprint_loop\sprintOutAnim\viewmodel_ak47_classic_grenadier_sprint_out\adsFireAnim\viewmodel_ak47_classic_grenadier_ADS_fire\adsLastShotAnim\viewmodel_ak47_classic_grenadier_ADS_fire\adsUpAnim\viewmodel_ak47_classic_grenadier_ads_up\adsDownAnim\viewmodel_ak47_classic_grenadier_ads_down\weaponType\bullet\weaponClass\rifle\penetrateType\medium\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/ak47_flash_view\worldFlashEffect\muzzleflashes/ak47_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_ak47_fire_npc\fireSoundPlayer\weap_ak47_fire_plr\fireSoundPlayerAkimbo\weap_ak47_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_ak47_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_ak47_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_ak47_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_ak47_classic\worldModel2\weapon_ak47_classic\worldModel3\weapon_ak47_classic\worldModel4\weapon_ak47_classic\worldModel5\weapon_ak47_classic\worldModel6\weapon_ak47_classic\worldModel7\weapon_ak47_classic\worldModel8\weapon_ak47_classic\worldModel9\weapon_ak47_classic\worldClipModel\weapon_ak47_clip\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_ak47_classic\hudIconRatio\4:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_ak47_classic\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\90\shareAmmo\0\maxAmmo\180\clipSize\45\shotCount\1\sharedAmmoCap\0\damage\40\playerDamage\100\meleeDamage\135\minDamage\30\minPlayerDamage\30\maxDamageRange\1500\minDamageRange\2000\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.085\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.5\reloadShowRocketTime\0\reloadEmptyTime\3.25\reloadAddTime\1.75\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\0.949\altDropTime\0\altRaiseTime\0.349\quickDropTime\0.25\quickRaiseTime\0.75\firstRaiseTime\1.399\breachRaiseTime\0.5\emptyRaiseTime\0.949\emptyDropTime\0.6\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\Line 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WEAPONFILE\displayName\WEAPON_AK47_CLASSIC\playerAnimType\autorifle\gunModel\viewmodel_ak47_classic\gunModel2\viewmodel_ak47_classic\gunModel3\viewmodel_ak47_classic\gunModel4\viewmodel_ak47_classic\gunModel5\viewmodel_ak47_classic\gunModel6\viewmodel_ak47_classic\gunModel7\viewmodel_ak47_classic\gunModel8\viewmodel_ak47_classic\gunModel9\viewmodel_ak47_classic\handModel\viewmodel_base_viewhands\hideTags\tag_acog
tag_reflex_sight
tag_ak47_mount
tag_gp25
tag_silencer\notetrackSoundMap\weap_ak47_lift_plr weap_ak47_lift_plr
weap_ak47_clipout_plr weap_ak47_clipout_plr
weap_ak47_clipin_plr weap_ak47_clipin_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_ak47_lift_plr weap_ak47_lift_plr
weap_ak47_clipout_plr weap_ak47_clipout_plr
weap_ak47_clipin_plr weap_ak47_clipin_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
melee_knife_stab melee_knife_stab\idleAnim\viewmodel_ak47_idle\fireAnim\viewmodel_ak47_fire\lastShotAnim\viewmodel_ak47_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_ak47_reload\reloadEmptyAnim\viewmodel_ak47_reload_empty\raiseAnim\viewmodel_ak47_pullout\dropAnim\viewmodel_ak47_putaway\firstRaiseAnim\viewmodel_ak47_first_time_pullout\quickRaiseAnim\viewmodel_ak47_pullout_quick\quickDropAnim\viewmodel_ak47_putaway_quick\emptyRaiseAnim\viewmodel_ak47_pullout\emptyDropAnim\viewmodel_ak47_putaway\sprintInAnim\viewmodel_ak47_sprint_in\sprintLoopAnim\viewmodel_ak47_sprint_loop\sprintOutAnim\viewmodel_ak47_sprint_out\adsFireAnim\viewmodel_ak47_fire_ads\adsLastShotAnim\viewmodel_ak47_fire_ads\adsUpAnim\viewmodel_ak47_ads_up\adsDownAnim\viewmodel_ak47_ads_down\weaponType\bullet\weaponClass\rifle\penetrateType\medium\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/ak47_flash_view\worldFlashEffect\muzzleflashes/ak47_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_ak47_fire_npc\fireSoundPlayer\weap_ak47_fire_plr\fireSoundPlayerAkimbo\weap_ak47_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_swing_large\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_ak47_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_ak47_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_ak47_classic\worldModel2\weapon_ak47_classic\worldModel3\weapon_ak47_classic\worldModel4\weapon_ak47_classic\worldModel5\weapon_ak47_classic\worldModel6\weapon_ak47_classic\worldModel7\weapon_ak47_classic\worldModel8\weapon_ak47_classic\worldModel9\weapon_ak47_classic\worldClipModel\weapon_ak47_clip\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_ak47_classic\hudIconRatio\4:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_ak47_classic\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\90\shareAmmo\0\maxAmmo\180\clipSize\30\shotCount\1\sharedAmmoCap\0\damage\40\playerDamage\100\meleeDamage\135\minDamage\30\minPlayerDamage\30\maxDamageRange\1500\minDamageRange\2000\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.085\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.5\reloadShowRocketTime\0\reloadEmptyTime\3.25\reloadAddTime\1.75\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\0.949\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.75\firstRaiseTime\1.399\breachRaiseTime\0.5\emptyRaiseTime\0.949\emptyDropTime\0.6\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\1000\aimAssistRange\1000\aimAssistRangeAds\1500\aimPadding\0\enemyCrosshairRange\1000\crosshairColorChange\1\moveSpLine 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+11
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WEAPONFILE\displayName\WEAPON_AK47_CLASSIC_REDDOT\playerAnimType\autorifle\gunModel\viewmodel_ak47_classic\gunModel2\viewmodel_ak47_classic\gunModel3\viewmodel_ak47_classic\gunModel4\viewmodel_ak47_classic\gunModel5\viewmodel_ak47_classic\gunModel6\viewmodel_ak47_classic\gunModel7\viewmodel_ak47_classic\gunModel8\viewmodel_ak47_classic\gunModel9\viewmodel_ak47_classic\handModel\viewmodel_base_viewhands\hideTags\tag_acog
tag_gp25
tag_silencer\notetrackSoundMap\weap_ak47_lift_plr weap_ak47_lift_plr
weap_ak47_clipout_plr weap_ak47_clipout_plr
weap_ak47_clipin_plr weap_ak47_clipin_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_ak47_lift_plr weap_ak47_lift_plr
weap_ak47_clipout_plr weap_ak47_clipout_plr
weap_ak47_clipin_plr weap_ak47_clipin_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
melee_knife_stab melee_knife_stab\idleAnim\viewmodel_ak47_idle\fireAnim\viewmodel_ak47_fire\lastShotAnim\viewmodel_ak47_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_ak47_reload\reloadEmptyAnim\viewmodel_ak47_reload_empty\raiseAnim\viewmodel_ak47_pullout\dropAnim\viewmodel_ak47_putaway\firstRaiseAnim\viewmodel_ak47_first_time_pullout\quickRaiseAnim\viewmodel_ak47_pullout_quick\quickDropAnim\viewmodel_ak47_putaway_quick\emptyRaiseAnim\viewmodel_ak47_pullout\emptyDropAnim\viewmodel_ak47_putaway\sprintInAnim\viewmodel_ak47_sprint_in\sprintLoopAnim\viewmodel_ak47_sprint_loop\sprintOutAnim\viewmodel_ak47_sprint_out\adsFireAnim\viewmodel_ak47_reflex_ads_fire\adsLastShotAnim\viewmodel_ak47_reflex_ads_fire\adsUpAnim\viewmodel_ak47_reflex_ads_up\adsDownAnim\viewmodel_ak47_reflex_ads_down\weaponType\bullet\weaponClass\rifle\penetrateType\medium\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Full 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truncated
@@ -0,0 +1,10 @@
WEAPONFILE\displayName\WEAPON_AK47_CLASSIC_BLING\playerAnimType\autorifle\gunModel\viewmodel_ak47_classic\gunModel2\viewmodel_ak47_classic\gunModel3\viewmodel_ak47_classic\gunModel4\viewmodel_ak47_classic\gunModel5\viewmodel_ak47_classic\gunModel6\viewmodel_ak47_classic\gunModel7\viewmodel_ak47_classic\gunModel8\viewmodel_ak47_classic\gunModel9\viewmodel_ak47_classic\handModel\viewmodel_base_viewhands\hideTags\tag_acog
tag_gp25\notetrackSoundMap\weap_ak47_lift_plr weap_ak47_lift_plr
weap_ak47_clipout_plr weap_ak47_clipout_plr
weap_ak47_clipin_plr weap_ak47_clipin_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_ak47_lift_plr weap_ak47_lift_plr
weap_ak47_clipout_plr weap_ak47_clipout_plr
weap_ak47_clipin_plr weap_ak47_clipin_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
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Auto\offhandClass\None\viewFlashEffect\muzzleflashes/m4m203_silencer\worldFlashEffect\muzzleflashes/m4m203_silencer\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_m4silenced_fire_npc\fireSoundPlayer\weap_m4silenced_fire_plr\fireSoundPlayerAkimbo\weap_m4silenced_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_swing_large\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_ak47_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_ak47_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_ak47_classic\worldModel2\weapon_ak47_classic\worldModel3\weapon_ak47_classic\worldModel4\weapon_ak47_classic\worldModel5\weapon_ak47_classic\worldModel6\weapon_ak47_classic\worldModel7\weapon_ak47_classic\worldModel8\weapon_ak47_classic\worldModel9\weapon_ak47_classic\worldClipModel\weapon_ak47_clip\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_ak47_classic\hudIconRatio\4:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_ak47_classic\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\90\shareAmmo\0\maxAmmo\180\clipSize\30\shotCount\1\sharedAmmoCap\0\damage\40\playerDamage\100\meleeDamage\135\minDamage\30\minPlayerDamage\30\maxDamageRange\500\minDamageRange\1000\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.085\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.5\reloadShowRocketTime\0\reloadEmptyTime\3.25\reloadAddTime\1.75\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\0.949\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.75\firstRaiseTime\1.399\breachRaiseTime\0.5\emptyRaiseTime\0.949\emptyDropTime\0.6\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\1000\aimAssistRange\1000\aimAssistRangeAds\1500\aimPadding\0\enemyCrLine 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+11
View File
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WEAPONFILE\displayName\WEAPON_AK47_CLASSIC_BLING\playerAnimType\autorifle\gunModel\viewmodel_ak47_classic\gunModel2\viewmodel_ak47_classic\gunModel3\viewmodel_ak47_classic\gunModel4\viewmodel_ak47_classic\gunModel5\viewmodel_ak47_classic\gunModel6\viewmodel_ak47_classic\gunModel7\viewmodel_ak47_classic\gunModel8\viewmodel_ak47_classic\gunModel9\viewmodel_ak47_classic\handModel\viewmodel_base_viewhands\hideTags\tag_acog
tag_gp25
tag_silencer\notetrackSoundMap\weap_ak47_lift_plr weap_ak47_lift_plr
weap_ak47_clipout_plr weap_ak47_clipout_plr
weap_ak47_clipin_plr weap_ak47_clipin_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_ak47_lift_plr weap_ak47_lift_plr
weap_ak47_clipout_plr weap_ak47_clipout_plr
weap_ak47_clipin_plr weap_ak47_clipin_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
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Auto\offhandClass\None\viewFlashEffect\muzzleflashes/ak47_flash_view\worldFlashEffect\muzzleflashes/ak47_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_ak47_fire_npc\fireSoundPlayer\weap_ak47_fire_plr\fireSoundPlayerAkimbo\weap_ak47_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_swing_large\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_ak47_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_ak47_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_ak47_classic\worldModel2\weapon_ak47_classic\worldModel3\weapon_ak47_classic\worldModel4\weapon_ak47_classic\worldModel5\weapon_ak47_classic\worldModel6\weapon_ak47_classic\worldModel7\weapon_ak47_classic\worldModel8\weapon_ak47_classic\worldModel9\weapon_ak47_classic\worldClipModel\weapon_ak47_clip\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_ak47_classic\hudIconRatio\4:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_ak47_classic\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\90\shareAmmo\0\maxAmmo\180\clipSize\45\shotCount\1\sharedAmmoCap\0\damage\40\playerDamage\100\meleeDamage\135\minDamage\30\minPlayerDamage\30\maxDamageRange\1500\minDamageRange\2000\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.085\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.5\reloadShowRocketTime\0\reloadEmptyTime\3.25\reloadAddTime\1.75\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\0.949\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.75\firstRaiseTime\1.399\breachRaiseTime\0.5\emptyRaiseTime\0.949\emptyDropTime\0.6\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\1000\aimAssistRange\1000\aimAssistRangeAds\1500\aimPadding\0\enemyCrosshairRange\1000\cLine 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+12
View File
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WEAPONFILE\displayName\WEAPON_AK47_CLASSIC_SILENCER\playerAnimType\autorifle\gunModel\viewmodel_ak47_classic\gunModel2\viewmodel_ak47_classic\gunModel3\viewmodel_ak47_classic\gunModel4\viewmodel_ak47_classic\gunModel5\viewmodel_ak47_classic\gunModel6\viewmodel_ak47_classic\gunModel7\viewmodel_ak47_classic\gunModel8\viewmodel_ak47_classic\gunModel9\viewmodel_ak47_classic\handModel\viewmodel_base_viewhands\hideTags\tag_acog
tag_reflex_sight
tag_ak47_mount
tag_gp25\notetrackSoundMap\weap_ak47_lift_plr weap_ak47_lift_plr
weap_ak47_clipout_plr weap_ak47_clipout_plr
weap_ak47_clipin_plr weap_ak47_clipin_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_ak47_lift_plr weap_ak47_lift_plr
weap_ak47_clipout_plr weap_ak47_clipout_plr
weap_ak47_clipin_plr weap_ak47_clipin_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
melee_knife_stab melee_knife_stab\idleAnim\viewmodel_ak47_idle\fireAnim\viewmodel_ak47_fire\lastShotAnim\viewmodel_ak47_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_ak47_reload\reloadEmptyAnim\viewmodel_ak47_reload_empty\raiseAnim\viewmodel_ak47_pullout\dropAnim\viewmodel_ak47_putaway\firstRaiseAnim\viewmodel_ak47_first_time_pullout\quickRaiseAnim\viewmodel_ak47_pullout_quick\quickDropAnim\viewmodel_ak47_putaway_quick\emptyRaiseAnim\viewmodel_ak47_pullout\emptyDropAnim\viewmodel_ak47_putaway\sprintInAnim\viewmodel_ak47_sprint_in\sprintLoopAnim\viewmodel_ak47_sprint_loop\sprintOutAnim\viewmodel_ak47_sprint_out\adsFireAnim\viewmodel_ak47_fire_ads\adsLastShotAnim\viewmodel_ak47_fire_ads\adsUpAnim\viewmodel_ak47_ads_up\adsDownAnim\viewmodel_ak47_ads_down\weaponType\bullet\weaponClass\rifle\penetrateType\medium\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/m4m203_silencer\worldFlashEffect\muzzleflashes/m4m203_silencer\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_m4silenced_fire_npc\fireSoundPlayer\weap_m4silenced_fire_plr\fireSoundPlayerAkimbo\weap_m4silenced_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_swing_large\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_ak47_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_ak47_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_ak47_classic\worldModel2\weapon_ak47_classic\worldModel3\weapon_ak47_classic\worldModel4\weapon_ak47_classic\worldModel5\weapon_ak47_classic\worldModel6\weapon_ak47_classic\worldModel7\weapon_ak47_classic\worldModel8\weapon_ak47_classic\worldModel9\weapon_ak47_classic\worldClipModel\weapon_ak47_clip\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_ak47_classic\hudIconRatio\4:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_ak47_classic\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\90\shareAmmo\0\maxAmmo\180\clipSize\30\shotCount\1\sharedAmmoCap\0\damage\40\playerDamage\100\meleeDamage\135\minDamage\30\minPlayerDamage\30\maxDamageRange\500\minDamageRange\1000\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.085\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.5\reloadShowRocketTime\0\reloadEmptyTime\3.25\reloadAddTime\1.75\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\0.949\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.75\firstRaiseTime\1.399\breachRaiseTime\0.5\emptyRaiseTime\0.949\emptyDropTime\0.6\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\1000\aimAssistRange\1000\aimAssistRangeAds\1500\aimPadding\0\enemyCrosshairRange\1000\crosshairCLine truncated
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WEAPONFILE\displayName\WEAPON_AK47_CLASSIC_BLING\playerAnimType\autorifle\gunModel\viewmodel_ak47_classic\gunModel2\viewmodel_ak47_classic\gunModel3\viewmodel_ak47_classic\gunModel4\viewmodel_ak47_classic\gunModel5\viewmodel_ak47_classic\gunModel6\viewmodel_ak47_classic\gunModel7\viewmodel_ak47_classic\gunModel8\viewmodel_ak47_classic\gunModel9\viewmodel_ak47_classic\handModel\viewmodel_base_viewhands\hideTags\tag_acog
tag_reflex_sight
tag_ak47_mount
tag_gp25\notetrackSoundMap\weap_ak47_lift_plr weap_ak47_lift_plr
weap_ak47_clipout_plr weap_ak47_clipout_plr
weap_ak47_clipin_plr weap_ak47_clipin_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_ak47_lift_plr weap_ak47_lift_plr
weap_ak47_clipout_plr weap_ak47_clipout_plr
weap_ak47_clipin_plr weap_ak47_clipin_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
melee_knife_stab melee_knife_stab\idleAnim\viewmodel_ak47_idle\fireAnim\viewmodel_ak47_fire\lastShotAnim\viewmodel_ak47_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_ak47_reload\reloadEmptyAnim\viewmodel_ak47_reload_empty\raiseAnim\viewmodel_ak47_pullout\dropAnim\viewmodel_ak47_putaway\firstRaiseAnim\viewmodel_ak47_first_time_pullout\quickRaiseAnim\viewmodel_ak47_pullout_quick\quickDropAnim\viewmodel_ak47_putaway_quick\emptyRaiseAnim\viewmodel_ak47_pullout\emptyDropAnim\viewmodel_ak47_putaway\sprintInAnim\viewmodel_ak47_sprint_in\sprintLoopAnim\viewmodel_ak47_sprint_loop\sprintOutAnim\viewmodel_ak47_sprint_out\adsFireAnim\viewmodel_ak47_fire_ads\adsLastShotAnim\viewmodel_ak47_fire_ads\adsUpAnim\viewmodel_ak47_ads_up\adsDownAnim\viewmodel_ak47_ads_down\weaponType\bullet\weaponClass\rifle\penetrateType\medium\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/m4m203_silencer\worldFlashEffect\muzzleflashes/m4m203_silencer\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_m4silenced_fire_npc\fireSoundPlayer\weap_m4silenced_fire_plr\fireSoundPlayerAkimbo\weap_m4silenced_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_swing_large\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_ak47_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_ak47_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_ak47_classic\worldModel2\weapon_ak47_classic\worldModel3\weapon_ak47_classic\worldModel4\weapon_ak47_classic\worldModel5\weapon_ak47_classic\worldModel6\weapon_ak47_classic\worldModel7\weapon_ak47_classic\worldModel8\weapon_ak47_classic\worldModel9\weapon_ak47_classic\worldClipModel\weapon_ak47_clip\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_ak47_classic\hudIconRatio\4:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_ak47_classic\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\90\shareAmmo\0\maxAmmo\180\clipSize\45\shotCount\1\sharedAmmoCap\0\damage\40\playerDamage\100\meleeDamage\135\minDamage\30\minPlayerDamage\30\maxDamageRange\500\minDamageRange\1000\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.085\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.5\reloadShowRocketTime\0\reloadEmptyTime\3.25\reloadAddTime\1.75\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\0.949\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.75\firstRaiseTime\1.399\breachRaiseTime\0.5\emptyRaiseTime\0.949\emptyDropTime\0.6\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\1000\aimAssistRange\1000\aimAssistRangeAds\1500\aimPadding\0\enemyCrosshairRange\1000\crosshairCLine 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WEAPONFILE\displayName\WEAPON_AK47_CLASSIC_XMAGS\playerAnimType\autorifle\gunModel\viewmodel_ak47_classic\gunModel2\viewmodel_ak47_classic\gunModel3\viewmodel_ak47_classic\gunModel4\viewmodel_ak47_classic\gunModel5\viewmodel_ak47_classic\gunModel6\viewmodel_ak47_classic\gunModel7\viewmodel_ak47_classic\gunModel8\viewmodel_ak47_classic\gunModel9\viewmodel_ak47_classic\handModel\viewmodel_base_viewhands\hideTags\tag_acog
tag_reflex_sight
tag_ak47_mount
tag_gp25
tag_silencer\notetrackSoundMap\weap_ak47_lift_plr weap_ak47_lift_plr
weap_ak47_clipout_plr weap_ak47_clipout_plr
weap_ak47_clipin_plr weap_ak47_clipin_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_ak47_lift_plr weap_ak47_lift_plr
weap_ak47_clipout_plr weap_ak47_clipout_plr
weap_ak47_clipin_plr weap_ak47_clipin_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
melee_knife_stab melee_knife_stab\idleAnim\viewmodel_ak47_idle\fireAnim\viewmodel_ak47_fire\lastShotAnim\viewmodel_ak47_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_ak47_reload\reloadEmptyAnim\viewmodel_ak47_reload_empty\raiseAnim\viewmodel_ak47_pullout\dropAnim\viewmodel_ak47_putaway\firstRaiseAnim\viewmodel_ak47_first_time_pullout\quickRaiseAnim\viewmodel_ak47_pullout_quick\quickDropAnim\viewmodel_ak47_putaway_quick\emptyRaiseAnim\viewmodel_ak47_pullout\emptyDropAnim\viewmodel_ak47_putaway\sprintInAnim\viewmodel_ak47_sprint_in\sprintLoopAnim\viewmodel_ak47_sprint_loop\sprintOutAnim\viewmodel_ak47_sprint_out\adsFireAnim\viewmodel_ak47_fire_ads\adsLastShotAnim\viewmodel_ak47_fire_ads\adsUpAnim\viewmodel_ak47_ads_up\adsDownAnim\viewmodel_ak47_ads_down\weaponType\bullet\weaponClass\rifle\penetrateType\medium\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/ak47_flash_view\worldFlashEffect\muzzleflashes/ak47_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_ak47_fire_npc\fireSoundPlayer\weap_ak47_fire_plr\fireSoundPlayerAkimbo\weap_ak47_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_swing_large\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_ak47_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_ak47_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_ak47_classic\worldModel2\weapon_ak47_classic\worldModel3\weapon_ak47_classic\worldModel4\weapon_ak47_classic\worldModel5\weapon_ak47_classic\worldModel6\weapon_ak47_classic\worldModel7\weapon_ak47_classic\worldModel8\weapon_ak47_classic\worldModel9\weapon_ak47_classic\worldClipModel\weapon_ak47_clip\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_ak47_classic\hudIconRatio\4:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_ak47_classic\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\90\shareAmmo\0\maxAmmo\180\clipSize\45\shotCount\1\sharedAmmoCap\0\damage\40\playerDamage\100\meleeDamage\135\minDamage\30\minPlayerDamage\30\maxDamageRange\1500\minDamageRange\2000\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.085\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.5\reloadShowRocketTime\0\reloadEmptyTime\3.25\reloadAddTime\1.75\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\0.949\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.75\firstRaiseTime\1.399\breachRaiseTime\0.5\emptyRaiseTime\0.949\emptyDropTime\0.6\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\1000\aimAssistRange\1000\aimAssistRangeAds\1500\aimPadding\0\enemyCrosshairRange\1000\crosshairColorChange\1\moveSpLine 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+9
View File
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WEAPONFILE\displayName\WEAPON_AK74U_ACOG\playerAnimType\autorifle\gunModel\viewmodel_ak74u_mp\gunModel2\viewmodel_ak74u_mp\gunModel3\viewmodel_ak74u_mp\gunModel4\viewmodel_ak74u_mp\gunModel5\viewmodel_ak74u_mp\gunModel6\viewmodel_ak74u_mp\gunModel7\viewmodel_ak74u_mp\gunModel8\viewmodel_ak74u_mp\gunModel9\viewmodel_ak74u_mp\handModel\viewmodel_base_viewhands\hideTags\tag_reflex_sight\notetrackSoundMap\melee_knife_stab melee_knife_stab
weap_ak47_lift_plr weap_ak47_lift_plr
weap_ak47_clipout_plr weap_ak47_clipout_plr
weap_ak47_clipin_plr weap_ak47_clipin_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab
weap_ump45_lift_plr weap_ump45_lift_plr
weap_ump45_clipout_plr weap_ump45_clipout_plr
weap_ump45_clipin_plr weap_ump45_clipin_plr
weap_ump45_chamber_plr weap_ump45_chamber_plr\idleAnim\viewmodel_ak74u_idle\emptyIdleAnim\viewmodel_ak74u_idle\fireAnim\viewmodel_ak74u_fire\lastShotAnim\viewmodel_ak74u_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_ak74u_reload\reloadEmptyAnim\viewmodel_ak74u_reload_empty\raiseAnim\viewmodel_ak74u_pullout\dropAnim\viewmodel_ak74u_putaway\firstRaiseAnim\viewmodel_ak74u_pullout_first\quickRaiseAnim\viewmodel_ak74u_pullout_quick\quickDropAnim\viewmodel_ak74u_putaway\emptyRaiseAnim\viewmodel_ak74u_pullout\emptyDropAnim\viewmodel_ak74u_putaway\sprintInAnim\viewmodel_ak74u_sprint_in\sprintLoopAnim\viewmodel_ak74u_sprint_loop\sprintOutAnim\viewmodel_ak74u_sprint_out\adsFireAnim\viewmodel_ak74u_acog_ads_fire\adsLastShotAnim\viewmodel_ak74u_acog_ads_fire\adsUpAnim\viewmodel_ak74u_acog_ads_up\adsDownAnim\viewmodel_ak74u_acog_ads_down\idleAnimR\viewmodel_ump45_akimbo_R_idle\emptyIdleAnimR\viewmodel_ump45_akimbo_R_idle\fireAnimR\viewmodel_ump45_akimbo_R_fire\lastShotAnimR\viewmodel_ump45_akimbo_R_fire\meleeAnimR\viewmodel_knife_melee_slice\meleeChargeAnimR\viewmodel_knife_melee_stab\reloadAnimR\viewmodel_ump45_akimbo_R_reload\reloadEmptyAnimR\viewmodel_ump45_akimbo_R_reload_empty\raiseAnimR\viewmodel_ump45_akimbo_R_pullout\dropAnimR\viewmodel_ump45_akimbo_R_putaway\firstRaiseAnimR\viewmodel_ump45_akimbo_R_pullout\quickRaiseAnimR\viewmodel_ump45_akimbo_R_pullout\quickDropAnimR\viewmodel_ump45_akimbo_R_putaway\emptyRaiseAnimR\viewmodel_ump45_akimbo_R_pullout\emptyDropAnimR\viewmodel_ump45_akimbo_R_putaway\sprintInAnimR\viewmodel_ump45_akimbo_R_sprint_in\sprintLoopAnimR\viewmodel_ump45_akimbo_R_sprint_loop\sprintOutAnimR\viewmodel_ump45_akimbo_R_sprint_out\adsUpAnimR\viewmodel_ump45_ADS_up\adsDownAnimR\viewmodel_ump45_ADS_down\idleAnimL\viewmodel_ump45_akimbo_L_idle\emptyIdleAnimL\viewmodel_ump45_akimbo_L_idle\fireAnimL\viewmodel_ump45_akimbo_L_fire\lastShotAnimL\viewmodel_ump45_akimbo_L_fire\meleeAnimL\viewmodel_knife_melee_slice\meleeChargeAnimL\viewmodel_knife_melee_stab\reloadAnimL\viewmodel_ump45_akimbo_L_reload\reloadEmptyAnimL\viewmodel_ump45_akimbo_L_reload_empty\raiseAnimL\viewmodel_ump45_akimbo_L_pullout\dropAnimL\viewmodel_ump45_akimbo_L_putaway\firstRaiseAnimL\viewmodel_ump45_akimbo_L_pullout\quickRaiseAnimL\viewmodel_ump45_akimbo_L_pullout\quickDropAnimL\viewmodel_ump45_akimbo_L_putaway\emptyRaiseAnimL\viewmodel_ump45_akimbo_L_pullout\emptyDropAnimL\viewmodel_ump45_akimbo_L_putaway\sprintInAnimL\viewmodel_ump45_akimbo_L_sprint_in\sprintLoopAnimL\viewmodel_ump45_akimbo_L_sprint_loop\sprintOutAnimL\viewmodel_ump45_akimbo_L_sprint_out\adsUpAnimL\viewmodel_ump45_ADS_up\adsDownAnimL\viewmodel_ump45_ADS_down\weaponType\bullet\weaponClass\smg\penetrateType\medium\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/uzi_flash_view\worldFlashEffect\muzzleflashes/ak47_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_ak74_fire_npc\fireSoundPlayer\weap_ak74_fire_plr\fireSoundPlayerAkimbo\weap_ump45_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_pistol_npc\emptyFireSoundPlayer\weap_dryfire_pistol_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_miniuzi_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_miniuzi_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_miniuzi_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-1\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\-1\duckedOfsR\0.8\duckedOfsU\-1\duckedMoveF\-1\duckedMoveR\0\duckedMoveU\-1\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeLine 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WEAPONFILE\displayName\WEAPON_AK74U_ACOG\playerAnimType\autorifle\gunModel\viewmodel_ak74u_mp\gunModel2\viewmodel_ak74u_mp\gunModel3\viewmodel_ak74u_mp\gunModel4\viewmodel_ak74u_mp\gunModel5\viewmodel_ak74u_mp\gunModel6\viewmodel_ak74u_mp\gunModel7\viewmodel_ak74u_mp\gunModel8\viewmodel_ak74u_mp\gunModel9\viewmodel_ak74u_mp\handModel\viewmodel_base_viewhands\hideTags\tag_reflex_sight\notetrackSoundMap\melee_knife_stab melee_knife_stab
weap_ak47_lift_plr weap_ak47_lift_plr
weap_ak47_clipout_plr weap_ak47_clipout_plr
weap_ak47_clipin_plr weap_ak47_clipin_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab
weap_ump45_lift_plr weap_ump45_lift_plr
weap_ump45_clipout_plr weap_ump45_clipout_plr
weap_ump45_clipin_plr weap_ump45_clipin_plr
weap_ump45_chamber_plr weap_ump45_chamber_plr\idleAnim\viewmodel_ak74u_idle\emptyIdleAnim\viewmodel_ak74u_idle\fireAnim\viewmodel_ak74u_fire\lastShotAnim\viewmodel_ak74u_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_ak74u_reload\reloadEmptyAnim\viewmodel_ak74u_reload_empty\raiseAnim\viewmodel_ak74u_pullout\dropAnim\viewmodel_ak74u_putaway\firstRaiseAnim\viewmodel_ak74u_pullout_first\quickRaiseAnim\viewmodel_ak74u_pullout_quick\quickDropAnim\viewmodel_ak74u_putaway\emptyRaiseAnim\viewmodel_ak74u_pullout\emptyDropAnim\viewmodel_ak74u_putaway\sprintInAnim\viewmodel_ak74u_sprint_in\sprintLoopAnim\viewmodel_ak74u_sprint_loop\sprintOutAnim\viewmodel_ak74u_sprint_out\adsFireAnim\viewmodel_ak74u_acog_ads_fire\adsLastShotAnim\viewmodel_ak74u_acog_ads_fire\adsUpAnim\viewmodel_ak74u_acog_ads_up\adsDownAnim\viewmodel_ak74u_acog_ads_down\idleAnimR\viewmodel_ump45_akimbo_R_idle\emptyIdleAnimR\viewmodel_ump45_akimbo_R_idle\fireAnimR\viewmodel_ump45_akimbo_R_fire\lastShotAnimR\viewmodel_ump45_akimbo_R_fire\meleeAnimR\viewmodel_knife_melee_slice\meleeChargeAnimR\viewmodel_knife_melee_stab\reloadAnimR\viewmodel_ump45_akimbo_R_reload\reloadEmptyAnimR\viewmodel_ump45_akimbo_R_reload_empty\raiseAnimR\viewmodel_ump45_akimbo_R_pullout\dropAnimR\viewmodel_ump45_akimbo_R_putaway\firstRaiseAnimR\viewmodel_ump45_akimbo_R_pullout\quickRaiseAnimR\viewmodel_ump45_akimbo_R_pullout\quickDropAnimR\viewmodel_ump45_akimbo_R_putaway\emptyRaiseAnimR\viewmodel_ump45_akimbo_R_pullout\emptyDropAnimR\viewmodel_ump45_akimbo_R_putaway\sprintInAnimR\viewmodel_ump45_akimbo_R_sprint_in\sprintLoopAnimR\viewmodel_ump45_akimbo_R_sprint_loop\sprintOutAnimR\viewmodel_ump45_akimbo_R_sprint_out\adsUpAnimR\viewmodel_ump45_ADS_up\adsDownAnimR\viewmodel_ump45_ADS_down\idleAnimL\viewmodel_ump45_akimbo_L_idle\emptyIdleAnimL\viewmodel_ump45_akimbo_L_idle\fireAnimL\viewmodel_ump45_akimbo_L_fire\lastShotAnimL\viewmodel_ump45_akimbo_L_fire\meleeAnimL\viewmodel_knife_melee_slice\meleeChargeAnimL\viewmodel_knife_melee_stab\reloadAnimL\viewmodel_ump45_akimbo_L_reload\reloadEmptyAnimL\viewmodel_ump45_akimbo_L_reload_empty\raiseAnimL\viewmodel_ump45_akimbo_L_pullout\dropAnimL\viewmodel_ump45_akimbo_L_putaway\firstRaiseAnimL\viewmodel_ump45_akimbo_L_pullout\quickRaiseAnimL\viewmodel_ump45_akimbo_L_pullout\quickDropAnimL\viewmodel_ump45_akimbo_L_putaway\emptyRaiseAnimL\viewmodel_ump45_akimbo_L_pullout\emptyDropAnimL\viewmodel_ump45_akimbo_L_putaway\sprintInAnimL\viewmodel_ump45_akimbo_L_sprint_in\sprintLoopAnimL\viewmodel_ump45_akimbo_L_sprint_loop\sprintOutAnimL\viewmodel_ump45_akimbo_L_sprint_out\adsUpAnimL\viewmodel_ump45_ADS_up\adsDownAnimL\viewmodel_ump45_ADS_down\weaponType\bullet\weaponClass\smg\penetrateType\medium\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/uzi_flash_view\worldFlashEffect\muzzleflashes/ak47_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_ak74_fire_npc\fireSoundPlayer\weap_ak74_fire_plr\fireSoundPlayerAkimbo\weap_ump45_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_pistol_npc\emptyFireSoundPlayer\weap_dryfire_pistol_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_miniuzi_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_miniuzi_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_miniuzi_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-1\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\-1\duckedOfsR\0.8\duckedOfsU\-1\duckedMoveF\-1\duckedMoveR\0\duckedMoveU\-1\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeLine 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WEAPONFILE\displayName\WEAPON_AK74U\playerAnimType\autorifle\gunModel\viewmodel_ak74u_mp\gunModel2\viewmodel_ak74u_mp\gunModel3\viewmodel_ak74u_mp\gunModel4\viewmodel_ak74u_mp\gunModel5\viewmodel_ak74u_mp\gunModel6\viewmodel_ak74u_mp\gunModel7\viewmodel_ak74u_mp\gunModel8\viewmodel_ak74u_mp\gunModel9\viewmodel_ak74u_mp\handModel\viewmodel_base_viewhands\hideTags\tag_reflex_sight
tag_acog
tag_ak47_mount\notetrackSoundMap\melee_knife_stab melee_knife_stab
weap_ak47_lift_plr weap_ak47_lift_plr
weap_ak47_clipout_plr weap_ak47_clipout_plr
weap_ak47_clipin_plr weap_ak47_clipin_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab
weap_ump45_lift_plr weap_ump45_lift_plr
weap_ump45_clipout_plr weap_ump45_clipout_plr
weap_ump45_clipin_plr weap_ump45_clipin_plr
weap_ump45_chamber_plr weap_ump45_chamber_plr\idleAnim\viewmodel_ak74u_idle\emptyIdleAnim\viewmodel_ak74u_idle\fireAnim\viewmodel_ak74u_fire\lastShotAnim\viewmodel_ak74u_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_ak74u_reload\reloadEmptyAnim\viewmodel_ak74u_reload_empty\raiseAnim\viewmodel_ak74u_pullout\dropAnim\viewmodel_ak74u_putaway\firstRaiseAnim\viewmodel_ak74u_pullout_first\quickRaiseAnim\viewmodel_ak74u_pullout_quick\quickDropAnim\viewmodel_ak74u_putaway\emptyRaiseAnim\viewmodel_ak74u_pullout\emptyDropAnim\viewmodel_ak74u_putaway\sprintInAnim\viewmodel_ak74u_sprint_in\sprintLoopAnim\viewmodel_ak74u_sprint_loop\sprintOutAnim\viewmodel_ak74u_sprint_out\adsFireAnim\viewmodel_ak74u_fire_ads\adsLastShotAnim\viewmodel_ak74u_fire_ads\adsUpAnim\viewmodel_ak74u_ADS_up\adsDownAnim\viewmodel_ak74u_ADS_down\idleAnimR\viewmodel_ump45_akimbo_R_idle\emptyIdleAnimR\viewmodel_ump45_akimbo_R_idle\fireAnimR\viewmodel_ump45_akimbo_R_fire\lastShotAnimR\viewmodel_ump45_akimbo_R_fire\meleeAnimR\viewmodel_knife_melee_slice\meleeChargeAnimR\viewmodel_knife_melee_stab\reloadAnimR\viewmodel_ump45_akimbo_R_reload\reloadEmptyAnimR\viewmodel_ump45_akimbo_R_reload_empty\raiseAnimR\viewmodel_ump45_akimbo_R_pullout\dropAnimR\viewmodel_ump45_akimbo_R_putaway\firstRaiseAnimR\viewmodel_ump45_akimbo_R_pullout\quickRaiseAnimR\viewmodel_ump45_akimbo_R_pullout\quickDropAnimR\viewmodel_ump45_akimbo_R_putaway\emptyRaiseAnimR\viewmodel_ump45_akimbo_R_pullout\emptyDropAnimR\viewmodel_ump45_akimbo_R_putaway\sprintInAnimR\viewmodel_ump45_akimbo_R_sprint_in\sprintLoopAnimR\viewmodel_ump45_akimbo_R_sprint_loop\sprintOutAnimR\viewmodel_ump45_akimbo_R_sprint_out\adsUpAnimR\viewmodel_ump45_ADS_up\adsDownAnimR\viewmodel_ump45_ADS_down\idleAnimL\viewmodel_ump45_akimbo_L_idle\emptyIdleAnimL\viewmodel_ump45_akimbo_L_idle\fireAnimL\viewmodel_ump45_akimbo_L_fire\lastShotAnimL\viewmodel_ump45_akimbo_L_fire\meleeAnimL\viewmodel_knife_melee_slice\meleeChargeAnimL\viewmodel_knife_melee_stab\reloadAnimL\viewmodel_ump45_akimbo_L_reload\reloadEmptyAnimL\viewmodel_ump45_akimbo_L_reload_empty\raiseAnimL\viewmodel_ump45_akimbo_L_pullout\dropAnimL\viewmodel_ump45_akimbo_L_putaway\firstRaiseAnimL\viewmodel_ump45_akimbo_L_pullout\quickRaiseAnimL\viewmodel_ump45_akimbo_L_pullout\quickDropAnimL\viewmodel_ump45_akimbo_L_putaway\emptyRaiseAnimL\viewmodel_ump45_akimbo_L_pullout\emptyDropAnimL\viewmodel_ump45_akimbo_L_putaway\sprintInAnimL\viewmodel_ump45_akimbo_L_sprint_in\sprintLoopAnimL\viewmodel_ump45_akimbo_L_sprint_loop\sprintOutAnimL\viewmodel_ump45_akimbo_L_sprint_out\adsUpAnimL\viewmodel_ump45_ADS_up\adsDownAnimL\viewmodel_ump45_ADS_down\weaponType\bullet\weaponClass\smg\penetrateType\medium\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/uzi_flash_view\worldFlashEffect\muzzleflashes/ak47_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_ak74_fire_npc\fireSoundPlayer\weap_ak74_fire_plr\fireSoundPlayerAkimbo\weap_ump45_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_pistol_npc\emptyFireSoundPlayer\weap_dryfire_pistol_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_miniuzi_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_miniuzi_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_miniuzi_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-1\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\-1\duckedOfsR\0.8\duckedOfsU\-1\duckedMoveF\-1\duckedMoveR\0\duckedMoveU\-1\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapLine 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WEAPONFILE\displayName\WEAPON_AK74U_EXTENDED_MAGS\playerAnimType\autorifle\gunModel\viewmodel_ak74u_mp\gunModel2\viewmodel_ak74u_mp\gunModel3\viewmodel_ak74u_mp\gunModel4\viewmodel_ak74u_mp\gunModel5\viewmodel_ak74u_mp\gunModel6\viewmodel_ak74u_mp\gunModel7\viewmodel_ak74u_mp\gunModel8\viewmodel_ak74u_mp\gunModel9\viewmodel_ak74u_mp\handModel\viewmodel_base_viewhands\hideTags\tag_reflex_sight
tag_acog
tag_ak47_mount\notetrackSoundMap\melee_knife_stab melee_knife_stab
weap_ak47_lift_plr weap_ak47_lift_plr
weap_ak47_clipout_plr weap_ak47_clipout_plr
weap_ak47_clipin_plr weap_ak47_clipin_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab
weap_ump45_lift_plr weap_ump45_lift_plr
weap_ump45_clipout_plr weap_ump45_clipout_plr
weap_ump45_clipin_plr weap_ump45_clipin_plr
