IW4-Dump-Files/animtrees/civilian.atr

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civilian_anims
{
movement
{
//Civilian/Hostage transitions
//standunarmed_idle2walk
//Civilian/Hostage walking anims
unarmed_walk_slow
//Civilian/Hostage running anims
unarmed_scared_jog
unarmed_scared_jog_duck
unarmed_scared_jog_look
unarmed_scared_run
}
idles
{
//Civilian/Hostage mocap idles
unarmed_cowerstand_idle
//Civilian/Hostage mocap reactions to gun being pointed at them
unarmed_cowerstand_idle2point
unarmed_cowerstand_point2idle
unarmed_cowerstand_pointidle
}
reactions
{
//Civilian/Hostage mocap reactions to gunfire near them
unarmed_cowerstand_react
unarmed_cowerstand_react_2_crouch
}
}
//Civilian seaknight defend prototype temp anims
unarmed_climb_wall
unarmed_climb_wall_v2
unarmed_climb_wall_v3
unarmed_pullup_window_guyA
unarmed_pullup_window_guyA_finish
unarmed_pullup_window_guyA_idle
unarmed_pullup_window_guyB
unarmed_runinto_garage
unarmed_runinto_garage_right
unarmed_runinto_garage_left
unarmed_shout_window
unarmed_stumble_trashcan
unarmed_waving
unarmed_close_garage
unarmed_close_garage_v2
unarmed_waving_startidle
unarmed_waving_stepout
unarmed_waving_endidle
unarmed_waving_twitch