weap_ump45_chamber_plr weap_ump45_chamber_plr\idleAnim\viewmodel_ak74u_idle\emptyIdleAnim\viewmodel_ak74u_idle\fireAnim\viewmodel_ak74u_fire\lastShotAnim\viewmodel_ak74u_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_ak74u_reload\reloadEmptyAnim\viewmodel_ak74u_reload_empty\raiseAnim\viewmodel_ak74u_pullout\dropAnim\viewmodel_ak74u_putaway\firstRaiseAnim\viewmodel_ak74u_pullout_first\quickRaiseAnim\viewmodel_ak74u_pullout_quick\quickDropAnim\viewmodel_ak74u_putaway\emptyRaiseAnim\viewmodel_ak74u_pullout\emptyDropAnim\viewmodel_ak74u_putaway\sprintInAnim\viewmodel_ak74u_sprint_in\sprintLoopAnim\viewmodel_ak74u_sprint_loop\sprintOutAnim\viewmodel_ak74u_sprint_out\adsFireAnim\viewmodel_ak74u_fire_ads\adsLastShotAnim\viewmodel_ak74u_fire_ads\adsUpAnim\viewmodel_ak74u_ADS_up\adsDownAnim\viewmodel_ak74u_ADS_down\idleAnimR\viewmodel_ump45_akimbo_R_idle\emptyIdleAnimR\viewmodel_ump45_akimbo_R_idle\fireAnimR\viewmodel_ump45_akimbo_R_fire\lastShotAnimR\viewmodel_ump45_akimbo_R_fire\meleeAnimR\viewmodel_knife_melee_slice\meleeChargeAnimR\viewmodel_knife_melee_stab\reloadAnimR\viewmodel_ump45_akimbo_R_reload\reloadEmptyAnimR\viewmodel_ump45_akimbo_R_reload_empty\raiseAnimR\viewmodel_ump45_akimbo_R_pullout\dropAnimR\viewmodel_ump45_akimbo_R_putaway\firstRaiseAnimR\viewmodel_ump45_akimbo_R_pullout\quickRaiseAnimR\viewmodel_ump45_akimbo_R_pullout\quickDropAnimR\viewmodel_ump45_akimbo_R_putaway\emptyRaiseAnimR\viewmodel_ump45_akimbo_R_pullout\emptyDropAnimR\viewmodel_ump45_akimbo_R_putaway\sprintInAnimR\viewmodel_ump45_akimbo_R_sprint_in\sprintLoopAnimR\viewmodel_ump45_akimbo_R_sprint_loop\sprintOutAnimR\viewmodel_ump45_akimbo_R_sprint_out\adsUpAnimR\viewmodel_ump45_ADS_up\adsDownAnimR\viewmodel_ump45_ADS_down\idleAnimL\viewmodel_ump45_akimbo_L_idle\emptyIdleAnimL\viewmodel_ump45_akimbo_L_idle\fireAnimL\viewmodel_ump45_akimbo_L_fire\lastShotAnimL\viewmodel_ump45_akimbo_L_fire\meleeAnimL\viewmodel_knife_melee_slice\meleeChargeAnimL\viewmodel_knife_melee_stab\reloadAnimL\viewmodel_ump45_akimbo_L_reload\reloadEmptyAnimL\viewmodel_ump45_akimbo_L_reload_empty\raiseAnimL\viewmodel_ump45_akimbo_L_pullout\dropAnimL\viewmodel_ump45_akimbo_L_putaway\firstRaiseAnimL\viewmodel_ump45_akimbo_L_pullout\quickRaiseAnimL\viewmodel_ump45_akimbo_L_pullout\quickDropAnimL\viewmodel_ump45_akimbo_L_putaway\emptyRaiseAnimL\viewmodel_ump45_akimbo_L_pullout\emptyDropAnimL\viewmodel_ump45_akimbo_L_putaway\sprintInAnimL\viewmodel_ump45_akimbo_L_sprint_in\sprintLoopAnimL\viewmodel_ump45_akimbo_L_sprint_loop\sprintOutAnimL\viewmodel_ump45_akimbo_L_sprint_out\adsUpAnimL\viewmodel_ump45_ADS_up\adsDownAnimL\viewmodel_ump45_ADS_down\weaponType\bullet\weaponClass\smg\penetrateType\medium\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/uzi_flash_view\worldFlashEffect\muzzleflashes/ak47_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_ak74_fire_npc\fireSoundPlayer\weap_ak74_fire_plr\fireSoundPlayerAkimbo\weap_ump45_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_pistol_npc\emptyFireSoundPlayer\weap_dryfire_pistol_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_miniuzi_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_miniuzi_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_miniuzi_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-1\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\-1\duckedOfsR\0.8\duckedOfsU\-1\duckedMoveF\-1\duckedMoveR\0\duckedMoveU\-1\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapLine 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WEAPONFILE\displayName\WEAPON_BERETTA393_FMJ\playerAnimType\pistol\gunModel\viewmodel_beretta_393\handModel\viewmodel_base_viewhands\hideTags\tag_silencer
tag_red_dot
tag_eotech
tag_rail\notetrackSoundMap\weap_m9_clipout_plr weap_m9_clipout_plr
weap_m9_clipin_plr weap_m9_clipin_plr
weap_m9_chamber_plr weap_m9_chamber_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_m9_clipout_plr weap_m9_clipout_plr
weap_m9_clipin_plr weap_m9_clipin_plr
weap_m9_chamber_plr weap_m9_chamber_plr
melee_knife_stab melee_knife_stab\idleAnim\viewmodel_beretta393_idle\emptyIdleAnim\viewmodel_beretta393_idle\fireAnim\viewmodel_beretta393_fire\lastShotAnim\viewmodel_beretta393_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_beretta393_reload\reloadEmptyAnim\viewmodel_beretta393_reload_empty\raiseAnim\viewmodel_beretta393_pullout\dropAnim\viewmodel_beretta393_putaway\firstRaiseAnim\viewmodel_beretta393_pullout\quickRaiseAnim\viewmodel_beretta393_pullout\quickDropAnim\viewmodel_beretta393_putaway\emptyRaiseAnim\viewmodel_beretta393_pullout\emptyDropAnim\viewmodel_beretta393_putaway\sprintInAnim\viewmodel_beretta393_sprint_in\sprintLoopAnim\viewmodel_beretta393_sprint_loop\sprintOutAnim\viewmodel_beretta393_sprint_out\adsFireAnim\viewmodel_beretta393_fire_ads\adsLastShotAnim\viewmodel_beretta393_fire_ads_last\adsUpAnim\viewmodel_beretta393_ads_up_iw4x\adsDownAnim\viewmodel_beretta393_ads_down_iw4x\weaponType\bullet\weaponClass\pistol\penetrateType\small\penetrateMultiplier\2\impactType\bullet_explode\inventoryType\primary\fireType\3-Round Burst\offhandClass\None\viewFlashEffect\muzzleflashes/beretta_flash_view\worldFlashEffect\muzzleflashes/beretta_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_m9_fire_npc\fireSoundPlayer\weap_m9_fire_plr\fireSoundPlayerAkimbo\weap_m9_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_pistol_npc\emptyFireSoundPlayer\weap_dryfire_pistol_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_m9_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_m9_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_m9_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/pistol_view\worldShellEjectEffect\shellejects/pistol\viewLastShotEjectEffect\shellejects/pistol_view\worldLastShotEjectEffect\shellejects/pistol\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\2\proneOfsR\2\proneOfsU\-1.6\proneMoveF\-20\proneMoveR\-25\proneMoveU\-95\proneRotP\0\proneRotY\270\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_beretta_393\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_beretta393\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_beretta393\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\60\shareAmmo\0\maxAmmo\120\clipSize\20\shotCount\1\sharedAmmoCap\0\damage\40\playerDamage\100\meleeDamage\135\minDamage\30\minPlayerDamage\30\maxDamageRange\500\minDamageRange\750\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.064\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\1.759\reloadShowRocketTime\0\reloadEmptyTime\1.929\reloadAddTime\1.2\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.449\raiseTime\0.55\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.55\firstRaiseTime\0.55\breachRaiseTime\0.5\emptyRaiseTime\0.55\emptyDropTime\0.449\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\600\aimAssistRange\600\aimAssistRangeAds\600\aimPadding\0\enemyCrosshairRange\600\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\2\sprintDurationScale\1\idleCrouchFactor\0.8\idleProneFactor\0.6\gunMaxPitch\2\gunMaxYaw\8\swayMaxAngle\20\sLine 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WEAPONFILE\displayName\WEAPON_BERETTA393_BLING\playerAnimType\pistol\gunModel\viewmodel_beretta_393\handModel\viewmodel_base_viewhands\hideTags\tag_red_dot
tag_eotech
tag_rail\notetrackSoundMap\weap_m9_clipout_plr weap_m9_clipout_plr
weap_m9_clipin_plr weap_m9_clipin_plr
weap_m9_chamber_plr weap_m9_chamber_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_m9_clipout_plr weap_m9_clipout_plr
weap_m9_clipin_plr weap_m9_clipin_plr
weap_m9_chamber_plr weap_m9_chamber_plr
melee_knife_stab melee_knife_stab\idleAnim\viewmodel_beretta393_idle\emptyIdleAnim\viewmodel_beretta393_idle\fireAnim\viewmodel_beretta393_fire\lastShotAnim\viewmodel_beretta393_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_beretta393_reload\reloadEmptyAnim\viewmodel_beretta393_reload_empty\raiseAnim\viewmodel_beretta393_pullout\dropAnim\viewmodel_beretta393_putaway\firstRaiseAnim\viewmodel_beretta393_pullout\quickRaiseAnim\viewmodel_beretta393_pullout\quickDropAnim\viewmodel_beretta393_putaway\emptyRaiseAnim\viewmodel_beretta393_pullout\emptyDropAnim\viewmodel_beretta393_putaway\sprintInAnim\viewmodel_beretta393_sprint_in\sprintLoopAnim\viewmodel_beretta393_sprint_loop\sprintOutAnim\viewmodel_beretta393_sprint_out\adsFireAnim\viewmodel_beretta393_fire_ads\adsLastShotAnim\viewmodel_beretta393_fire_ads_last\adsUpAnim\viewmodel_beretta393_ads_up_iw4x\adsDownAnim\viewmodel_beretta393_ads_down_iw4x\weaponType\bullet\weaponClass\pistol\penetrateType\small\penetrateMultiplier\2\impactType\bullet_explode\inventoryType\primary\fireType\3-Round Burst\offhandClass\None\viewFlashEffect\muzzleflashes/m4m203_silencer\worldFlashEffect\muzzleflashes/m4m203_silencer\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_miniuzisd_fire_npc\fireSoundPlayer\weap_miniuzisd_fire_plr\fireSoundPlayerAkimbo\weap_miniuzisd_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_pistol_npc\emptyFireSoundPlayer\weap_dryfire_pistol_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_m9_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_m9_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_m9_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/pistol_view\worldShellEjectEffect\shellejects/pistol\viewLastShotEjectEffect\shellejects/pistol_view\worldLastShotEjectEffect\shellejects/pistol\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\2\proneOfsR\2\proneOfsU\-1.6\proneMoveF\-20\proneMoveR\-25\proneMoveU\-95\proneRotP\0\proneRotY\270\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_beretta_393\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_beretta393\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_beretta393\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\60\shareAmmo\0\maxAmmo\120\clipSize\20\shotCount\1\sharedAmmoCap\0\damage\40\playerDamage\100\meleeDamage\135\minDamage\30\minPlayerDamage\30\maxDamageRange\250\minDamageRange\500\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.064\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\1.759\reloadShowRocketTime\0\reloadEmptyTime\1.929\reloadAddTime\1.2\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.449\raiseTime\0.55\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.55\firstRaiseTime\0.55\breachRaiseTime\0.5\emptyRaiseTime\0.55\emptyDropTime\0.449\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\600\aimAssistRange\600\aimAssistRangeAds\600\aimPadding\0\enemyCrosshairRange\600\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\2\sprintDurationScale\1\idleCrouchFactor\0.8\idleProneFactor\0.6\gunMaxPitch\2\gunMaxYaw\8\Line 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WEAPONFILE\displayName\WEAPON_BERETTA393_BLING\playerAnimType\pistol\gunModel\viewmodel_beretta_393\handModel\viewmodel_base_viewhands\hideTags\tag_silencer
tag_red_dot
tag_eotech
tag_rail\notetrackSoundMap\weap_m9_clipout_plr weap_m9_clipout_plr
weap_m9_clipin_plr weap_m9_clipin_plr
weap_m9_chamber_plr weap_m9_chamber_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_m9_clipout_plr weap_m9_clipout_plr
weap_m9_clipin_plr weap_m9_clipin_plr
weap_m9_chamber_plr weap_m9_chamber_plr
melee_knife_stab melee_knife_stab\idleAnim\viewmodel_beretta393_idle\emptyIdleAnim\viewmodel_beretta393_idle\fireAnim\viewmodel_beretta393_fire\lastShotAnim\viewmodel_beretta393_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_beretta393_reload\reloadEmptyAnim\viewmodel_beretta393_reload_empty\raiseAnim\viewmodel_beretta393_pullout\dropAnim\viewmodel_beretta393_putaway\firstRaiseAnim\viewmodel_beretta393_pullout\quickRaiseAnim\viewmodel_beretta393_pullout\quickDropAnim\viewmodel_beretta393_putaway\emptyRaiseAnim\viewmodel_beretta393_pullout\emptyDropAnim\viewmodel_beretta393_putaway\sprintInAnim\viewmodel_beretta393_sprint_in\sprintLoopAnim\viewmodel_beretta393_sprint_loop\sprintOutAnim\viewmodel_beretta393_sprint_out\adsFireAnim\viewmodel_beretta393_fire_ads\adsLastShotAnim\viewmodel_beretta393_fire_ads_last\adsUpAnim\viewmodel_beretta393_ads_up_iw4x\adsDownAnim\viewmodel_beretta393_ads_down_iw4x\weaponType\bullet\weaponClass\pistol\penetrateType\small\penetrateMultiplier\2\impactType\bullet_explode\inventoryType\primary\fireType\3-Round 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+10
View File
@@ -0,0 +1,10 @@
WEAPONFILE\displayName\WEAPON_BERETTA393\playerAnimType\pistol\gunModel\viewmodel_beretta_393\handModel\viewmodel_base_viewhands\hideTags\tag_silencer
tag_red_dot
tag_eotech
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weap_m9_clipin_plr weap_m9_clipin_plr
weap_m9_chamber_plr weap_m9_chamber_plr
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weap_m9_clipin_plr weap_m9_clipin_plr
weap_m9_chamber_plr weap_m9_chamber_plr
melee_knife_stab 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+9
View File
@@ -0,0 +1,9 @@
WEAPONFILE\displayName\WEAPON_BERETTA393_SILENCER\playerAnimType\pistol\gunModel\viewmodel_beretta_393\handModel\viewmodel_base_viewhands\hideTags\tag_red_dot
tag_eotech
tag_rail\notetrackSoundMap\weap_m9_clipout_plr weap_m9_clipout_plr
weap_m9_clipin_plr weap_m9_clipin_plr
weap_m9_chamber_plr weap_m9_chamber_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_m9_clipout_plr weap_m9_clipout_plr
weap_m9_clipin_plr weap_m9_clipin_plr
weap_m9_chamber_plr weap_m9_chamber_plr
melee_knife_stab 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truncated
@@ -0,0 +1,9 @@
WEAPONFILE\displayName\WEAPON_BERETTA393_BLING\playerAnimType\pistol\gunModel\viewmodel_beretta_393\handModel\viewmodel_base_viewhands\hideTags\tag_red_dot
tag_eotech
tag_rail\notetrackSoundMap\weap_m9_clipout_plr weap_m9_clipout_plr
weap_m9_clipin_plr weap_m9_clipin_plr
weap_m9_chamber_plr weap_m9_chamber_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_m9_clipout_plr weap_m9_clipout_plr
weap_m9_clipin_plr weap_m9_clipin_plr
weap_m9_chamber_plr weap_m9_chamber_plr
melee_knife_stab 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WEAPONFILE\displayName\WEAPON_BERETTA393_XMAGS\playerAnimType\pistol\gunModel\viewmodel_beretta_393\handModel\viewmodel_base_viewhands\hideTags\tag_silencer
tag_red_dot
tag_eotech
tag_rail\notetrackSoundMap\weap_m9_clipout_plr weap_m9_clipout_plr
weap_m9_clipin_plr weap_m9_clipin_plr
weap_m9_chamber_plr weap_m9_chamber_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_m9_clipout_plr weap_m9_clipout_plr
weap_m9_clipin_plr weap_m9_clipin_plr
weap_m9_chamber_plr weap_m9_chamber_plr
melee_knife_stab 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WEAPONFILE\displayName\WEAPON_BERETTA_BLING\playerAnimType\pistol\gunModel\viewmodel_beretta\handModel\viewmodel_base_viewhands\hideTags\tag_silencer
tag_knife\notetrackSoundMap\weap_m9_clipout_plr weap_m9_clipout_plr
weap_m9_clipin_plr weap_m9_clipin_plr
weap_m9_chamber_plr weap_m9_chamber_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_m9_clipout_plr weap_m9_clipout_plr
weap_m9_clipin_plr weap_m9_clipin_plr
weap_m9_chamber_plr weap_m9_chamber_plr
melee_knife_stab 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WEAPONFILE\displayName\WEAPON_BERETTA_AKIMBO\playerAnimType\pistol\gunModel\viewmodel_beretta\handModel\viewmodel_base_viewhands\hideTags\tag_silencer
tag_knife\notetrackSoundMap\weap_m9_clipout_plr weap_m9_clipout_plr
weap_m9_clipin_plr weap_m9_clipin_plr
weap_m9_chamber_plr weap_m9_chamber_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_m9_clipout_plr weap_m9_clipout_plr
weap_m9_clipin_plr weap_m9_clipin_plr
weap_m9_chamber_plr weap_m9_chamber_plr
melee_knife_stab 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WEAPONFILE\displayName\WEAPON_BERETTA_BLING\playerAnimType\pistol\gunModel\viewmodel_beretta\handModel\viewmodel_base_viewhands\hideTags\tag_knife\notetrackSoundMap\weap_m9_clipout_plr weap_m9_clipout_plr
weap_m9_clipin_plr weap_m9_clipin_plr
weap_m9_chamber_plr weap_m9_chamber_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_m9_clipout_plr weap_m9_clipout_plr
weap_m9_clipin_plr weap_m9_clipin_plr
weap_m9_chamber_plr weap_m9_chamber_plr
melee_knife_stab 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WEAPONFILE\displayName\WEAPON_BERETTA_BLING\playerAnimType\pistol\gunModel\viewmodel_beretta\handModel\viewmodel_base_viewhands\hideTags\tag_silencer
tag_knife\notetrackSoundMap\weap_m9_clipout_plr weap_m9_clipout_plr
weap_m9_clipin_plr weap_m9_clipin_plr
weap_m9_chamber_plr weap_m9_chamber_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_m9_clipout_plr weap_m9_clipout_plr
weap_m9_clipin_plr weap_m9_clipin_plr
weap_m9_chamber_plr weap_m9_chamber_plr
melee_knife_stab 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WEAPONFILE\displayName\WEAPON_BERETTA_BLING\playerAnimType\pistol\gunModel\viewmodel_beretta\handModel\viewmodel_base_viewhands\hideTags\\notetrackSoundMap\weap_m9_clipout_plr weap_m9_clipout_plr
weap_m9_clipin_plr weap_m9_clipin_plr
weap_m9_chamber_plr weap_m9_chamber_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_m9_clipout_plr weap_m9_clipout_plr
weap_m9_clipin_plr weap_m9_clipin_plr
weap_m9_chamber_plr weap_m9_chamber_plr
melee_knife_stab 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WEAPONFILE\displayName\WEAPON_BERETTA_SILENCER\playerAnimType\pistol\gunModel\viewmodel_beretta\handModel\viewmodel_base_viewhands\hideTags\\notetrackSoundMap\weap_m9_clipout_plr weap_m9_clipout_plr
weap_m9_clipin_plr weap_m9_clipin_plr
weap_m9_chamber_plr weap_m9_chamber_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_m9_clipout_plr weap_m9_clipout_plr
weap_m9_clipin_plr weap_m9_clipin_plr
weap_m9_chamber_plr weap_m9_chamber_plr
melee_knife_stab 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WEAPONFILE\displayName\WEAPON_BERETTA_BLING\playerAnimType\pistol\gunModel\viewmodel_beretta\handModel\viewmodel_base_viewhands\hideTags\\notetrackSoundMap\weap_m9_clipout_plr weap_m9_clipout_plr
weap_m9_clipin_plr weap_m9_clipin_plr
weap_m9_chamber_plr weap_m9_chamber_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_m9_clipout_plr weap_m9_clipout_plr
weap_m9_clipin_plr weap_m9_clipin_plr
weap_m9_chamber_plr weap_m9_chamber_plr
melee_knife_stab 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WEAPONFILE\displayName\WEAPON_BERETTA_BLING\playerAnimType\pistol\gunModel\viewmodel_beretta\handModel\viewmodel_base_viewhands\hideTags\\notetrackSoundMap\weap_m9_clipout_plr weap_m9_clipout_plr
weap_m9_clipin_plr weap_m9_clipin_plr
weap_m9_chamber_plr weap_m9_chamber_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_m9_clipout_plr weap_m9_clipout_plr
weap_m9_clipin_plr weap_m9_clipin_plr
weap_m9_chamber_plr weap_m9_chamber_plr
melee_knife_stab 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WEAPONFILE\displayName\WEAPON_DESERTEAGLE_FMJ\playerAnimType\pistol\gunModel\viewmodel_desert_eagle_tactical\handModel\viewmodel_base_viewhands\hideTags\\notetrackSoundMap\melee_knife_stab melee_knife_stab
weap_de50_clift_plr weap_de50_clift_plr
weap_de50_clipout_plr weap_de50_clipout_plr
weap_de50_clipin_plr weap_de50_clipin_plr
weap_de50_chamber_plr weap_de50_chamber_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab
weap_de50_clift_plr weap_de50_clift_plr
weap_de50_clipout_plr weap_de50_clipout_plr
weap_de50_clipin_plr weap_de50_clipin_plr
weap_de50_chamber_plr 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WEAPONFILE\displayName\WEAPON_DESERTEAGLE\playerAnimType\pistol\gunModel\viewmodel_desert_eagle_tactical\handModel\viewmodel_base_viewhands\hideTags\\notetrackSoundMap\melee_knife_stab melee_knife_stab
weap_de50_clift_plr weap_de50_clift_plr
weap_de50_clipout_plr weap_de50_clipout_plr
weap_de50_clipin_plr weap_de50_clipin_plr
weap_de50_chamber_plr weap_de50_chamber_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab
weap_de50_clift_plr weap_de50_clift_plr
weap_de50_clipout_plr weap_de50_clipout_plr
weap_de50_clipin_plr weap_de50_clipin_plr
weap_de50_chamber_plr 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WEAPONFILE\displayName\WEAPON_DESERTEAGLEGOLD_BLING\playerAnimType\pistol\gunModel\viewmodel_desert_eagle_gold_iw4x\handModel\viewmodel_base_viewhands\hideTags\\notetrackSoundMap\melee_knife_stab melee_knife_stab
weap_de50_clift_plr weap_de50_clift_plr
weap_de50_clipout_plr weap_de50_clipout_plr
weap_de50_clipin_plr weap_de50_clipin_plr
weap_de50_chamber_plr weap_de50_chamber_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab
weap_de50_clift_plr weap_de50_clift_plr
weap_de50_clipout_plr weap_de50_clipout_plr
weap_de50_clipin_plr weap_de50_clipin_plr
weap_de50_chamber_plr weap_de50_chamber_plr\idleAnim\viewmodel_desert_eagle_idle\emptyIdleAnim\viewmodel_desert_eagle_idle\fireAnim\viewmodel_desert_eagle_fire\lastShotAnim\viewmodel_desert_eagle_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_desert_eagle_reload\reloadEmptyAnim\viewmodel_desert_eagle_reload_empty\raiseAnim\viewmodel_desert_eagle_pullout\dropAnim\viewmodel_desert_eagle_putaway\firstRaiseAnim\viewmodel_desert_eagle_pullout\quickRaiseAnim\viewmodel_desert_eagle_pullout\quickDropAnim\viewmodel_desert_eagle_putaway\emptyRaiseAnim\viewmodel_desert_eagle_pullout\emptyDropAnim\viewmodel_desert_eagle_putaway\sprintInAnim\viewmodel_desert_eagle_sprint_in\sprintLoopAnim\viewmodel_desert_eagle_sprint_loop\sprintOutAnim\viewmodel_desert_eagle_sprint_out\adsFireAnim\viewmodel_desert_eagle_ADS_fire\adsLastShotAnim\viewmodel_desert_eagle_ADS_fire\adsUpAnim\viewmodel_desert_eagle_ADS_up\adsDownAnim\viewmodel_desert_eagle_ADS_down\idleAnimR\viewmodel_desert_eagle_idle_r\emptyIdleAnimR\viewmodel_desert_eagle_idle_r\fireAnimR\viewmodel_desert_eagle_fire_r\lastShotAnimR\viewmodel_desert_eagle_fire_r\meleeAnimR\viewmodel_knife_melee_slice\meleeChargeAnimR\viewmodel_knife_melee_stab\reloadAnimR\viewmodel_desert_eagle_reload_r\reloadEmptyAnimR\viewmodel_desert_eagle_reload_empty_r\raiseAnimR\viewmodel_desert_eagle_pullout_r\dropAnimR\viewmodel_desert_eagle_putaway_r\firstRaiseAnimR\viewmodel_desert_eagle_pullout_r\quickRaiseAnimR\viewmodel_desert_eagle_pullout_r\quickDropAnimR\viewmodel_desert_eagle_putaway_r\emptyRaiseAnimR\viewmodel_desert_eagle_pullout_r\emptyDropAnimR\viewmodel_desert_eagle_putaway_r\sprintInAnimR\viewmodel_desert_eagle_sprint_in_r\sprintLoopAnimR\viewmodel_desert_eagle_sprint_loop_r\sprintOutAnimR\viewmodel_desert_eagle_sprint_out_r\adsUpAnimR\viewmodel_desert_eagle_ADS_up\adsDownAnimR\viewmodel_desert_eagle_ADS_down\idleAnimL\viewmodel_desert_eagle_idle_l\emptyIdleAnimL\viewmodel_desert_eagle_idle_l\fireAnimL\viewmodel_desert_eagle_fire_l\lastShotAnimL\viewmodel_desert_eagle_fire_l\meleeAnimL\viewmodel_knife_melee_slice\meleeChargeAnimL\viewmodel_knife_melee_stab\reloadAnimL\viewmodel_desert_eagle_reload_l\reloadEmptyAnimL\viewmodel_desert_eagle_reload_empty_l\raiseAnimL\viewmodel_desert_eagle_pullout_l\dropAnimL\viewmodel_desert_eagle_putaway_l\firstRaiseAnimL\viewmodel_desert_eagle_pullout_l\quickRaiseAnimL\viewmodel_desert_eagle_pullout_l\quickDropAnimL\viewmodel_desert_eagle_putaway_l\emptyRaiseAnimL\viewmodel_desert_eagle_pullout_l\emptyDropAnimL\viewmodel_desert_eagle_putaway_l\sprintInAnimL\viewmodel_desert_eagle_sprint_in_l\sprintLoopAnimL\viewmodel_desert_eagle_sprint_loop_l\sprintOutAnimL\viewmodel_desert_eagle_sprint_out_l\adsUpAnimL\viewmodel_desert_eagle_ADS_up\adsDownAnimL\viewmodel_desert_eagle_ADS_down\weaponType\bullet\weaponClass\pistol\penetrateType\medium\penetrateMultiplier\2\impactType\bullet_explode\inventoryType\primary\fireType\Single Shot\offhandClass\None\viewFlashEffect\muzzleflashes/pistolflash_view\worldFlashEffect\muzzleflashes/pistolflash\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_deserteagle_fire_npc\fireSoundPlayer\weap_deserteagle_fire_plr\fireSoundPlayerAkimbo\weap_deserteagle_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_pistol_npc\emptyFireSoundPlayer\weap_dryfire_pistol_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_deserteagle_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_de50_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_de50_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/pistol_view\worldShellEjectEffect\shellejects/pistol\viewLastShotEjectEffect\shellejects/pistol_view\worldLastShotEjectEffect\shellejects/pistol\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\2\proneOfsR\0\proneOfsU\-1.6\proneMoveF\-20\proneMoveR\-25\proneMoveU\-95\proneRotP\0\proneRotY\270\proneRotR\-300\posMoveRate\6\posPLine 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WEAPONFILE\displayName\WEAPON_DESERTEAGLEGOLD_AKIMBO\playerAnimType\pistol\gunModel\viewmodel_desert_eagle_gold_iw4x\handModel\viewmodel_base_viewhands\hideTags\\notetrackSoundMap\melee_knife_stab melee_knife_stab
weap_de50_clift_plr weap_de50_clift_plr
weap_de50_clipout_plr weap_de50_clipout_plr
weap_de50_clipin_plr weap_de50_clipin_plr
weap_de50_chamber_plr weap_de50_chamber_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab
weap_de50_clift_plr weap_de50_clift_plr
weap_de50_clipout_plr weap_de50_clipout_plr
weap_de50_clipin_plr weap_de50_clipin_plr
weap_de50_chamber_plr weap_de50_chamber_plr\idleAnim\viewmodel_desert_eagle_idle\emptyIdleAnim\viewmodel_desert_eagle_idle\fireAnim\viewmodel_desert_eagle_fire\lastShotAnim\viewmodel_desert_eagle_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_desert_eagle_reload\reloadEmptyAnim\viewmodel_desert_eagle_reload_empty\raiseAnim\viewmodel_desert_eagle_pullout\dropAnim\viewmodel_desert_eagle_putaway\firstRaiseAnim\viewmodel_desert_eagle_pullout\quickRaiseAnim\viewmodel_desert_eagle_pullout\quickDropAnim\viewmodel_desert_eagle_putaway\emptyRaiseAnim\viewmodel_desert_eagle_pullout\emptyDropAnim\viewmodel_desert_eagle_putaway\sprintInAnim\viewmodel_desert_eagle_sprint_in\sprintLoopAnim\viewmodel_desert_eagle_sprint_loop\sprintOutAnim\viewmodel_desert_eagle_sprint_out\adsFireAnim\viewmodel_desert_eagle_ADS_fire\adsLastShotAnim\viewmodel_desert_eagle_ADS_fire\adsUpAnim\viewmodel_desert_eagle_ADS_up\adsDownAnim\viewmodel_desert_eagle_ADS_down\idleAnimR\viewmodel_desert_eagle_idle_r\emptyIdleAnimR\viewmodel_desert_eagle_idle_r\fireAnimR\viewmodel_desert_eagle_fire_r\lastShotAnimR\viewmodel_desert_eagle_fire_r\meleeAnimR\viewmodel_knife_melee_slice\meleeChargeAnimR\viewmodel_knife_melee_stab\reloadAnimR\viewmodel_desert_eagle_reload_r\reloadEmptyAnimR\viewmodel_desert_eagle_reload_empty_r\raiseAnimR\viewmodel_desert_eagle_pullout_r\dropAnimR\viewmodel_desert_eagle_putaway_r\firstRaiseAnimR\viewmodel_desert_eagle_pullout_r\quickRaiseAnimR\viewmodel_desert_eagle_pullout_r\quickDropAnimR\viewmodel_desert_eagle_putaway_r\emptyRaiseAnimR\viewmodel_desert_eagle_pullout_r\emptyDropAnimR\viewmodel_desert_eagle_putaway_r\sprintInAnimR\viewmodel_desert_eagle_sprint_in_r\sprintLoopAnimR\viewmodel_desert_eagle_sprint_loop_r\sprintOutAnimR\viewmodel_desert_eagle_sprint_out_r\adsUpAnimR\viewmodel_desert_eagle_ADS_up\adsDownAnimR\viewmodel_desert_eagle_ADS_down\idleAnimL\viewmodel_desert_eagle_idle_l\emptyIdleAnimL\viewmodel_desert_eagle_idle_l\fireAnimL\viewmodel_desert_eagle_fire_l\lastShotAnimL\viewmodel_desert_eagle_fire_l\meleeAnimL\viewmodel_knife_melee_slice\meleeChargeAnimL\viewmodel_knife_melee_stab\reloadAnimL\viewmodel_desert_eagle_reload_l\reloadEmptyAnimL\viewmodel_desert_eagle_reload_empty_l\raiseAnimL\viewmodel_desert_eagle_pullout_l\dropAnimL\viewmodel_desert_eagle_putaway_l\firstRaiseAnimL\viewmodel_desert_eagle_pullout_l\quickRaiseAnimL\viewmodel_desert_eagle_pullout_l\quickDropAnimL\viewmodel_desert_eagle_putaway_l\emptyRaiseAnimL\viewmodel_desert_eagle_pullout_l\emptyDropAnimL\viewmodel_desert_eagle_putaway_l\sprintInAnimL\viewmodel_desert_eagle_sprint_in_l\sprintLoopAnimL\viewmodel_desert_eagle_sprint_loop_l\sprintOutAnimL\viewmodel_desert_eagle_sprint_out_l\adsUpAnimL\viewmodel_desert_eagle_ADS_up\adsDownAnimL\viewmodel_desert_eagle_ADS_down\weaponType\bullet\weaponClass\pistol\penetrateType\medium\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Single Shot\offhandClass\None\viewFlashEffect\muzzleflashes/pistolflash_view\worldFlashEffect\muzzleflashes/pistolflash\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_deserteagle_fire_npc\fireSoundPlayer\weap_deserteagle_fire_plr\fireSoundPlayerAkimbo\weap_deserteagle_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_pistol_npc\emptyFireSoundPlayer\weap_dryfire_pistol_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_deserteagle_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_de50_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_de50_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/pistol_view\worldShellEjectEffect\shellejects/pistol\viewLastShotEjectEffect\shellejects/pistol_view\worldLastShotEjectEffect\shellejects/pistol\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\2\proneOfsR\0\proneOfsU\-1.6\proneMoveF\-20\proneMoveR\-25\proneMoveU\-95\proneRotP\0\proneRotY\270\proneRotR\-300\posMoveRate\6\posProLine 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WEAPONFILE\displayName\WEAPON_DESERTEAGLEGOLD_FMJ\playerAnimType\pistol\gunModel\viewmodel_desert_eagle_gold_iw4x\handModel\viewmodel_base_viewhands\hideTags\\notetrackSoundMap\melee_knife_stab melee_knife_stab
weap_de50_clift_plr weap_de50_clift_plr
weap_de50_clipout_plr weap_de50_clipout_plr
weap_de50_clipin_plr weap_de50_clipin_plr
weap_de50_chamber_plr weap_de50_chamber_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab
weap_de50_clift_plr weap_de50_clift_plr
weap_de50_clipout_plr weap_de50_clipout_plr
weap_de50_clipin_plr weap_de50_clipin_plr
weap_de50_chamber_plr weap_de50_chamber_plr\idleAnim\viewmodel_desert_eagle_idle\emptyIdleAnim\viewmodel_desert_eagle_idle\fireAnim\viewmodel_desert_eagle_fire\lastShotAnim\viewmodel_desert_eagle_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_desert_eagle_reload\reloadEmptyAnim\viewmodel_desert_eagle_reload_empty\raiseAnim\viewmodel_desert_eagle_pullout\dropAnim\viewmodel_desert_eagle_putaway\firstRaiseAnim\viewmodel_desert_eagle_pullout\quickRaiseAnim\viewmodel_desert_eagle_pullout\quickDropAnim\viewmodel_desert_eagle_putaway\emptyRaiseAnim\viewmodel_desert_eagle_pullout\emptyDropAnim\viewmodel_desert_eagle_putaway\sprintInAnim\viewmodel_desert_eagle_sprint_in\sprintLoopAnim\viewmodel_desert_eagle_sprint_loop\sprintOutAnim\viewmodel_desert_eagle_sprint_out\adsFireAnim\viewmodel_desert_eagle_ADS_fire\adsLastShotAnim\viewmodel_desert_eagle_ADS_fire\adsUpAnim\viewmodel_desert_eagle_ADS_up\adsDownAnim\viewmodel_desert_eagle_ADS_down\idleAnimR\viewmodel_desert_eagle_idle_r\emptyIdleAnimR\viewmodel_desert_eagle_idle_r\fireAnimR\viewmodel_desert_eagle_fire_r\lastShotAnimR\viewmodel_desert_eagle_fire_r\meleeAnimR\viewmodel_knife_melee_slice\meleeChargeAnimR\viewmodel_knife_melee_stab\reloadAnimR\viewmodel_desert_eagle_reload_r\reloadEmptyAnimR\viewmodel_desert_eagle_reload_empty_r\raiseAnimR\viewmodel_desert_eagle_pullout_r\dropAnimR\viewmodel_desert_eagle_putaway_r\firstRaiseAnimR\viewmodel_desert_eagle_pullout_r\quickRaiseAnimR\viewmodel_desert_eagle_pullout_r\quickDropAnimR\viewmodel_desert_eagle_putaway_r\emptyRaiseAnimR\viewmodel_desert_eagle_pullout_r\emptyDropAnimR\viewmodel_desert_eagle_putaway_r\sprintInAnimR\viewmodel_desert_eagle_sprint_in_r\sprintLoopAnimR\viewmodel_desert_eagle_sprint_loop_r\sprintOutAnimR\viewmodel_desert_eagle_sprint_out_r\adsUpAnimR\viewmodel_desert_eagle_ADS_up\adsDownAnimR\viewmodel_desert_eagle_ADS_down\idleAnimL\viewmodel_desert_eagle_idle_l\emptyIdleAnimL\viewmodel_desert_eagle_idle_l\fireAnimL\viewmodel_desert_eagle_fire_l\lastShotAnimL\viewmodel_desert_eagle_fire_l\meleeAnimL\viewmodel_knife_melee_slice\meleeChargeAnimL\viewmodel_knife_melee_stab\reloadAnimL\viewmodel_desert_eagle_reload_l\reloadEmptyAnimL\viewmodel_desert_eagle_reload_empty_l\raiseAnimL\viewmodel_desert_eagle_pullout_l\dropAnimL\viewmodel_desert_eagle_putaway_l\firstRaiseAnimL\viewmodel_desert_eagle_pullout_l\quickRaiseAnimL\viewmodel_desert_eagle_pullout_l\quickDropAnimL\viewmodel_desert_eagle_putaway_l\emptyRaiseAnimL\viewmodel_desert_eagle_pullout_l\emptyDropAnimL\viewmodel_desert_eagle_putaway_l\sprintInAnimL\viewmodel_desert_eagle_sprint_in_l\sprintLoopAnimL\viewmodel_desert_eagle_sprint_loop_l\sprintOutAnimL\viewmodel_desert_eagle_sprint_out_l\adsUpAnimL\viewmodel_desert_eagle_ADS_up\adsDownAnimL\viewmodel_desert_eagle_ADS_down\weaponType\bullet\weaponClass\pistol\penetrateType\medium\penetrateMultiplier\2\impactType\bullet_explode\inventoryType\primary\fireType\Single Shot\offhandClass\None\viewFlashEffect\muzzleflashes/pistolflash_view\worldFlashEffect\muzzleflashes/pistolflash\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_deserteagle_fire_npc\fireSoundPlayer\weap_deserteagle_fire_plr\fireSoundPlayerAkimbo\weap_deserteagle_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_pistol_npc\emptyFireSoundPlayer\weap_dryfire_pistol_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_deserteagle_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_de50_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_de50_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/pistol_view\worldShellEjectEffect\shellejects/pistol\viewLastShotEjectEffect\shellejects/pistol_view\worldLastShotEjectEffect\shellejects/pistol\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\2\proneOfsR\2\proneOfsU\-1.6\proneMoveF\-20\proneMoveR\-25\proneMoveU\-95\proneRotP\0\proneRotY\270\proneRotR\-300\posMoveRate\6\poLine 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WEAPONFILE\displayName\WEAPON_DESERTEAGLEGOLD_BLING\playerAnimType\pistol\gunModel\viewmodel_desert_eagle_gold_iw4x\handModel\viewmodel_base_viewhands\hideTags\\notetrackSoundMap\melee_knife_stab melee_knife_stab
weap_de50_clift_plr weap_de50_clift_plr
weap_de50_clipout_plr weap_de50_clipout_plr
weap_de50_clipin_plr weap_de50_clipin_plr
weap_de50_chamber_plr weap_de50_chamber_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab
weap_de50_clift_plr weap_de50_clift_plr
weap_de50_clipout_plr weap_de50_clipout_plr
weap_de50_clipin_plr weap_de50_clipin_plr
weap_de50_chamber_plr weap_de50_chamber_plr\idleAnim\viewmodel_desert_eagle_tac_idle\emptyIdleAnim\viewmodel_desert_eagle_tac_idle\fireAnim\viewmodel_desert_eagle_tac_fire\lastShotAnim\viewmodel_desert_eagle_tac_fire\meleeAnim\viewmodel_desert_eagle_tac_melee_1\meleeChargeAnim\viewmodel_desert_eagle_tac_melee_1\reloadAnim\viewmodel_desert_eagle_tac_reload\reloadEmptyAnim\viewmodel_desert_eagle_tac_reload_empty\raiseAnim\viewmodel_desert_eagle_tac_pullout\dropAnim\viewmodel_desert_eagle_tac_putaway\firstRaiseAnim\viewmodel_desert_eagle_tac_pullout\quickRaiseAnim\viewmodel_desert_eagle_tac_pullout\quickDropAnim\viewmodel_desert_eagle_tac_putaway\emptyRaiseAnim\viewmodel_desert_eagle_tac_pullout\emptyDropAnim\viewmodel_desert_eagle_tac_putaway\sprintInAnim\viewmodel_desert_eagle_tac_sprint_in\sprintLoopAnim\viewmodel_desert_eagle_tac_sprint_loop\sprintOutAnim\viewmodel_desert_eagle_tac_sprint_out\adsFireAnim\viewmodel_desert_eagle_tac_ads_fire\adsLastShotAnim\viewmodel_desert_eagle_tac_ads_fire\adsUpAnim\viewmodel_desert_eagle_gold_tac_ads_up_iw4x\adsDownAnim\viewmodel_desert_eagle_gold_tac_ads_down_iw4x\idleAnimR\viewmodel_desert_eagle_idle_r\emptyIdleAnimR\viewmodel_desert_eagle_idle_r\fireAnimR\viewmodel_desert_eagle_fire_r\lastShotAnimR\viewmodel_desert_eagle_fire_r\meleeAnimR\viewmodel_knife_melee_slice\meleeChargeAnimR\viewmodel_knife_melee_stab\reloadAnimR\viewmodel_desert_eagle_reload_r\reloadEmptyAnimR\viewmodel_desert_eagle_reload_empty_r\raiseAnimR\viewmodel_desert_eagle_pullout_r\dropAnimR\viewmodel_desert_eagle_putaway_r\firstRaiseAnimR\viewmodel_desert_eagle_pullout_r\quickRaiseAnimR\viewmodel_desert_eagle_pullout_r\quickDropAnimR\viewmodel_desert_eagle_putaway_r\emptyRaiseAnimR\viewmodel_desert_eagle_pullout_r\emptyDropAnimR\viewmodel_desert_eagle_putaway_r\sprintInAnimR\viewmodel_desert_eagle_sprint_in_r\sprintLoopAnimR\viewmodel_desert_eagle_sprint_loop_r\sprintOutAnimR\viewmodel_desert_eagle_sprint_out_r\adsUpAnimR\viewmodel_desert_eagle_ADS_up\adsDownAnimR\viewmodel_desert_eagle_ADS_down\idleAnimL\viewmodel_desert_eagle_idle_l\emptyIdleAnimL\viewmodel_desert_eagle_idle_l\fireAnimL\viewmodel_desert_eagle_fire_l\lastShotAnimL\viewmodel_desert_eagle_fire_l\meleeAnimL\viewmodel_knife_melee_slice\meleeChargeAnimL\viewmodel_knife_melee_stab\reloadAnimL\viewmodel_desert_eagle_reload_l\reloadEmptyAnimL\viewmodel_desert_eagle_reload_empty_l\raiseAnimL\viewmodel_desert_eagle_pullout_l\dropAnimL\viewmodel_desert_eagle_putaway_l\firstRaiseAnimL\viewmodel_desert_eagle_pullout_l\quickRaiseAnimL\viewmodel_desert_eagle_pullout_l\quickDropAnimL\viewmodel_desert_eagle_putaway_l\emptyRaiseAnimL\viewmodel_desert_eagle_pullout_l\emptyDropAnimL\viewmodel_desert_eagle_putaway_l\sprintInAnimL\viewmodel_desert_eagle_sprint_in_l\sprintLoopAnimL\viewmodel_desert_eagle_sprint_loop_l\sprintOutAnimL\viewmodel_desert_eagle_sprint_out_l\adsUpAnimL\viewmodel_desert_eagle_ADS_up\adsDownAnimL\viewmodel_desert_eagle_ADS_down\weaponType\bullet\weaponClass\pistol\penetrateType\medium\penetrateMultiplier\2\impactType\bullet_explode\inventoryType\primary\fireType\Single Shot\offhandClass\None\viewFlashEffect\muzzleflashes/pistolflash_view\worldFlashEffect\muzzleflashes/pistolflash\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_deserteagle_fire_npc\fireSoundPlayer\weap_deserteagle_fire_plr\fireSoundPlayerAkimbo\weap_deserteagle_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_pistol_npc\emptyFireSoundPlayer\weap_dryfire_pistol_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_deserteagle_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_de50_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_de50_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/pistol_view\worldShellEjectEffect\shellejects/pistol\viewLastShotEjectEffect\shellejects/pistol_view\worldLastShotEjectEffect\shellejects/pistol\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\2\proneOfsR\2\prLine 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WEAPONFILE\displayName\WEAPON_DESERTEAGLEGOLD\playerAnimType\pistol\gunModel\viewmodel_desert_eagle_gold_iw4x\handModel\viewmodel_base_viewhands\hideTags\\notetrackSoundMap\melee_knife_stab melee_knife_stab
weap_de50_clift_plr weap_de50_clift_plr
weap_de50_clipout_plr weap_de50_clipout_plr
weap_de50_clipin_plr weap_de50_clipin_plr
weap_de50_chamber_plr weap_de50_chamber_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab
weap_de50_clift_plr weap_de50_clift_plr
weap_de50_clipout_plr weap_de50_clipout_plr
weap_de50_clipin_plr weap_de50_clipin_plr
weap_de50_chamber_plr weap_de50_chamber_plr\idleAnim\viewmodel_desert_eagle_idle\emptyIdleAnim\viewmodel_desert_eagle_idle\fireAnim\viewmodel_desert_eagle_fire\lastShotAnim\viewmodel_desert_eagle_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_desert_eagle_reload\reloadEmptyAnim\viewmodel_desert_eagle_reload_empty\raiseAnim\viewmodel_desert_eagle_pullout\dropAnim\viewmodel_desert_eagle_putaway\firstRaiseAnim\viewmodel_desert_eagle_pullout\quickRaiseAnim\viewmodel_desert_eagle_pullout\quickDropAnim\viewmodel_desert_eagle_putaway\emptyRaiseAnim\viewmodel_desert_eagle_pullout\emptyDropAnim\viewmodel_desert_eagle_putaway\sprintInAnim\viewmodel_desert_eagle_sprint_in\sprintLoopAnim\viewmodel_desert_eagle_sprint_loop\sprintOutAnim\viewmodel_desert_eagle_sprint_out\adsFireAnim\viewmodel_desert_eagle_ADS_fire\adsLastShotAnim\viewmodel_desert_eagle_ADS_fire\adsUpAnim\viewmodel_desert_eagle_ADS_up\adsDownAnim\viewmodel_desert_eagle_ADS_down\idleAnimR\viewmodel_desert_eagle_idle_r\emptyIdleAnimR\viewmodel_desert_eagle_idle_r\fireAnimR\viewmodel_desert_eagle_fire_r\lastShotAnimR\viewmodel_desert_eagle_fire_r\meleeAnimR\viewmodel_knife_melee_slice\meleeChargeAnimR\viewmodel_knife_melee_stab\reloadAnimR\viewmodel_desert_eagle_reload_r\reloadEmptyAnimR\viewmodel_desert_eagle_reload_empty_r\raiseAnimR\viewmodel_desert_eagle_pullout_r\dropAnimR\viewmodel_desert_eagle_putaway_r\firstRaiseAnimR\viewmodel_desert_eagle_pullout_r\quickRaiseAnimR\viewmodel_desert_eagle_pullout_r\quickDropAnimR\viewmodel_desert_eagle_putaway_r\emptyRaiseAnimR\viewmodel_desert_eagle_pullout_r\emptyDropAnimR\viewmodel_desert_eagle_putaway_r\sprintInAnimR\viewmodel_desert_eagle_sprint_in_r\sprintLoopAnimR\viewmodel_desert_eagle_sprint_loop_r\sprintOutAnimR\viewmodel_desert_eagle_sprint_out_r\adsUpAnimR\viewmodel_desert_eagle_ADS_up\adsDownAnimR\viewmodel_desert_eagle_ADS_down\idleAnimL\viewmodel_desert_eagle_idle_l\emptyIdleAnimL\viewmodel_desert_eagle_idle_l\fireAnimL\viewmodel_desert_eagle_fire_l\lastShotAnimL\viewmodel_desert_eagle_fire_l\meleeAnimL\viewmodel_knife_melee_slice\meleeChargeAnimL\viewmodel_knife_melee_stab\reloadAnimL\viewmodel_desert_eagle_reload_l\reloadEmptyAnimL\viewmodel_desert_eagle_reload_empty_l\raiseAnimL\viewmodel_desert_eagle_pullout_l\dropAnimL\viewmodel_desert_eagle_putaway_l\firstRaiseAnimL\viewmodel_desert_eagle_pullout_l\quickRaiseAnimL\viewmodel_desert_eagle_pullout_l\quickDropAnimL\viewmodel_desert_eagle_putaway_l\emptyRaiseAnimL\viewmodel_desert_eagle_pullout_l\emptyDropAnimL\viewmodel_desert_eagle_putaway_l\sprintInAnimL\viewmodel_desert_eagle_sprint_in_l\sprintLoopAnimL\viewmodel_desert_eagle_sprint_loop_l\sprintOutAnimL\viewmodel_desert_eagle_sprint_out_l\adsUpAnimL\viewmodel_desert_eagle_ADS_up\adsDownAnimL\viewmodel_desert_eagle_ADS_down\weaponType\bullet\weaponClass\pistol\penetrateType\medium\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Single Shot\offhandClass\None\viewFlashEffect\muzzleflashes/pistolflash_view\worldFlashEffect\muzzleflashes/pistolflash\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_deserteagle_fire_npc\fireSoundPlayer\weap_deserteagle_fire_plr\fireSoundPlayerAkimbo\weap_deserteagle_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_pistol_npc\emptyFireSoundPlayer\weap_dryfire_pistol_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_deserteagle_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_de50_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_de50_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/pistol_view\worldShellEjectEffect\shellejects/pistol\viewLastShotEjectEffect\shellejects/pistol_view\worldLastShotEjectEffect\shellejects/pistol\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\2\proneOfsR\2\proneOfsU\-1.6\proneMoveF\-20\proneMoveR\-25\proneMoveU\-95\proneRotP\0\proneRotY\270\proneRotR\-300\posMoveRate\6\posPLine 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WEAPONFILE\displayName\WEAPON_DESERTEAGLEGOLD_TACTICAL\playerAnimType\pistol\gunModel\viewmodel_desert_eagle_gold_iw4x\handModel\viewmodel_base_viewhands\hideTags\\notetrackSoundMap\melee_knife_stab melee_knife_stab
weap_de50_clift_plr weap_de50_clift_plr
weap_de50_clipout_plr weap_de50_clipout_plr
weap_de50_clipin_plr weap_de50_clipin_plr
weap_de50_chamber_plr weap_de50_chamber_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab
weap_de50_clift_plr weap_de50_clift_plr
weap_de50_clipout_plr weap_de50_clipout_plr
weap_de50_clipin_plr weap_de50_clipin_plr
weap_de50_chamber_plr weap_de50_chamber_plr\idleAnim\viewmodel_desert_eagle_tac_idle\emptyIdleAnim\viewmodel_desert_eagle_tac_idle\fireAnim\viewmodel_desert_eagle_tac_fire\lastShotAnim\viewmodel_desert_eagle_tac_fire\meleeAnim\viewmodel_desert_eagle_tac_melee_1\meleeChargeAnim\viewmodel_desert_eagle_tac_melee_1\reloadAnim\viewmodel_desert_eagle_tac_reload\reloadEmptyAnim\viewmodel_desert_eagle_tac_reload_empty\raiseAnim\viewmodel_desert_eagle_tac_pullout\dropAnim\viewmodel_desert_eagle_tac_putaway\firstRaiseAnim\viewmodel_desert_eagle_tac_pullout\quickRaiseAnim\viewmodel_desert_eagle_tac_pullout\quickDropAnim\viewmodel_desert_eagle_tac_putaway\emptyRaiseAnim\viewmodel_desert_eagle_tac_pullout\emptyDropAnim\viewmodel_desert_eagle_tac_putaway\sprintInAnim\viewmodel_desert_eagle_tac_sprint_in\sprintLoopAnim\viewmodel_desert_eagle_tac_sprint_loop\sprintOutAnim\viewmodel_desert_eagle_tac_sprint_out\adsFireAnim\viewmodel_desert_eagle_tac_ads_fire\adsLastShotAnim\viewmodel_desert_eagle_tac_ads_fire\adsUpAnim\viewmodel_desert_eagle_gold_tac_ads_up_iw4x\adsDownAnim\viewmodel_desert_eagle_gold_tac_ads_down_iw4x\idleAnimR\viewmodel_desert_eagle_idle_r\emptyIdleAnimR\viewmodel_desert_eagle_idle_r\fireAnimR\viewmodel_desert_eagle_fire_r\lastShotAnimR\viewmodel_desert_eagle_fire_r\meleeAnimR\viewmodel_knife_melee_slice\meleeChargeAnimR\viewmodel_knife_melee_stab\reloadAnimR\viewmodel_desert_eagle_reload_r\reloadEmptyAnimR\viewmodel_desert_eagle_reload_empty_r\raiseAnimR\viewmodel_desert_eagle_pullout_r\dropAnimR\viewmodel_desert_eagle_putaway_r\firstRaiseAnimR\viewmodel_desert_eagle_pullout_r\quickRaiseAnimR\viewmodel_desert_eagle_pullout_r\quickDropAnimR\viewmodel_desert_eagle_putaway_r\emptyRaiseAnimR\viewmodel_desert_eagle_pullout_r\emptyDropAnimR\viewmodel_desert_eagle_putaway_r\sprintInAnimR\viewmodel_desert_eagle_sprint_in_r\sprintLoopAnimR\viewmodel_desert_eagle_sprint_loop_r\sprintOutAnimR\viewmodel_desert_eagle_sprint_out_r\adsUpAnimR\viewmodel_desert_eagle_ADS_up\adsDownAnimR\viewmodel_desert_eagle_ADS_down\idleAnimL\viewmodel_desert_eagle_idle_l\emptyIdleAnimL\viewmodel_desert_eagle_idle_l\fireAnimL\viewmodel_desert_eagle_fire_l\lastShotAnimL\viewmodel_desert_eagle_fire_l\meleeAnimL\viewmodel_knife_melee_slice\meleeChargeAnimL\viewmodel_knife_melee_stab\reloadAnimL\viewmodel_desert_eagle_reload_l\reloadEmptyAnimL\viewmodel_desert_eagle_reload_empty_l\raiseAnimL\viewmodel_desert_eagle_pullout_l\dropAnimL\viewmodel_desert_eagle_putaway_l\firstRaiseAnimL\viewmodel_desert_eagle_pullout_l\quickRaiseAnimL\viewmodel_desert_eagle_pullout_l\quickDropAnimL\viewmodel_desert_eagle_putaway_l\emptyRaiseAnimL\viewmodel_desert_eagle_pullout_l\emptyDropAnimL\viewmodel_desert_eagle_putaway_l\sprintInAnimL\viewmodel_desert_eagle_sprint_in_l\sprintLoopAnimL\viewmodel_desert_eagle_sprint_loop_l\sprintOutAnimL\viewmodel_desert_eagle_sprint_out_l\adsUpAnimL\viewmodel_desert_eagle_ADS_up\adsDownAnimL\viewmodel_desert_eagle_ADS_down\weaponType\bullet\weaponClass\pistol\penetrateType\medium\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Single Shot\offhandClass\None\viewFlashEffect\muzzleflashes/pistolflash_view\worldFlashEffect\muzzleflashes/pistolflash\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_deserteagle_fire_npc\fireSoundPlayer\weap_deserteagle_fire_plr\fireSoundPlayerAkimbo\weap_deserteagle_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_pistol_npc\emptyFireSoundPlayer\weap_dryfire_pistol_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_deserteagle_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_de50_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_de50_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/pistol_view\worldShellEjectEffect\shellejects/pistol\viewLastShotEjectEffect\shellejects/pistol_view\worldLastShotEjectEffect\shellejects/pistol\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\2\proneOfsR\2\pronLine 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WEAPONFILE\displayName\WEAPON_CLAYMORE\playerAnimType\c4\gunModel\viewmodel_ak47\handModel\viewmodel_base_viewhands\hideTags\\notetrackSoundMap\\notetrackRumbleMap\\idleAnim\viewmodel_mk2_idle\fireAnim\viewmodel_mk2_idle\lastShotAnim\viewmodel_mk2_idle\meleeAnim\viewmodel_mk2_idle\reloadAnim\viewmodel_mk2_idle\reloadEmptyAnim\viewmodel_mk2_idle\raiseAnim\viewmodel_mk2_idle\dropAnim\viewmodel_mk2_idle\quickRaiseAnim\viewmodel_mk2_idle\quickDropAnim\viewmodel_mk2_idle\adsFireAnim\viewmodel_mk2_idle\adsLastShotAnim\viewmodel_mk2_idle\adsUpAnim\viewmodel_mk2_idle\adsDownAnim\viewmodel_mk2_idle\weaponType\bullet\weaponClass\rifle\penetrateType\none\penetrateMultiplier\1\impactType\bullet_large\inventoryType\exclusive\fireType\Full Auto\offhandClass\None\viewFlashEffect\\worldFlashEffect\\pickupSound\weap_pickup\pickupSoundPlayer\\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\\fireSoundPlayer\\fireSoundPlayerAkimbo\\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\\meleeSwipeSound\\meleeSwipeSoundPlayer\\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\\worldShellEjectEffect\\viewLastShotEjectEffect\\worldLastShotEjectEffect\\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-2.2\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\-1\duckedOfsR\0.8\duckedOfsU\-1\duckedMoveF\-1\duckedMoveR\0\duckedMoveU\-1.7\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\6\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\8\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\10\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_claymore\hudIcon\death_car\hudIconRatio\1:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\\ammoCounterIconRatio\4:1\ammoCounterClip\None\startAmmo\3\shareAmmo\0\maxAmmo\3\clipSize\30\shotCount\1\sharedAmmoCap\0\damage\0\playerDamage\100\meleeDamage\75\minDamage\0\minPlayerDamage\30\maxDamageRange\1500\minDamageRange\3500\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\2\meleeDelay\0.15\meleeChargeDelay\0\fireTime\0.1\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.699\meleeChargeTime\0\reloadTime\2\reloadShowRocketTime\0\reloadEmptyTime\2.67\reloadAddTime\1.5\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.25\raiseTime\0.349\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.25\firstRaiseTime\0.5\breachRaiseTime\0.5\emptyRaiseTime\0.5\emptyDropTime\0.5\sprintInTime\0.3\sprintLoopTime\0.5\sprintOutTime\0.5\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\0\aimAssistRange\3200\aimAssistRangeAds\3200\aimPadding\0\enemyCrosshairRange\1500\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\1\sprintDurationScale\1\idleCrouchFactor\0.75\idleProneFactor\0.4\gunMaxPitch\8\gunMaxYaw\25\swayMaxAngle\4\swayLerpSpeed\7\swayPitchScale\0.1\swayYawScale\0.1\swayHorizScale\0.1\swayVertScale\0.15\swayShellShockScale\5\adsSwayMaxAngle\2\adsSwayLerpSpeed\6\adsSwayPitchScale\0.1\adsSwayYawScale\0.1\adsSwayHorizScale\0.05\adsSwayVertScale\0.25\rifleBullet\0\armorPiercing\0\boltAction\0\aimDownSight\0\rechamberWhileAds\0\bBulletExplosiveDamage\0\adsViewErrorMin\0\adsViewErrorMax\0\clipOnly\0\noAmmoPickup\0\cookOffHold\0\adsFire\0\cancelAutoHolsterWhenEmpty\0\disableSwitchToWhenEmpty\0\suppressAmmoReserveDisplay\0\enhanced\0\motionTracker\0\laserSightDuringNightvision\0\markableViewmodel\0\physCollmap\\noDualWield\0\dualWieldViewModelOffset\7\killIcon\death_car\killIconRatio\1:1\flipKillIcon\0\dpadIcon\\dpadIconRatio\4:1\dpadIconShowsAmmo\1\noPartialReload\0\segmentedReload\0\reloadAmmoAdd\0\reloadStartAdd\0\droLine 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WEAPONFILE\displayName\WEAPON_DRAGUNOV\playerAnimType\sniper\handModel\viewmodel_base_viewhands\gunModel\viewmodel_dragunov\hideTags\tag_acog_2
tag_rail
tag_heartbeat
tag_silencer
tag_thermal_scope\notetrackSoundMap\weap_dragunovsniper_clipout_plr weap_dragunovsniper_clipout_plr
weap_dragunovsniper_clipin_plr weap_dragunovsniper_clipin_plr
weap_dragunovsniper_chamber_plr weap_dragunovsniper_chamber_plr
weap_dragunovsniper_lift_plr weap_dragunovsniper_lift_plr
melee_knife_stab melee_knife_stab\idleAnim\viewmodel_dragunov_idle\fireAnim\viewmodel_dragunov_fire\lastShotAnim\viewmodel_dragunov_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_dragunov_reload\reloadEmptyAnim\viewmodel_dragunov_reload_empty\raiseAnim\viewmodel_dragunov_pullout\dropAnim\viewmodel_dragunov_putaway\firstRaiseAnim\viewmodel_dragunov_pullout\quickRaiseAnim\viewmodel_dragunov_quick_pullout\quickDropAnim\viewmodel_dragunov_quick_putaway\emptyRaiseAnim\viewmodel_dragunov_pullout\emptyDropAnim\viewmodel_dragunov_putaway\sprintInAnim\viewmodel_dragunov_sprint_in\sprintLoopAnim\viewmodel_dragunov_sprint_loop\sprintOutAnim\viewmodel_dragunov_sprint_out\adsFireAnim\viewmodel_dragunov_fire\adsLastShotAnim\viewmodel_dragunov_fire\adsUpAnim\viewmodel_dragunov_ADS_up\adsDownAnim\viewmodel_dragunov_ADS_down\weaponType\bullet\weaponClass\sniper\penetrateType\large\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Single Shot\offhandClass\None\viewFlashEffect\muzzleflashes/rifle_flash_view\worldFlashEffect\muzzleflashes/rifle_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_dragunovsniper_fire_npc\fireSoundPlayer\weap_dragunovsniper_fire_plr\fireSoundPlayerAkimbo\weap_dragunovsniper_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_rifle_npc\emptyFireSoundPlayer\weap_dryfire_rifle_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_dragunovsniper_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\weap_raise\firstRaiseSoundPlayer\weap_raise_plr\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\3\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\0\proneOfsR\1.5\proneOfsU\-1\proneMoveF\-55\proneMoveR\3\proneMoveU\-145\proneRotP\0\proneRotY\220\proneRotR\-200\posMoveRate\6\posProneMoveRate\15\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\20\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_dragunov\worldClipModel\weapon_dragunov_clip\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_dragunov\hudIconRatio\4:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_dragunov\ammoCounterIconRatio\4:1\ammoCounterClip\ShortMagazine\startAmmo\30\shareAmmo\0\clipName\dragunov\maxAmmo\60\clipSize\10\shotCount\1\sharedAmmoCap\0\damage\70\playerDamage\30\meleeDamage\100\minDamage\70\minPlayerDamage\35\maxDamageRange\4000\minDamageRange\5000\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.05\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.16\reloadTime\2.75\reloadShowRocketTime\0\reloadEmptyTime\3.549\reloadAddTime\1.5\reloadStartTime\1.8\reloadStartAddTime\1.4\reloadEndTime\0.77\dropTime\0.85\raiseTime\1.149\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.75\firstRaiseTime\1.15\breachRaiseTime\0\emptyRaiseTime\1.149\emptyDropTime\0.85\sprintInTime\0.3\sprintLoopTime\0.7\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\600\aimAssistRange\600\aimAssistRangeAds\2500\aimPadding\0\enemyCrosshairRange\600\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\1\sprintDurationScale\1\idleCrouchFactor\1\idleProneFactor\1\gunMaxPitch\30\gunMaxYaw\15\swayMaxAngle\20\swayLerpSpeed\4\swayPitchScale\-1\swayYawScale\-1\swayHorizScale\0.3\swayVertScale\0.1\swayShellShockScale\5\adsSwayMaxAngle\2\adsSwayLLine 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@@ -0,0 +1,16 @@
WEAPONFILE\displayName\WEAPON_FAL_BLING\playerAnimType\autorifle\gunModel\viewmodel_fn_fal\gunModel2\viewmodel_fn_fal_woodland\gunModel3\viewmodel_fn_fal_desert\gunModel4\viewmodel_fn_fal_arctic\gunModel5\viewmodel_fn_fal_digital\gunModel6\viewmodel_fn_fal_red_urban\gunModel7\viewmodel_fn_fal_red_tiger\gunModel8\viewmodel_fn_fal_blue_tiger\gunModel9\viewmodel_fn_fal_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2
tag_m203
tag_red_dot
tag_silencer
tag_shotgun
tag_heartbeat
tag_thermal_scope
tag_sight_on\notetrackSoundMap\melee_knife_stab melee_knife_stab
weap_fnfal_lift_plr weap_fnfal_lift_plr
weap_fnfal_clipout_plr weap_fnfal_clipout_plr
weap_fnfal_clipin_plr weap_fnfal_clipin_plr
weap_fnfal_chamber_plr weap_fnfal_chamber_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab
weap_fnfal_lift_plr weap_fnfal_lift_plr
weap_fnfal_clipout_plr weap_fnfal_clipout_plr
weap_fnfal_clipin_plr weap_fnfal_clipin_plr
weap_fnfal_chamber_plr weap_fnfal_chamber_plr\idleAnim\viewmodel_fal_idle\fireAnim\viewmodel_fal_fire\lastShotAnim\viewmodel_fal_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_fal_reload\reloadEmptyAnim\viewmodel_fal_reload_empty\raiseAnim\viewmodel_fal_pullout\dropAnim\viewmodel_fal_putaway\firstRaiseAnim\viewmodel_fal_pullout\quickRaiseAnim\viewmodel_fal_pullout\quickDropAnim\viewmodel_fal_putaway\emptyRaiseAnim\viewmodel_fal_pullout\emptyDropAnim\viewmodel_fal_putaway\sprintInAnim\viewmodel_fal_sprint_in\sprintLoopAnim\viewmodel_fal_sprint_loop\sprintOutAnim\viewmodel_fal_sprint_out\adsFireAnim\viewmodel_fal_fire_ads\adsLastShotAnim\viewmodel_fal_fire_ads\adsUpAnim\viewmodel_fal_eotech_ADS_up\adsDownAnim\viewmodel_fal_eotech_ADS_down\weaponType\bullet\weaponClass\rifle\penetrateType\medium\penetrateMultiplier\2\impactType\bullet_explode\inventoryType\primary\fireType\Single Shot\offhandClass\None\viewFlashEffect\muzzleflashes/ak47_flash_view\worldFlashEffect\muzzleflashes/ak47_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_fnfal_fire_npc\fireSoundPlayer\weap_fnfal_fire_plr\fireSoundPlayerAkimbo\weap_fnfal_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_swing_large\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_ak47_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_ak47_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.35\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\0.65\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_fn_fal\worldModel2\weapon_fn_fal_woodland\worldModel3\weapon_fn_fal_desert\worldModel4\weapon_fn_fal_arctic\worldModel5\weapon_fn_fal_digital\worldModel6\weapon_fn_fal_red_urban\worldModel7\weapon_fn_fal_red_tiger\worldModel8\weapon_fn_fal_blue_tiger\worldModel9\weapon_fn_fal_orange_fall\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_fnfal\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_fnfal\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\60\shareAmmo\0\maxAmmo\120\clipSize\20\shotCount\1\sharedAmmoCap\0\damage\55\playerDamage\100\meleeDamage\135\minDamage\35\minPlayerDamage\30\maxDamageRange\1000\minDamageRange\1500\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.079\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.7\reloadShowRocketTime\0\reloadEmptyTime\3.266\reloadAddTime\1.799\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\0.949\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.75\firstRaiseTime\0.949\breachRaiseTime\0.5\emptyRaiseTime\0.949\emptyDropTime\0.6\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\1000\aimAssistRange\1000\aimAssistRangeAds\1500\aimPadding\0\enemyCrosshairRange\1000\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\1\Line truncated
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WEAPONFILE\displayName\WEAPON_FAL_BLING\playerAnimType\autorifle\gunModel\viewmodel_fn_fal\gunModel2\viewmodel_fn_fal_woodland\gunModel3\viewmodel_fn_fal_desert\gunModel4\viewmodel_fn_fal_arctic\gunModel5\viewmodel_fn_fal_digital\gunModel6\viewmodel_fn_fal_red_urban\gunModel7\viewmodel_fn_fal_red_tiger\gunModel8\viewmodel_fn_fal_blue_tiger\gunModel9\viewmodel_fn_fal_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2
tag_thermal_scope
tag_red_dot
tag_silencer
tag_shotgun
tag_heartbeat
tag_sight_on\notetrackSoundMap\melee_knife_stab melee_knife_stab
weap_fnfal_lift_plr weap_fnfal_lift_plr
weap_fnfal_clipout_plr weap_fnfal_clipout_plr
weap_fnfal_clipin_plr weap_fnfal_clipin_plr
weap_fnfal_chamber_plr weap_fnfal_chamber_plr
weap_m4m16_switch_grenade weap_m4m16_switch_grenade
weap_m4m16_switch_back weap_m4m16_switch_back\notetrackRumbleMap\melee_knife_stab melee_knife_stab
weap_fnfal_lift_plr weap_fnfal_lift_plr
weap_fnfal_clipout_plr weap_fnfal_clipout_plr
weap_fnfal_clipin_plr weap_fnfal_clipin_plr
weap_fnfal_chamber_plr weap_fnfal_chamber_plr
weap_m4m16_switch_grenade weap_m4m16_switch_grenade
weap_m4m16_switch_back weap_m4m16_switch_back\idleAnim\viewmodel_fal_m203_idle\emptyIdleAnim\viewmodel_fal_m203_idle\fireAnim\viewmodel_fal_m203_fire\lastShotAnim\viewmodel_fal_m203_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_fal_m203_reload\reloadEmptyAnim\viewmodel_fal_m203_reload_empty\raiseAnim\viewmodel_fal_m203_pullout\dropAnim\viewmodel_fal_m203_putaway\firstRaiseAnim\viewmodel_fal_m203_pullout\altRaiseAnim\viewmodel_fal_m203_to_gun\quickRaiseAnim\viewmodel_fal_m203_pullout\quickDropAnim\viewmodel_fal_m203_putaway\emptyRaiseAnim\viewmodel_fal_m203_pullout\emptyDropAnim\viewmodel_fal_m203_putaway\sprintInAnim\viewmodel_fal_m203_sprint_in\sprintLoopAnim\viewmodel_fal_m203_sprint_loop\sprintOutAnim\viewmodel_fal_m203_sprint_out\adsFireAnim\viewmodel_fal_m203_fire_ads\adsLastShotAnim\viewmodel_fal_m203_fire_ads\adsUpAnim\viewmodel_fal_eotech_ADS_up\adsDownAnim\viewmodel_fal_eotech_ADS_down\weaponType\bullet\weaponClass\rifle\penetrateType\medium\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Single Shot\offhandClass\None\viewFlashEffect\muzzleflashes/ak47_flash_view\worldFlashEffect\muzzleflashes/ak47_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_fnfal_fire_npc\fireSoundPlayer\weap_fnfal_fire_plr\fireSoundPlayerAkimbo\weap_fnfal_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_swing_large\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_ak47_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_ak47_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.35\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\0.65\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_fn_fal\worldModel2\weapon_fn_fal_woodland\worldModel3\weapon_fn_fal_desert\worldModel4\weapon_fn_fal_arctic\worldModel5\weapon_fn_fal_digital\worldModel6\weapon_fn_fal_red_urban\worldModel7\weapon_fn_fal_red_tiger\worldModel8\weapon_fn_fal_blue_tiger\worldModel9\weapon_fn_fal_orange_fall\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_fnfal\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_fnfal\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\60\shareAmmo\0\maxAmmo\120\clipSize\20\shotCount\1\sharedAmmoCap\0\damage\55\playerDamage\100\meleeDamage\135\minDamage\35\minPlayerDamage\30\maxDamageRange\1000\minDamageRange\1500\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.079\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.7\reloadShowRocketTime\0\reloadEmptyTime\3.266\reloadAddTime\1.799\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\0.949\altDropTime\0\altRaiseTime\0.699\quickDropTime\0.25\quickRaiseTime\0.75\firstRaiseTime\0.949\breachRaiseTime\0.5\emptyRaiseTime\0.949\emptyDropTime\0.6\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanLine 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WEAPONFILE\displayName\WEAPON_FAL_BLING\playerAnimType\autorifle\gunModel\viewmodel_fn_fal\gunModel2\viewmodel_fn_fal_woodland\gunModel3\viewmodel_fn_fal_desert\gunModel4\viewmodel_fn_fal_arctic\gunModel5\viewmodel_fn_fal_digital\gunModel6\viewmodel_fn_fal_red_urban\gunModel7\viewmodel_fn_fal_red_tiger\gunModel8\viewmodel_fn_fal_blue_tiger\gunModel9\viewmodel_fn_fal_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2
tag_m203
tag_red_dot
tag_silencer
tag_shotgun
tag_thermal_scope
tag_sight_on\notetrackSoundMap\melee_knife_stab melee_knife_stab
weap_fnfal_lift_plr weap_fnfal_lift_plr
weap_fnfal_clipout_plr weap_fnfal_clipout_plr
weap_fnfal_clipin_plr weap_fnfal_clipin_plr
weap_fnfal_chamber_plr weap_fnfal_chamber_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab
weap_fnfal_lift_plr weap_fnfal_lift_plr
weap_fnfal_clipout_plr weap_fnfal_clipout_plr
weap_fnfal_clipin_plr weap_fnfal_clipin_plr
weap_fnfal_chamber_plr weap_fnfal_chamber_plr\idleAnim\viewmodel_fal_idle\fireAnim\viewmodel_fal_fire\lastShotAnim\viewmodel_fal_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_fal_reload\reloadEmptyAnim\viewmodel_fal_hb_reload_empty\raiseAnim\viewmodel_fal_pullout\dropAnim\viewmodel_fal_putaway\firstRaiseAnim\viewmodel_fal_pullout\quickRaiseAnim\viewmodel_fal_pullout\quickDropAnim\viewmodel_fal_putaway\emptyRaiseAnim\viewmodel_fal_pullout\emptyDropAnim\viewmodel_fal_putaway\sprintInAnim\viewmodel_fal_sprint_in\sprintLoopAnim\viewmodel_fal_sprint_loop\sprintOutAnim\viewmodel_fal_sprint_out\adsFireAnim\viewmodel_fal_fire_ads\adsLastShotAnim\viewmodel_fal_fire_ads\adsUpAnim\viewmodel_fal_eotech_ADS_up\adsDownAnim\viewmodel_fal_eotech_ADS_down\weaponType\bullet\weaponClass\rifle\penetrateType\medium\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Single Shot\offhandClass\None\viewFlashEffect\muzzleflashes/ak47_flash_view\worldFlashEffect\muzzleflashes/ak47_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_fnfal_fire_npc\fireSoundPlayer\weap_fnfal_fire_plr\fireSoundPlayerAkimbo\weap_fnfal_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_swing_large\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_ak47_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_ak47_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.35\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\0.65\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_fn_fal\worldModel2\weapon_fn_fal_woodland\worldModel3\weapon_fn_fal_desert\worldModel4\weapon_fn_fal_arctic\worldModel5\weapon_fn_fal_digital\worldModel6\weapon_fn_fal_red_urban\worldModel7\weapon_fn_fal_red_tiger\worldModel8\weapon_fn_fal_blue_tiger\worldModel9\weapon_fn_fal_orange_fall\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_fnfal\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_fnfal\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\60\shareAmmo\0\maxAmmo\120\clipSize\20\shotCount\1\sharedAmmoCap\0\damage\55\playerDamage\100\meleeDamage\135\minDamage\35\minPlayerDamage\30\maxDamageRange\1000\minDamageRange\1500\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.079\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.7\reloadShowRocketTime\0\reloadEmptyTime\3.266\reloadAddTime\1.799\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\0.949\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.75\firstRaiseTime\0.949\breachRaiseTime\0.5\emptyRaiseTime\0.949\emptyDropTime\0.6\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\1000\aimAssistRange\1000\aimAssistRangeAds\1500\aimPadding\0\enemyCrosshairRange\1000\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\1Line 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WEAPONFILE\displayName\WEAPON_FAL_EOTECH\playerAnimType\autorifle\gunModel\viewmodel_fn_fal\gunModel2\viewmodel_fn_fal_woodland\gunModel3\viewmodel_fn_fal_desert\gunModel4\viewmodel_fn_fal_arctic\gunModel5\viewmodel_fn_fal_digital\gunModel6\viewmodel_fn_fal_red_urban\gunModel7\viewmodel_fn_fal_red_tiger\gunModel8\viewmodel_fn_fal_blue_tiger\gunModel9\viewmodel_fn_fal_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2
tag_m203
tag_red_dot
tag_silencer
tag_shotgun
tag_heartbeat
tag_thermal_scope
tag_sight_on\notetrackSoundMap\melee_knife_stab melee_knife_stab
weap_fnfal_lift_plr weap_fnfal_lift_plr
weap_fnfal_clipout_plr weap_fnfal_clipout_plr
weap_fnfal_clipin_plr weap_fnfal_clipin_plr
weap_fnfal_chamber_plr weap_fnfal_chamber_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab
weap_fnfal_lift_plr weap_fnfal_lift_plr
weap_fnfal_clipout_plr weap_fnfal_clipout_plr
weap_fnfal_clipin_plr weap_fnfal_clipin_plr
weap_fnfal_chamber_plr weap_fnfal_chamber_plr\idleAnim\viewmodel_fal_idle\fireAnim\viewmodel_fal_fire\lastShotAnim\viewmodel_fal_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_fal_reload\reloadEmptyAnim\viewmodel_fal_reload_empty\raiseAnim\viewmodel_fal_pullout\dropAnim\viewmodel_fal_putaway\firstRaiseAnim\viewmodel_fal_pullout\quickRaiseAnim\viewmodel_fal_pullout\quickDropAnim\viewmodel_fal_putaway\emptyRaiseAnim\viewmodel_fal_pullout\emptyDropAnim\viewmodel_fal_putaway\sprintInAnim\viewmodel_fal_sprint_in\sprintLoopAnim\viewmodel_fal_sprint_loop\sprintOutAnim\viewmodel_fal_sprint_out\adsFireAnim\viewmodel_fal_fire_ads\adsLastShotAnim\viewmodel_fal_fire_ads\adsUpAnim\viewmodel_fal_eotech_ADS_up\adsDownAnim\viewmodel_fal_eotech_ADS_down\weaponType\bullet\weaponClass\rifle\penetrateType\medium\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Single Shot\offhandClass\None\viewFlashEffect\muzzleflashes/ak47_flash_view\worldFlashEffect\muzzleflashes/ak47_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_fnfal_fire_npc\fireSoundPlayer\weap_fnfal_fire_plr\fireSoundPlayerAkimbo\weap_fnfal_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_swing_large\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_ak47_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_ak47_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.35\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\0.65\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_fn_fal\worldModel2\weapon_fn_fal_woodland\worldModel3\weapon_fn_fal_desert\worldModel4\weapon_fn_fal_arctic\worldModel5\weapon_fn_fal_digital\worldModel6\weapon_fn_fal_red_urban\worldModel7\weapon_fn_fal_red_tiger\worldModel8\weapon_fn_fal_blue_tiger\worldModel9\weapon_fn_fal_orange_fall\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_fnfal\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_fnfal\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\60\shareAmmo\0\maxAmmo\120\clipSize\20\shotCount\1\sharedAmmoCap\0\damage\55\playerDamage\100\meleeDamage\135\minDamage\35\minPlayerDamage\30\maxDamageRange\1000\minDamageRange\1500\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.079\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.7\reloadShowRocketTime\0\reloadEmptyTime\3.266\reloadAddTime\1.799\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\0.949\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.75\firstRaiseTime\0.949\breachRaiseTime\0.5\emptyRaiseTime\0.949\emptyDropTime\0.6\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\1000\aimAssistRange\1000\aimAssistRangeAds\1500\aimPadding\0\enemyCrosshairRange\1000\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\1\spLine 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WEAPONFILE\displayName\WEAPON_FAL_BLING\playerAnimType\autorifle\gunModel\viewmodel_fn_fal\gunModel2\viewmodel_fn_fal_woodland\gunModel3\viewmodel_fn_fal_desert\gunModel4\viewmodel_fn_fal_arctic\gunModel5\viewmodel_fn_fal_digital\gunModel6\viewmodel_fn_fal_red_urban\gunModel7\viewmodel_fn_fal_red_tiger\gunModel8\viewmodel_fn_fal_blue_tiger\gunModel9\viewmodel_fn_fal_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2
tag_m203
tag_red_dot
tag_silencer
tag_thermal_scope
tag_heartbeat
tag_sight_on\notetrackSoundMap\melee_knife_stab melee_knife_stab
weap_fnfal_lift_plr weap_fnfal_lift_plr
weap_fnfal_clipout_plr weap_fnfal_clipout_plr
weap_fnfal_clipin_plr weap_fnfal_clipin_plr
weap_fnfal_chamber_plr weap_fnfal_chamber_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab
weap_fnfal_lift_plr weap_fnfal_lift_plr
weap_fnfal_clipout_plr weap_fnfal_clipout_plr
weap_fnfal_clipin_plr weap_fnfal_clipin_plr
weap_fnfal_chamber_plr weap_fnfal_chamber_plr\idleAnim\viewmodel_fal_shotgun_idle\fireAnim\viewmodel_fal_shotgun_fire\lastShotAnim\viewmodel_fal_shotgun_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_fal_shotgun_reload\reloadEmptyAnim\viewmodel_fal_shotgun_reload_empty\raiseAnim\viewmodel_fal_shotgun_pullout\dropAnim\viewmodel_fal_shotgun_putaway\firstRaiseAnim\viewmodel_fal_shotgun_pullout\altRaiseAnim\viewmodel_fal_shotgun_shotty_2_bullet\quickRaiseAnim\viewmodel_fal_shotgun_pullout\quickDropAnim\viewmodel_fal_shotgun_putaway\emptyRaiseAnim\viewmodel_fal_shotgun_pullout\emptyDropAnim\viewmodel_fal_shotgun_putaway\sprintInAnim\viewmodel_fal_shotgun_sprint_in\sprintLoopAnim\viewmodel_fal_shotgun_sprint_loop\sprintOutAnim\viewmodel_fal_shotgun_sprint_out\adsFireAnim\viewmodel_fal_shotgun_fire_ads\adsLastShotAnim\viewmodel_fal_shotgun_fire_ads\adsUpAnim\viewmodel_fal_eotech_ADS_up\adsDownAnim\viewmodel_fal_eotech_ADS_down\weaponType\bullet\weaponClass\rifle\penetrateType\medium\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Single Shot\offhandClass\None\viewFlashEffect\muzzleflashes/ak47_flash_view\worldFlashEffect\muzzleflashes/ak47_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_fnfal_fire_npc\fireSoundPlayer\weap_fnfal_fire_plr\fireSoundPlayerAkimbo\weap_fnfal_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_swing_large\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_ak47_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_ak47_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.35\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\0.65\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_fn_fal\worldModel2\weapon_fn_fal_woodland\worldModel3\weapon_fn_fal_desert\worldModel4\weapon_fn_fal_arctic\worldModel5\weapon_fn_fal_digital\worldModel6\weapon_fn_fal_red_urban\worldModel7\weapon_fn_fal_red_tiger\worldModel8\weapon_fn_fal_blue_tiger\worldModel9\weapon_fn_fal_orange_fall\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_fnfal\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_fnfal\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\60\shareAmmo\0\maxAmmo\120\clipSize\20\shotCount\1\sharedAmmoCap\0\damage\55\playerDamage\100\meleeDamage\135\minDamage\35\minPlayerDamage\30\maxDamageRange\1000\minDamageRange\1500\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.079\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.7\reloadShowRocketTime\0\reloadEmptyTime\3.266\reloadAddTime\1.799\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\0.949\altDropTime\0\altRaiseTime\0.73\quickDropTime\0.25\quickRaiseTime\0.75\firstRaiseTime\0.949\breachRaiseTime\0.5\emptyRaiseTime\0.949\emptyDropTime\0.6\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheriLine 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WEAPONFILE\displayName\WEAPON_FAL_BLING\playerAnimType\autorifle\gunModel\viewmodel_fn_fal\gunModel2\viewmodel_fn_fal_woodland\gunModel3\viewmodel_fn_fal_desert\gunModel4\viewmodel_fn_fal_arctic\gunModel5\viewmodel_fn_fal_digital\gunModel6\viewmodel_fn_fal_red_urban\gunModel7\viewmodel_fn_fal_red_tiger\gunModel8\viewmodel_fn_fal_blue_tiger\gunModel9\viewmodel_fn_fal_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2
tag_m203
tag_red_dot
tag_thermal_scope
tag_shotgun
tag_heartbeat
tag_sight_on\notetrackSoundMap\melee_knife_stab melee_knife_stab
weap_fnfal_lift_plr weap_fnfal_lift_plr
weap_fnfal_clipout_plr weap_fnfal_clipout_plr
weap_fnfal_clipin_plr weap_fnfal_clipin_plr
weap_fnfal_chamber_plr weap_fnfal_chamber_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab
weap_fnfal_lift_plr weap_fnfal_lift_plr
weap_fnfal_clipout_plr weap_fnfal_clipout_plr
weap_fnfal_clipin_plr weap_fnfal_clipin_plr
weap_fnfal_chamber_plr weap_fnfal_chamber_plr\idleAnim\viewmodel_fal_idle\fireAnim\viewmodel_fal_fire\lastShotAnim\viewmodel_fal_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_fal_reload\reloadEmptyAnim\viewmodel_fal_reload_empty\raiseAnim\viewmodel_fal_pullout\dropAnim\viewmodel_fal_putaway\firstRaiseAnim\viewmodel_fal_pullout\quickRaiseAnim\viewmodel_fal_pullout\quickDropAnim\viewmodel_fal_putaway\emptyRaiseAnim\viewmodel_fal_pullout\emptyDropAnim\viewmodel_fal_putaway\sprintInAnim\viewmodel_fal_sprint_in\sprintLoopAnim\viewmodel_fal_sprint_loop\sprintOutAnim\viewmodel_fal_sprint_out\adsFireAnim\viewmodel_fal_fire_ads\adsLastShotAnim\viewmodel_fal_fire_ads\adsUpAnim\viewmodel_fal_eotech_ADS_up\adsDownAnim\viewmodel_fal_eotech_ADS_down\weaponType\bullet\weaponClass\rifle\penetrateType\medium\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Single Shot\offhandClass\None\viewFlashEffect\muzzleflashes/m4m203_silencer\worldFlashEffect\muzzleflashes/m4m203_silencer\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_magpulsilenced_fire_npc\fireSoundPlayer\weap_magpulsilenced_fire_plr\fireSoundPlayerAkimbo\weap_magpulsilenced_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_swing_large\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_ak47_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_ak47_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.35\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\0.65\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_fn_fal\worldModel2\weapon_fn_fal_woodland\worldModel3\weapon_fn_fal_desert\worldModel4\weapon_fn_fal_arctic\worldModel5\weapon_fn_fal_digital\worldModel6\weapon_fn_fal_red_urban\worldModel7\weapon_fn_fal_red_tiger\worldModel8\weapon_fn_fal_blue_tiger\worldModel9\weapon_fn_fal_orange_fall\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_fnfal\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_fnfal\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\60\shareAmmo\0\maxAmmo\120\clipSize\20\shotCount\1\sharedAmmoCap\0\damage\55\playerDamage\100\meleeDamage\135\minDamage\35\minPlayerDamage\30\maxDamageRange\500\minDamageRange\1000\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.079\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.7\reloadShowRocketTime\0\reloadEmptyTime\3.266\reloadAddTime\1.799\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\0.949\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.75\firstRaiseTime\0.949\breachRaiseTime\0.5\emptyRaiseTime\0.949\emptyDropTime\0.6\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\1000\aimAssistRange\1000\aimAssistRangeAds\1500\aimPadding\0\enemyCrosshairRange\1000\crosshairColorChange\1\moveSpeedScLine 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WEAPONFILE\displayName\WEAPON_FAL_BLING\playerAnimType\autorifle\gunModel\viewmodel_fn_fal\gunModel2\viewmodel_fn_fal_woodland\gunModel3\viewmodel_fn_fal_desert\gunModel4\viewmodel_fn_fal_arctic\gunModel5\viewmodel_fn_fal_digital\gunModel6\viewmodel_fn_fal_red_urban\gunModel7\viewmodel_fn_fal_red_tiger\gunModel8\viewmodel_fn_fal_blue_tiger\gunModel9\viewmodel_fn_fal_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2
tag_m203
tag_red_dot
tag_silencer
tag_shotgun
tag_heartbeat
tag_thermal_scope
tag_sight_on\notetrackSoundMap\melee_knife_stab melee_knife_stab
weap_fnfal_lift_plr weap_fnfal_lift_plr
weap_fnfal_clipout_plr weap_fnfal_clipout_plr
weap_fnfal_clipin_plr weap_fnfal_clipin_plr
weap_fnfal_chamber_plr weap_fnfal_chamber_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab
weap_fnfal_lift_plr weap_fnfal_lift_plr
weap_fnfal_clipout_plr weap_fnfal_clipout_plr
weap_fnfal_clipin_plr weap_fnfal_clipin_plr
weap_fnfal_chamber_plr weap_fnfal_chamber_plr\idleAnim\viewmodel_fal_idle\fireAnim\viewmodel_fal_fire\lastShotAnim\viewmodel_fal_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_fal_reload\reloadEmptyAnim\viewmodel_fal_reload_empty\raiseAnim\viewmodel_fal_pullout\dropAnim\viewmodel_fal_putaway\firstRaiseAnim\viewmodel_fal_pullout\quickRaiseAnim\viewmodel_fal_pullout\quickDropAnim\viewmodel_fal_putaway\emptyRaiseAnim\viewmodel_fal_pullout\emptyDropAnim\viewmodel_fal_putaway\sprintInAnim\viewmodel_fal_sprint_in\sprintLoopAnim\viewmodel_fal_sprint_loop\sprintOutAnim\viewmodel_fal_sprint_out\adsFireAnim\viewmodel_fal_fire_ads\adsLastShotAnim\viewmodel_fal_fire_ads\adsUpAnim\viewmodel_fal_eotech_ADS_up\adsDownAnim\viewmodel_fal_eotech_ADS_down\weaponType\bullet\weaponClass\rifle\penetrateType\medium\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Single Shot\offhandClass\None\viewFlashEffect\muzzleflashes/ak47_flash_view\worldFlashEffect\muzzleflashes/ak47_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_fnfal_fire_npc\fireSoundPlayer\weap_fnfal_fire_plr\fireSoundPlayerAkimbo\weap_fnfal_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_swing_large\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_ak47_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_ak47_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.35\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\0.65\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_fn_fal\worldModel2\weapon_fn_fal_woodland\worldModel3\weapon_fn_fal_desert\worldModel4\weapon_fn_fal_arctic\worldModel5\weapon_fn_fal_digital\worldModel6\weapon_fn_fal_red_urban\worldModel7\weapon_fn_fal_red_tiger\worldModel8\weapon_fn_fal_blue_tiger\worldModel9\weapon_fn_fal_orange_fall\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_fnfal\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_fnfal\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\60\shareAmmo\0\maxAmmo\120\clipSize\30\shotCount\1\sharedAmmoCap\0\damage\55\playerDamage\100\meleeDamage\135\minDamage\35\minPlayerDamage\30\maxDamageRange\1000\minDamageRange\1500\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.079\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.7\reloadShowRocketTime\0\reloadEmptyTime\3.266\reloadAddTime\1.799\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\0.949\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.75\firstRaiseTime\0.949\breachRaiseTime\0.5\emptyRaiseTime\0.949\emptyDropTime\0.6\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\1000\aimAssistRange\1000\aimAssistRangeAds\1500\aimPadding\0\enemyCrosshairRange\1000\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\1\spLine 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WEAPONFILE\displayName\WEAPON_GP25\playerAnimType\m203\gunModel\viewmodel_ak47_classic\gunModel2\viewmodel_ak47_classic\gunModel3\viewmodel_ak47_classic\gunModel4\viewmodel_ak47_classic\gunModel5\viewmodel_ak47_classic\gunModel6\viewmodel_ak47_classic\gunModel7\viewmodel_ak47_classic\gunModel8\viewmodel_ak47_classic\gunModel9\viewmodel_ak47_classic\handModel\viewmodel_base_viewhands\hideTags\tag_acog
tag_reflex_sight
tag_ak47_mount
tag_silencer\notetrackSoundMap\weap_gp25_lift_plr weap_gp25_lift_plr
weap_gp25_chamber_plr weap_gp25_chamber_plr
melee_knife_stab melee_knife_stab
weap_ak47_switch_grenade weap_ak47_switch_grenade
weap_ak47_switch_back weap_ak47_switch_back\notetrackRumbleMap\weap_gp25_lift_plr weap_gp25_lift_plr
weap_gp25_chamber_plr weap_gp25_chamber_plr
melee_knife_stab melee_knife_stab
weap_ak47_switch_grenade weap_ak47_switch_grenade
weap_ak47_switch_back weap_ak47_switch_back\idleAnim\viewmodel_ak47_classic_grenadier_grenade_idle\emptyIdleAnim\viewmodel_ak47_classic_grenadier_grenade_idle\fireAnim\viewmodel_ak47_classic_grenadier_grenade_fire\lastShotAnim\viewmodel_ak47_classic_grenadier_grenade_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_ak47_classic_grenadier_grenade_reload\raiseAnim\viewmodel_ak47_classic_grenadier_grenade_pullout\dropAnim\viewmodel_ak47_classic_grenadier_grenade_putaway\firstRaiseAnim\viewmodel_ak47_classic_grenadier_grenade_pullout\altRaiseAnim\viewmodel_ak47_classic_grenadier_togrenade\quickRaiseAnim\viewmodel_ak47_classic_grenadier_gren_quick_pullout\quickDropAnim\viewmodel_ak47_classic_grenadier_gren_quick_putaway\emptyRaiseAnim\viewmodel_ak47_classic_grenadier_grenade_pullout\emptyDropAnim\viewmodel_ak47_classic_grenadier_grenade_putaway\sprintInAnim\viewmodel_ak47_classic_grenadier_grenade_sprint_in\sprintLoopAnim\viewmodel_ak47_classic_grenadier_sprint_loop\sprintOutAnim\viewmodel_ak47_classic_grenadier_grenade_sprint_out\adsFireAnim\viewmodel_ak47_classic_grenadier_grenade_fire\adsLastShotAnim\viewmodel_ak47_classic_grenadier_grenade_fire\adsUpAnim\viewmodel_ak47_classic_grenadier_grenade_ADS_up\adsDownAnim\viewmodel_ak47_classic_grenadier_grenade_ADS_down\weaponType\projectile\weaponClass\grenade\penetrateType\none\penetrateMultiplier\0\impactType\grenade_explode\inventoryType\altmode\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/m203_flshview\worldFlashEffect\muzzleflashes/m203_flshview\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_gp25_fire_npc\fireSoundPlayer\weap_gp25_fire_plr\fireSoundPlayerAkimbo\\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_pistol_npc\emptyFireSoundPlayer\weap_dryfire_pistol_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_ak47_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_gp25_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_gp25_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\projectile_bounce\viewShellEjectEffect\\worldShellEjectEffect\\viewLastShotEjectEffect\\worldLastShotEjectEffect\\reticleCenter\reticle_m203\reticleSide\\reticleCenterSize\128\reticleSideSize\128\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\0\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0.8\proneMoveF\-100\proneMoveR\3\proneMoveU\-100\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_ak47_classic\worldModel2\weapon_ak47_classic\worldModel3\weapon_ak47_classic\worldModel4\weapon_ak47_classic\worldModel5\weapon_ak47_classic\worldModel6\weapon_ak47_classic\worldModel7\weapon_ak47_classic\worldModel8\weapon_ak47_classic\worldModel9\weapon_ak47_classic\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\\hudIconRatio\4:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_ak47_classic\ammoCounterIconRatio\4:1\ammoCounterClip\AltWeapon\startAmmo\2\shareAmmo\0\maxAmmo\1\clipSize\1\shotCount\0\sharedAmmoCap\0\damage\135\playerDamage\0\meleeDamage\135\minDamage\0\minPlayerDamage\0\maxDamageRange\999999\minDamageRange\999999\destabilizationRateTime\0.4\destabilizationCurvatureMax\5\destabilizeDistance\750\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.5\rechamberTime\0\rechamberTimeOneHanded\0\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\3.13\reloadShowRocketTime\0\reloadEmptyTime\0\reloadAddTime\2\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\0.949\altDropTime\0\altRaiseTime\0.3\quickDropTime\0.25\quickRaiseTime\0.75\firstRaiseTime\0.949\breachRaiseTime\0.5\emptyRaiseTime\0.949\emptyDropTime\0.6\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightViLine 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WEAPONFILE\displayName\WEAPON_M240_BLING\playerAnimType\autorifle\gunModel\viewmodel_m240\gunModel2\viewmodel_m240_woodland\gunModel3\viewmodel_m240_desert\gunModel4\viewmodel_m240_arctic\gunModel5\viewmodel_m240_digital\gunModel6\viewmodel_m240_red_urban\gunModel7\viewmodel_m240_red_tiger\gunModel8\viewmodel_m240_blue_tiger\gunModel9\viewmodel_m240_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_heartbeat
tag_red_dot
tag_sight_on
tag_silencer
tag_eotech
tag_foregrip
tag_thermal_scope\notetrackSoundMap\melee_knife_stab melee_knife_stab
weap_rpd_lift_plr weap_rpd_lift_plr
weap_rpd_open_plr weap_rpd_open_plr
weap_rpd_clipout_plr weap_rpd_clipout_plr
weap_rpd_clipin_plr weap_rpd_clipin_plr
weap_rpd_close_plr weap_rpd_close_plr
weap_rpd_hit_plr weap_rpd_hit_plr
weap_rpd_chamber_plr weap_rpd_chamber_plr
weap_rpd_raise_plr weap_rpd_raise_plr
weap_rpd_drop_plr weap_rpd_drop_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab
weap_rpd_lift_plr weap_rpd_lift_plr
weap_rpd_open_plr weap_rpd_open_plr
weap_rpd_clipout_plr weap_rpd_clipout_plr
weap_rpd_clipin_plr weap_rpd_clipin_plr
weap_rpd_close_plr weap_rpd_close_plr
weap_rpd_hit_plr weap_rpd_hit_plr
weap_rpd_chamber_plr weap_rpd_chamber_plr
weap_rpd_raise_plr weap_rpd_raise_plr
weap_rpd_drop_plr weap_rpd_drop_plr\idleAnim\viewmodel_m240_hb_idle\emptyIdleAnim\viewmodel_m240_hb_idle\fireAnim\viewmodel_m240_hb_fire\lastShotAnim\viewmodel_m240_hb_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_m240_hb_reload\reloadEmptyAnim\viewmodel_m240_hb_reload\raiseAnim\viewmodel_m240_hb_pullout\dropAnim\viewmodel_m240_hb_putaway\firstRaiseAnim\viewmodel_m240_hb_pullout\quickRaiseAnim\viewmodel_m240_hb_pullout\quickDropAnim\viewmodel_m240_hb_putaway\emptyRaiseAnim\viewmodel_m240_hb_pullout\emptyDropAnim\viewmodel_m240_hb_putaway\sprintInAnim\viewmodel_m240_hb_sprint_in\sprintLoopAnim\viewmodel_m240_hb_sprint_loop\sprintOutAnim\viewmodel_m240_hb_sprint_out\adsFireAnim\viewmodel_m240_hb_ADS_fire\adsLastShotAnim\viewmodel_m240_hb_ADS_fire\adsUpAnim\viewmodel_m240_acog_ADS_up\adsDownAnim\viewmodel_m240_acog_ADS_down\weaponType\bullet\weaponClass\mg\penetrateType\large\penetrateMultiplier\2\impactType\bullet_explode\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/saw_flash_view\worldFlashEffect\muzzleflashes/saw_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_m240_fire_npc\fireSoundPlayer\weap_m240_fire_plr\fireSoundPlayerAkimbo\weap_m240_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_degtyarev_rpd_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_rpd_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_rpd_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/saw_view\worldShellEjectEffect\shellejects/saw\viewLastShotEjectEffect\shellejects/saw_view\worldLastShotEjectEffect\shellejects/saw\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_m240\worldModel2\weapon_m240_woodland\worldModel3\weapon_m240_desert\worldModel4\weapon_m240_arctic\worldModel5\weapon_m240_digital\worldModel6\weapon_m240_red_urban\worldModel7\weapon_m240_red_tiger\worldModel8\weapon_m240_blue_tiger\worldModel9\weapon_m240_orange_fall\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_m240\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_m240\ammoCounterIconRatio\4:1\ammoCounterClip\Beltfed\startAmmo\200\shareAmmo\0\maxAmmo\300\clipSize\100\shotCount\1\sharedAmmoCap\0\damage\30\playerDamage\100\meleeDamage\135\minDamage\30\minPlayerDamage\30\maxDamageRange\1500\minDamageRange\2000\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.064\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\7.75\reloadShowRocketTime\0\reloadEmptyTime\7.75\reloadAddTime\5\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\1.25\altDropTime\0\altRaiseTime\0\quickDropTime\0.4\quickRaiseTime\0.949\firstRaiseTime\1.25\breachRaiseTime\0.5\emptyRaiseTime\1.25\emptyDropTime\0.6\sprintInTime\0.3\sprintLoopTime\0.649\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\0\aimAssistRange\1000\aimAssistRangeAds\1500\aimPadding\0\enemyCrosshairRange\1000\crosshairColoLine 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WEAPONFILE\displayName\WEAPON_M240_BLING\playerAnimType\autorifle\gunModel\viewmodel_m240\gunModel2\viewmodel_m240_woodland\gunModel3\viewmodel_m240_desert\gunModel4\viewmodel_m240_arctic\gunModel5\viewmodel_m240_digital\gunModel6\viewmodel_m240_red_urban\gunModel7\viewmodel_m240_red_tiger\gunModel8\viewmodel_m240_blue_tiger\gunModel9\viewmodel_m240_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_heartbeat
tag_red_dot
tag_thermal_scope
tag_foregrip
tag_eotech
tag_sight_on\notetrackSoundMap\melee_knife_stab melee_knife_stab
weap_rpd_lift_plr weap_rpd_lift_plr
weap_rpd_open_plr weap_rpd_open_plr
weap_rpd_clipout_plr weap_rpd_clipout_plr
weap_rpd_clipin_plr weap_rpd_clipin_plr
weap_rpd_close_plr weap_rpd_close_plr
weap_rpd_hit_plr weap_rpd_hit_plr
weap_rpd_chamber_plr weap_rpd_chamber_plr
weap_rpd_raise_plr weap_rpd_raise_plr
weap_rpd_drop_plr weap_rpd_drop_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab
weap_rpd_lift_plr weap_rpd_lift_plr
weap_rpd_open_plr weap_rpd_open_plr
weap_rpd_clipout_plr weap_rpd_clipout_plr
weap_rpd_clipin_plr weap_rpd_clipin_plr
weap_rpd_close_plr weap_rpd_close_plr
weap_rpd_hit_plr weap_rpd_hit_plr
weap_rpd_chamber_plr weap_rpd_chamber_plr
weap_rpd_raise_plr weap_rpd_raise_plr
weap_rpd_drop_plr weap_rpd_drop_plr\idleAnim\viewmodel_m240_hb_idle\emptyIdleAnim\viewmodel_m240_hb_idle\fireAnim\viewmodel_m240_hb_fire\lastShotAnim\viewmodel_m240_hb_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_m240_hb_reload\reloadEmptyAnim\viewmodel_m240_hb_reload\raiseAnim\viewmodel_m240_hb_pullout\dropAnim\viewmodel_m240_hb_putaway\firstRaiseAnim\viewmodel_m240_hb_pullout\quickRaiseAnim\viewmodel_m240_hb_pullout\quickDropAnim\viewmodel_m240_hb_putaway\emptyRaiseAnim\viewmodel_m240_hb_pullout\emptyDropAnim\viewmodel_m240_hb_putaway\sprintInAnim\viewmodel_m240_hb_sprint_in\sprintLoopAnim\viewmodel_m240_hb_sprint_loop\sprintOutAnim\viewmodel_m240_hb_sprint_out\adsFireAnim\viewmodel_m240_hb_ADS_fire\adsLastShotAnim\viewmodel_m240_hb_ADS_fire\adsUpAnim\viewmodel_m240_acog_ADS_up\adsDownAnim\viewmodel_m240_acog_ADS_down\weaponType\bullet\weaponClass\mg\penetrateType\large\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/m4m203_silencer\worldFlashEffect\muzzleflashes/m4m203_silencer\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_lmgsilenced_fire_npc\fireSoundPlayer\weap_lmgsilenced_fire_plr\fireSoundPlayerAkimbo\weap_lmgsilenced_fire_plr\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_degtyarev_rpd_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_rpd_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_rpd_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/saw_view\worldShellEjectEffect\shellejects/saw\viewLastShotEjectEffect\shellejects/saw_view\worldLastShotEjectEffect\shellejects/saw\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_m240\worldModel2\weapon_m240_woodland\worldModel3\weapon_m240_desert\worldModel4\weapon_m240_arctic\worldModel5\weapon_m240_digital\worldModel6\weapon_m240_red_urban\worldModel7\weapon_m240_red_tiger\worldModel8\weapon_m240_blue_tiger\worldModel9\weapon_m240_orange_fall\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_m240\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_m240\ammoCounterIconRatio\4:1\ammoCounterClip\Beltfed\startAmmo\200\shareAmmo\0\maxAmmo\300\clipSize\100\shotCount\1\sharedAmmoCap\0\damage\20\playerDamage\100\meleeDamage\135\minDamage\20\minPlayerDamage\30\maxDamageRange\1500\minDamageRange\2000\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.064\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\7.75\reloadShowRocketTime\0\reloadEmptyTime\7.75\reloadAddTime\5\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\1.25\altDropTime\0\altRaiseTime\0\quickDropTime\0.4\quickRaiseTime\0.949\firstRaiseTime\1.25\breachRaiseTime\0.5\emptyRaiseTime\1.25\emptyDropTime\0.6\sprintInTime\0.3\sprintLoopTime\0.649\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\0\aimAssistRange\1000\aimAssistRangeAds\1500\aimPadding\0\enemyCrosshairRLine 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WEAPONFILE\displayName\WEAPON_M240_BLING\playerAnimType\autorifle\gunModel\viewmodel_m240\gunModel2\viewmodel_m240_woodland\gunModel3\viewmodel_m240_desert\gunModel4\viewmodel_m240_arctic\gunModel5\viewmodel_m240_digital\gunModel6\viewmodel_m240_red_urban\gunModel7\viewmodel_m240_red_tiger\gunModel8\viewmodel_m240_blue_tiger\gunModel9\viewmodel_m240_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_heartbeat
tag_silencer
tag_sight_on
tag_acog_2
tag_red_dot
tag_foregrip
tag_thermal_scope\notetrackSoundMap\melee_knife_stab melee_knife_stab
weap_rpd_lift_plr weap_rpd_lift_plr
weap_rpd_open_plr weap_rpd_open_plr
weap_rpd_clipout_plr weap_rpd_clipout_plr
weap_rpd_clipin_plr weap_rpd_clipin_plr
weap_rpd_close_plr weap_rpd_close_plr
weap_rpd_hit_plr weap_rpd_hit_plr
weap_rpd_chamber_plr weap_rpd_chamber_plr
weap_rpd_raise_plr weap_rpd_raise_plr
weap_rpd_drop_plr weap_rpd_drop_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab
weap_rpd_lift_plr weap_rpd_lift_plr
weap_rpd_open_plr weap_rpd_open_plr
weap_rpd_clipout_plr weap_rpd_clipout_plr
weap_rpd_clipin_plr weap_rpd_clipin_plr
weap_rpd_close_plr weap_rpd_close_plr
weap_rpd_hit_plr weap_rpd_hit_plr
weap_rpd_chamber_plr weap_rpd_chamber_plr
weap_rpd_raise_plr weap_rpd_raise_plr
weap_rpd_drop_plr weap_rpd_drop_plr\idleAnim\viewmodel_m240_hb_idle\emptyIdleAnim\viewmodel_m240_hb_idle\fireAnim\viewmodel_m240_hb_fire\lastShotAnim\viewmodel_m240_hb_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_m240_hb_reload\reloadEmptyAnim\viewmodel_m240_hb_reload\raiseAnim\viewmodel_m240_hb_pullout\dropAnim\viewmodel_m240_hb_putaway\firstRaiseAnim\viewmodel_m240_hb_pullout\quickRaiseAnim\viewmodel_m240_hb_pullout\quickDropAnim\viewmodel_m240_hb_putaway\emptyRaiseAnim\viewmodel_m240_hb_pullout\emptyDropAnim\viewmodel_m240_hb_putaway\sprintInAnim\viewmodel_m240_hb_sprint_in\sprintLoopAnim\viewmodel_m240_hb_sprint_loop\sprintOutAnim\viewmodel_m240_hb_sprint_out\adsFireAnim\viewmodel_m240_hb_ADS_fire\adsLastShotAnim\viewmodel_m240_hb_ADS_fire\adsUpAnim\viewmodel_m240_eotech_ADS_up\adsDownAnim\viewmodel_m240_eotech_ADS_down\weaponType\bullet\weaponClass\mg\penetrateType\large\penetrateMultiplier\2\impactType\bullet_explode\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/saw_flash_view\worldFlashEffect\muzzleflashes/saw_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_m240_fire_npc\fireSoundPlayer\weap_m240_fire_plr\fireSoundPlayerAkimbo\weap_m240_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_degtyarev_rpd_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_rpd_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_rpd_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/saw_view\worldShellEjectEffect\shellejects/saw\viewLastShotEjectEffect\shellejects/saw_view\worldLastShotEjectEffect\shellejects/saw\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_m240\worldModel2\weapon_m240_woodland\worldModel3\weapon_m240_desert\worldModel4\weapon_m240_arctic\worldModel5\weapon_m240_digital\worldModel6\weapon_m240_red_urban\worldModel7\weapon_m240_red_tiger\worldModel8\weapon_m240_blue_tiger\worldModel9\weapon_m240_orange_fall\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_m240\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_m240\ammoCounterIconRatio\4:1\ammoCounterClip\Beltfed\startAmmo\200\shareAmmo\0\maxAmmo\300\clipSize\100\shotCount\1\sharedAmmoCap\0\damage\30\playerDamage\100\meleeDamage\135\minDamage\30\minPlayerDamage\30\maxDamageRange\1500\minDamageRange\2000\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.064\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\7.75\reloadShowRocketTime\0\reloadEmptyTime\7.75\reloadAddTime\5\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\1.25\altDropTime\0\altRaiseTime\0\quickDropTime\0.4\quickRaiseTime\0.949\firstRaiseTime\1.25\breachRaiseTime\0.5\emptyRaiseTime\1.25\emptyDropTime\0.6\sprintInTime\0.3\sprintLoopTime\0.649\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\0\aimAssistRange\1000\aimAssistRangeAds\1500\aimPadding\0\enemyCrosshairRange\1000\crosshairLine 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WEAPONFILE\displayName\WEAPON_M240_BLING\playerAnimType\autorifle\gunModel\viewmodel_m240\gunModel2\viewmodel_m240_woodland\gunModel3\viewmodel_m240_desert\gunModel4\viewmodel_m240_arctic\gunModel5\viewmodel_m240_digital\gunModel6\viewmodel_m240_red_urban\gunModel7\viewmodel_m240_red_tiger\gunModel8\viewmodel_m240_blue_tiger\gunModel9\viewmodel_m240_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_heartbeat
tag_red_dot
tag_thermal_scope
tag_acog_2
tag_foregrip
tag_sight_on\notetrackSoundMap\melee_knife_stab melee_knife_stab
weap_rpd_lift_plr weap_rpd_lift_plr
weap_rpd_open_plr weap_rpd_open_plr
weap_rpd_clipout_plr weap_rpd_clipout_plr
weap_rpd_clipin_plr weap_rpd_clipin_plr
weap_rpd_close_plr weap_rpd_close_plr
weap_rpd_hit_plr weap_rpd_hit_plr
weap_rpd_chamber_plr weap_rpd_chamber_plr
weap_rpd_raise_plr weap_rpd_raise_plr
weap_rpd_drop_plr weap_rpd_drop_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab
weap_rpd_lift_plr weap_rpd_lift_plr
weap_rpd_open_plr weap_rpd_open_plr
weap_rpd_clipout_plr weap_rpd_clipout_plr
weap_rpd_clipin_plr weap_rpd_clipin_plr
weap_rpd_close_plr weap_rpd_close_plr
weap_rpd_hit_plr weap_rpd_hit_plr
weap_rpd_chamber_plr weap_rpd_chamber_plr
weap_rpd_raise_plr weap_rpd_raise_plr
weap_rpd_drop_plr weap_rpd_drop_plr\idleAnim\viewmodel_m240_hb_idle\emptyIdleAnim\viewmodel_m240_hb_idle\fireAnim\viewmodel_m240_hb_fire\lastShotAnim\viewmodel_m240_hb_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_m240_hb_reload\reloadEmptyAnim\viewmodel_m240_hb_reload\raiseAnim\viewmodel_m240_hb_pullout\dropAnim\viewmodel_m240_hb_putaway\firstRaiseAnim\viewmodel_m240_hb_pullout\quickRaiseAnim\viewmodel_m240_hb_pullout\quickDropAnim\viewmodel_m240_hb_putaway\emptyRaiseAnim\viewmodel_m240_hb_pullout\emptyDropAnim\viewmodel_m240_hb_putaway\sprintInAnim\viewmodel_m240_hb_sprint_in\sprintLoopAnim\viewmodel_m240_hb_sprint_loop\sprintOutAnim\viewmodel_m240_hb_sprint_out\adsFireAnim\viewmodel_m240_hb_ADS_fire\adsLastShotAnim\viewmodel_m240_hb_ADS_fire\adsUpAnim\viewmodel_m240_eotech_ADS_up\adsDownAnim\viewmodel_m240_eotech_ADS_down\weaponType\bullet\weaponClass\mg\penetrateType\large\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/m4m203_silencer\worldFlashEffect\muzzleflashes/m4m203_silencer\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_lmgsilenced_fire_npc\fireSoundPlayer\weap_lmgsilenced_fire_plr\fireSoundPlayerAkimbo\weap_lmgsilenced_fire_plr\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_degtyarev_rpd_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_rpd_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_rpd_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/saw_view\worldShellEjectEffect\shellejects/saw\viewLastShotEjectEffect\shellejects/saw_view\worldLastShotEjectEffect\shellejects/saw\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_m240\worldModel2\weapon_m240_woodland\worldModel3\weapon_m240_desert\worldModel4\weapon_m240_arctic\worldModel5\weapon_m240_digital\worldModel6\weapon_m240_red_urban\worldModel7\weapon_m240_red_tiger\worldModel8\weapon_m240_blue_tiger\worldModel9\weapon_m240_orange_fall\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_m240\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_m240\ammoCounterIconRatio\4:1\ammoCounterClip\Beltfed\startAmmo\200\shareAmmo\0\maxAmmo\300\clipSize\100\shotCount\1\sharedAmmoCap\0\damage\20\playerDamage\100\meleeDamage\135\minDamage\20\minPlayerDamage\30\maxDamageRange\1500\minDamageRange\2000\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.064\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\7.75\reloadShowRocketTime\0\reloadEmptyTime\7.75\reloadAddTime\5\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\1.25\altDropTime\0\altRaiseTime\0\quickDropTime\0.4\quickRaiseTime\0.949\firstRaiseTime\1.25\breachRaiseTime\0.5\emptyRaiseTime\1.25\emptyDropTime\0.6\sprintInTime\0.3\sprintLoopTime\0.649\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\0\aimAssistRange\1000\aimAssistRangeAds\1500\aimPadding\0\enemyCrosshLine 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WEAPONFILE\displayName\WEAPON_M240_BLING\playerAnimType\autorifle\gunModel\viewmodel_m240\gunModel2\viewmodel_m240_woodland\gunModel3\viewmodel_m240_desert\gunModel4\viewmodel_m240_arctic\gunModel5\viewmodel_m240_digital\gunModel6\viewmodel_m240_red_urban\gunModel7\viewmodel_m240_red_tiger\gunModel8\viewmodel_m240_blue_tiger\gunModel9\viewmodel_m240_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_heartbeat
tag_red_dot
tag_silencer
tag_acog_2
tag_eotech
tag_thermal_scope\notetrackSoundMap\melee_knife_stab melee_knife_stab
weap_rpd_lift_plr weap_rpd_lift_plr
weap_rpd_open_plr weap_rpd_open_plr
weap_rpd_clipout_plr weap_rpd_clipout_plr
weap_rpd_clipin_plr weap_rpd_clipin_plr
weap_rpd_close_plr weap_rpd_close_plr
weap_rpd_hit_plr weap_rpd_hit_plr
weap_rpd_chamber_plr weap_rpd_chamber_plr
weap_rpd_raise_plr weap_rpd_raise_plr
weap_rpd_drop_plr weap_rpd_drop_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab
weap_rpd_lift_plr weap_rpd_lift_plr
weap_rpd_open_plr weap_rpd_open_plr
weap_rpd_clipout_plr weap_rpd_clipout_plr
weap_rpd_clipin_plr weap_rpd_clipin_plr
weap_rpd_close_plr weap_rpd_close_plr
weap_rpd_hit_plr weap_rpd_hit_plr
weap_rpd_chamber_plr weap_rpd_chamber_plr
weap_rpd_raise_plr weap_rpd_raise_plr
weap_rpd_drop_plr weap_rpd_drop_plr\idleAnim\viewmodel_m240_grip_idle\emptyIdleAnim\viewmodel_m240_grip_idle\fireAnim\viewmodel_m240_grip_fire\lastShotAnim\viewmodel_m240_grip_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_m240_grip_reload\reloadEmptyAnim\viewmodel_m240_grip_reload\raiseAnim\viewmodel_m240_grip_pullout\dropAnim\viewmodel_m240_grip_putaway\firstRaiseAnim\viewmodel_m240_grip_pullout\quickRaiseAnim\viewmodel_m240_grip_pullout\quickDropAnim\viewmodel_m240_grip_putaway\emptyRaiseAnim\viewmodel_m240_grip_pullout\emptyDropAnim\viewmodel_m240_grip_putaway\sprintInAnim\viewmodel_m240_grip_sprint_in\sprintLoopAnim\viewmodel_m240_grip_sprint_loop\sprintOutAnim\viewmodel_m240_grip_sprint_out\adsFireAnim\viewmodel_m240_grip_ADS_fire\adsLastShotAnim\viewmodel_m240_grip_ADS_fire\adsUpAnim\viewmodel_m240_ADS_up\adsDownAnim\viewmodel_m240_ADS_down\weaponType\bullet\weaponClass\mg\penetrateType\large\penetrateMultiplier\2\impactType\bullet_explode\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/saw_flash_view\worldFlashEffect\muzzleflashes/saw_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_m240_fire_npc\fireSoundPlayer\weap_m240_fire_plr\fireSoundPlayerAkimbo\weap_m240_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_degtyarev_rpd_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_rpd_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_rpd_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/saw_view\worldShellEjectEffect\shellejects/saw\viewLastShotEjectEffect\shellejects/saw_view\worldLastShotEjectEffect\shellejects/saw\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_m240\worldModel2\weapon_m240_woodland\worldModel3\weapon_m240_desert\worldModel4\weapon_m240_arctic\worldModel5\weapon_m240_digital\worldModel6\weapon_m240_red_urban\worldModel7\weapon_m240_red_tiger\worldModel8\weapon_m240_blue_tiger\worldModel9\weapon_m240_orange_fall\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_m240\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_m240\ammoCounterIconRatio\4:1\ammoCounterClip\Beltfed\startAmmo\200\shareAmmo\0\maxAmmo\300\clipSize\100\shotCount\1\sharedAmmoCap\0\damage\30\playerDamage\100\meleeDamage\135\minDamage\30\minPlayerDamage\30\maxDamageRange\1500\minDamageRange\2000\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.064\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\7.75\reloadShowRocketTime\0\reloadEmptyTime\7.75\reloadAddTime\5\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\1.25\altDropTime\0\altRaiseTime\0\quickDropTime\0.4\quickRaiseTime\0.949\firstRaiseTime\1.25\breachRaiseTime\0.5\emptyRaiseTime\1.25\emptyDropTime\0.6\sprintInTime\0.3\sprintLoopTime\0.649\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\0\aimAssistRange\1000\aimAssistRangeAds\1500\aimPadding\0\enemyCrosshaLine 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WEAPONFILE\displayName\WEAPON_M240_BLING\playerAnimType\autorifle\gunModel\viewmodel_m240\gunModel2\viewmodel_m240_woodland\gunModel3\viewmodel_m240_desert\gunModel4\viewmodel_m240_arctic\gunModel5\viewmodel_m240_digital\gunModel6\viewmodel_m240_red_urban\gunModel7\viewmodel_m240_red_tiger\gunModel8\viewmodel_m240_blue_tiger\gunModel9\viewmodel_m240_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_red_dot
tag_silencer
tag_acog_2
tag_eotech
tag_foregrip
tag_thermal_scope\notetrackSoundMap\melee_knife_stab melee_knife_stab
weap_rpd_lift_plr weap_rpd_lift_plr
weap_rpd_open_plr weap_rpd_open_plr
weap_rpd_clipout_plr weap_rpd_clipout_plr
weap_rpd_clipin_plr weap_rpd_clipin_plr
weap_rpd_close_plr weap_rpd_close_plr
weap_rpd_hit_plr weap_rpd_hit_plr
weap_rpd_chamber_plr weap_rpd_chamber_plr
weap_rpd_raise_plr weap_rpd_raise_plr
weap_rpd_drop_plr weap_rpd_drop_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab
weap_rpd_lift_plr weap_rpd_lift_plr
weap_rpd_open_plr weap_rpd_open_plr
weap_rpd_clipout_plr weap_rpd_clipout_plr
weap_rpd_clipin_plr weap_rpd_clipin_plr
weap_rpd_close_plr weap_rpd_close_plr
weap_rpd_hit_plr weap_rpd_hit_plr
weap_rpd_chamber_plr weap_rpd_chamber_plr
weap_rpd_raise_plr weap_rpd_raise_plr
weap_rpd_drop_plr weap_rpd_drop_plr\idleAnim\viewmodel_m240_hb_idle\emptyIdleAnim\viewmodel_m240_hb_idle\fireAnim\viewmodel_m240_hb_fire\lastShotAnim\viewmodel_m240_hb_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_m240_hb_reload\reloadEmptyAnim\viewmodel_m240_hb_reload\raiseAnim\viewmodel_m240_hb_pullout\dropAnim\viewmodel_m240_hb_putaway\firstRaiseAnim\viewmodel_m240_hb_pullout\quickRaiseAnim\viewmodel_m240_hb_pullout\quickDropAnim\viewmodel_m240_hb_putaway\emptyRaiseAnim\viewmodel_m240_hb_pullout\emptyDropAnim\viewmodel_m240_hb_putaway\sprintInAnim\viewmodel_m240_hb_sprint_in\sprintLoopAnim\viewmodel_m240_hb_sprint_loop\sprintOutAnim\viewmodel_m240_hb_sprint_out\adsFireAnim\viewmodel_m240_hb_ADS_fire\adsLastShotAnim\viewmodel_m240_hb_ADS_fire\adsUpAnim\viewmodel_m240_ADS_up\adsDownAnim\viewmodel_m240_ADS_down\weaponType\bullet\weaponClass\mg\penetrateType\large\penetrateMultiplier\2\impactType\bullet_explode\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/saw_flash_view\worldFlashEffect\muzzleflashes/saw_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_m240_fire_npc\fireSoundPlayer\weap_m240_fire_plr\fireSoundPlayerAkimbo\weap_m240_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_degtyarev_rpd_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_rpd_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_rpd_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/saw_view\worldShellEjectEffect\shellejects/saw\viewLastShotEjectEffect\shellejects/saw_view\worldLastShotEjectEffect\shellejects/saw\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_m240\worldModel2\weapon_m240_woodland\worldModel3\weapon_m240_desert\worldModel4\weapon_m240_arctic\worldModel5\weapon_m240_digital\worldModel6\weapon_m240_red_urban\worldModel7\weapon_m240_red_tiger\worldModel8\weapon_m240_blue_tiger\worldModel9\weapon_m240_orange_fall\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_m240\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_m240\ammoCounterIconRatio\4:1\ammoCounterClip\Beltfed\startAmmo\200\shareAmmo\0\maxAmmo\300\clipSize\100\shotCount\1\sharedAmmoCap\0\damage\30\playerDamage\100\meleeDamage\135\minDamage\30\minPlayerDamage\30\maxDamageRange\1500\minDamageRange\2000\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.064\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\7.75\reloadShowRocketTime\0\reloadEmptyTime\7.75\reloadAddTime\5\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\1.25\altDropTime\0\altRaiseTime\0\quickDropTime\0.4\quickRaiseTime\0.949\firstRaiseTime\1.25\breachRaiseTime\0.5\emptyRaiseTime\1.25\emptyDropTime\0.6\sprintInTime\0.3\sprintLoopTime\0.649\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\0\aimAssistRange\1000\aimAssistRangeAds\1500\aimPadding\0\enemyCrosshairRange\1000\crosshairColorChange\1\Line 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WEAPONFILE\displayName\WEAPON_M240_FMJ\playerAnimType\autorifle\gunModel\viewmodel_m240\gunModel2\viewmodel_m240_woodland\gunModel3\viewmodel_m240_desert\gunModel4\viewmodel_m240_arctic\gunModel5\viewmodel_m240_digital\gunModel6\viewmodel_m240_red_urban\gunModel7\viewmodel_m240_red_tiger\gunModel8\viewmodel_m240_blue_tiger\gunModel9\viewmodel_m240_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_heartbeat
tag_red_dot
tag_silencer
tag_acog_2
tag_eotech
tag_foregrip
tag_thermal_scope\notetrackSoundMap\melee_knife_stab melee_knife_stab
weap_rpd_lift_plr weap_rpd_lift_plr
weap_rpd_open_plr weap_rpd_open_plr
weap_rpd_clipout_plr weap_rpd_clipout_plr
weap_rpd_clipin_plr weap_rpd_clipin_plr
weap_rpd_close_plr weap_rpd_close_plr
weap_rpd_hit_plr weap_rpd_hit_plr
weap_rpd_chamber_plr weap_rpd_chamber_plr
weap_rpd_raise_plr weap_rpd_raise_plr
weap_rpd_drop_plr weap_rpd_drop_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab
weap_rpd_lift_plr weap_rpd_lift_plr
weap_rpd_open_plr weap_rpd_open_plr
weap_rpd_clipout_plr weap_rpd_clipout_plr
weap_rpd_clipin_plr weap_rpd_clipin_plr
weap_rpd_close_plr weap_rpd_close_plr
weap_rpd_hit_plr weap_rpd_hit_plr
weap_rpd_chamber_plr weap_rpd_chamber_plr
weap_rpd_raise_plr weap_rpd_raise_plr
weap_rpd_drop_plr weap_rpd_drop_plr\idleAnim\viewmodel_m240_hb_idle\emptyIdleAnim\viewmodel_m240_hb_idle\fireAnim\viewmodel_m240_hb_fire\lastShotAnim\viewmodel_m240_hb_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_m240_hb_reload\reloadEmptyAnim\viewmodel_m240_hb_reload\raiseAnim\viewmodel_m240_hb_pullout\dropAnim\viewmodel_m240_hb_putaway\firstRaiseAnim\viewmodel_m240_hb_pullout\quickRaiseAnim\viewmodel_m240_hb_pullout\quickDropAnim\viewmodel_m240_hb_putaway\emptyRaiseAnim\viewmodel_m240_hb_pullout\emptyDropAnim\viewmodel_m240_hb_putaway\sprintInAnim\viewmodel_m240_hb_sprint_in\sprintLoopAnim\viewmodel_m240_hb_sprint_loop\sprintOutAnim\viewmodel_m240_hb_sprint_out\adsFireAnim\viewmodel_m240_hb_ADS_fire\adsLastShotAnim\viewmodel_m240_hb_ADS_fire\adsUpAnim\viewmodel_m240_ADS_up\adsDownAnim\viewmodel_m240_ADS_down\weaponType\bullet\weaponClass\mg\penetrateType\large\penetrateMultiplier\2\impactType\bullet_explode\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/saw_flash_view\worldFlashEffect\muzzleflashes/saw_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_m240_fire_npc\fireSoundPlayer\weap_m240_fire_plr\fireSoundPlayerAkimbo\weap_m240_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_degtyarev_rpd_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_rpd_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_rpd_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/saw_view\worldShellEjectEffect\shellejects/saw\viewLastShotEjectEffect\shellejects/saw_view\worldLastShotEjectEffect\shellejects/saw\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_m240\worldModel2\weapon_m240_woodland\worldModel3\weapon_m240_desert\worldModel4\weapon_m240_arctic\worldModel5\weapon_m240_digital\worldModel6\weapon_m240_red_urban\worldModel7\weapon_m240_red_tiger\worldModel8\weapon_m240_blue_tiger\worldModel9\weapon_m240_orange_fall\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_m240\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_m240\ammoCounterIconRatio\4:1\ammoCounterClip\Beltfed\startAmmo\200\shareAmmo\0\maxAmmo\300\clipSize\100\shotCount\1\sharedAmmoCap\0\damage\30\playerDamage\100\meleeDamage\135\minDamage\30\minPlayerDamage\30\maxDamageRange\1500\minDamageRange\2000\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.064\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\7.75\reloadShowRocketTime\0\reloadEmptyTime\7.75\reloadAddTime\5\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\1.25\altDropTime\0\altRaiseTime\0\quickDropTime\0.4\quickRaiseTime\0.949\firstRaiseTime\1.25\breachRaiseTime\0.5\emptyRaiseTime\1.25\emptyDropTime\0.6\sprintInTime\0.3\sprintLoopTime\0.649\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\0\aimAssistRange\1000\aimAssistRangeAds\1500\aimPadding\0\enemyCrosshairRange\1000\crosshairColorChange\1\Line 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WEAPONFILE\displayName\WEAPON_M240_BLING\playerAnimType\autorifle\gunModel\viewmodel_m240\gunModel2\viewmodel_m240_woodland\gunModel3\viewmodel_m240_desert\gunModel4\viewmodel_m240_arctic\gunModel5\viewmodel_m240_digital\gunModel6\viewmodel_m240_red_urban\gunModel7\viewmodel_m240_red_tiger\gunModel8\viewmodel_m240_blue_tiger\gunModel9\viewmodel_m240_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_heartbeat
tag_silencer
tag_sight_on
tag_acog_2
tag_eotech
tag_foregrip
tag_thermal_scope\notetrackSoundMap\melee_knife_stab melee_knife_stab
weap_rpd_lift_plr weap_rpd_lift_plr
weap_rpd_open_plr weap_rpd_open_plr
weap_rpd_clipout_plr weap_rpd_clipout_plr
weap_rpd_clipin_plr weap_rpd_clipin_plr
weap_rpd_close_plr weap_rpd_close_plr
weap_rpd_hit_plr weap_rpd_hit_plr
weap_rpd_chamber_plr weap_rpd_chamber_plr
weap_rpd_raise_plr weap_rpd_raise_plr
weap_rpd_drop_plr weap_rpd_drop_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab
weap_rpd_lift_plr weap_rpd_lift_plr
weap_rpd_open_plr weap_rpd_open_plr
weap_rpd_clipout_plr weap_rpd_clipout_plr
weap_rpd_clipin_plr weap_rpd_clipin_plr
weap_rpd_close_plr weap_rpd_close_plr
weap_rpd_hit_plr weap_rpd_hit_plr
weap_rpd_chamber_plr weap_rpd_chamber_plr
weap_rpd_raise_plr weap_rpd_raise_plr
weap_rpd_drop_plr weap_rpd_drop_plr\idleAnim\viewmodel_m240_hb_idle\emptyIdleAnim\viewmodel_m240_hb_idle\fireAnim\viewmodel_m240_hb_fire\lastShotAnim\viewmodel_m240_hb_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_m240_hb_reload\reloadEmptyAnim\viewmodel_m240_hb_reload\raiseAnim\viewmodel_m240_hb_pullout\dropAnim\viewmodel_m240_hb_putaway\firstRaiseAnim\viewmodel_m240_hb_pullout\quickRaiseAnim\viewmodel_m240_hb_pullout\quickDropAnim\viewmodel_m240_hb_putaway\emptyRaiseAnim\viewmodel_m240_hb_pullout\emptyDropAnim\viewmodel_m240_hb_putaway\sprintInAnim\viewmodel_m240_hb_sprint_in\sprintLoopAnim\viewmodel_m240_hb_sprint_loop\sprintOutAnim\viewmodel_m240_hb_sprint_out\adsFireAnim\viewmodel_m240_hb_ADS_fire\adsLastShotAnim\viewmodel_m240_hb_ADS_fire\adsUpAnim\viewmodel_m240_reflex_ADS_up\adsDownAnim\viewmodel_m240_reflex_ADS_down\weaponType\bullet\weaponClass\mg\penetrateType\large\penetrateMultiplier\2\impactType\bullet_explode\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/saw_flash_view\worldFlashEffect\muzzleflashes/saw_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_m240_fire_npc\fireSoundPlayer\weap_m240_fire_plr\fireSoundPlayerAkimbo\weap_m240_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_degtyarev_rpd_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_rpd_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_rpd_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/saw_view\worldShellEjectEffect\shellejects/saw\viewLastShotEjectEffect\shellejects/saw_view\worldLastShotEjectEffect\shellejects/saw\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_m240\worldModel2\weapon_m240_woodland\worldModel3\weapon_m240_desert\worldModel4\weapon_m240_arctic\worldModel5\weapon_m240_digital\worldModel6\weapon_m240_red_urban\worldModel7\weapon_m240_red_tiger\worldModel8\weapon_m240_blue_tiger\worldModel9\weapon_m240_orange_fall\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_m240\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_m240\ammoCounterIconRatio\4:1\ammoCounterClip\Beltfed\startAmmo\200\shareAmmo\0\maxAmmo\300\clipSize\100\shotCount\1\sharedAmmoCap\0\damage\30\playerDamage\100\meleeDamage\135\minDamage\30\minPlayerDamage\30\maxDamageRange\1500\minDamageRange\2000\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.064\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\7.75\reloadShowRocketTime\0\reloadEmptyTime\7.75\reloadAddTime\5\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\1.25\altDropTime\0\altRaiseTime\0\quickDropTime\0.4\quickRaiseTime\0.949\firstRaiseTime\1.25\breachRaiseTime\0.5\emptyRaiseTime\1.25\emptyDropTime\0.6\sprintInTime\0.3\sprintLoopTime\0.649\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\0\aimAssistRange\1000\aimAssistRangeAds\1500\aimPadding\0\enemyCrosshairRange\1000\crosshairLine 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WEAPONFILE\displayName\WEAPON_M240_BLING\playerAnimType\autorifle\gunModel\viewmodel_m240\gunModel2\viewmodel_m240_woodland\gunModel3\viewmodel_m240_desert\gunModel4\viewmodel_m240_arctic\gunModel5\viewmodel_m240_digital\gunModel6\viewmodel_m240_red_urban\gunModel7\viewmodel_m240_red_tiger\gunModel8\viewmodel_m240_blue_tiger\gunModel9\viewmodel_m240_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_heartbeat
tag_red_dot
tag_acog_2
tag_eotech
tag_foregrip
tag_thermal_scope\notetrackSoundMap\melee_knife_stab melee_knife_stab
weap_rpd_lift_plr weap_rpd_lift_plr
weap_rpd_open_plr weap_rpd_open_plr
weap_rpd_clipout_plr weap_rpd_clipout_plr
weap_rpd_clipin_plr weap_rpd_clipin_plr
weap_rpd_close_plr weap_rpd_close_plr
weap_rpd_hit_plr weap_rpd_hit_plr
weap_rpd_chamber_plr weap_rpd_chamber_plr
weap_rpd_raise_plr weap_rpd_raise_plr
weap_rpd_drop_plr weap_rpd_drop_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab
weap_rpd_lift_plr weap_rpd_lift_plr
weap_rpd_open_plr weap_rpd_open_plr
weap_rpd_clipout_plr weap_rpd_clipout_plr
weap_rpd_clipin_plr weap_rpd_clipin_plr
weap_rpd_close_plr weap_rpd_close_plr
weap_rpd_hit_plr weap_rpd_hit_plr
weap_rpd_chamber_plr weap_rpd_chamber_plr
weap_rpd_raise_plr weap_rpd_raise_plr
weap_rpd_drop_plr weap_rpd_drop_plr\idleAnim\viewmodel_m240_hb_idle\emptyIdleAnim\viewmodel_m240_hb_idle\fireAnim\viewmodel_m240_hb_fire\lastShotAnim\viewmodel_m240_hb_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_m240_hb_reload\reloadEmptyAnim\viewmodel_m240_hb_reload\raiseAnim\viewmodel_m240_hb_pullout\dropAnim\viewmodel_m240_hb_putaway\firstRaiseAnim\viewmodel_m240_hb_pullout\quickRaiseAnim\viewmodel_m240_hb_pullout\quickDropAnim\viewmodel_m240_hb_putaway\emptyRaiseAnim\viewmodel_m240_hb_pullout\emptyDropAnim\viewmodel_m240_hb_putaway\sprintInAnim\viewmodel_m240_hb_sprint_in\sprintLoopAnim\viewmodel_m240_hb_sprint_loop\sprintOutAnim\viewmodel_m240_hb_sprint_out\adsFireAnim\viewmodel_m240_hb_ADS_fire\adsLastShotAnim\viewmodel_m240_hb_ADS_fire\adsUpAnim\viewmodel_m240_ADS_up\adsDownAnim\viewmodel_m240_ADS_down\weaponType\bullet\weaponClass\mg\penetrateType\large\penetrateMultiplier\2\impactType\bullet_explode\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/m4m203_silencer\worldFlashEffect\muzzleflashes/m4m203_silencer\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_lmgsilenced_fire_npc\fireSoundPlayer\weap_lmgsilenced_fire_plr\fireSoundPlayerAkimbo\weap_lmgsilenced_fire_plr\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_degtyarev_rpd_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_rpd_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_rpd_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/saw_view\worldShellEjectEffect\shellejects/saw\viewLastShotEjectEffect\shellejects/saw_view\worldLastShotEjectEffect\shellejects/saw\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_m240\worldModel2\weapon_m240_woodland\worldModel3\weapon_m240_desert\worldModel4\weapon_m240_arctic\worldModel5\weapon_m240_digital\worldModel6\weapon_m240_red_urban\worldModel7\weapon_m240_red_tiger\worldModel8\weapon_m240_blue_tiger\worldModel9\weapon_m240_orange_fall\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_m240\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_m240\ammoCounterIconRatio\4:1\ammoCounterClip\Beltfed\startAmmo\200\shareAmmo\0\maxAmmo\300\clipSize\100\shotCount\1\sharedAmmoCap\0\damage\20\playerDamage\100\meleeDamage\135\minDamage\20\minPlayerDamage\30\maxDamageRange\1500\minDamageRange\2000\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.064\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\7.75\reloadShowRocketTime\0\reloadEmptyTime\7.75\reloadAddTime\5\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\1.25\altDropTime\0\altRaiseTime\0\quickDropTime\0.4\quickRaiseTime\0.949\firstRaiseTime\1.25\breachRaiseTime\0.5\emptyRaiseTime\1.25\emptyDropTime\0.6\sprintInTime\0.3\sprintLoopTime\0.649\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\0\aimAssistRange\1000\aimAssistRangeAds\1500\aimPadding\0\enemyCrosshairRange\100Line 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WEAPONFILE\displayName\WEAPON_M240_BLING\playerAnimType\autorifle\gunModel\viewmodel_m240\gunModel2\viewmodel_m240_woodland\gunModel3\viewmodel_m240_desert\gunModel4\viewmodel_m240_arctic\gunModel5\viewmodel_m240_digital\gunModel6\viewmodel_m240_red_urban\gunModel7\viewmodel_m240_red_tiger\gunModel8\viewmodel_m240_blue_tiger\gunModel9\viewmodel_m240_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_heartbeat
tag_red_dot
tag_silencer
tag_acog_2
tag_eotech
tag_foregrip
tag_sight_on\notetrackSoundMap\melee_knife_stab melee_knife_stab
weap_rpd_lift_plr weap_rpd_lift_plr
weap_rpd_open_plr weap_rpd_open_plr
weap_rpd_clipout_plr weap_rpd_clipout_plr
weap_rpd_clipin_plr weap_rpd_clipin_plr
weap_rpd_close_plr weap_rpd_close_plr
weap_rpd_hit_plr weap_rpd_hit_plr
weap_rpd_chamber_plr weap_rpd_chamber_plr
weap_rpd_raise_plr weap_rpd_raise_plr
weap_rpd_drop_plr weap_rpd_drop_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab
weap_rpd_lift_plr weap_rpd_lift_plr
weap_rpd_open_plr weap_rpd_open_plr
weap_rpd_clipout_plr weap_rpd_clipout_plr
weap_rpd_clipin_plr weap_rpd_clipin_plr
weap_rpd_close_plr weap_rpd_close_plr
weap_rpd_hit_plr weap_rpd_hit_plr
weap_rpd_chamber_plr weap_rpd_chamber_plr
weap_rpd_raise_plr weap_rpd_raise_plr
weap_rpd_drop_plr weap_rpd_drop_plr\idleAnim\viewmodel_m240_hb_idle\emptyIdleAnim\viewmodel_m240_hb_idle\fireAnim\viewmodel_m240_hb_fire\lastShotAnim\viewmodel_m240_hb_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_m240_hb_reload\reloadEmptyAnim\viewmodel_m240_hb_reload\raiseAnim\viewmodel_m240_hb_pullout\dropAnim\viewmodel_m240_hb_putaway\firstRaiseAnim\viewmodel_m240_hb_pullout\quickRaiseAnim\viewmodel_m240_hb_pullout\quickDropAnim\viewmodel_m240_hb_putaway\emptyRaiseAnim\viewmodel_m240_hb_pullout\emptyDropAnim\viewmodel_m240_hb_putaway\sprintInAnim\viewmodel_m240_hb_sprint_in\sprintLoopAnim\viewmodel_m240_hb_sprint_loop\sprintOutAnim\viewmodel_m240_hb_sprint_out\adsFireAnim\viewmodel_m240_hb_ADS_fire\adsLastShotAnim\viewmodel_m240_hb_ADS_fire\adsUpAnim\viewmodel_m240_thermal_ADS_up\adsDownAnim\viewmodel_m240_thermal_ADS_down\weaponType\bullet\weaponClass\mg\penetrateType\large\penetrateMultiplier\2\impactType\bullet_explode\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/saw_flash_view\worldFlashEffect\muzzleflashes/saw_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_m240_fire_npc\fireSoundPlayer\weap_m240_fire_plr\fireSoundPlayerAkimbo\weap_m240_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_degtyarev_rpd_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_rpd_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_rpd_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/saw_view\worldShellEjectEffect\shellejects/saw\viewLastShotEjectEffect\shellejects/saw_view\worldLastShotEjectEffect\shellejects/saw\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_m240\worldModel2\weapon_m240_woodland\worldModel3\weapon_m240_desert\worldModel4\weapon_m240_arctic\worldModel5\weapon_m240_digital\worldModel6\weapon_m240_red_urban\worldModel7\weapon_m240_red_tiger\worldModel8\weapon_m240_blue_tiger\worldModel9\weapon_m240_orange_fall\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_m240\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_m240\ammoCounterIconRatio\4:1\ammoCounterClip\Beltfed\startAmmo\200\shareAmmo\0\maxAmmo\300\clipSize\100\shotCount\1\sharedAmmoCap\0\damage\30\playerDamage\100\meleeDamage\135\minDamage\30\minPlayerDamage\30\maxDamageRange\1500\minDamageRange\2000\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.064\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\7.75\reloadShowRocketTime\0\reloadEmptyTime\7.75\reloadAddTime\5\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\1.25\altDropTime\0\altRaiseTime\0\quickDropTime\0.4\quickRaiseTime\0.949\firstRaiseTime\1.25\breachRaiseTime\0.5\emptyRaiseTime\1.25\emptyDropTime\0.6\sprintInTime\0.3\sprintLoopTime\0.649\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\0\aimAssistRange\1000\aimAssistRangeAds\1500\aimPadding\0\enemyCrosshairRange\1000\crosshaLine 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WEAPONFILE\displayName\WEAPON_M240_BLING\playerAnimType\autorifle\gunModel\viewmodel_m240\gunModel2\viewmodel_m240_woodland\gunModel3\viewmodel_m240_desert\gunModel4\viewmodel_m240_arctic\gunModel5\viewmodel_m240_digital\gunModel6\viewmodel_m240_red_urban\gunModel7\viewmodel_m240_red_tiger\gunModel8\viewmodel_m240_blue_tiger\gunModel9\viewmodel_m240_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_heartbeat
tag_red_dot
tag_silencer
tag_acog_2
tag_eotech
tag_foregrip
tag_thermal_scope\notetrackSoundMap\melee_knife_stab melee_knife_stab
weap_rpd_lift_plr weap_rpd_lift_plr
weap_rpd_open_plr weap_rpd_open_plr
weap_rpd_clipout_plr weap_rpd_clipout_plr
weap_rpd_clipin_plr weap_rpd_clipin_plr
weap_rpd_close_plr weap_rpd_close_plr
weap_rpd_hit_plr weap_rpd_hit_plr
weap_rpd_chamber_plr weap_rpd_chamber_plr
weap_rpd_raise_plr weap_rpd_raise_plr
weap_rpd_drop_plr weap_rpd_drop_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab
weap_rpd_lift_plr weap_rpd_lift_plr
weap_rpd_open_plr weap_rpd_open_plr
weap_rpd_clipout_plr weap_rpd_clipout_plr
weap_rpd_clipin_plr weap_rpd_clipin_plr
weap_rpd_close_plr weap_rpd_close_plr
weap_rpd_hit_plr weap_rpd_hit_plr
weap_rpd_chamber_plr weap_rpd_chamber_plr
weap_rpd_raise_plr weap_rpd_raise_plr
weap_rpd_drop_plr weap_rpd_drop_plr\idleAnim\viewmodel_m240_hb_idle\emptyIdleAnim\viewmodel_m240_hb_idle\fireAnim\viewmodel_m240_hb_fire\lastShotAnim\viewmodel_m240_hb_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_m240_hb_reload\reloadEmptyAnim\viewmodel_m240_hb_reload\raiseAnim\viewmodel_m240_hb_pullout\dropAnim\viewmodel_m240_hb_putaway\firstRaiseAnim\viewmodel_m240_hb_pullout\quickRaiseAnim\viewmodel_m240_hb_pullout\quickDropAnim\viewmodel_m240_hb_putaway\emptyRaiseAnim\viewmodel_m240_hb_pullout\emptyDropAnim\viewmodel_m240_hb_putaway\sprintInAnim\viewmodel_m240_hb_sprint_in\sprintLoopAnim\viewmodel_m240_hb_sprint_loop\sprintOutAnim\viewmodel_m240_hb_sprint_out\adsFireAnim\viewmodel_m240_hb_ADS_fire\adsLastShotAnim\viewmodel_m240_hb_ADS_fire\adsUpAnim\viewmodel_m240_ADS_up\adsDownAnim\viewmodel_m240_ADS_down\weaponType\bullet\weaponClass\mg\penetrateType\large\penetrateMultiplier\2\impactType\bullet_explode\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/saw_flash_view\worldFlashEffect\muzzleflashes/saw_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_m240_fire_npc\fireSoundPlayer\weap_m240_fire_plr\fireSoundPlayerAkimbo\weap_m240_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_degtyarev_rpd_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_rpd_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_rpd_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/saw_view\worldShellEjectEffect\shellejects/saw\viewLastShotEjectEffect\shellejects/saw_view\worldLastShotEjectEffect\shellejects/saw\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_m240\worldModel2\weapon_m240_woodland\worldModel3\weapon_m240_desert\worldModel4\weapon_m240_arctic\worldModel5\weapon_m240_digital\worldModel6\weapon_m240_red_urban\worldModel7\weapon_m240_red_tiger\worldModel8\weapon_m240_blue_tiger\worldModel9\weapon_m240_orange_fall\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_m240\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_m240\ammoCounterIconRatio\4:1\ammoCounterClip\Beltfed\startAmmo\200\shareAmmo\0\maxAmmo\300\clipSize\200\shotCount\1\sharedAmmoCap\0\damage\30\playerDamage\100\meleeDamage\135\minDamage\30\minPlayerDamage\30\maxDamageRange\1500\minDamageRange\2000\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.064\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\7.75\reloadShowRocketTime\0\reloadEmptyTime\7.75\reloadAddTime\5\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\1.25\altDropTime\0\altRaiseTime\0\quickDropTime\0.4\quickRaiseTime\0.949\firstRaiseTime\1.25\breachRaiseTime\0.5\emptyRaiseTime\1.25\emptyDropTime\0.6\sprintInTime\0.3\sprintLoopTime\0.649\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\0\aimAssistRange\1000\aimAssistRangeAds\1500\aimPadding\0\enemyCrosshairRange\1000\crosshairColorChange\1\Line 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WEAPONFILE\displayName\WEAPON_M240_BLING\playerAnimType\autorifle\gunModel\viewmodel_m240\gunModel2\viewmodel_m240_woodland\gunModel3\viewmodel_m240_desert\gunModel4\viewmodel_m240_arctic\gunModel5\viewmodel_m240_digital\gunModel6\viewmodel_m240_red_urban\gunModel7\viewmodel_m240_red_tiger\gunModel8\viewmodel_m240_blue_tiger\gunModel9\viewmodel_m240_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_heartbeat
tag_red_dot
tag_thermal_scope
tag_acog_2
tag_eotech\notetrackSoundMap\melee_knife_stab melee_knife_stab
weap_rpd_lift_plr weap_rpd_lift_plr
weap_rpd_open_plr weap_rpd_open_plr
weap_rpd_clipout_plr weap_rpd_clipout_plr
weap_rpd_clipin_plr weap_rpd_clipin_plr
weap_rpd_close_plr weap_rpd_close_plr
weap_rpd_hit_plr weap_rpd_hit_plr
weap_rpd_chamber_plr weap_rpd_chamber_plr
weap_rpd_raise_plr weap_rpd_raise_plr
weap_rpd_drop_plr weap_rpd_drop_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab
weap_rpd_lift_plr weap_rpd_lift_plr
weap_rpd_open_plr weap_rpd_open_plr
weap_rpd_clipout_plr weap_rpd_clipout_plr
weap_rpd_clipin_plr weap_rpd_clipin_plr
weap_rpd_close_plr weap_rpd_close_plr
weap_rpd_hit_plr weap_rpd_hit_plr
weap_rpd_chamber_plr weap_rpd_chamber_plr
weap_rpd_raise_plr weap_rpd_raise_plr
weap_rpd_drop_plr weap_rpd_drop_plr\idleAnim\viewmodel_m240_grip_idle\emptyIdleAnim\viewmodel_m240_grip_idle\fireAnim\viewmodel_m240_grip_fire\lastShotAnim\viewmodel_m240_grip_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_m240_grip_reload\reloadEmptyAnim\viewmodel_m240_grip_reload\raiseAnim\viewmodel_m240_grip_pullout\dropAnim\viewmodel_m240_grip_putaway\firstRaiseAnim\viewmodel_m240_grip_pullout\quickRaiseAnim\viewmodel_m240_grip_pullout\quickDropAnim\viewmodel_m240_grip_putaway\emptyRaiseAnim\viewmodel_m240_grip_pullout\emptyDropAnim\viewmodel_m240_grip_putaway\sprintInAnim\viewmodel_m240_grip_sprint_in\sprintLoopAnim\viewmodel_m240_grip_sprint_loop\sprintOutAnim\viewmodel_m240_grip_sprint_out\adsFireAnim\viewmodel_m240_grip_ADS_fire\adsLastShotAnim\viewmodel_m240_grip_ADS_fire\adsUpAnim\viewmodel_m240_ADS_up\adsDownAnim\viewmodel_m240_ADS_down\weaponType\bullet\weaponClass\mg\penetrateType\large\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/m4m203_silencer\worldFlashEffect\muzzleflashes/m4m203_silencer\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_lmgsilenced_fire_npc\fireSoundPlayer\weap_lmgsilenced_fire_plr\fireSoundPlayerAkimbo\weap_lmgsilenced_fire_plr\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_degtyarev_rpd_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_rpd_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_rpd_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/saw_view\worldShellEjectEffect\shellejects/saw\viewLastShotEjectEffect\shellejects/saw_view\worldLastShotEjectEffect\shellejects/saw\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_m240\worldModel2\weapon_m240_woodland\worldModel3\weapon_m240_desert\worldModel4\weapon_m240_arctic\worldModel5\weapon_m240_digital\worldModel6\weapon_m240_red_urban\worldModel7\weapon_m240_red_tiger\worldModel8\weapon_m240_blue_tiger\worldModel9\weapon_m240_orange_fall\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_m240\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_m240\ammoCounterIconRatio\4:1\ammoCounterClip\Beltfed\startAmmo\200\shareAmmo\0\maxAmmo\300\clipSize\100\shotCount\1\sharedAmmoCap\0\damage\20\playerDamage\100\meleeDamage\135\minDamage\20\minPlayerDamage\30\maxDamageRange\1500\minDamageRange\2000\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.064\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\7.75\reloadShowRocketTime\0\reloadEmptyTime\7.75\reloadAddTime\5\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\1.25\altDropTime\0\altRaiseTime\0\quickDropTime\0.4\quickRaiseTime\0.949\firstRaiseTime\1.25\breachRaiseTime\0.5\emptyRaiseTime\1.25\emptyDropTime\0.6\sprintInTime\0.3\sprintLoopTime\0.649\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\0\aimAssistRange\1000\aimAssistRangeAds\1500\aiLine 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+23
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WEAPONFILE\displayName\WEAPON_M240_BLING\playerAnimType\autorifle\gunModel\viewmodel_m240\gunModel2\viewmodel_m240_woodland\gunModel3\viewmodel_m240_desert\gunModel4\viewmodel_m240_arctic\gunModel5\viewmodel_m240_digital\gunModel6\viewmodel_m240_red_urban\gunModel7\viewmodel_m240_red_tiger\gunModel8\viewmodel_m240_blue_tiger\gunModel9\viewmodel_m240_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_thermal_scope
tag_red_dot
tag_foregrip
tag_acog_2
tag_eotech\notetrackSoundMap\melee_knife_stab melee_knife_stab
weap_rpd_lift_plr weap_rpd_lift_plr
weap_rpd_open_plr weap_rpd_open_plr
weap_rpd_clipout_plr weap_rpd_clipout_plr
weap_rpd_clipin_plr weap_rpd_clipin_plr
weap_rpd_close_plr weap_rpd_close_plr
weap_rpd_hit_plr weap_rpd_hit_plr
weap_rpd_chamber_plr weap_rpd_chamber_plr
weap_rpd_raise_plr weap_rpd_raise_plr
weap_rpd_drop_plr weap_rpd_drop_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab
weap_rpd_lift_plr weap_rpd_lift_plr
weap_rpd_open_plr weap_rpd_open_plr
weap_rpd_clipout_plr weap_rpd_clipout_plr
weap_rpd_clipin_plr weap_rpd_clipin_plr
weap_rpd_close_plr weap_rpd_close_plr
weap_rpd_hit_plr weap_rpd_hit_plr
weap_rpd_chamber_plr weap_rpd_chamber_plr
weap_rpd_raise_plr weap_rpd_raise_plr
weap_rpd_drop_plr weap_rpd_drop_plr\idleAnim\viewmodel_m240_hb_idle\emptyIdleAnim\viewmodel_m240_hb_idle\fireAnim\viewmodel_m240_hb_fire\lastShotAnim\viewmodel_m240_hb_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_m240_hb_reload\reloadEmptyAnim\viewmodel_m240_hb_reload\raiseAnim\viewmodel_m240_hb_pullout\dropAnim\viewmodel_m240_hb_putaway\firstRaiseAnim\viewmodel_m240_hb_pullout\quickRaiseAnim\viewmodel_m240_hb_pullout\quickDropAnim\viewmodel_m240_hb_putaway\emptyRaiseAnim\viewmodel_m240_hb_pullout\emptyDropAnim\viewmodel_m240_hb_putaway\sprintInAnim\viewmodel_m240_hb_sprint_in\sprintLoopAnim\viewmodel_m240_hb_sprint_loop\sprintOutAnim\viewmodel_m240_hb_sprint_out\adsFireAnim\viewmodel_m240_hb_ADS_fire\adsLastShotAnim\viewmodel_m240_hb_ADS_fire\adsUpAnim\viewmodel_m240_ADS_up\adsDownAnim\viewmodel_m240_ADS_down\weaponType\bullet\weaponClass\mg\penetrateType\large\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/m4m203_silencer\worldFlashEffect\muzzleflashes/m4m203_silencer\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_lmgsilenced_fire_npc\fireSoundPlayer\weap_lmgsilenced_fire_plr\fireSoundPlayerAkimbo\weap_lmgsilenced_fire_plr\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_degtyarev_rpd_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_rpd_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_rpd_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/saw_view\worldShellEjectEffect\shellejects/saw\viewLastShotEjectEffect\shellejects/saw_view\worldLastShotEjectEffect\shellejects/saw\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_m240\worldModel2\weapon_m240_woodland\worldModel3\weapon_m240_desert\worldModel4\weapon_m240_arctic\worldModel5\weapon_m240_digital\worldModel6\weapon_m240_red_urban\worldModel7\weapon_m240_red_tiger\worldModel8\weapon_m240_blue_tiger\worldModel9\weapon_m240_orange_fall\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_m240\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_m240\ammoCounterIconRatio\4:1\ammoCounterClip\Beltfed\startAmmo\200\shareAmmo\0\maxAmmo\300\clipSize\100\shotCount\1\sharedAmmoCap\0\damage\20\playerDamage\100\meleeDamage\135\minDamage\20\minPlayerDamage\30\maxDamageRange\1500\minDamageRange\2000\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.064\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\7.75\reloadShowRocketTime\0\reloadEmptyTime\7.75\reloadAddTime\5\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\1.25\altDropTime\0\altRaiseTime\0\quickDropTime\0.4\quickRaiseTime\0.949\firstRaiseTime\1.25\breachRaiseTime\0.5\emptyRaiseTime\1.25\emptyDropTime\0.6\sprintInTime\0.3\sprintLoopTime\0.649\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\0\aimAssistRange\1000\aimAssistRangeAds\1500\aimPadding\0\enemyCrosshairRange\1000\Line 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WEAPONFILE\displayName\WEAPON_M240_BLING\playerAnimType\autorifle\gunModel\viewmodel_m240\gunModel2\viewmodel_m240_woodland\gunModel3\viewmodel_m240_desert\gunModel4\viewmodel_m240_arctic\gunModel5\viewmodel_m240_digital\gunModel6\viewmodel_m240_red_urban\gunModel7\viewmodel_m240_red_tiger\gunModel8\viewmodel_m240_blue_tiger\gunModel9\viewmodel_m240_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_heartbeat
tag_thermal_scope
tag_foregrip
tag_acog_2
tag_eotech
tag_sight_on\notetrackSoundMap\melee_knife_stab melee_knife_stab
weap_rpd_lift_plr weap_rpd_lift_plr
weap_rpd_open_plr weap_rpd_open_plr
weap_rpd_clipout_plr weap_rpd_clipout_plr
weap_rpd_clipin_plr weap_rpd_clipin_plr
weap_rpd_close_plr weap_rpd_close_plr
weap_rpd_hit_plr weap_rpd_hit_plr
weap_rpd_chamber_plr weap_rpd_chamber_plr
weap_rpd_raise_plr weap_rpd_raise_plr
weap_rpd_drop_plr weap_rpd_drop_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab
weap_rpd_lift_plr weap_rpd_lift_plr
weap_rpd_open_plr weap_rpd_open_plr
weap_rpd_clipout_plr weap_rpd_clipout_plr
weap_rpd_clipin_plr weap_rpd_clipin_plr
weap_rpd_close_plr weap_rpd_close_plr
weap_rpd_hit_plr weap_rpd_hit_plr
weap_rpd_chamber_plr weap_rpd_chamber_plr
weap_rpd_raise_plr weap_rpd_raise_plr
weap_rpd_drop_plr weap_rpd_drop_plr\idleAnim\viewmodel_m240_hb_idle\emptyIdleAnim\viewmodel_m240_hb_idle\fireAnim\viewmodel_m240_hb_fire\lastShotAnim\viewmodel_m240_hb_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_m240_hb_reload\reloadEmptyAnim\viewmodel_m240_hb_reload\raiseAnim\viewmodel_m240_hb_pullout\dropAnim\viewmodel_m240_hb_putaway\firstRaiseAnim\viewmodel_m240_hb_pullout\quickRaiseAnim\viewmodel_m240_hb_pullout\quickDropAnim\viewmodel_m240_hb_putaway\emptyRaiseAnim\viewmodel_m240_hb_pullout\emptyDropAnim\viewmodel_m240_hb_putaway\sprintInAnim\viewmodel_m240_hb_sprint_in\sprintLoopAnim\viewmodel_m240_hb_sprint_loop\sprintOutAnim\viewmodel_m240_hb_sprint_out\adsFireAnim\viewmodel_m240_hb_ADS_fire\adsLastShotAnim\viewmodel_m240_hb_ADS_fire\adsUpAnim\viewmodel_m240_reflex_ADS_up\adsDownAnim\viewmodel_m240_reflex_ADS_down\weaponType\bullet\weaponClass\mg\penetrateType\large\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/m4m203_silencer\worldFlashEffect\muzzleflashes/m4m203_silencer\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_lmgsilenced_fire_npc\fireSoundPlayer\weap_lmgsilenced_fire_plr\fireSoundPlayerAkimbo\weap_lmgsilenced_fire_plr\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_degtyarev_rpd_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_rpd_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_rpd_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/saw_view\worldShellEjectEffect\shellejects/saw\viewLastShotEjectEffect\shellejects/saw_view\worldLastShotEjectEffect\shellejects/saw\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_m240\worldModel2\weapon_m240_woodland\worldModel3\weapon_m240_desert\worldModel4\weapon_m240_arctic\worldModel5\weapon_m240_digital\worldModel6\weapon_m240_red_urban\worldModel7\weapon_m240_red_tiger\worldModel8\weapon_m240_blue_tiger\worldModel9\weapon_m240_orange_fall\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_m240\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_m240\ammoCounterIconRatio\4:1\ammoCounterClip\Beltfed\startAmmo\200\shareAmmo\0\maxAmmo\300\clipSize\100\shotCount\1\sharedAmmoCap\0\damage\20\playerDamage\100\meleeDamage\135\minDamage\20\minPlayerDamage\30\maxDamageRange\1500\minDamageRange\2000\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.064\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\7.75\reloadShowRocketTime\0\reloadEmptyTime\7.75\reloadAddTime\5\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\1.25\altDropTime\0\altRaiseTime\0\quickDropTime\0.4\quickRaiseTime\0.949\firstRaiseTime\1.25\breachRaiseTime\0.5\emptyRaiseTime\1.25\emptyDropTime\0.6\sprintInTime\0.3\sprintLoopTime\0.649\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\0\aimAssistRange\1000\aimAssistRangeAds\1500\aimPadding\0\enemyCrosshLine 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WEAPONFILE\displayName\WEAPON_M240_SILENCER\playerAnimType\autorifle\gunModel\viewmodel_m240\gunModel2\viewmodel_m240_woodland\gunModel3\viewmodel_m240_desert\gunModel4\viewmodel_m240_arctic\gunModel5\viewmodel_m240_digital\gunModel6\viewmodel_m240_red_urban\gunModel7\viewmodel_m240_red_tiger\gunModel8\viewmodel_m240_blue_tiger\gunModel9\viewmodel_m240_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_heartbeat
tag_red_dot
tag_acog_2
tag_eotech
tag_foregrip
tag_thermal_scope\notetrackSoundMap\melee_knife_stab melee_knife_stab
weap_rpd_lift_plr weap_rpd_lift_plr
weap_rpd_open_plr weap_rpd_open_plr
weap_rpd_clipout_plr weap_rpd_clipout_plr
weap_rpd_clipin_plr weap_rpd_clipin_plr
weap_rpd_close_plr weap_rpd_close_plr
weap_rpd_hit_plr weap_rpd_hit_plr
weap_rpd_chamber_plr weap_rpd_chamber_plr
weap_rpd_raise_plr weap_rpd_raise_plr
weap_rpd_drop_plr weap_rpd_drop_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab
weap_rpd_lift_plr weap_rpd_lift_plr
weap_rpd_open_plr weap_rpd_open_plr
weap_rpd_clipout_plr weap_rpd_clipout_plr
weap_rpd_clipin_plr weap_rpd_clipin_plr
weap_rpd_close_plr weap_rpd_close_plr
weap_rpd_hit_plr weap_rpd_hit_plr
weap_rpd_chamber_plr weap_rpd_chamber_plr
weap_rpd_raise_plr weap_rpd_raise_plr
weap_rpd_drop_plr weap_rpd_drop_plr\idleAnim\viewmodel_m240_hb_idle\emptyIdleAnim\viewmodel_m240_hb_idle\fireAnim\viewmodel_m240_hb_fire\lastShotAnim\viewmodel_m240_hb_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_m240_hb_reload\reloadEmptyAnim\viewmodel_m240_hb_reload\raiseAnim\viewmodel_m240_hb_pullout\dropAnim\viewmodel_m240_hb_putaway\firstRaiseAnim\viewmodel_m240_hb_pullout\quickRaiseAnim\viewmodel_m240_hb_pullout\quickDropAnim\viewmodel_m240_hb_putaway\emptyRaiseAnim\viewmodel_m240_hb_pullout\emptyDropAnim\viewmodel_m240_hb_putaway\sprintInAnim\viewmodel_m240_hb_sprint_in\sprintLoopAnim\viewmodel_m240_hb_sprint_loop\sprintOutAnim\viewmodel_m240_hb_sprint_out\adsFireAnim\viewmodel_m240_hb_ADS_fire\adsLastShotAnim\viewmodel_m240_hb_ADS_fire\adsUpAnim\viewmodel_m240_ADS_up\adsDownAnim\viewmodel_m240_ADS_down\weaponType\bullet\weaponClass\mg\penetrateType\large\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/m4m203_silencer\worldFlashEffect\muzzleflashes/m4m203_silencer\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_lmgsilenced_fire_npc\fireSoundPlayer\weap_lmgsilenced_fire_plr\fireSoundPlayerAkimbo\weap_lmgsilenced_fire_plr\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_degtyarev_rpd_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_rpd_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_rpd_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/saw_view\worldShellEjectEffect\shellejects/saw\viewLastShotEjectEffect\shellejects/saw_view\worldLastShotEjectEffect\shellejects/saw\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_m240\worldModel2\weapon_m240_woodland\worldModel3\weapon_m240_desert\worldModel4\weapon_m240_arctic\worldModel5\weapon_m240_digital\worldModel6\weapon_m240_red_urban\worldModel7\weapon_m240_red_tiger\worldModel8\weapon_m240_blue_tiger\worldModel9\weapon_m240_orange_fall\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_m240\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_m240\ammoCounterIconRatio\4:1\ammoCounterClip\Beltfed\startAmmo\200\shareAmmo\0\maxAmmo\300\clipSize\100\shotCount\1\sharedAmmoCap\0\damage\20\playerDamage\100\meleeDamage\135\minDamage\20\minPlayerDamage\30\maxDamageRange\1500\minDamageRange\2000\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.064\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\7.75\reloadShowRocketTime\0\reloadEmptyTime\7.75\reloadAddTime\5\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\1.25\altDropTime\0\altRaiseTime\0\quickDropTime\0.4\quickRaiseTime\0.949\firstRaiseTime\1.25\breachRaiseTime\0.5\emptyRaiseTime\1.25\emptyDropTime\0.6\sprintInTime\0.3\sprintLoopTime\0.649\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\0\aimAssistRange\1000\aimAssistRangeAds\1500\aimPadding\0\enemyCrosshairRange\1000\Line 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WEAPONFILE\displayName\WEAPON_M240_BLING\playerAnimType\autorifle\gunModel\viewmodel_m240\gunModel2\viewmodel_m240_woodland\gunModel3\viewmodel_m240_desert\gunModel4\viewmodel_m240_arctic\gunModel5\viewmodel_m240_digital\gunModel6\viewmodel_m240_red_urban\gunModel7\viewmodel_m240_red_tiger\gunModel8\viewmodel_m240_blue_tiger\gunModel9\viewmodel_m240_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_heartbeat
tag_red_dot
tag_foregrip
tag_acog_2
tag_eotech
tag_sight_on\notetrackSoundMap\melee_knife_stab melee_knife_stab
weap_rpd_lift_plr weap_rpd_lift_plr
weap_rpd_open_plr weap_rpd_open_plr
weap_rpd_clipout_plr weap_rpd_clipout_plr
weap_rpd_clipin_plr weap_rpd_clipin_plr
weap_rpd_close_plr weap_rpd_close_plr
weap_rpd_hit_plr weap_rpd_hit_plr
weap_rpd_chamber_plr weap_rpd_chamber_plr
weap_rpd_raise_plr weap_rpd_raise_plr
weap_rpd_drop_plr weap_rpd_drop_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab
weap_rpd_lift_plr weap_rpd_lift_plr
weap_rpd_open_plr weap_rpd_open_plr
weap_rpd_clipout_plr weap_rpd_clipout_plr
weap_rpd_clipin_plr weap_rpd_clipin_plr
weap_rpd_close_plr weap_rpd_close_plr
weap_rpd_hit_plr weap_rpd_hit_plr
weap_rpd_chamber_plr weap_rpd_chamber_plr
weap_rpd_raise_plr weap_rpd_raise_plr
weap_rpd_drop_plr weap_rpd_drop_plr\idleAnim\viewmodel_m240_hb_idle\emptyIdleAnim\viewmodel_m240_hb_idle\fireAnim\viewmodel_m240_hb_fire\lastShotAnim\viewmodel_m240_hb_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_m240_hb_reload\reloadEmptyAnim\viewmodel_m240_hb_reload\raiseAnim\viewmodel_m240_hb_pullout\dropAnim\viewmodel_m240_hb_putaway\firstRaiseAnim\viewmodel_m240_hb_pullout\quickRaiseAnim\viewmodel_m240_hb_pullout\quickDropAnim\viewmodel_m240_hb_putaway\emptyRaiseAnim\viewmodel_m240_hb_pullout\emptyDropAnim\viewmodel_m240_hb_putaway\sprintInAnim\viewmodel_m240_hb_sprint_in\sprintLoopAnim\viewmodel_m240_hb_sprint_loop\sprintOutAnim\viewmodel_m240_hb_sprint_out\adsFireAnim\viewmodel_m240_hb_ADS_fire\adsLastShotAnim\viewmodel_m240_hb_ADS_fire\adsUpAnim\viewmodel_m240_thermal_ADS_up\adsDownAnim\viewmodel_m240_thermal_ADS_down\weaponType\bullet\weaponClass\mg\penetrateType\large\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/m4m203_silencer\worldFlashEffect\muzzleflashes/m4m203_silencer\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_lmgsilenced_fire_npc\fireSoundPlayer\weap_lmgsilenced_fire_plr\fireSoundPlayerAkimbo\weap_lmgsilenced_fire_plr\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_degtyarev_rpd_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_rpd_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_rpd_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/saw_view\worldShellEjectEffect\shellejects/saw\viewLastShotEjectEffect\shellejects/saw_view\worldLastShotEjectEffect\shellejects/saw\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_m240\worldModel2\weapon_m240_woodland\worldModel3\weapon_m240_desert\worldModel4\weapon_m240_arctic\worldModel5\weapon_m240_digital\worldModel6\weapon_m240_red_urban\worldModel7\weapon_m240_red_tiger\worldModel8\weapon_m240_blue_tiger\worldModel9\weapon_m240_orange_fall\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_m240\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_m240\ammoCounterIconRatio\4:1\ammoCounterClip\Beltfed\startAmmo\200\shareAmmo\0\maxAmmo\300\clipSize\100\shotCount\1\sharedAmmoCap\0\damage\20\playerDamage\100\meleeDamage\135\minDamage\20\minPlayerDamage\30\maxDamageRange\1500\minDamageRange\2000\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.064\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\7.75\reloadShowRocketTime\0\reloadEmptyTime\7.75\reloadAddTime\5\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\1.25\altDropTime\0\altRaiseTime\0\quickDropTime\0.4\quickRaiseTime\0.949\firstRaiseTime\1.25\breachRaiseTime\0.5\emptyRaiseTime\1.25\emptyDropTime\0.6\sprintInTime\0.3\sprintLoopTime\0.649\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\0\aimAssistRange\1000\aimAssistRangeAds\1500\aimPadding\0\enemyCrosLine 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WEAPONFILE\displayName\WEAPON_M240_BLING\playerAnimType\autorifle\gunModel\viewmodel_m240\gunModel2\viewmodel_m240_woodland\gunModel3\viewmodel_m240_desert\gunModel4\viewmodel_m240_arctic\gunModel5\viewmodel_m240_digital\gunModel6\viewmodel_m240_red_urban\gunModel7\viewmodel_m240_red_tiger\gunModel8\viewmodel_m240_blue_tiger\gunModel9\viewmodel_m240_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_heartbeat
tag_red_dot
tag_acog_2
tag_eotech
tag_foregrip
tag_thermal_scope\notetrackSoundMap\melee_knife_stab melee_knife_stab
weap_rpd_lift_plr weap_rpd_lift_plr
weap_rpd_open_plr weap_rpd_open_plr
weap_rpd_clipout_plr weap_rpd_clipout_plr
weap_rpd_clipin_plr weap_rpd_clipin_plr
weap_rpd_close_plr weap_rpd_close_plr
weap_rpd_hit_plr weap_rpd_hit_plr
weap_rpd_chamber_plr weap_rpd_chamber_plr
weap_rpd_raise_plr weap_rpd_raise_plr
weap_rpd_drop_plr weap_rpd_drop_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab
weap_rpd_lift_plr weap_rpd_lift_plr
weap_rpd_open_plr weap_rpd_open_plr
weap_rpd_clipout_plr weap_rpd_clipout_plr
weap_rpd_clipin_plr weap_rpd_clipin_plr
weap_rpd_close_plr weap_rpd_close_plr
weap_rpd_hit_plr weap_rpd_hit_plr
weap_rpd_chamber_plr weap_rpd_chamber_plr
weap_rpd_raise_plr weap_rpd_raise_plr
weap_rpd_drop_plr weap_rpd_drop_plr\idleAnim\viewmodel_m240_hb_idle\emptyIdleAnim\viewmodel_m240_hb_idle\fireAnim\viewmodel_m240_hb_fire\lastShotAnim\viewmodel_m240_hb_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_m240_hb_reload\reloadEmptyAnim\viewmodel_m240_hb_reload\raiseAnim\viewmodel_m240_hb_pullout\dropAnim\viewmodel_m240_hb_putaway\firstRaiseAnim\viewmodel_m240_hb_pullout\quickRaiseAnim\viewmodel_m240_hb_pullout\quickDropAnim\viewmodel_m240_hb_putaway\emptyRaiseAnim\viewmodel_m240_hb_pullout\emptyDropAnim\viewmodel_m240_hb_putaway\sprintInAnim\viewmodel_m240_hb_sprint_in\sprintLoopAnim\viewmodel_m240_hb_sprint_loop\sprintOutAnim\viewmodel_m240_hb_sprint_out\adsFireAnim\viewmodel_m240_hb_ADS_fire\adsLastShotAnim\viewmodel_m240_hb_ADS_fire\adsUpAnim\viewmodel_m240_ADS_up\adsDownAnim\viewmodel_m240_ADS_down\weaponType\bullet\weaponClass\mg\penetrateType\large\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/m4m203_silencer\worldFlashEffect\muzzleflashes/m4m203_silencer\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_lmgsilenced_fire_npc\fireSoundPlayer\weap_lmgsilenced_fire_plr\fireSoundPlayerAkimbo\weap_lmgsilenced_fire_plr\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_degtyarev_rpd_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_rpd_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_rpd_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/saw_view\worldShellEjectEffect\shellejects/saw\viewLastShotEjectEffect\shellejects/saw_view\worldLastShotEjectEffect\shellejects/saw\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_m240\worldModel2\weapon_m240_woodland\worldModel3\weapon_m240_desert\worldModel4\weapon_m240_arctic\worldModel5\weapon_m240_digital\worldModel6\weapon_m240_red_urban\worldModel7\weapon_m240_red_tiger\worldModel8\weapon_m240_blue_tiger\worldModel9\weapon_m240_orange_fall\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_m240\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_m240\ammoCounterIconRatio\4:1\ammoCounterClip\Beltfed\startAmmo\200\shareAmmo\0\maxAmmo\300\clipSize\200\shotCount\1\sharedAmmoCap\0\damage\20\playerDamage\100\meleeDamage\135\minDamage\20\minPlayerDamage\30\maxDamageRange\1500\minDamageRange\2000\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.064\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\7.75\reloadShowRocketTime\0\reloadEmptyTime\7.75\reloadAddTime\5\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\1.25\altDropTime\0\altRaiseTime\0\quickDropTime\0.4\quickRaiseTime\0.949\firstRaiseTime\1.25\breachRaiseTime\0.5\emptyRaiseTime\1.25\emptyDropTime\0.6\sprintInTime\0.3\sprintLoopTime\0.649\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\0\aimAssistRange\1000\aimAssistRangeAds\1500\aimPadding\0\enemyCrosshairRange\1000\Line 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WEAPONFILE\displayName\WEAPON_M40A3\playerAnimType\sniper\handModel\viewmodel_base_viewhands\gunModel\viewmodel_m40a3\hideTags\tag_acog\notetrackSoundMap\melee_knife_stab melee_knife_stab
weap_m40a3sniper_start_plr weap_m40a3sniper_start_plr
weap_m40a3sniper_loop_plr weap_m40a3sniper_loop_plr
weap_m40a3sniper_end_plr weap_m40a3sniper_end_plr
weap_m40a3sniper_rechamber_plr weap_m40a3sniper_rechamber_plr\idleAnim\viewmodel_M40a3_idle\fireAnim\viewmodel_M40a3_fire\lastShotAnim\viewmodel_M40a3_fire\rechamberAnim\viewmodel_M40a3_rechamber\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_M40a3_reload_loop\reloadEmptyAnim\viewmodel_M40a3_reload_loop\reloadStartAnim\viewmodel_M40a3_reload_intro\reloadEndAnim\viewmodel_M40a3_reload_out\raiseAnim\viewmodel_M40a3_pullout\dropAnim\viewmodel_M40a3_putaway\firstRaiseAnim\viewmodel_M40a3_pullout\quickRaiseAnim\viewmodel_M40a3_pullout_quick\quickDropAnim\viewmodel_M40a3_putaway_quick\emptyRaiseAnim\viewmodel_M40a3_pullout\emptyDropAnim\viewmodel_M40a3_putaway\sprintInAnim\viewmodel_M40a3_sprint_in\sprintLoopAnim\viewmodel_M40a3_sprint_loop\sprintOutAnim\viewmodel_M40a3_sprint_out\adsFireAnim\viewmodel_M40a3_fire\adsLastShotAnim\viewmodel_M40a3_fire\adsRechamberAnim\viewmodel_M40a3_rechamber\adsUpAnim\viewmodel_M40a3_ADS_up\adsDownAnim\viewmodel_M40a3_ADS_down\weaponType\bullet\weaponClass\sniper\penetrateType\large\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Single Shot\offhandClass\None\viewFlashEffect\muzzleflashes/rifle_flash_view\worldFlashEffect\muzzleflashes/rifle_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_m40a3sniper_fire_npc\fireSoundPlayer\weap_m40a3sniper_fire_plr\fireSoundPlayerAkimbo\weap_m40a3sniper_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_rifle_npc\emptyFireSoundPlayer\weap_dryfire_rifle_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_m40a3sniper_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\weap_m40a3sniper_rechamber_plr\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\weap_raise_plr\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\3\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\0\proneOfsR\1.5\proneOfsU\-1\proneMoveF\-55\proneMoveR\3\proneMoveU\-145\proneRotP\0\proneRotY\220\proneRotR\-200\posMoveRate\6\posProneMoveRate\15\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\20\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_m40a3\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_m40a3\hudIconRatio\4:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_m40a3\ammoCounterIconRatio\4:1\ammoCounterClip\ShortMagazine\startAmmo\20\shareAmmo\0\ammoName\m40a3\clipName\m40a3\maxAmmo\45\clipSize\5\shotCount\1\sharedAmmoCap\0\damage\70\playerDamage\70\meleeDamage\100\minDamage\70\minPlayerDamage\70\maxDamageRange\4000\minDamageRange\5000\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.13\meleeChargeDelay\0.16\firetime\0.05\rechamberTime\0.86\rechamberTimeOneHanded\0.1\rechamberBoltTime\0.35\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.16\reloadTime\0.43333\reloadShowRocketTime\0\reloadEmptyTime\0.15\reloadAddTime\0.26\reloadStartTime\1.13\reloadStartAddTime\0.96\reloadEndTime\0.76666\dropTime\0.66\raiseTime\0.9\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.75\firstRaiseTime\0.9\emptyRaiseTime\0.9\emptyDropTime\0.5\sprintInTime\0.3\sprintLoopTime\0.7\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\600\aimAssistRange\600\aimAssistRangeAds\2500\aimPadding\0\enemyCrosshairRange\600\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\1\sprintDurationScale\1\idleCrouchFactor\1\idleProneFactor\1\gunMaxPitch\30\gunMaxYaw\15\swayMaxAngle\20\swayLerpSpeed\4\swayPitchScalLine 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WEAPONFILE\displayName\WEAPON_M4_CARBINE_BLING\playerAnimType\autorifle\gunModel\viewmodel_m4\gunModel2\viewmodel_m4_woodland\gunModel3\viewmodel_m4_desert\gunModel4\viewmodel_m4_arctic\gunModel5\viewmodel_m4_digital\gunModel6\viewmodel_m4_red_urban\gunModel7\viewmodel_m4_red_tiger\gunModel8\viewmodel_m4_blue_tiger\gunModel9\viewmodel_m4_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_thermal_scope
tag_eotech
tag_heartbeat
tag_m203
tag_red_dot
tag_shotgun
tag_silencer
tag_sight_on\notetrackSoundMap\weap_m4carbine_clipout_plr weap_m4carbine_clipout_plr
weap_m4carbine_clipin_plr weap_m4carbine_clipin_plr
weap_m4carbine_chamber_close_plr weap_m4carbine_chamber_close_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
weap_m4carbine_first_chamber_plr weap_m4carbine_first_chamber_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_m4carbine_clipout_plr weap_m4carbine_clipout_plr
weap_m4carbine_clipin_plr weap_m4carbine_clipin_plr
weap_m4carbine_chamber_close_plr weap_m4carbine_chamber_close_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
weap_m4carbine_first_chamber_plr weap_m4carbine_first_chamber_plr
melee_knife_stab melee_knife_stab\idleAnim\viewmodel_M4_idle\emptyIdleAnim\viewmodel_M4_idle\fireAnim\viewmodel_M4_fire\lastShotAnim\viewmodel_M4_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_M4_reload\reloadEmptyAnim\viewmodel_M4_reload_empty\raiseAnim\viewmodel_M4_pullout\dropAnim\viewmodel_M4_putaway\firstRaiseAnim\viewmodel_m4_first_time_pullout\quickRaiseAnim\viewmodel_M4_quick_pullout\quickDropAnim\viewmodel_M4_quick_putaway\emptyRaiseAnim\viewmodel_M4_pullout\emptyDropAnim\viewmodel_M4_putaway\sprintInAnim\viewmodel_M4_sprint_in\sprintLoopAnim\viewmodel_M4_sprint_loop\sprintOutAnim\viewmodel_M4_sprint_out\adsFireAnim\viewmodel_M4_ADS_fire\adsLastShotAnim\viewmodel_M4_ADS_fire\adsUpAnim\viewmodel_M4_acog_ADS_up\adsDownAnim\viewmodel_M4_acog_ADS_down\weaponType\bullet\weaponClass\rifle\penetrateType\medium\penetrateMultiplier\2\impactType\bullet_explode\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/mp16_flash_view\worldFlashEffect\muzzleflashes/m16_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_m4carbine_fire_npc\fireSoundPlayer\weap_m4carbine_fire_plr\fireSoundPlayerAkimbo\weap_m4carbine_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_m4carbine_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_m4carbine_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_m4carbine_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_m4\worldModel2\weapon_m4_woodland\worldModel3\weapon_m4_desert\worldModel4\weapon_m4_arctic\worldModel5\weapon_m4_digital\worldModel6\weapon_m4_red_urban\worldModel7\weapon_m4_red_tiger\worldModel8\weapon_m4_blue_tiger\worldModel9\weapon_m4_orange_fall\worldClipModel\weapon_m4_clip\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_m4carbine\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_m4carbine\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\90\shareAmmo\0\maxAmmo\180\clipSize\30\shotCount\1\sharedAmmoCap\0\damage\30\playerDamage\100\meleeDamage\135\minDamage\20\minPlayerDamage\30\maxDamageRange\1500\minDamageRange\2000\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.07\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.029\reloadShowRocketTime\0\reloadEmptyTime\2.359\reloadAddTime\1.1\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.449\raiseTime\0.75\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.75\firstRaiseTime\0.85\breachRaiseTime\0.5\emptyRaiseTime\0.75\emptyDropTime\0.449\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\1000\aimAssistRange\1000\aimAssistRangeAds\1500\aimPadding\0\enemyCrosshairRange\1000\crosshairColoLine 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WEAPONFILE\displayName\WEAPON_M4_CARBINE_BLING\playerAnimType\autorifle\gunModel\viewmodel_m4\gunModel2\viewmodel_m4_woodland\gunModel3\viewmodel_m4_desert\gunModel4\viewmodel_m4_arctic\gunModel5\viewmodel_m4_digital\gunModel6\viewmodel_m4_red_urban\gunModel7\viewmodel_m4_red_tiger\gunModel8\viewmodel_m4_blue_tiger\gunModel9\viewmodel_m4_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2
tag_thermal_scope
tag_heartbeat
tag_m203
tag_red_dot
tag_shotgun
tag_silencer
tag_sight_on\notetrackSoundMap\weap_m4carbine_clipout_plr weap_m4carbine_clipout_plr
weap_m4carbine_clipin_plr weap_m4carbine_clipin_plr
weap_m4carbine_chamber_close_plr weap_m4carbine_chamber_close_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
weap_m4carbine_first_chamber_plr weap_m4carbine_first_chamber_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_m4carbine_clipout_plr weap_m4carbine_clipout_plr
weap_m4carbine_clipin_plr weap_m4carbine_clipin_plr
weap_m4carbine_chamber_close_plr weap_m4carbine_chamber_close_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
weap_m4carbine_first_chamber_plr weap_m4carbine_first_chamber_plr
melee_knife_stab melee_knife_stab\idleAnim\viewmodel_M4_idle\emptyIdleAnim\viewmodel_M4_idle\fireAnim\viewmodel_M4_fire\lastShotAnim\viewmodel_M4_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_M4_reload\reloadEmptyAnim\viewmodel_M4_reload_empty\raiseAnim\viewmodel_M4_pullout\dropAnim\viewmodel_M4_putaway\firstRaiseAnim\viewmodel_m4_first_time_pullout\quickRaiseAnim\viewmodel_M4_quick_pullout\quickDropAnim\viewmodel_M4_quick_putaway\emptyRaiseAnim\viewmodel_M4_pullout\emptyDropAnim\viewmodel_M4_putaway\sprintInAnim\viewmodel_M4_sprint_in\sprintLoopAnim\viewmodel_M4_sprint_loop\sprintOutAnim\viewmodel_M4_sprint_out\adsFireAnim\viewmodel_M4_ADS_fire\adsLastShotAnim\viewmodel_M4_ADS_fire\adsUpAnim\viewmodel_M4_eotech_ADS_up\adsDownAnim\viewmodel_M4_eotech_ADS_down\weaponType\bullet\weaponClass\rifle\penetrateType\medium\penetrateMultiplier\2\impactType\bullet_explode\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/mp16_flash_view\worldFlashEffect\muzzleflashes/m16_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_m4carbine_fire_npc\fireSoundPlayer\weap_m4carbine_fire_plr\fireSoundPlayerAkimbo\weap_m4carbine_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_m4carbine_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_m4carbine_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_m4carbine_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_m4\worldModel2\weapon_m4_woodland\worldModel3\weapon_m4_desert\worldModel4\weapon_m4_arctic\worldModel5\weapon_m4_digital\worldModel6\weapon_m4_red_urban\worldModel7\weapon_m4_red_tiger\worldModel8\weapon_m4_blue_tiger\worldModel9\weapon_m4_orange_fall\worldClipModel\weapon_m4_clip\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_m4carbine\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_m4carbine\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\90\shareAmmo\0\maxAmmo\180\clipSize\30\shotCount\1\sharedAmmoCap\0\damage\30\playerDamage\100\meleeDamage\135\minDamage\20\minPlayerDamage\30\maxDamageRange\1500\minDamageRange\2000\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.07\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.029\reloadShowRocketTime\0\reloadEmptyTime\2.359\reloadAddTime\1.1\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.449\raiseTime\0.75\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.75\firstRaiseTime\0.85\breachRaiseTime\0.5\emptyRaiseTime\0.75\emptyDropTime\0.449\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\1000\aimAssistRange\1000\aimAssistRangeAds\1500\aimPadding\0\enemyCrosshairRange\1000\crosshairLine 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WEAPONFILE\displayName\WEAPON_M4_CARBINE_BLING\playerAnimType\autorifle\gunModel\viewmodel_m4\gunModel2\viewmodel_m4_woodland\gunModel3\viewmodel_m4_desert\gunModel4\viewmodel_m4_arctic\gunModel5\viewmodel_m4_digital\gunModel6\viewmodel_m4_red_urban\gunModel7\viewmodel_m4_red_tiger\gunModel8\viewmodel_m4_blue_tiger\gunModel9\viewmodel_m4_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2
tag_eotech
tag_heartbeat
tag_thermal_scope
tag_red_dot
tag_shotgun
tag_silencer
tag_sight_off\notetrackSoundMap\weap_m4carbine_clipout_plr weap_m4carbine_clipout_plr
weap_m4carbine_clipin_plr weap_m4carbine_clipin_plr
weap_m4carbine_first_chamber_plr weap_m4carbine_first_chamber_plr
weap_m4carbine_chamber_close_plr weap_m4carbine_chamber_close_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
melee_knife_stab melee_knife_stab
weap_m4m16_switch_grenade weap_m4m16_switch_grenade
weap_m4m16_switch_back weap_m4m16_switch_back\notetrackRumbleMap\weap_m4carbine_clipout_plr weap_m4carbine_clipout_plr
weap_m4carbine_clipin_plr weap_m4carbine_clipin_plr
weap_m4carbine_first_chamber_plr weap_m4carbine_first_chamber_plr
weap_m4carbine_chamber_close_plr weap_m4carbine_chamber_close_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
melee_knife_stab melee_knife_stab
weap_m4m16_switch_grenade weap_m4m16_switch_grenade
weap_m4m16_switch_back weap_m4m16_switch_back\idleAnim\viewmodel_M4m203_idle\emptyIdleAnim\viewmodel_M4m203_idle\fireAnim\viewmodel_M4m203_fire\lastShotAnim\viewmodel_M4m203_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_M4m203_reload\reloadEmptyAnim\viewmodel_M4m203_reload_empty\raiseAnim\viewmodel_M4m203_pullout\dropAnim\viewmodel_M4m203_putaway\firstRaiseAnim\viewmodel_M4m203_first_time_pullout\altRaiseAnim\viewmodel_M4m203_grenade_2_bullet\quickRaiseAnim\viewmodel_M4m203_quick_pullout\quickDropAnim\viewmodel_M4m203_quick_putaway\emptyRaiseAnim\viewmodel_M4m203_pullout\emptyDropAnim\viewmodel_M4m203_putaway\sprintInAnim\viewmodel_M4m203_sprint_in\sprintLoopAnim\viewmodel_M4m203_sprint_loop\sprintOutAnim\viewmodel_M4m203_sprint_out\adsFireAnim\viewmodel_M4m203_ADS_fire\adsLastShotAnim\viewmodel_M4m203_ADS_fire\adsUpAnim\viewmodel_M4_ADS_up\adsDownAnim\viewmodel_M4_ADS_down\weaponType\bullet\weaponClass\rifle\penetrateType\medium\penetrateMultiplier\2\impactType\bullet_explode\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/mp16_flash_view\worldFlashEffect\muzzleflashes/m16_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_m4carbine_fire_npc\fireSoundPlayer\weap_m4carbine_fire_plr\fireSoundPlayerAkimbo\weap_m4carbine_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_m4carbine_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_m4carbine_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_m4carbine_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_m4\worldModel2\weapon_m4_woodland\worldModel3\weapon_m4_desert\worldModel4\weapon_m4_arctic\worldModel5\weapon_m4_digital\worldModel6\weapon_m4_red_urban\worldModel7\weapon_m4_red_tiger\worldModel8\weapon_m4_blue_tiger\worldModel9\weapon_m4_orange_fall\worldClipModel\weapon_m4_clip\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_m4carbine\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_m4carbine\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\90\shareAmmo\0\maxAmmo\180\clipSize\30\shotCount\1\sharedAmmoCap\0\damage\30\playerDamage\100\meleeDamage\135\minDamage\20\minPlayerDamage\30\maxDamageRange\1500\minDamageRange\2000\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.07\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.029\reloadShowRocketTime\0\reloadEmptyTime\2.359\reloadAddTime\1.1\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.449\raiseTime\0.75\altDropTime\0\altRaiseTime\0.699\quickDropTime\0.25\quickRaiseTime\0.75\firstRaiseTime\0.85\breachRaiseTime\0.5\emptyRaiseTime\0.75\emptyDropTime\0.449\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDLine 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WEAPONFILE\displayName\WEAPON_M4_CARBINE_BLING\playerAnimType\autorifle\gunModel\viewmodel_m4\gunModel2\viewmodel_m4_woodland\gunModel3\viewmodel_m4_desert\gunModel4\viewmodel_m4_arctic\gunModel5\viewmodel_m4_digital\gunModel6\viewmodel_m4_red_urban\gunModel7\viewmodel_m4_red_tiger\gunModel8\viewmodel_m4_blue_tiger\gunModel9\viewmodel_m4_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2
tag_eotech
tag_thermal_scope
tag_m203
tag_red_dot
tag_shotgun
tag_silencer
tag_sight_off\notetrackSoundMap\weap_m4carbine_clipout_plr weap_m4carbine_clipout_plr
weap_m4carbine_clipin_plr weap_m4carbine_clipin_plr
weap_m4carbine_chamber_close_plr weap_m4carbine_chamber_close_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
weap_m4carbine_first_chamber_plr weap_m4carbine_first_chamber_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_m4carbine_clipout_plr weap_m4carbine_clipout_plr
weap_m4carbine_clipin_plr weap_m4carbine_clipin_plr
weap_m4carbine_chamber_close_plr weap_m4carbine_chamber_close_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
weap_m4carbine_first_chamber_plr weap_m4carbine_first_chamber_plr
melee_knife_stab melee_knife_stab\idleAnim\viewmodel_M4_idle\emptyIdleAnim\viewmodel_M4_idle\fireAnim\viewmodel_M4_fire\lastShotAnim\viewmodel_M4_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_M4_reload\reloadEmptyAnim\viewmodel_M4_reload_empty\raiseAnim\viewmodel_M4_pullout\dropAnim\viewmodel_M4_putaway\firstRaiseAnim\viewmodel_m4_first_time_pullout\quickRaiseAnim\viewmodel_M4_quick_pullout\quickDropAnim\viewmodel_M4_quick_putaway\emptyRaiseAnim\viewmodel_M4_pullout\emptyDropAnim\viewmodel_M4_putaway\sprintInAnim\viewmodel_M4_sprint_in\sprintLoopAnim\viewmodel_M4_sprint_loop\sprintOutAnim\viewmodel_M4_sprint_out\adsFireAnim\viewmodel_M4_ADS_fire\adsLastShotAnim\viewmodel_M4_ADS_fire\adsUpAnim\viewmodel_M4_ADS_up\adsDownAnim\viewmodel_M4_ADS_down\weaponType\bullet\weaponClass\rifle\penetrateType\medium\penetrateMultiplier\2\impactType\bullet_explode\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/mp16_flash_view\worldFlashEffect\muzzleflashes/m16_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_m4carbine_fire_npc\fireSoundPlayer\weap_m4carbine_fire_plr\fireSoundPlayerAkimbo\weap_m4carbine_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_m4carbine_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_m4carbine_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_m4carbine_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_m4\worldModel2\weapon_m4_woodland\worldModel3\weapon_m4_desert\worldModel4\weapon_m4_arctic\worldModel5\weapon_m4_digital\worldModel6\weapon_m4_red_urban\worldModel7\weapon_m4_red_tiger\worldModel8\weapon_m4_blue_tiger\worldModel9\weapon_m4_orange_fall\worldClipModel\weapon_m4_clip\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_m4carbine\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_m4carbine\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\90\shareAmmo\0\maxAmmo\180\clipSize\30\shotCount\1\sharedAmmoCap\0\damage\30\playerDamage\100\meleeDamage\135\minDamage\20\minPlayerDamage\30\maxDamageRange\1500\minDamageRange\2000\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.07\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.029\reloadShowRocketTime\0\reloadEmptyTime\2.359\reloadAddTime\1.1\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.449\raiseTime\0.75\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.75\firstRaiseTime\0.85\breachRaiseTime\0.5\emptyRaiseTime\0.75\emptyDropTime\0.449\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\1000\aimAssistRange\1000\aimAssistRangeAds\1500\aimPadding\0\enemyCrosshairRange\1000\crosshairColorChange\1\Line 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WEAPONFILE\displayName\WEAPON_M4_CARBINE_FMJ\playerAnimType\autorifle\gunModel\viewmodel_m4\gunModel2\viewmodel_m4_woodland\gunModel3\viewmodel_m4_desert\gunModel4\viewmodel_m4_arctic\gunModel5\viewmodel_m4_digital\gunModel6\viewmodel_m4_red_urban\gunModel7\viewmodel_m4_red_tiger\gunModel8\viewmodel_m4_blue_tiger\gunModel9\viewmodel_m4_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2
tag_m203
tag_red_dot
tag_shotgun
tag_silencer
tag_sight_off
tag_thermal_scope
tag_eotech
tag_heartbeat\notetrackSoundMap\weap_m4carbine_clipout_plr weap_m4carbine_clipout_plr
weap_m4carbine_clipin_plr weap_m4carbine_clipin_plr
weap_m4carbine_chamber_close_plr weap_m4carbine_chamber_close_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
weap_m4carbine_first_chamber_plr weap_m4carbine_first_chamber_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_m4carbine_clipout_plr weap_m4carbine_clipout_plr
weap_m4carbine_clipin_plr weap_m4carbine_clipin_plr
weap_m4carbine_chamber_close_plr weap_m4carbine_chamber_close_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
weap_m4carbine_first_chamber_plr weap_m4carbine_first_chamber_plr
melee_knife_stab melee_knife_stab\idleAnim\viewmodel_M4_idle\emptyIdleAnim\viewmodel_M4_idle\fireAnim\viewmodel_M4_fire\lastShotAnim\viewmodel_M4_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_M4_reload\reloadEmptyAnim\viewmodel_M4_reload_empty\raiseAnim\viewmodel_M4_pullout\dropAnim\viewmodel_M4_putaway\firstRaiseAnim\viewmodel_m4_first_time_pullout\quickRaiseAnim\viewmodel_M4_quick_pullout\quickDropAnim\viewmodel_M4_quick_putaway\emptyRaiseAnim\viewmodel_M4_pullout\emptyDropAnim\viewmodel_M4_putaway\sprintInAnim\viewmodel_M4_sprint_in\sprintLoopAnim\viewmodel_M4_sprint_loop\sprintOutAnim\viewmodel_M4_sprint_out\adsFireAnim\viewmodel_M4_ADS_fire\adsLastShotAnim\viewmodel_M4_ADS_fire\adsUpAnim\viewmodel_M4_ADS_up\adsDownAnim\viewmodel_M4_ADS_down\weaponType\bullet\weaponClass\rifle\penetrateType\medium\penetrateMultiplier\2\impactType\bullet_explode\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/mp16_flash_view\worldFlashEffect\muzzleflashes/m16_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_m4carbine_fire_npc\fireSoundPlayer\weap_m4carbine_fire_plr\fireSoundPlayerAkimbo\weap_m4carbine_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_m4carbine_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_m4carbine_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_m4carbine_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_m4\worldModel2\weapon_m4_woodland\worldModel3\weapon_m4_desert\worldModel4\weapon_m4_arctic\worldModel5\weapon_m4_digital\worldModel6\weapon_m4_red_urban\worldModel7\weapon_m4_red_tiger\worldModel8\weapon_m4_blue_tiger\worldModel9\weapon_m4_orange_fall\worldClipModel\weapon_m4_clip\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_m4carbine\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_m4carbine\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\90\shareAmmo\0\maxAmmo\180\clipSize\30\shotCount\1\sharedAmmoCap\0\damage\30\playerDamage\100\meleeDamage\135\minDamage\20\minPlayerDamage\30\maxDamageRange\1500\minDamageRange\2000\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.07\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.029\reloadShowRocketTime\0\reloadEmptyTime\2.359\reloadAddTime\1.1\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.449\raiseTime\0.75\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.75\firstRaiseTime\0.85\breachRaiseTime\0.5\emptyRaiseTime\0.75\emptyDropTime\0.449\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\1000\aimAssistRange\1000\aimAssistRangeAds\1500\aimPadding\0\enemyCrosshairRange\1000\crosshairColorChange\1\Line 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WEAPONFILE\displayName\WEAPON_M4_CARBINE_BLING\playerAnimType\autorifle\gunModel\viewmodel_m4\gunModel2\viewmodel_m4_woodland\gunModel3\viewmodel_m4_desert\gunModel4\viewmodel_m4_arctic\gunModel5\viewmodel_m4_digital\gunModel6\viewmodel_m4_red_urban\gunModel7\viewmodel_m4_red_tiger\gunModel8\viewmodel_m4_blue_tiger\gunModel9\viewmodel_m4_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2
tag_eotech
tag_heartbeat
tag_m203
tag_thermal_scope
tag_shotgun
tag_silencer
tag_sight_on\notetrackSoundMap\weap_m4carbine_clipout_plr weap_m4carbine_clipout_plr
weap_m4carbine_clipin_plr weap_m4carbine_clipin_plr
weap_m4carbine_chamber_close_plr weap_m4carbine_chamber_close_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
weap_m4carbine_first_chamber_plr weap_m4carbine_first_chamber_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_m4carbine_clipout_plr weap_m4carbine_clipout_plr
weap_m4carbine_clipin_plr weap_m4carbine_clipin_plr
weap_m4carbine_chamber_close_plr weap_m4carbine_chamber_close_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
weap_m4carbine_first_chamber_plr weap_m4carbine_first_chamber_plr
melee_knife_stab melee_knife_stab\idleAnim\viewmodel_M4_idle\emptyIdleAnim\viewmodel_M4_idle\fireAnim\viewmodel_M4_fire\lastShotAnim\viewmodel_M4_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_M4_reload\reloadEmptyAnim\viewmodel_M4_reload_empty\raiseAnim\viewmodel_M4_pullout\dropAnim\viewmodel_M4_putaway\firstRaiseAnim\viewmodel_m4_first_time_pullout\quickRaiseAnim\viewmodel_M4_quick_pullout\quickDropAnim\viewmodel_M4_quick_putaway\emptyRaiseAnim\viewmodel_M4_pullout\emptyDropAnim\viewmodel_M4_putaway\sprintInAnim\viewmodel_M4_sprint_in\sprintLoopAnim\viewmodel_M4_sprint_loop\sprintOutAnim\viewmodel_M4_sprint_out\adsFireAnim\viewmodel_M4_ADS_fire\adsLastShotAnim\viewmodel_M4_ADS_fire\adsUpAnim\viewmodel_M4_reflex_ADS_up\adsDownAnim\viewmodel_M4_reflex_ADS_down\weaponType\bullet\weaponClass\rifle\penetrateType\medium\penetrateMultiplier\2\impactType\bullet_explode\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/mp16_flash_view\worldFlashEffect\muzzleflashes/m16_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_m4carbine_fire_npc\fireSoundPlayer\weap_m4carbine_fire_plr\fireSoundPlayerAkimbo\weap_m4carbine_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_m4carbine_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_m4carbine_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_m4carbine_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_m4\worldModel2\weapon_m4_woodland\worldModel3\weapon_m4_desert\worldModel4\weapon_m4_arctic\worldModel5\weapon_m4_digital\worldModel6\weapon_m4_red_urban\worldModel7\weapon_m4_red_tiger\worldModel8\weapon_m4_blue_tiger\worldModel9\weapon_m4_orange_fall\worldClipModel\weapon_m4_clip\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_m4carbine\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_m4carbine\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\90\shareAmmo\0\maxAmmo\180\clipSize\30\shotCount\1\sharedAmmoCap\0\damage\30\playerDamage\100\meleeDamage\135\minDamage\20\minPlayerDamage\30\maxDamageRange\1500\minDamageRange\2000\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.07\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.029\reloadShowRocketTime\0\reloadEmptyTime\2.359\reloadAddTime\1.1\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.449\raiseTime\0.75\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.75\firstRaiseTime\0.85\breachRaiseTime\0.5\emptyRaiseTime\0.75\emptyDropTime\0.449\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\1000\aimAssistRange\1000\aimAssistRangeAds\1500\aimPadding\0\enemyCrosshairRange\1000\crosshairLine 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WEAPONFILE\displayName\WEAPON_M4_CARBINE_BLING\playerAnimType\autorifle\gunModel\viewmodel_m4\gunModel2\viewmodel_m4_woodland\gunModel3\viewmodel_m4_desert\gunModel4\viewmodel_m4_arctic\gunModel5\viewmodel_m4_digital\gunModel6\viewmodel_m4_red_urban\gunModel7\viewmodel_m4_red_tiger\gunModel8\viewmodel_m4_blue_tiger\gunModel9\viewmodel_m4_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2
tag_eotech
tag_heartbeat
tag_m203
tag_red_dot
tag_thermal_scope
tag_silencer
tag_sight_off\notetrackSoundMap\weap_m4carbine_clipout_plr weap_m4carbine_clipout_plr
weap_m4carbine_clipin_plr weap_m4carbine_clipin_plr
weap_m4carbine_chamber_close_plr weap_m4carbine_chamber_close_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
weap_m4carbine_first_chamber_plr weap_m4carbine_first_chamber_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_m4carbine_clipout_plr weap_m4carbine_clipout_plr
weap_m4carbine_clipin_plr weap_m4carbine_clipin_plr
weap_m4carbine_chamber_close_plr weap_m4carbine_chamber_close_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
weap_m4carbine_first_chamber_plr weap_m4carbine_first_chamber_plr
melee_knife_stab melee_knife_stab\idleAnim\viewmodel_M4_shotgun_idle\emptyIdleAnim\viewmodel_M4_shotgun_idle\fireAnim\viewmodel_M4_shotgun_fire\lastShotAnim\viewmodel_M4_shotgun_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_M4_shotgun_reload\reloadEmptyAnim\viewmodel_M4_shotgun_reload_empty\raiseAnim\viewmodel_M4_shotgun_pullout\dropAnim\viewmodel_M4_shotgun_putaway\firstRaiseAnim\viewmodel_M4_shotgun_first_time_pullout\altRaiseAnim\viewmodel_M4_shotgun_shotty_2_bullet\quickRaiseAnim\viewmodel_M4_shotgun_quick_pullout\quickDropAnim\viewmodel_M4_shotgun_quick_putaway\emptyRaiseAnim\viewmodel_M4_shotgun_pullout\emptyDropAnim\viewmodel_M4_shotgun_putaway\sprintInAnim\viewmodel_M4_shotgun_sprint_in\sprintLoopAnim\viewmodel_M4_shotgun_sprint_loop\sprintOutAnim\viewmodel_M4_shotgun_sprint_out\adsFireAnim\viewmodel_M4_shotgun_ADS_fire\adsLastShotAnim\viewmodel_M4_shotgun_ADS_fire\adsUpAnim\viewmodel_M4_ADS_up\adsDownAnim\viewmodel_M4_ADS_down\weaponType\bullet\weaponClass\rifle\penetrateType\medium\penetrateMultiplier\2\impactType\bullet_explode\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/mp16_flash_view\worldFlashEffect\muzzleflashes/m16_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_m4carbine_fire_npc\fireSoundPlayer\weap_m4carbine_fire_plr\fireSoundPlayerAkimbo\weap_m4carbine_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_m4carbine_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_m4carbine_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_m4carbine_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_m4\worldModel2\weapon_m4_woodland\worldModel3\weapon_m4_desert\worldModel4\weapon_m4_arctic\worldModel5\weapon_m4_digital\worldModel6\weapon_m4_red_urban\worldModel7\weapon_m4_red_tiger\worldModel8\weapon_m4_blue_tiger\worldModel9\weapon_m4_orange_fall\worldClipModel\weapon_m4_clip\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_m4carbine\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_m4carbine\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\90\shareAmmo\0\maxAmmo\180\clipSize\30\shotCount\1\sharedAmmoCap\0\damage\30\playerDamage\100\meleeDamage\135\minDamage\20\minPlayerDamage\30\maxDamageRange\1500\minDamageRange\2000\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.07\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.029\reloadShowRocketTime\0\reloadEmptyTime\2.359\reloadAddTime\1.1\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.449\raiseTime\0.75\altDropTime\0\altRaiseTime\0.73\quickDropTime\0.25\quickRaiseTime\0.75\firstRaiseTime\0.85\breachRaiseTime\0.5\emptyRaiseTime\0.75\emptyDropTime\0.449\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFiLine 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WEAPONFILE\displayName\WEAPON_M4_CARBINE_BLING\playerAnimType\autorifle\gunModel\viewmodel_m4\gunModel2\viewmodel_m4_woodland\gunModel3\viewmodel_m4_desert\gunModel4\viewmodel_m4_arctic\gunModel5\viewmodel_m4_digital\gunModel6\viewmodel_m4_red_urban\gunModel7\viewmodel_m4_red_tiger\gunModel8\viewmodel_m4_blue_tiger\gunModel9\viewmodel_m4_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2
tag_eotech
tag_heartbeat
tag_m203
tag_red_dot
tag_shotgun
tag_thermal_scope
tag_sight_off\notetrackSoundMap\weap_m4carbine_clipout_plr weap_m4carbine_clipout_plr
weap_m4carbine_clipin_plr weap_m4carbine_clipin_plr
weap_m4carbine_chamber_close_plr weap_m4carbine_chamber_close_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
weap_m4carbine_first_chamber_plr weap_m4carbine_first_chamber_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_m4carbine_clipout_plr weap_m4carbine_clipout_plr
weap_m4carbine_clipin_plr weap_m4carbine_clipin_plr
weap_m4carbine_chamber_close_plr weap_m4carbine_chamber_close_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
weap_m4carbine_first_chamber_plr weap_m4carbine_first_chamber_plr
melee_knife_stab melee_knife_stab\idleAnim\viewmodel_M4_idle\emptyIdleAnim\viewmodel_M4_idle\fireAnim\viewmodel_M4_fire\lastShotAnim\viewmodel_M4_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_M4_reload\reloadEmptyAnim\viewmodel_M4_reload_empty\raiseAnim\viewmodel_M4_pullout\dropAnim\viewmodel_M4_putaway\firstRaiseAnim\viewmodel_m4_first_time_pullout\quickRaiseAnim\viewmodel_M4_quick_pullout\quickDropAnim\viewmodel_M4_quick_putaway\emptyRaiseAnim\viewmodel_M4_pullout\emptyDropAnim\viewmodel_M4_putaway\sprintInAnim\viewmodel_M4_sprint_in\sprintLoopAnim\viewmodel_M4_sprint_loop\sprintOutAnim\viewmodel_M4_sprint_out\adsFireAnim\viewmodel_M4_ADS_fire\adsLastShotAnim\viewmodel_M4_ADS_fire\adsUpAnim\viewmodel_M4_ADS_up\adsDownAnim\viewmodel_M4_ADS_down\weaponType\bullet\weaponClass\rifle\penetrateType\medium\penetrateMultiplier\2\impactType\bullet_explode\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/m4m203_silencer\worldFlashEffect\muzzleflashes/m4m203_silencer\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_m4silenced_fire_npc\fireSoundPlayer\weap_m4silenced_fire_plr\fireSoundPlayerAkimbo\weap_m4silenced_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_m4carbine_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_m4carbine_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_m4carbine_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_m4\worldModel2\weapon_m4_woodland\worldModel3\weapon_m4_desert\worldModel4\weapon_m4_arctic\worldModel5\weapon_m4_digital\worldModel6\weapon_m4_red_urban\worldModel7\weapon_m4_red_tiger\worldModel8\weapon_m4_blue_tiger\worldModel9\weapon_m4_orange_fall\worldClipModel\weapon_m4_clip\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_m4carbine\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_m4carbine\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\90\shareAmmo\0\maxAmmo\180\clipSize\30\shotCount\1\sharedAmmoCap\0\damage\30\playerDamage\100\meleeDamage\135\minDamage\20\minPlayerDamage\30\maxDamageRange\500\minDamageRange\1000\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.07\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.029\reloadShowRocketTime\0\reloadEmptyTime\2.359\reloadAddTime\1.1\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.449\raiseTime\0.75\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.75\firstRaiseTime\0.85\breachRaiseTime\0.5\emptyRaiseTime\0.75\emptyDropTime\0.449\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\1000\aimAssistRange\1000\aimAssistRangeAds\1500\aimPadding\0\enemyCrosshairRange\1000\crosshairColorChanLine 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WEAPONFILE\displayName\WEAPON_M4_CARBINE_BLING\playerAnimType\autorifle\gunModel\viewmodel_m4\gunModel2\viewmodel_m4_woodland\gunModel3\viewmodel_m4_desert\gunModel4\viewmodel_m4_arctic\gunModel5\viewmodel_m4_digital\gunModel6\viewmodel_m4_red_urban\gunModel7\viewmodel_m4_red_tiger\gunModel8\viewmodel_m4_blue_tiger\gunModel9\viewmodel_m4_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2
tag_eotech
tag_heartbeat
tag_m203
tag_red_dot
tag_shotgun
tag_silencer
tag_sight_on\notetrackSoundMap\weap_m4carbine_clipout_plr weap_m4carbine_clipout_plr
weap_m4carbine_clipin_plr weap_m4carbine_clipin_plr
weap_m4carbine_chamber_close_plr weap_m4carbine_chamber_close_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
weap_m4carbine_first_chamber_plr weap_m4carbine_first_chamber_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_m4carbine_clipout_plr weap_m4carbine_clipout_plr
weap_m4carbine_clipin_plr weap_m4carbine_clipin_plr
weap_m4carbine_chamber_close_plr weap_m4carbine_chamber_close_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
weap_m4carbine_first_chamber_plr weap_m4carbine_first_chamber_plr
melee_knife_stab melee_knife_stab\idleAnim\viewmodel_M4_idle\emptyIdleAnim\viewmodel_M4_idle\fireAnim\viewmodel_M4_fire\lastShotAnim\viewmodel_M4_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_M4_reload\reloadEmptyAnim\viewmodel_M4_reload_empty\raiseAnim\viewmodel_M4_pullout\dropAnim\viewmodel_M4_putaway\firstRaiseAnim\viewmodel_m4_first_time_pullout\quickRaiseAnim\viewmodel_M4_quick_pullout\quickDropAnim\viewmodel_M4_quick_putaway\emptyRaiseAnim\viewmodel_M4_pullout\emptyDropAnim\viewmodel_M4_putaway\sprintInAnim\viewmodel_M4_sprint_in\sprintLoopAnim\viewmodel_M4_sprint_loop\sprintOutAnim\viewmodel_M4_sprint_out\adsFireAnim\viewmodel_M4_ADS_fire\adsLastShotAnim\viewmodel_M4_ADS_fire\adsUpAnim\viewmodel_M4_thermal_ADS_up\adsDownAnim\viewmodel_M4_thermal_ADS_down\weaponType\bullet\weaponClass\rifle\penetrateType\medium\penetrateMultiplier\2\impactType\bullet_explode\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/mp16_flash_view\worldFlashEffect\muzzleflashes/m16_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_m4carbine_fire_npc\fireSoundPlayer\weap_m4carbine_fire_plr\fireSoundPlayerAkimbo\weap_m4carbine_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_m4carbine_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_m4carbine_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_m4carbine_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_m4\worldModel2\weapon_m4_woodland\worldModel3\weapon_m4_desert\worldModel4\weapon_m4_arctic\worldModel5\weapon_m4_digital\worldModel6\weapon_m4_red_urban\worldModel7\weapon_m4_red_tiger\worldModel8\weapon_m4_blue_tiger\worldModel9\weapon_m4_orange_fall\worldClipModel\weapon_m4_clip\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_m4carbine\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_m4carbine\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\90\shareAmmo\0\maxAmmo\180\clipSize\30\shotCount\1\sharedAmmoCap\0\damage\30\playerDamage\100\meleeDamage\135\minDamage\20\minPlayerDamage\30\maxDamageRange\1500\minDamageRange\2000\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.07\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.029\reloadShowRocketTime\0\reloadEmptyTime\2.359\reloadAddTime\1.1\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.449\raiseTime\0.75\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.75\firstRaiseTime\0.85\breachRaiseTime\0.5\emptyRaiseTime\0.75\emptyDropTime\0.449\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\1000\aimAssistRange\1000\aimAssistRangeAds\1500\aimPadding\0\enemyCrosshairRange\1000\crosshaLine 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WEAPONFILE\displayName\WEAPON_M4_CARBINE_BLING\playerAnimType\autorifle\gunModel\viewmodel_m4\gunModel2\viewmodel_m4_woodland\gunModel3\viewmodel_m4_desert\gunModel4\viewmodel_m4_arctic\gunModel5\viewmodel_m4_digital\gunModel6\viewmodel_m4_red_urban\gunModel7\viewmodel_m4_red_tiger\gunModel8\viewmodel_m4_blue_tiger\gunModel9\viewmodel_m4_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2
tag_m203
tag_red_dot
tag_shotgun
tag_silencer
tag_sight_off
tag_thermal_scope
tag_eotech
tag_heartbeat\notetrackSoundMap\weap_m4carbine_clipout_plr weap_m4carbine_clipout_plr
weap_m4carbine_clipin_plr weap_m4carbine_clipin_plr
weap_m4carbine_chamber_close_plr weap_m4carbine_chamber_close_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
weap_m4carbine_first_chamber_plr weap_m4carbine_first_chamber_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_m4carbine_clipout_plr weap_m4carbine_clipout_plr
weap_m4carbine_clipin_plr weap_m4carbine_clipin_plr
weap_m4carbine_chamber_close_plr weap_m4carbine_chamber_close_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
weap_m4carbine_first_chamber_plr weap_m4carbine_first_chamber_plr
melee_knife_stab melee_knife_stab\idleAnim\viewmodel_M4_idle\emptyIdleAnim\viewmodel_M4_idle\fireAnim\viewmodel_M4_fire\lastShotAnim\viewmodel_M4_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_M4_reload\reloadEmptyAnim\viewmodel_M4_reload_empty\raiseAnim\viewmodel_M4_pullout\dropAnim\viewmodel_M4_putaway\firstRaiseAnim\viewmodel_m4_first_time_pullout\quickRaiseAnim\viewmodel_M4_quick_pullout\quickDropAnim\viewmodel_M4_quick_putaway\emptyRaiseAnim\viewmodel_M4_pullout\emptyDropAnim\viewmodel_M4_putaway\sprintInAnim\viewmodel_M4_sprint_in\sprintLoopAnim\viewmodel_M4_sprint_loop\sprintOutAnim\viewmodel_M4_sprint_out\adsFireAnim\viewmodel_M4_ADS_fire\adsLastShotAnim\viewmodel_M4_ADS_fire\adsUpAnim\viewmodel_M4_ADS_up\adsDownAnim\viewmodel_M4_ADS_down\weaponType\bullet\weaponClass\rifle\penetrateType\medium\penetrateMultiplier\2\impactType\bullet_explode\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/mp16_flash_view\worldFlashEffect\muzzleflashes/m16_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_m4carbine_fire_npc\fireSoundPlayer\weap_m4carbine_fire_plr\fireSoundPlayerAkimbo\weap_m4carbine_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_m4carbine_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_m4carbine_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_m4carbine_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_m4\worldModel2\weapon_m4_woodland\worldModel3\weapon_m4_desert\worldModel4\weapon_m4_arctic\worldModel5\weapon_m4_digital\worldModel6\weapon_m4_red_urban\worldModel7\weapon_m4_red_tiger\worldModel8\weapon_m4_blue_tiger\worldModel9\weapon_m4_orange_fall\worldClipModel\weapon_m4_clip\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_m4carbine\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_m4carbine\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\90\shareAmmo\0\maxAmmo\180\clipSize\45\shotCount\1\sharedAmmoCap\0\damage\30\playerDamage\100\meleeDamage\135\minDamage\20\minPlayerDamage\30\maxDamageRange\1500\minDamageRange\2000\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.07\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.029\reloadShowRocketTime\0\reloadEmptyTime\2.359\reloadAddTime\1.1\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.449\raiseTime\0.75\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.75\firstRaiseTime\0.85\breachRaiseTime\0.5\emptyRaiseTime\0.75\emptyDropTime\0.449\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\1000\aimAssistRange\1000\aimAssistRangeAds\1500\aimPadding\0\enemyCrosshairRange\1000\crosshairColorChange\1\Line 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WEAPONFILE\displayName\WEAPON_MG4_BLING\playerAnimType\autorifle\gunModel\viewmodel_mg4\gunModel2\viewmodel_mg4_woodland\gunModel3\viewmodel_mg4_desert\gunModel4\viewmodel_mg4_arctic\gunModel5\viewmodel_mg4_digital\gunModel6\viewmodel_mg4_red_urban\gunModel7\viewmodel_mg4_red_tiger\gunModel8\viewmodel_mg4_blue_tiger\gunModel9\viewmodel_mg4_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_foregrip
tag_thermal_scope
tag_scope
tag_red_dot
tag_heartbeat
tag_eotech
tag_sight_front_on
tag_sight_on\notetrackSoundMap\weap_mg4_lift_plr weap_mg4_lift_plr
weap_mg4_open_plr weap_mg4_open_plr
weap_mg4_clipout_plr weap_mg4_clipout_plr
weap_mg4_clipin_plr weap_mg4_clipin_plr
weap_mg4_close_plr weap_mg4_close_plr
weap_mg4_chamber_plr weap_mg4_chamber_plr
weap_rpd_raise_plr weap_rpd_raise_plr
weap_rpd_drop_plr weap_rpd_drop_plr
melee_knife_stab melee_knife_stab
weap_rpd_mg4_plr weap_rpd_mg4_plr
weap_mg4_cliphit_plr weap_mg4_cliphit_plr
weap_mg4_hit_plr weap_mg4_hit_plr\notetrackRumbleMap\weap_mg4_lift_plr weap_mg4_lift_plr
weap_mg4_open_plr weap_mg4_open_plr
weap_mg4_clipout_plr weap_mg4_clipout_plr
weap_mg4_clipin_plr weap_mg4_clipin_plr
weap_mg4_close_plr weap_mg4_close_plr
weap_mg4_chamber_plr weap_mg4_chamber_plr
weap_rpd_raise_plr weap_rpd_raise_plr
weap_rpd_drop_plr weap_rpd_drop_plr
melee_knife_stab melee_knife_stab
weap_rpd_mg4_plr weap_rpd_mg4_plr
weap_mg4_cliphit_plr weap_mg4_cliphit_plr
weap_mg4_hit_plr weap_mg4_hit_plr\idleAnim\viewmodel_mg4_idle\emptyIdleAnim\viewmodel_mg4_idle\fireAnim\viewmodel_mg4_fire\lastShotAnim\viewmodel_mg4_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_mg4_attachment_reload\reloadEmptyAnim\viewmodel_mg4_attachment_reload\raiseAnim\viewmodel_mg4_pullout\dropAnim\viewmodel_mg4_putaway\firstRaiseAnim\viewmodel_mg4_pullout\quickRaiseAnim\viewmodel_mg4_pullout\quickDropAnim\viewmodel_mg4_putaway\emptyRaiseAnim\viewmodel_mg4_pullout\emptyDropAnim\viewmodel_mg4_putaway\sprintInAnim\viewmodel_mg4_sprint_in\sprintLoopAnim\viewmodel_mg4_sprint_loop\sprintOutAnim\viewmodel_mg4_sprint_out\adsFireAnim\viewmodel_mg4_ADS_fire\adsLastShotAnim\viewmodel_mg4_ADS_fire\adsUpAnim\viewmodel_mg4_Acog_ADS_up\adsDownAnim\viewmodel_mg4_Acog_ADS_down\weaponType\bullet\weaponClass\mg\penetrateType\large\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/m4m203_silencer\worldFlashEffect\muzzleflashes/m4m203_silencer\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_lmgsilenced_fire_npc\fireSoundPlayer\weap_lmgsilenced_fire_plr\fireSoundPlayerAkimbo\weap_lmgsilenced_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_degtyarev_rpd_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_rpd_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_rpd_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/saw_view\worldShellEjectEffect\shellejects/saw\viewLastShotEjectEffect\shellejects/saw_view\worldLastShotEjectEffect\shellejects/saw\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-0\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_mg4\worldModel2\weapon_mg4_woodland\worldModel3\weapon_mg4_desert\worldModel4\weapon_mg4_arctic\worldModel5\weapon_mg4_digital\worldModel6\weapon_mg4_red_urban\worldModel7\weapon_mg4_red_tiger\worldModel8\weapon_mg4_blue_tiger\worldModel9\weapon_mg4_orange_fall\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_mg4\hudIconRatio\2:1\pickupIcon\hud_icon_mg4\pickupIconRatio\2:1\ammoCounterIcon\hud_icon_mg4\ammoCounterIconRatio\4:1\ammoCounterClip\Beltfed\startAmmo\200\shareAmmo\0\maxAmmo\300\clipSize\100\shotCount\1\sharedAmmoCap\0\damage\20\playerDamage\100\meleeDamage\135\minDamage\20\minPlayerDamage\30\maxDamageRange\1000\minDamageRange\1500\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.07\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\9.699\reloadShowRocketTime\0\reloadEmptyTime\9.699\reloadAddTime\7.13\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\1.25\altDropTime\0\altRaiseTime\0\quickDropTime\0.4\quickRaiseTime\0.949\firstRaiseTime\1.25\breachRaiseTime\0.5\emptyRaiseTime\1.25\emptyDropTime\0.6\sprintInTime\0.3\sprintLoopTime\0.649\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\1000\aimAssistRange\1000\aimAssistRangeAds\1500\aimPadding\0\enemyCrosshairRange\1000\crosshairColorChange\1\moveSpeedScalLine 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WEAPONFILE\displayName\WEAPON_MG4_BLING\playerAnimType\autorifle\gunModel\viewmodel_mg4\gunModel2\viewmodel_mg4_woodland\gunModel3\viewmodel_mg4_desert\gunModel4\viewmodel_mg4_arctic\gunModel5\viewmodel_mg4_digital\gunModel6\viewmodel_mg4_red_urban\gunModel7\viewmodel_mg4_red_tiger\gunModel8\viewmodel_mg4_blue_tiger\gunModel9\viewmodel_mg4_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_foregrip
tag_thermal_scope
tag_scope
tag_red_dot
tag_acog_2
tag_heartbeat
tag_sight_front_on
tag_sight_on\notetrackSoundMap\weap_mg4_lift_plr weap_mg4_lift_plr
weap_mg4_open_plr weap_mg4_open_plr
weap_mg4_clipout_plr weap_mg4_clipout_plr
weap_mg4_clipin_plr weap_mg4_clipin_plr
weap_mg4_close_plr weap_mg4_close_plr
weap_mg4_chamber_plr weap_mg4_chamber_plr
weap_rpd_raise_plr weap_rpd_raise_plr
weap_rpd_drop_plr weap_rpd_drop_plr
melee_knife_stab melee_knife_stab
weap_rpd_mg4_plr weap_rpd_mg4_plr
weap_mg4_cliphit_plr weap_mg4_cliphit_plr
weap_mg4_hit_plr weap_mg4_hit_plr\notetrackRumbleMap\weap_mg4_lift_plr weap_mg4_lift_plr
weap_mg4_open_plr weap_mg4_open_plr
weap_mg4_clipout_plr weap_mg4_clipout_plr
weap_mg4_clipin_plr weap_mg4_clipin_plr
weap_mg4_close_plr weap_mg4_close_plr
weap_mg4_chamber_plr weap_mg4_chamber_plr
weap_rpd_raise_plr weap_rpd_raise_plr
weap_rpd_drop_plr weap_rpd_drop_plr
melee_knife_stab melee_knife_stab
weap_rpd_mg4_plr weap_rpd_mg4_plr
weap_mg4_cliphit_plr weap_mg4_cliphit_plr
weap_mg4_hit_plr weap_mg4_hit_plr\idleAnim\viewmodel_mg4_idle\emptyIdleAnim\viewmodel_mg4_idle\fireAnim\viewmodel_mg4_fire\lastShotAnim\viewmodel_mg4_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_mg4_attachment_reload\reloadEmptyAnim\viewmodel_mg4_attachment_reload\raiseAnim\viewmodel_mg4_pullout\dropAnim\viewmodel_mg4_putaway\firstRaiseAnim\viewmodel_mg4_pullout\quickRaiseAnim\viewmodel_mg4_pullout\quickDropAnim\viewmodel_mg4_putaway\emptyRaiseAnim\viewmodel_mg4_pullout\emptyDropAnim\viewmodel_mg4_putaway\sprintInAnim\viewmodel_mg4_sprint_in\sprintLoopAnim\viewmodel_mg4_sprint_loop\sprintOutAnim\viewmodel_mg4_sprint_out\adsFireAnim\viewmodel_mg4_ADS_fire\adsLastShotAnim\viewmodel_mg4_ADS_fire\adsUpAnim\viewmodel_mg4_eotech_ADS_up\adsDownAnim\viewmodel_mg4_eotech_ADS_down\weaponType\bullet\weaponClass\mg\penetrateType\large\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/m4m203_silencer\worldFlashEffect\muzzleflashes/m4m203_silencer\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_lmgsilenced_fire_npc\fireSoundPlayer\weap_lmgsilenced_fire_plr\fireSoundPlayerAkimbo\weap_lmgsilenced_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_degtyarev_rpd_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_rpd_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_rpd_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/saw_view\worldShellEjectEffect\shellejects/saw\viewLastShotEjectEffect\shellejects/saw_view\worldLastShotEjectEffect\shellejects/saw\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-0\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_mg4\worldModel2\weapon_mg4_woodland\worldModel3\weapon_mg4_desert\worldModel4\weapon_mg4_arctic\worldModel5\weapon_mg4_digital\worldModel6\weapon_mg4_red_urban\worldModel7\weapon_mg4_red_tiger\worldModel8\weapon_mg4_blue_tiger\worldModel9\weapon_mg4_orange_fall\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_mg4\hudIconRatio\2:1\pickupIcon\hud_icon_mg4\pickupIconRatio\2:1\ammoCounterIcon\hud_icon_mg4\ammoCounterIconRatio\4:1\ammoCounterClip\Beltfed\startAmmo\200\shareAmmo\0\maxAmmo\300\clipSize\100\shotCount\1\sharedAmmoCap\0\damage\20\playerDamage\100\meleeDamage\135\minDamage\20\minPlayerDamage\30\maxDamageRange\1000\minDamageRange\1500\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.07\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\9.699\reloadShowRocketTime\0\reloadEmptyTime\9.699\reloadAddTime\7.13\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\1.25\altDropTime\0\altRaiseTime\0\quickDropTime\0.4\quickRaiseTime\0.949\firstRaiseTime\1.25\breachRaiseTime\0.5\emptyRaiseTime\1.25\emptyDropTime\0.6\sprintInTime\0.3\sprintLoopTime\0.649\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\1000\aimAssistRange\1000\aimAssistRangeAds\1500\aimPadding\0\enemyCrosshairRange\1000\crosshairColorChange\1\moveSpeedLine 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WEAPONFILE\displayName\WEAPON_MG4_BLING\playerAnimType\autorifle\gunModel\viewmodel_mg4\gunModel2\viewmodel_mg4_woodland\gunModel3\viewmodel_mg4_desert\gunModel4\viewmodel_mg4_arctic\gunModel5\viewmodel_mg4_digital\gunModel6\viewmodel_mg4_red_urban\gunModel7\viewmodel_mg4_red_tiger\gunModel8\viewmodel_mg4_blue_tiger\gunModel9\viewmodel_mg4_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_scope
tag_thermal_scope
tag_silencer
tag_acog_2
tag_eotech
tag_heartbeat
tag_red_dot
tag_sight_off\notetrackSoundMap\weap_mg4_lift_plr weap_mg4_lift_plr
weap_mg4_open_plr weap_mg4_open_plr
weap_mg4_clipout_plr weap_mg4_clipout_plr
weap_mg4_clipin_plr weap_mg4_clipin_plr
weap_mg4_close_plr weap_mg4_close_plr
weap_mg4_chamber_plr weap_mg4_chamber_plr
weap_rpd_raise_plr weap_rpd_raise_plr
weap_rpd_drop_plr weap_rpd_drop_plr
melee_knife_stab melee_knife_stab
weap_rpd_mg4_plr weap_rpd_mg4_plr
weap_mg4_cliphit_plr weap_mg4_cliphit_plr
weap_mg4_hit_plr weap_mg4_hit_plr\notetrackRumbleMap\weap_mg4_lift_plr weap_mg4_lift_plr
weap_mg4_open_plr weap_mg4_open_plr
weap_mg4_clipout_plr weap_mg4_clipout_plr
weap_mg4_clipin_plr weap_mg4_clipin_plr
weap_mg4_close_plr weap_mg4_close_plr
weap_mg4_chamber_plr weap_mg4_chamber_plr
weap_rpd_raise_plr weap_rpd_raise_plr
weap_rpd_drop_plr weap_rpd_drop_plr
melee_knife_stab melee_knife_stab
weap_rpd_mg4_plr weap_rpd_mg4_plr
weap_mg4_cliphit_plr weap_mg4_cliphit_plr
weap_mg4_hit_plr weap_mg4_hit_plr\idleAnim\viewmodel_mg4_grip_idle\emptyIdleAnim\viewmodel_mg4_grip_idle\fireAnim\viewmodel_mg4_grip_fire\lastShotAnim\viewmodel_mg4_grip_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_mg4_grip_reload\reloadEmptyAnim\viewmodel_mg4_grip_reload\raiseAnim\viewmodel_mg4_grip_pullout\dropAnim\viewmodel_mg4_grip_putaway\firstRaiseAnim\viewmodel_mg4_grip_pullout\quickRaiseAnim\viewmodel_mg4_grip_pullout\quickDropAnim\viewmodel_mg4_grip_putaway\emptyRaiseAnim\viewmodel_mg4_grip_pullout\emptyDropAnim\viewmodel_mg4_grip_putaway\sprintInAnim\viewmodel_mg4_grip_sprint_in\sprintLoopAnim\viewmodel_mg4_grip_sprint_loop\sprintOutAnim\viewmodel_mg4_grip_sprint_out\adsFireAnim\viewmodel_mg4_grip_ADS_fire\adsLastShotAnim\viewmodel_mg4_grip_ADS_fire\adsUpAnim\viewmodel_mg4_ads_up_iw4x\adsDownAnim\viewmodel_mg4_ads_down_iw4x\weaponType\bullet\weaponClass\mg\penetrateType\large\penetrateMultiplier\2\impactType\bullet_explode\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/saw_flash_view\worldFlashEffect\muzzleflashes/saw_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_mg4_fire_npc\fireSoundPlayer\weap_mg4_fire_plr\fireSoundPlayerAkimbo\weap_mg4_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_degtyarev_rpd_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_rpd_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_rpd_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/saw_view\worldShellEjectEffect\shellejects/saw\viewLastShotEjectEffect\shellejects/saw_view\worldLastShotEjectEffect\shellejects/saw\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-0\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_mg4\worldModel2\weapon_mg4_woodland\worldModel3\weapon_mg4_desert\worldModel4\weapon_mg4_arctic\worldModel5\weapon_mg4_digital\worldModel6\weapon_mg4_red_urban\worldModel7\weapon_mg4_red_tiger\worldModel8\weapon_mg4_blue_tiger\worldModel9\weapon_mg4_orange_fall\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_mg4\hudIconRatio\2:1\pickupIcon\hud_icon_mg4\pickupIconRatio\2:1\ammoCounterIcon\hud_icon_mg4\ammoCounterIconRatio\4:1\ammoCounterClip\Beltfed\startAmmo\200\shareAmmo\0\maxAmmo\300\clipSize\100\shotCount\1\sharedAmmoCap\0\damage\30\playerDamage\100\meleeDamage\135\minDamage\30\minPlayerDamage\30\maxDamageRange\1500\minDamageRange\2000\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.07\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\9.699\reloadShowRocketTime\0\reloadEmptyTime\9.699\reloadAddTime\7.13\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\1.25\altDropTime\0\altRaiseTime\0\quickDropTime\0.4\quickRaiseTime\0.949\firstRaiseTime\1.25\breachRaiseTime\0.5\emptyRaiseTime\1.25\emptyDropTime\0.6\sprintInTime\0.3\sprintLoopTime\0.649\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\1000\aimAssistRange\1000\aimAssistRangeAds\1500\aimPadding\0\enemyCrosshairRangeLine 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WEAPONFILE\displayName\WEAPON_MG4_BLING\playerAnimType\autorifle\gunModel\viewmodel_mg4\gunModel2\viewmodel_mg4_woodland\gunModel3\viewmodel_mg4_desert\gunModel4\viewmodel_mg4_arctic\gunModel5\viewmodel_mg4_digital\gunModel6\viewmodel_mg4_red_urban\gunModel7\viewmodel_mg4_red_tiger\gunModel8\viewmodel_mg4_blue_tiger\gunModel9\viewmodel_mg4_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_foregrip
tag_thermal_scope
tag_scope
tag_silencer
tag_acog_2
tag_eotech
tag_red_dot
tag_sight_off\notetrackSoundMap\weap_mg4_lift_plr weap_mg4_lift_plr
weap_mg4_open_plr weap_mg4_open_plr
weap_mg4_clipout_plr weap_mg4_clipout_plr
weap_mg4_clipin_plr weap_mg4_clipin_plr
weap_mg4_close_plr weap_mg4_close_plr
weap_mg4_chamber_plr weap_mg4_chamber_plr
weap_rpd_raise_plr weap_rpd_raise_plr
weap_rpd_drop_plr weap_rpd_drop_plr
melee_knife_stab melee_knife_stab
weap_rpd_mg4_plr weap_rpd_mg4_plr
weap_mg4_cliphit_plr weap_mg4_cliphit_plr
weap_mg4_hit_plr weap_mg4_hit_plr\notetrackRumbleMap\weap_mg4_lift_plr weap_mg4_lift_plr
weap_mg4_open_plr weap_mg4_open_plr
weap_mg4_clipout_plr weap_mg4_clipout_plr
weap_mg4_clipin_plr weap_mg4_clipin_plr
weap_mg4_close_plr weap_mg4_close_plr
weap_mg4_chamber_plr weap_mg4_chamber_plr
weap_rpd_raise_plr weap_rpd_raise_plr
weap_rpd_drop_plr weap_rpd_drop_plr
melee_knife_stab melee_knife_stab
weap_rpd_mg4_plr weap_rpd_mg4_plr
weap_mg4_cliphit_plr weap_mg4_cliphit_plr
weap_mg4_hit_plr weap_mg4_hit_plr\idleAnim\viewmodel_mg4_idle\emptyIdleAnim\viewmodel_mg4_idle\fireAnim\viewmodel_mg4_fire\lastShotAnim\viewmodel_mg4_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_mg4_reload\reloadEmptyAnim\viewmodel_mg4_reload\raiseAnim\viewmodel_mg4_pullout\dropAnim\viewmodel_mg4_putaway\firstRaiseAnim\viewmodel_mg4_pullout\quickRaiseAnim\viewmodel_mg4_pullout\quickDropAnim\viewmodel_mg4_putaway\emptyRaiseAnim\viewmodel_mg4_pullout\emptyDropAnim\viewmodel_mg4_putaway\sprintInAnim\viewmodel_mg4_sprint_in\sprintLoopAnim\viewmodel_mg4_sprint_loop\sprintOutAnim\viewmodel_mg4_sprint_out\adsFireAnim\viewmodel_mg4_ADS_fire\adsLastShotAnim\viewmodel_mg4_ADS_fire\adsUpAnim\viewmodel_mg4_ads_up_iw4x\adsDownAnim\viewmodel_mg4_ads_down_iw4x\weaponType\bullet\weaponClass\mg\penetrateType\large\penetrateMultiplier\2\impactType\bullet_explode\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/saw_flash_view\worldFlashEffect\muzzleflashes/saw_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_mg4_fire_npc\fireSoundPlayer\weap_mg4_fire_plr\fireSoundPlayerAkimbo\weap_mg4_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_degtyarev_rpd_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_rpd_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_rpd_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/saw_view\worldShellEjectEffect\shellejects/saw\viewLastShotEjectEffect\shellejects/saw_view\worldLastShotEjectEffect\shellejects/saw\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-0\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_mg4\worldModel2\weapon_mg4_woodland\worldModel3\weapon_mg4_desert\worldModel4\weapon_mg4_arctic\worldModel5\weapon_mg4_digital\worldModel6\weapon_mg4_red_urban\worldModel7\weapon_mg4_red_tiger\worldModel8\weapon_mg4_blue_tiger\worldModel9\weapon_mg4_orange_fall\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_mg4\hudIconRatio\2:1\pickupIcon\hud_icon_mg4\pickupIconRatio\2:1\ammoCounterIcon\hud_icon_mg4\ammoCounterIconRatio\4:1\ammoCounterClip\Beltfed\startAmmo\200\shareAmmo\0\maxAmmo\300\clipSize\100\shotCount\1\sharedAmmoCap\0\damage\30\playerDamage\100\meleeDamage\135\minDamage\30\minPlayerDamage\30\maxDamageRange\1500\minDamageRange\2000\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.07\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\9.699\reloadShowRocketTime\0\reloadEmptyTime\9.699\reloadAddTime\7.13\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\1.25\altDropTime\0\altRaiseTime\0\quickDropTime\0.4\quickRaiseTime\0.949\firstRaiseTime\1.25\breachRaiseTime\0.5\emptyRaiseTime\1.25\emptyDropTime\0.6\sprintInTime\0.3\sprintLoopTime\0.649\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\1000\aimAssistRange\1000\aimAssistRangeAds\1500\aimPadding\0\enemyCrosshairRange\1000\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\1\sprintDurationScale\1\idLine 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WEAPONFILE\displayName\WEAPON_MG4_FMJ\playerAnimType\autorifle\gunModel\viewmodel_mg4\gunModel2\viewmodel_mg4_woodland\gunModel3\viewmodel_mg4_desert\gunModel4\viewmodel_mg4_arctic\gunModel5\viewmodel_mg4_digital\gunModel6\viewmodel_mg4_red_urban\gunModel7\viewmodel_mg4_red_tiger\gunModel8\viewmodel_mg4_blue_tiger\gunModel9\viewmodel_mg4_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_foregrip
tag_thermal_scope
tag_scope
tag_silencer
tag_acog_2
tag_eotech
tag_heartbeat
tag_red_dot
tag_sight_off\notetrackSoundMap\weap_mg4_lift_plr weap_mg4_lift_plr
weap_mg4_open_plr weap_mg4_open_plr
weap_mg4_clipout_plr weap_mg4_clipout_plr
weap_mg4_clipin_plr weap_mg4_clipin_plr
weap_mg4_close_plr weap_mg4_close_plr
weap_mg4_chamber_plr weap_mg4_chamber_plr
weap_rpd_raise_plr weap_rpd_raise_plr
weap_rpd_drop_plr weap_rpd_drop_plr
melee_knife_stab melee_knife_stab
weap_rpd_mg4_plr weap_rpd_mg4_plr
weap_mg4_cliphit_plr weap_mg4_cliphit_plr
weap_mg4_hit_plr weap_mg4_hit_plr\notetrackRumbleMap\weap_mg4_lift_plr weap_mg4_lift_plr
weap_mg4_open_plr weap_mg4_open_plr
weap_mg4_clipout_plr weap_mg4_clipout_plr
weap_mg4_clipin_plr weap_mg4_clipin_plr
weap_mg4_close_plr weap_mg4_close_plr
weap_mg4_chamber_plr weap_mg4_chamber_plr
weap_rpd_raise_plr weap_rpd_raise_plr
weap_rpd_drop_plr weap_rpd_drop_plr
melee_knife_stab melee_knife_stab
weap_rpd_mg4_plr weap_rpd_mg4_plr
weap_mg4_cliphit_plr weap_mg4_cliphit_plr
weap_mg4_hit_plr weap_mg4_hit_plr\idleAnim\viewmodel_mg4_idle\emptyIdleAnim\viewmodel_mg4_idle\fireAnim\viewmodel_mg4_fire\lastShotAnim\viewmodel_mg4_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_mg4_reload\reloadEmptyAnim\viewmodel_mg4_reload\raiseAnim\viewmodel_mg4_pullout\dropAnim\viewmodel_mg4_putaway\firstRaiseAnim\viewmodel_mg4_pullout\quickRaiseAnim\viewmodel_mg4_pullout\quickDropAnim\viewmodel_mg4_putaway\emptyRaiseAnim\viewmodel_mg4_pullout\emptyDropAnim\viewmodel_mg4_putaway\sprintInAnim\viewmodel_mg4_sprint_in\sprintLoopAnim\viewmodel_mg4_sprint_loop\sprintOutAnim\viewmodel_mg4_sprint_out\adsFireAnim\viewmodel_mg4_ADS_fire\adsLastShotAnim\viewmodel_mg4_ADS_fire\adsUpAnim\viewmodel_mg4_ads_up_iw4x\adsDownAnim\viewmodel_mg4_ads_down_iw4x\weaponType\bullet\weaponClass\mg\penetrateType\large\penetrateMultiplier\2\impactType\bullet_explode\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/saw_flash_view\worldFlashEffect\muzzleflashes/saw_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_mg4_fire_npc\fireSoundPlayer\weap_mg4_fire_plr\fireSoundPlayerAkimbo\weap_mg4_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_degtyarev_rpd_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_rpd_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_rpd_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/saw_view\worldShellEjectEffect\shellejects/saw\viewLastShotEjectEffect\shellejects/saw_view\worldLastShotEjectEffect\shellejects/saw\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-0\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_mg4\worldModel2\weapon_mg4_woodland\worldModel3\weapon_mg4_desert\worldModel4\weapon_mg4_arctic\worldModel5\weapon_mg4_digital\worldModel6\weapon_mg4_red_urban\worldModel7\weapon_mg4_red_tiger\worldModel8\weapon_mg4_blue_tiger\worldModel9\weapon_mg4_orange_fall\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_mg4\hudIconRatio\2:1\pickupIcon\hud_icon_mg4\pickupIconRatio\2:1\ammoCounterIcon\hud_icon_mg4\ammoCounterIconRatio\4:1\ammoCounterClip\Beltfed\startAmmo\200\shareAmmo\0\maxAmmo\300\clipSize\100\shotCount\1\sharedAmmoCap\0\damage\30\playerDamage\100\meleeDamage\135\minDamage\30\minPlayerDamage\30\maxDamageRange\1500\minDamageRange\2000\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.07\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\9.699\reloadShowRocketTime\0\reloadEmptyTime\9.699\reloadAddTime\7.13\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\1.25\altDropTime\0\altRaiseTime\0\quickDropTime\0.4\quickRaiseTime\0.949\firstRaiseTime\1.25\breachRaiseTime\0.5\emptyRaiseTime\1.25\emptyDropTime\0.6\sprintInTime\0.3\sprintLoopTime\0.649\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\1000\aimAssistRange\1000\aimAssistRangeAds\1500\aimPadding\0\enemyCrosshairRange\1000\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\1\sprintDurationScale\1\idLine 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WEAPONFILE\displayName\WEAPON_MG4_BLING\playerAnimType\autorifle\gunModel\viewmodel_mg4\gunModel2\viewmodel_mg4_woodland\gunModel3\viewmodel_mg4_desert\gunModel4\viewmodel_mg4_arctic\gunModel5\viewmodel_mg4_digital\gunModel6\viewmodel_mg4_red_urban\gunModel7\viewmodel_mg4_red_tiger\gunModel8\viewmodel_mg4_blue_tiger\gunModel9\viewmodel_mg4_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_scope
tag_thermal_scope
tag_foregrip
tag_acog_2
tag_eotech
tag_heartbeat
tag_red_dot
tag_sight_off\notetrackSoundMap\weap_mg4_lift_plr weap_mg4_lift_plr
weap_mg4_open_plr weap_mg4_open_plr
weap_mg4_clipout_plr weap_mg4_clipout_plr
weap_mg4_clipin_plr weap_mg4_clipin_plr
weap_mg4_close_plr weap_mg4_close_plr
weap_mg4_chamber_plr weap_mg4_chamber_plr
weap_rpd_raise_plr weap_rpd_raise_plr
weap_rpd_drop_plr weap_rpd_drop_plr
melee_knife_stab melee_knife_stab
weap_rpd_mg4_plr weap_rpd_mg4_plr
weap_mg4_cliphit_plr weap_mg4_cliphit_plr
weap_mg4_hit_plr weap_mg4_hit_plr\notetrackRumbleMap\weap_mg4_lift_plr weap_mg4_lift_plr
weap_mg4_open_plr weap_mg4_open_plr
weap_mg4_clipout_plr weap_mg4_clipout_plr
weap_mg4_clipin_plr weap_mg4_clipin_plr
weap_mg4_close_plr weap_mg4_close_plr
weap_mg4_chamber_plr weap_mg4_chamber_plr
weap_rpd_raise_plr weap_rpd_raise_plr
weap_rpd_drop_plr weap_rpd_drop_plr
melee_knife_stab melee_knife_stab
weap_rpd_mg4_plr weap_rpd_mg4_plr
weap_mg4_cliphit_plr weap_mg4_cliphit_plr
weap_mg4_hit_plr weap_mg4_hit_plr\idleAnim\viewmodel_mg4_idle\emptyIdleAnim\viewmodel_mg4_idle\fireAnim\viewmodel_mg4_fire\lastShotAnim\viewmodel_mg4_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_mg4_reload\reloadEmptyAnim\viewmodel_mg4_reload\raiseAnim\viewmodel_mg4_pullout\dropAnim\viewmodel_mg4_putaway\firstRaiseAnim\viewmodel_mg4_pullout\quickRaiseAnim\viewmodel_mg4_pullout\quickDropAnim\viewmodel_mg4_putaway\emptyRaiseAnim\viewmodel_mg4_pullout\emptyDropAnim\viewmodel_mg4_putaway\sprintInAnim\viewmodel_mg4_sprint_in\sprintLoopAnim\viewmodel_mg4_sprint_loop\sprintOutAnim\viewmodel_mg4_sprint_out\adsFireAnim\viewmodel_mg4_ADS_fire\adsLastShotAnim\viewmodel_mg4_ADS_fire\adsUpAnim\viewmodel_mg4_ads_up_iw4x\adsDownAnim\viewmodel_mg4_ads_down_iw4x\weaponType\bullet\weaponClass\mg\penetrateType\large\penetrateMultiplier\2\impactType\bullet_explode\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/m4m203_silencer\worldFlashEffect\muzzleflashes/m4m203_silencer\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_lmgsilenced_fire_npc\fireSoundPlayer\weap_lmgsilenced_fire_plr\fireSoundPlayerAkimbo\weap_lmgsilenced_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_degtyarev_rpd_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_rpd_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_rpd_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/saw_view\worldShellEjectEffect\shellejects/saw\viewLastShotEjectEffect\shellejects/saw_view\worldLastShotEjectEffect\shellejects/saw\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-0\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_mg4\worldModel2\weapon_mg4_woodland\worldModel3\weapon_mg4_desert\worldModel4\weapon_mg4_arctic\worldModel5\weapon_mg4_digital\worldModel6\weapon_mg4_red_urban\worldModel7\weapon_mg4_red_tiger\worldModel8\weapon_mg4_blue_tiger\worldModel9\weapon_mg4_orange_fall\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_mg4\hudIconRatio\2:1\pickupIcon\hud_icon_mg4\pickupIconRatio\2:1\ammoCounterIcon\hud_icon_mg4\ammoCounterIconRatio\4:1\ammoCounterClip\Beltfed\startAmmo\200\shareAmmo\0\maxAmmo\300\clipSize\100\shotCount\1\sharedAmmoCap\0\damage\20\playerDamage\100\meleeDamage\135\minDamage\20\minPlayerDamage\30\maxDamageRange\1000\minDamageRange\1500\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.07\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\9.699\reloadShowRocketTime\0\reloadEmptyTime\9.699\reloadAddTime\7.13\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\1.25\altDropTime\0\altRaiseTime\0\quickDropTime\0.4\quickRaiseTime\0.949\firstRaiseTime\1.25\breachRaiseTime\0.5\emptyRaiseTime\1.25\emptyDropTime\0.6\sprintInTime\0.3\sprintLoopTime\0.649\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\1000\aimAssistRange\1000\aimAssistRangeAds\1500\aimPadding\0\enemyCrosshairRange\1000\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScalLine 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WEAPONFILE\displayName\WEAPON_MG4_BLING\playerAnimType\autorifle\gunModel\viewmodel_mg4\gunModel2\viewmodel_mg4_woodland\gunModel3\viewmodel_mg4_desert\gunModel4\viewmodel_mg4_arctic\gunModel5\viewmodel_mg4_digital\gunModel6\viewmodel_mg4_red_urban\gunModel7\viewmodel_mg4_red_tiger\gunModel8\viewmodel_mg4_blue_tiger\gunModel9\viewmodel_mg4_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_foregrip
tag_thermal_scope
tag_scope
tag_silencer
tag_acog_2
tag_eotech
tag_heartbeat
tag_red_dot
tag_sight_off\notetrackSoundMap\weap_mg4_lift_plr weap_mg4_lift_plr
weap_mg4_open_plr weap_mg4_open_plr
weap_mg4_clipout_plr weap_mg4_clipout_plr
weap_mg4_clipin_plr weap_mg4_clipin_plr
weap_mg4_close_plr weap_mg4_close_plr
weap_mg4_chamber_plr weap_mg4_chamber_plr
weap_rpd_raise_plr weap_rpd_raise_plr
weap_rpd_drop_plr weap_rpd_drop_plr
melee_knife_stab melee_knife_stab
weap_rpd_mg4_plr weap_rpd_mg4_plr
weap_mg4_cliphit_plr weap_mg4_cliphit_plr
weap_mg4_hit_plr weap_mg4_hit_plr\notetrackRumbleMap\weap_mg4_lift_plr weap_mg4_lift_plr
weap_mg4_open_plr weap_mg4_open_plr
weap_mg4_clipout_plr weap_mg4_clipout_plr
weap_mg4_clipin_plr weap_mg4_clipin_plr
weap_mg4_close_plr weap_mg4_close_plr
weap_mg4_chamber_plr weap_mg4_chamber_plr
weap_rpd_raise_plr weap_rpd_raise_plr
weap_rpd_drop_plr weap_rpd_drop_plr
melee_knife_stab melee_knife_stab
weap_rpd_mg4_plr weap_rpd_mg4_plr
weap_mg4_cliphit_plr weap_mg4_cliphit_plr
weap_mg4_hit_plr weap_mg4_hit_plr\idleAnim\viewmodel_mg4_idle\emptyIdleAnim\viewmodel_mg4_idle\fireAnim\viewmodel_mg4_fire\lastShotAnim\viewmodel_mg4_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_mg4_reload\reloadEmptyAnim\viewmodel_mg4_reload\raiseAnim\viewmodel_mg4_pullout\dropAnim\viewmodel_mg4_putaway\firstRaiseAnim\viewmodel_mg4_pullout\quickRaiseAnim\viewmodel_mg4_pullout\quickDropAnim\viewmodel_mg4_putaway\emptyRaiseAnim\viewmodel_mg4_pullout\emptyDropAnim\viewmodel_mg4_putaway\sprintInAnim\viewmodel_mg4_sprint_in\sprintLoopAnim\viewmodel_mg4_sprint_loop\sprintOutAnim\viewmodel_mg4_sprint_out\adsFireAnim\viewmodel_mg4_ADS_fire\adsLastShotAnim\viewmodel_mg4_ADS_fire\adsUpAnim\viewmodel_mg4_ads_up_iw4x\adsDownAnim\viewmodel_mg4_ads_down_iw4x\weaponType\bullet\weaponClass\mg\penetrateType\large\penetrateMultiplier\2\impactType\bullet_explode\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/saw_flash_view\worldFlashEffect\muzzleflashes/saw_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_mg4_fire_npc\fireSoundPlayer\weap_mg4_fire_plr\fireSoundPlayerAkimbo\weap_mg4_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_degtyarev_rpd_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_rpd_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_rpd_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/saw_view\worldShellEjectEffect\shellejects/saw\viewLastShotEjectEffect\shellejects/saw_view\worldLastShotEjectEffect\shellejects/saw\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-0\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_mg4\worldModel2\weapon_mg4_woodland\worldModel3\weapon_mg4_desert\worldModel4\weapon_mg4_arctic\worldModel5\weapon_mg4_digital\worldModel6\weapon_mg4_red_urban\worldModel7\weapon_mg4_red_tiger\worldModel8\weapon_mg4_blue_tiger\worldModel9\weapon_mg4_orange_fall\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_mg4\hudIconRatio\2:1\pickupIcon\hud_icon_mg4\pickupIconRatio\2:1\ammoCounterIcon\hud_icon_mg4\ammoCounterIconRatio\4:1\ammoCounterClip\Beltfed\startAmmo\200\shareAmmo\0\maxAmmo\300\clipSize\200\shotCount\1\sharedAmmoCap\0\damage\30\playerDamage\100\meleeDamage\135\minDamage\30\minPlayerDamage\30\maxDamageRange\1500\minDamageRange\2000\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.07\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\9.699\reloadShowRocketTime\0\reloadEmptyTime\9.699\reloadAddTime\7.13\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\1.25\altDropTime\0\altRaiseTime\0\quickDropTime\0.4\quickRaiseTime\0.949\firstRaiseTime\1.25\breachRaiseTime\0.5\emptyRaiseTime\1.25\emptyDropTime\0.6\sprintInTime\0.3\sprintLoopTime\0.649\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\1000\aimAssistRange\1000\aimAssistRangeAds\1500\aimPadding\0\enemyCrosshairRange\1000\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\1\sprintDurationScale\1\idLine truncated
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@@ -0,0 +1,29 @@
WEAPONFILE\displayName\WEAPON_MG4_BLING\playerAnimType\autorifle\gunModel\viewmodel_mg4\gunModel2\viewmodel_mg4_woodland\gunModel3\viewmodel_mg4_desert\gunModel4\viewmodel_mg4_arctic\gunModel5\viewmodel_mg4_digital\gunModel6\viewmodel_mg4_red_urban\gunModel7\viewmodel_mg4_red_tiger\gunModel8\viewmodel_mg4_blue_tiger\gunModel9\viewmodel_mg4_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_sight_off
tag_thermal_scope
tag_scope
tag_silencer
tag_acog_2
tag_eotech
tag_red_dot\notetrackSoundMap\weap_mg4_lift_plr weap_mg4_lift_plr
weap_mg4_open_plr weap_mg4_open_plr
weap_mg4_clipout_plr weap_mg4_clipout_plr
weap_mg4_clipin_plr weap_mg4_clipin_plr
weap_mg4_close_plr weap_mg4_close_plr
weap_mg4_chamber_plr weap_mg4_chamber_plr
weap_rpd_raise_plr weap_rpd_raise_plr
weap_rpd_drop_plr weap_rpd_drop_plr
melee_knife_stab melee_knife_stab
weap_rpd_mg4_plr weap_rpd_mg4_plr
weap_mg4_cliphit_plr weap_mg4_cliphit_plr
weap_mg4_hit_plr weap_mg4_hit_plr\notetrackRumbleMap\weap_mg4_lift_plr weap_mg4_lift_plr
weap_mg4_open_plr weap_mg4_open_plr
weap_mg4_clipout_plr weap_mg4_clipout_plr
weap_mg4_clipin_plr weap_mg4_clipin_plr
weap_mg4_close_plr weap_mg4_close_plr
weap_mg4_chamber_plr weap_mg4_chamber_plr
weap_rpd_raise_plr weap_rpd_raise_plr
weap_rpd_drop_plr weap_rpd_drop_plr
melee_knife_stab melee_knife_stab
weap_rpd_mg4_plr weap_rpd_mg4_plr
weap_mg4_cliphit_plr weap_mg4_cliphit_plr
weap_mg4_hit_plr weap_mg4_hit_plr\idleAnim\viewmodel_mg4_grip_idle\emptyIdleAnim\viewmodel_mg4_grip_idle\fireAnim\viewmodel_mg4_grip_fire\lastShotAnim\viewmodel_mg4_grip_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_mg4_grip_reload\reloadEmptyAnim\viewmodel_mg4_grip_reload\raiseAnim\viewmodel_mg4_grip_pullout\dropAnim\viewmodel_mg4_grip_putaway\firstRaiseAnim\viewmodel_mg4_grip_pullout\quickRaiseAnim\viewmodel_mg4_grip_pullout\quickDropAnim\viewmodel_mg4_grip_putaway\emptyRaiseAnim\viewmodel_mg4_grip_pullout\emptyDropAnim\viewmodel_mg4_grip_putaway\sprintInAnim\viewmodel_mg4_grip_sprint_in\sprintLoopAnim\viewmodel_mg4_grip_sprint_loop\sprintOutAnim\viewmodel_mg4_grip_sprint_out\adsFireAnim\viewmodel_mg4_grip_ADS_fire\adsLastShotAnim\viewmodel_mg4_grip_ADS_fire\adsUpAnim\viewmodel_mg4_ads_up_iw4x\adsDownAnim\viewmodel_mg4_ads_down_iw4x\weaponType\bullet\weaponClass\mg\penetrateType\large\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/saw_flash_view\worldFlashEffect\muzzleflashes/saw_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_mg4_fire_npc\fireSoundPlayer\weap_mg4_fire_plr\fireSoundPlayerAkimbo\weap_mg4_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_degtyarev_rpd_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_rpd_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_rpd_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/saw_view\worldShellEjectEffect\shellejects/saw\viewLastShotEjectEffect\shellejects/saw_view\worldLastShotEjectEffect\shellejects/saw\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-0\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_mg4\worldModel2\weapon_mg4_woodland\worldModel3\weapon_mg4_desert\worldModel4\weapon_mg4_arctic\worldModel5\weapon_mg4_digital\worldModel6\weapon_mg4_red_urban\worldModel7\weapon_mg4_red_tiger\worldModel8\weapon_mg4_blue_tiger\worldModel9\weapon_mg4_orange_fall\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_mg4\hudIconRatio\2:1\pickupIcon\hud_icon_mg4\pickupIconRatio\2:1\ammoCounterIcon\hud_icon_mg4\ammoCounterIconRatio\4:1\ammoCounterClip\Beltfed\startAmmo\200\shareAmmo\0\maxAmmo\300\clipSize\100\shotCount\1\sharedAmmoCap\0\damage\30\playerDamage\100\meleeDamage\135\minDamage\30\minPlayerDamage\30\maxDamageRange\1500\minDamageRange\2000\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.07\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\9.699\reloadShowRocketTime\0\reloadEmptyTime\9.699\reloadAddTime\7.13\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\1.25\altDropTime\0\altRaiseTime\0\quickDropTime\0.4\quickRaiseTime\0.949\firstRaiseTime\1.25\breachRaiseTime\0.5\emptyRaiseTime\1.25\emptyDropTime\0.6\sprintInTime\0.3\sprintLoopTime\0.649\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\1000\aimAssistRange\1000\aimAssistRangeAds\1500\aimPadding\0\enemyCrosshairRange\1Line 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WEAPONFILE\displayName\WEAPON_MG4_GRIP\playerAnimType\autorifle\gunModel\viewmodel_mg4\gunModel2\viewmodel_mg4_woodland\gunModel3\viewmodel_mg4_desert\gunModel4\viewmodel_mg4_arctic\gunModel5\viewmodel_mg4_digital\gunModel6\viewmodel_mg4_red_urban\gunModel7\viewmodel_mg4_red_tiger\gunModel8\viewmodel_mg4_blue_tiger\gunModel9\viewmodel_mg4_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_scope
tag_thermal_scope
tag_silencer
tag_acog_2
tag_eotech
tag_heartbeat
tag_red_dot
tag_sight_off\notetrackSoundMap\weap_mg4_lift_plr weap_mg4_lift_plr
weap_mg4_open_plr weap_mg4_open_plr
weap_mg4_clipout_plr weap_mg4_clipout_plr
weap_mg4_clipin_plr weap_mg4_clipin_plr
weap_mg4_close_plr weap_mg4_close_plr
weap_mg4_chamber_plr weap_mg4_chamber_plr
weap_rpd_raise_plr weap_rpd_raise_plr
weap_rpd_drop_plr weap_rpd_drop_plr
melee_knife_stab melee_knife_stab
weap_rpd_mg4_plr weap_rpd_mg4_plr
weap_mg4_cliphit_plr weap_mg4_cliphit_plr
weap_mg4_hit_plr weap_mg4_hit_plr\notetrackRumbleMap\weap_mg4_lift_plr weap_mg4_lift_plr
weap_mg4_open_plr weap_mg4_open_plr
weap_mg4_clipout_plr weap_mg4_clipout_plr
weap_mg4_clipin_plr weap_mg4_clipin_plr
weap_mg4_close_plr weap_mg4_close_plr
weap_mg4_chamber_plr weap_mg4_chamber_plr
weap_rpd_raise_plr weap_rpd_raise_plr
weap_rpd_drop_plr weap_rpd_drop_plr
melee_knife_stab melee_knife_stab
weap_rpd_mg4_plr weap_rpd_mg4_plr
weap_mg4_cliphit_plr weap_mg4_cliphit_plr
weap_mg4_hit_plr weap_mg4_hit_plr\idleAnim\viewmodel_mg4_grip_idle\emptyIdleAnim\viewmodel_mg4_grip_idle\fireAnim\viewmodel_mg4_grip_fire\lastShotAnim\viewmodel_mg4_grip_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_mg4_grip_reload\reloadEmptyAnim\viewmodel_mg4_grip_reload\raiseAnim\viewmodel_mg4_grip_pullout\dropAnim\viewmodel_mg4_grip_putaway\firstRaiseAnim\viewmodel_mg4_grip_pullout\quickRaiseAnim\viewmodel_mg4_grip_pullout\quickDropAnim\viewmodel_mg4_grip_putaway\emptyRaiseAnim\viewmodel_mg4_grip_pullout\emptyDropAnim\viewmodel_mg4_grip_putaway\sprintInAnim\viewmodel_mg4_grip_sprint_in\sprintLoopAnim\viewmodel_mg4_grip_sprint_loop\sprintOutAnim\viewmodel_mg4_grip_sprint_out\adsFireAnim\viewmodel_mg4_grip_ADS_fire\adsLastShotAnim\viewmodel_mg4_grip_ADS_fire\adsUpAnim\viewmodel_mg4_ads_up_iw4x\adsDownAnim\viewmodel_mg4_ads_down_iw4x\weaponType\bullet\weaponClass\mg\penetrateType\large\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/saw_flash_view\worldFlashEffect\muzzleflashes/saw_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_mg4_fire_npc\fireSoundPlayer\weap_mg4_fire_plr\fireSoundPlayerAkimbo\weap_mg4_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_degtyarev_rpd_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_rpd_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_rpd_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/saw_view\worldShellEjectEffect\shellejects/saw\viewLastShotEjectEffect\shellejects/saw_view\worldLastShotEjectEffect\shellejects/saw\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-0\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_mg4\worldModel2\weapon_mg4_woodland\worldModel3\weapon_mg4_desert\worldModel4\weapon_mg4_arctic\worldModel5\weapon_mg4_digital\worldModel6\weapon_mg4_red_urban\worldModel7\weapon_mg4_red_tiger\worldModel8\weapon_mg4_blue_tiger\worldModel9\weapon_mg4_orange_fall\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_mg4\hudIconRatio\2:1\pickupIcon\hud_icon_mg4\pickupIconRatio\2:1\ammoCounterIcon\hud_icon_mg4\ammoCounterIconRatio\4:1\ammoCounterClip\Beltfed\startAmmo\200\shareAmmo\0\maxAmmo\300\clipSize\100\shotCount\1\sharedAmmoCap\0\damage\30\playerDamage\100\meleeDamage\135\minDamage\30\minPlayerDamage\30\maxDamageRange\1500\minDamageRange\2000\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.07\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\9.699\reloadShowRocketTime\0\reloadEmptyTime\9.699\reloadAddTime\7.13\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\1.25\altDropTime\0\altRaiseTime\0\quickDropTime\0.4\quickRaiseTime\0.949\firstRaiseTime\1.25\breachRaiseTime\0.5\emptyRaiseTime\1.25\emptyDropTime\0.6\sprintInTime\0.3\sprintLoopTime\0.649\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\1000\aimAssistRange\1000\aimAssistRangeAds\1500\aimPadding\0\enemyCrosshairRange\1Line 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WEAPONFILE\displayName\WEAPON_MG4_BLING\playerAnimType\autorifle\gunModel\viewmodel_mg4\gunModel2\viewmodel_mg4_woodland\gunModel3\viewmodel_mg4_desert\gunModel4\viewmodel_mg4_arctic\gunModel5\viewmodel_mg4_digital\gunModel6\viewmodel_mg4_red_urban\gunModel7\viewmodel_mg4_red_tiger\gunModel8\viewmodel_mg4_blue_tiger\gunModel9\viewmodel_mg4_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_sight_off
tag_thermal_scope
tag_scope
tag_red_dot
tag_acog_2
tag_eotech
tag_heartbeat\notetrackSoundMap\weap_mg4_lift_plr weap_mg4_lift_plr
weap_mg4_open_plr weap_mg4_open_plr
weap_mg4_clipout_plr weap_mg4_clipout_plr
weap_mg4_clipin_plr weap_mg4_clipin_plr
weap_mg4_close_plr weap_mg4_close_plr
weap_mg4_chamber_plr weap_mg4_chamber_plr
weap_rpd_raise_plr weap_rpd_raise_plr
weap_rpd_drop_plr weap_rpd_drop_plr
melee_knife_stab melee_knife_stab
weap_rpd_mg4_plr weap_rpd_mg4_plr
weap_mg4_cliphit_plr weap_mg4_cliphit_plr
weap_mg4_hit_plr weap_mg4_hit_plr\notetrackRumbleMap\weap_mg4_lift_plr weap_mg4_lift_plr
weap_mg4_open_plr weap_mg4_open_plr
weap_mg4_clipout_plr weap_mg4_clipout_plr
weap_mg4_clipin_plr weap_mg4_clipin_plr
weap_mg4_close_plr weap_mg4_close_plr
weap_mg4_chamber_plr weap_mg4_chamber_plr
weap_rpd_raise_plr weap_rpd_raise_plr
weap_rpd_drop_plr weap_rpd_drop_plr
melee_knife_stab melee_knife_stab
weap_rpd_mg4_plr weap_rpd_mg4_plr
weap_mg4_cliphit_plr weap_mg4_cliphit_plr
weap_mg4_hit_plr weap_mg4_hit_plr\idleAnim\viewmodel_mg4_grip_idle\emptyIdleAnim\viewmodel_mg4_grip_idle\fireAnim\viewmodel_mg4_grip_fire\lastShotAnim\viewmodel_mg4_grip_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_mg4_grip_reload\reloadEmptyAnim\viewmodel_mg4_grip_reload\raiseAnim\viewmodel_mg4_grip_pullout\dropAnim\viewmodel_mg4_grip_putaway\firstRaiseAnim\viewmodel_mg4_grip_pullout\quickRaiseAnim\viewmodel_mg4_grip_pullout\quickDropAnim\viewmodel_mg4_grip_putaway\emptyRaiseAnim\viewmodel_mg4_grip_pullout\emptyDropAnim\viewmodel_mg4_grip_putaway\sprintInAnim\viewmodel_mg4_grip_sprint_in\sprintLoopAnim\viewmodel_mg4_grip_sprint_loop\sprintOutAnim\viewmodel_mg4_grip_sprint_out\adsFireAnim\viewmodel_mg4_grip_ADS_fire\adsLastShotAnim\viewmodel_mg4_grip_ADS_fire\adsUpAnim\viewmodel_mg4_ads_up_iw4x\adsDownAnim\viewmodel_mg4_ads_down_iw4x\weaponType\bullet\weaponClass\mg\penetrateType\large\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/m4m203_silencer\worldFlashEffect\muzzleflashes/m4m203_silencer\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_lmgsilenced_fire_npc\fireSoundPlayer\weap_lmgsilenced_fire_plr\fireSoundPlayerAkimbo\weap_lmgsilenced_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_degtyarev_rpd_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_rpd_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_rpd_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/saw_view\worldShellEjectEffect\shellejects/saw\viewLastShotEjectEffect\shellejects/saw_view\worldLastShotEjectEffect\shellejects/saw\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-0\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_mg4\worldModel2\weapon_mg4_woodland\worldModel3\weapon_mg4_desert\worldModel4\weapon_mg4_arctic\worldModel5\weapon_mg4_digital\worldModel6\weapon_mg4_red_urban\worldModel7\weapon_mg4_red_tiger\worldModel8\weapon_mg4_blue_tiger\worldModel9\weapon_mg4_orange_fall\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_mg4\hudIconRatio\2:1\pickupIcon\hud_icon_mg4\pickupIconRatio\2:1\ammoCounterIcon\hud_icon_mg4\ammoCounterIconRatio\4:1\ammoCounterClip\Beltfed\startAmmo\200\shareAmmo\0\maxAmmo\300\clipSize\100\shotCount\1\sharedAmmoCap\0\damage\20\playerDamage\100\meleeDamage\135\minDamage\20\minPlayerDamage\30\maxDamageRange\1000\minDamageRange\1500\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.07\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\9.699\reloadShowRocketTime\0\reloadEmptyTime\9.699\reloadAddTime\7.13\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\1.25\altDropTime\0\altRaiseTime\0\quickDropTime\0.4\quickRaiseTime\0.949\firstRaiseTime\1.25\breachRaiseTime\0.5\emptyRaiseTime\1.25\emptyDropTime\0.6\sprintInTime\0.3\sprintLoopTime\0.649\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\1000\aimAssistRange\1000\aimAssistRangeAds\1500\aimPadLine 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WEAPONFILE\displayName\WEAPON_MG4_BLING\playerAnimType\autorifle\gunModel\viewmodel_mg4\gunModel2\viewmodel_mg4_woodland\gunModel3\viewmodel_mg4_desert\gunModel4\viewmodel_mg4_arctic\gunModel5\viewmodel_mg4_digital\gunModel6\viewmodel_mg4_red_urban\gunModel7\viewmodel_mg4_red_tiger\gunModel8\viewmodel_mg4_blue_tiger\gunModel9\viewmodel_mg4_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_scope
tag_thermal_scope
tag_silencer
tag_acog_2
tag_eotech
tag_heartbeat
tag_red_dot
tag_sight_off\notetrackSoundMap\weap_mg4_lift_plr weap_mg4_lift_plr
weap_mg4_open_plr weap_mg4_open_plr
weap_mg4_clipout_plr weap_mg4_clipout_plr
weap_mg4_clipin_plr weap_mg4_clipin_plr
weap_mg4_close_plr weap_mg4_close_plr
weap_mg4_chamber_plr weap_mg4_chamber_plr
weap_rpd_raise_plr weap_rpd_raise_plr
weap_rpd_drop_plr weap_rpd_drop_plr
melee_knife_stab melee_knife_stab
weap_rpd_mg4_plr weap_rpd_mg4_plr
weap_mg4_cliphit_plr weap_mg4_cliphit_plr
weap_mg4_hit_plr weap_mg4_hit_plr\notetrackRumbleMap\weap_mg4_lift_plr weap_mg4_lift_plr
weap_mg4_open_plr weap_mg4_open_plr
weap_mg4_clipout_plr weap_mg4_clipout_plr
weap_mg4_clipin_plr weap_mg4_clipin_plr
weap_mg4_close_plr weap_mg4_close_plr
weap_mg4_chamber_plr weap_mg4_chamber_plr
weap_rpd_raise_plr weap_rpd_raise_plr
weap_rpd_drop_plr weap_rpd_drop_plr
melee_knife_stab melee_knife_stab
weap_rpd_mg4_plr weap_rpd_mg4_plr
weap_mg4_cliphit_plr weap_mg4_cliphit_plr
weap_mg4_hit_plr weap_mg4_hit_plr\idleAnim\viewmodel_mg4_grip_idle\emptyIdleAnim\viewmodel_mg4_grip_idle\fireAnim\viewmodel_mg4_grip_fire\lastShotAnim\viewmodel_mg4_grip_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_mg4_grip_reload\reloadEmptyAnim\viewmodel_mg4_grip_reload\raiseAnim\viewmodel_mg4_grip_pullout\dropAnim\viewmodel_mg4_grip_putaway\firstRaiseAnim\viewmodel_mg4_grip_pullout\quickRaiseAnim\viewmodel_mg4_grip_pullout\quickDropAnim\viewmodel_mg4_grip_putaway\emptyRaiseAnim\viewmodel_mg4_grip_pullout\emptyDropAnim\viewmodel_mg4_grip_putaway\sprintInAnim\viewmodel_mg4_grip_sprint_in\sprintLoopAnim\viewmodel_mg4_grip_sprint_loop\sprintOutAnim\viewmodel_mg4_grip_sprint_out\adsFireAnim\viewmodel_mg4_grip_ADS_fire\adsLastShotAnim\viewmodel_mg4_grip_ADS_fire\adsUpAnim\viewmodel_mg4_ads_up_iw4x\adsDownAnim\viewmodel_mg4_ads_down_iw4x\weaponType\bullet\weaponClass\mg\penetrateType\large\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/saw_flash_view\worldFlashEffect\muzzleflashes/saw_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_mg4_fire_npc\fireSoundPlayer\weap_mg4_fire_plr\fireSoundPlayerAkimbo\weap_mg4_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_degtyarev_rpd_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_rpd_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_rpd_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/saw_view\worldShellEjectEffect\shellejects/saw\viewLastShotEjectEffect\shellejects/saw_view\worldLastShotEjectEffect\shellejects/saw\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-0\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_mg4\worldModel2\weapon_mg4_woodland\worldModel3\weapon_mg4_desert\worldModel4\weapon_mg4_arctic\worldModel5\weapon_mg4_digital\worldModel6\weapon_mg4_red_urban\worldModel7\weapon_mg4_red_tiger\worldModel8\weapon_mg4_blue_tiger\worldModel9\weapon_mg4_orange_fall\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_mg4\hudIconRatio\2:1\pickupIcon\hud_icon_mg4\pickupIconRatio\2:1\ammoCounterIcon\hud_icon_mg4\ammoCounterIconRatio\4:1\ammoCounterClip\Beltfed\startAmmo\200\shareAmmo\0\maxAmmo\300\clipSize\200\shotCount\1\sharedAmmoCap\0\damage\30\playerDamage\100\meleeDamage\135\minDamage\30\minPlayerDamage\30\maxDamageRange\1500\minDamageRange\2000\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.07\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\9.699\reloadShowRocketTime\0\reloadEmptyTime\9.699\reloadAddTime\7.13\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\1.25\altDropTime\0\altRaiseTime\0\quickDropTime\0.4\quickRaiseTime\0.949\firstRaiseTime\1.25\breachRaiseTime\0.5\emptyRaiseTime\1.25\emptyDropTime\0.6\sprintInTime\0.3\sprintLoopTime\0.649\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\1000\aimAssistRange\1000\aimAssistRangeAds\1500\aimPadding\0\enemyCrosshairRange\1Line 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WEAPONFILE\displayName\WEAPON_MG4_HEARTBEAT\playerAnimType\autorifle\gunModel\viewmodel_mg4\gunModel2\viewmodel_mg4_woodland\gunModel3\viewmodel_mg4_desert\gunModel4\viewmodel_mg4_arctic\gunModel5\viewmodel_mg4_digital\gunModel6\viewmodel_mg4_red_urban\gunModel7\viewmodel_mg4_red_tiger\gunModel8\viewmodel_mg4_blue_tiger\gunModel9\viewmodel_mg4_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_foregrip
tag_thermal_scope
tag_scope
tag_silencer
tag_acog_2
tag_eotech
tag_red_dot
tag_sight_off\notetrackSoundMap\weap_mg4_lift_plr weap_mg4_lift_plr
weap_mg4_open_plr weap_mg4_open_plr
weap_mg4_clipout_plr weap_mg4_clipout_plr
weap_mg4_clipin_plr weap_mg4_clipin_plr
weap_mg4_close_plr weap_mg4_close_plr
weap_mg4_chamber_plr weap_mg4_chamber_plr
weap_rpd_raise_plr weap_rpd_raise_plr
weap_rpd_drop_plr weap_rpd_drop_plr
melee_knife_stab melee_knife_stab
weap_rpd_mg4_plr weap_rpd_mg4_plr
weap_mg4_cliphit_plr weap_mg4_cliphit_plr
weap_mg4_hit_plr weap_mg4_hit_plr\notetrackRumbleMap\weap_mg4_lift_plr weap_mg4_lift_plr
weap_mg4_open_plr weap_mg4_open_plr
weap_mg4_clipout_plr weap_mg4_clipout_plr
weap_mg4_clipin_plr weap_mg4_clipin_plr
weap_mg4_close_plr weap_mg4_close_plr
weap_mg4_chamber_plr weap_mg4_chamber_plr
weap_rpd_raise_plr weap_rpd_raise_plr
weap_rpd_drop_plr weap_rpd_drop_plr
melee_knife_stab melee_knife_stab
weap_rpd_mg4_plr weap_rpd_mg4_plr
weap_mg4_cliphit_plr weap_mg4_cliphit_plr
weap_mg4_hit_plr weap_mg4_hit_plr\idleAnim\viewmodel_mg4_idle\emptyIdleAnim\viewmodel_mg4_idle\fireAnim\viewmodel_mg4_fire\lastShotAnim\viewmodel_mg4_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_mg4_reload\reloadEmptyAnim\viewmodel_mg4_reload\raiseAnim\viewmodel_mg4_pullout\dropAnim\viewmodel_mg4_putaway\firstRaiseAnim\viewmodel_mg4_pullout\quickRaiseAnim\viewmodel_mg4_pullout\quickDropAnim\viewmodel_mg4_putaway\emptyRaiseAnim\viewmodel_mg4_pullout\emptyDropAnim\viewmodel_mg4_putaway\sprintInAnim\viewmodel_mg4_sprint_in\sprintLoopAnim\viewmodel_mg4_sprint_loop\sprintOutAnim\viewmodel_mg4_sprint_out\adsFireAnim\viewmodel_mg4_ADS_fire\adsLastShotAnim\viewmodel_mg4_ADS_fire\adsUpAnim\viewmodel_mg4_ads_up_iw4x\adsDownAnim\viewmodel_mg4_ads_down_iw4x\weaponType\bullet\weaponClass\mg\penetrateType\large\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/saw_flash_view\worldFlashEffect\muzzleflashes/saw_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_mg4_fire_npc\fireSoundPlayer\weap_mg4_fire_plr\fireSoundPlayerAkimbo\weap_mg4_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_degtyarev_rpd_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_rpd_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_rpd_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/saw_view\worldShellEjectEffect\shellejects/saw\viewLastShotEjectEffect\shellejects/saw_view\worldLastShotEjectEffect\shellejects/saw\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-0\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_mg4\worldModel2\weapon_mg4_woodland\worldModel3\weapon_mg4_desert\worldModel4\weapon_mg4_arctic\worldModel5\weapon_mg4_digital\worldModel6\weapon_mg4_red_urban\worldModel7\weapon_mg4_red_tiger\worldModel8\weapon_mg4_blue_tiger\worldModel9\weapon_mg4_orange_fall\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_mg4\hudIconRatio\2:1\pickupIcon\hud_icon_mg4\pickupIconRatio\2:1\ammoCounterIcon\hud_icon_mg4\ammoCounterIconRatio\4:1\ammoCounterClip\Beltfed\startAmmo\200\shareAmmo\0\maxAmmo\300\clipSize\100\shotCount\1\sharedAmmoCap\0\damage\30\playerDamage\100\meleeDamage\135\minDamage\30\minPlayerDamage\30\maxDamageRange\1500\minDamageRange\2000\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.07\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\9.699\reloadShowRocketTime\0\reloadEmptyTime\9.699\reloadAddTime\7.13\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\1.25\altDropTime\0\altRaiseTime\0\quickDropTime\0.4\quickRaiseTime\0.949\firstRaiseTime\1.25\breachRaiseTime\0.5\emptyRaiseTime\1.25\emptyDropTime\0.6\sprintInTime\0.3\sprintLoopTime\0.649\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\1000\aimAssistRange\1000\aimAssistRangeAds\1500\aimPadding\0\enemyCrosshairRange\1000\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\1\sprintDurationScale\1\idleLine 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WEAPONFILE\displayName\WEAPON_MG4_BLING\playerAnimType\autorifle\gunModel\viewmodel_mg4\gunModel2\viewmodel_mg4_woodland\gunModel3\viewmodel_mg4_desert\gunModel4\viewmodel_mg4_arctic\gunModel5\viewmodel_mg4_digital\gunModel6\viewmodel_mg4_red_urban\gunModel7\viewmodel_mg4_red_tiger\gunModel8\viewmodel_mg4_blue_tiger\gunModel9\viewmodel_mg4_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_foregrip
tag_thermal_scope
tag_scope
tag_sight_off
tag_acog_2
tag_eotech
tag_red_dot\notetrackSoundMap\weap_mg4_lift_plr weap_mg4_lift_plr
weap_mg4_open_plr weap_mg4_open_plr
weap_mg4_clipout_plr weap_mg4_clipout_plr
weap_mg4_clipin_plr weap_mg4_clipin_plr
weap_mg4_close_plr weap_mg4_close_plr
weap_mg4_chamber_plr weap_mg4_chamber_plr
weap_rpd_raise_plr weap_rpd_raise_plr
weap_rpd_drop_plr weap_rpd_drop_plr
melee_knife_stab melee_knife_stab
weap_rpd_mg4_plr weap_rpd_mg4_plr
weap_mg4_cliphit_plr weap_mg4_cliphit_plr
weap_mg4_hit_plr weap_mg4_hit_plr\notetrackRumbleMap\weap_mg4_lift_plr weap_mg4_lift_plr
weap_mg4_open_plr weap_mg4_open_plr
weap_mg4_clipout_plr weap_mg4_clipout_plr
weap_mg4_clipin_plr weap_mg4_clipin_plr
weap_mg4_close_plr weap_mg4_close_plr
weap_mg4_chamber_plr weap_mg4_chamber_plr
weap_rpd_raise_plr weap_rpd_raise_plr
weap_rpd_drop_plr weap_rpd_drop_plr
melee_knife_stab melee_knife_stab
weap_rpd_mg4_plr weap_rpd_mg4_plr
weap_mg4_cliphit_plr weap_mg4_cliphit_plr
weap_mg4_hit_plr weap_mg4_hit_plr\idleAnim\viewmodel_mg4_idle\emptyIdleAnim\viewmodel_mg4_idle\fireAnim\viewmodel_mg4_fire\lastShotAnim\viewmodel_mg4_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_mg4_reload\reloadEmptyAnim\viewmodel_mg4_reload\raiseAnim\viewmodel_mg4_pullout\dropAnim\viewmodel_mg4_putaway\firstRaiseAnim\viewmodel_mg4_pullout\quickRaiseAnim\viewmodel_mg4_pullout\quickDropAnim\viewmodel_mg4_putaway\emptyRaiseAnim\viewmodel_mg4_pullout\emptyDropAnim\viewmodel_mg4_putaway\sprintInAnim\viewmodel_mg4_sprint_in\sprintLoopAnim\viewmodel_mg4_sprint_loop\sprintOutAnim\viewmodel_mg4_sprint_out\adsFireAnim\viewmodel_mg4_ADS_fire\adsLastShotAnim\viewmodel_mg4_ADS_fire\adsUpAnim\viewmodel_mg4_ads_up_iw4x\adsDownAnim\viewmodel_mg4_ads_down_iw4x\weaponType\bullet\weaponClass\mg\penetrateType\large\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/m4m203_silencer\worldFlashEffect\muzzleflashes/m4m203_silencer\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_lmgsilenced_fire_npc\fireSoundPlayer\weap_lmgsilenced_fire_plr\fireSoundPlayerAkimbo\weap_lmgsilenced_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_degtyarev_rpd_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_rpd_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_rpd_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/saw_view\worldShellEjectEffect\shellejects/saw\viewLastShotEjectEffect\shellejects/saw_view\worldLastShotEjectEffect\shellejects/saw\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-0\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_mg4\worldModel2\weapon_mg4_woodland\worldModel3\weapon_mg4_desert\worldModel4\weapon_mg4_arctic\worldModel5\weapon_mg4_digital\worldModel6\weapon_mg4_red_urban\worldModel7\weapon_mg4_red_tiger\worldModel8\weapon_mg4_blue_tiger\worldModel9\weapon_mg4_orange_fall\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_mg4\hudIconRatio\2:1\pickupIcon\hud_icon_mg4\pickupIconRatio\2:1\ammoCounterIcon\hud_icon_mg4\ammoCounterIconRatio\4:1\ammoCounterClip\Beltfed\startAmmo\200\shareAmmo\0\maxAmmo\300\clipSize\100\shotCount\1\sharedAmmoCap\0\damage\20\playerDamage\100\meleeDamage\135\minDamage\20\minPlayerDamage\30\maxDamageRange\1000\minDamageRange\1500\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.07\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\9.699\reloadShowRocketTime\0\reloadEmptyTime\9.699\reloadAddTime\7.13\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\1.25\altDropTime\0\altRaiseTime\0\quickDropTime\0.4\quickRaiseTime\0.949\firstRaiseTime\1.25\breachRaiseTime\0.5\emptyRaiseTime\1.25\emptyDropTime\0.6\sprintInTime\0.3\sprintLoopTime\0.649\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\1000\aimAssistRange\1000\aimAssistRangeAds\1500\aimPadding\0\enemyCrosshairRange\1000\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\Line 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WEAPONFILE\displayName\WEAPON_MG4_BLING\playerAnimType\autorifle\gunModel\viewmodel_mg4\gunModel2\viewmodel_mg4_woodland\gunModel3\viewmodel_mg4_desert\gunModel4\viewmodel_mg4_arctic\gunModel5\viewmodel_mg4_digital\gunModel6\viewmodel_mg4_red_urban\gunModel7\viewmodel_mg4_red_tiger\gunModel8\viewmodel_mg4_blue_tiger\gunModel9\viewmodel_mg4_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_foregrip
tag_thermal_scope
tag_scope
tag_silencer
tag_acog_2
tag_eotech
tag_red_dot
tag_sight_off\notetrackSoundMap\weap_mg4_lift_plr weap_mg4_lift_plr
weap_mg4_open_plr weap_mg4_open_plr
weap_mg4_clipout_plr weap_mg4_clipout_plr
weap_mg4_clipin_plr weap_mg4_clipin_plr
weap_mg4_close_plr weap_mg4_close_plr
weap_mg4_chamber_plr weap_mg4_chamber_plr
weap_rpd_raise_plr weap_rpd_raise_plr
weap_rpd_drop_plr weap_rpd_drop_plr
melee_knife_stab melee_knife_stab
weap_rpd_mg4_plr weap_rpd_mg4_plr
weap_mg4_cliphit_plr weap_mg4_cliphit_plr
weap_mg4_hit_plr weap_mg4_hit_plr\notetrackRumbleMap\weap_mg4_lift_plr weap_mg4_lift_plr
weap_mg4_open_plr weap_mg4_open_plr
weap_mg4_clipout_plr weap_mg4_clipout_plr
weap_mg4_clipin_plr weap_mg4_clipin_plr
weap_mg4_close_plr weap_mg4_close_plr
weap_mg4_chamber_plr weap_mg4_chamber_plr
weap_rpd_raise_plr weap_rpd_raise_plr
weap_rpd_drop_plr weap_rpd_drop_plr
melee_knife_stab melee_knife_stab
weap_rpd_mg4_plr weap_rpd_mg4_plr
weap_mg4_cliphit_plr weap_mg4_cliphit_plr
weap_mg4_hit_plr weap_mg4_hit_plr\idleAnim\viewmodel_mg4_idle\emptyIdleAnim\viewmodel_mg4_idle\fireAnim\viewmodel_mg4_fire\lastShotAnim\viewmodel_mg4_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_mg4_reload\reloadEmptyAnim\viewmodel_mg4_reload\raiseAnim\viewmodel_mg4_pullout\dropAnim\viewmodel_mg4_putaway\firstRaiseAnim\viewmodel_mg4_pullout\quickRaiseAnim\viewmodel_mg4_pullout\quickDropAnim\viewmodel_mg4_putaway\emptyRaiseAnim\viewmodel_mg4_pullout\emptyDropAnim\viewmodel_mg4_putaway\sprintInAnim\viewmodel_mg4_sprint_in\sprintLoopAnim\viewmodel_mg4_sprint_loop\sprintOutAnim\viewmodel_mg4_sprint_out\adsFireAnim\viewmodel_mg4_ADS_fire\adsLastShotAnim\viewmodel_mg4_ADS_fire\adsUpAnim\viewmodel_mg4_ads_up_iw4x\adsDownAnim\viewmodel_mg4_ads_down_iw4x\weaponType\bullet\weaponClass\mg\penetrateType\large\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/saw_flash_view\worldFlashEffect\muzzleflashes/saw_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_mg4_fire_npc\fireSoundPlayer\weap_mg4_fire_plr\fireSoundPlayerAkimbo\weap_mg4_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_degtyarev_rpd_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_rpd_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_rpd_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/saw_view\worldShellEjectEffect\shellejects/saw\viewLastShotEjectEffect\shellejects/saw_view\worldLastShotEjectEffect\shellejects/saw\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-0\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_mg4\worldModel2\weapon_mg4_woodland\worldModel3\weapon_mg4_desert\worldModel4\weapon_mg4_arctic\worldModel5\weapon_mg4_digital\worldModel6\weapon_mg4_red_urban\worldModel7\weapon_mg4_red_tiger\worldModel8\weapon_mg4_blue_tiger\worldModel9\weapon_mg4_orange_fall\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_mg4\hudIconRatio\2:1\pickupIcon\hud_icon_mg4\pickupIconRatio\2:1\ammoCounterIcon\hud_icon_mg4\ammoCounterIconRatio\4:1\ammoCounterClip\Beltfed\startAmmo\200\shareAmmo\0\maxAmmo\300\clipSize\200\shotCount\1\sharedAmmoCap\0\damage\30\playerDamage\100\meleeDamage\135\minDamage\30\minPlayerDamage\30\maxDamageRange\1500\minDamageRange\2000\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.07\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\9.699\reloadShowRocketTime\0\reloadEmptyTime\9.699\reloadAddTime\7.13\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\1.25\altDropTime\0\altRaiseTime\0\quickDropTime\0.4\quickRaiseTime\0.949\firstRaiseTime\1.25\breachRaiseTime\0.5\emptyRaiseTime\1.25\emptyDropTime\0.6\sprintInTime\0.3\sprintLoopTime\0.649\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\1000\aimAssistRange\1000\aimAssistRangeAds\1500\aimPadding\0\enemyCrosshairRange\1000\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\1\sprintDurationScale\1\idleLine 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