427 lines
15 KiB
Plaintext
427 lines
15 KiB
Plaintext
/*********************************************************
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***************** Dumped by aerosoul94 *******************
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*********************************************************/
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{
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menuDef
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{
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name "popup_cac_defaultclasswarning_sniper"
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rect -150 -124 300 124 2 2
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popup
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legacySplitScreenScale
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style 1
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forecolor 1 1 1 1
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backcolor 1 1 1 1
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background "white"
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focuscolor 1 1 1 1
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fadeCycle 1
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fadeClamp 1
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fadeAmount 0.1
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onOpen
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{
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setLocalVarInt "ui_centerPopup" ( 1 );
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setfocus "resetwarning_no";
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}
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onRequestClose
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{
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setLocalVarInt "ui_centerPopup" ( 0 );
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}
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onEsc
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{
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close self;
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}
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itemDef
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{
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rect -1004 -604 1708 960 2 2
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decoration
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visible 1
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style 1
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forecolor 1 1 1 1
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backcolor 0 0 0 0.35
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background "white"
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textscale 0.55
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}
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itemDef
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{
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rect -1004 -604 1708 960 2 2
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decoration
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visible 1
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style 1
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forecolor 1 1 1 1
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backcolor 1 1 1 1
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background "xpbar_stencilbase"
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textscale 0.55
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}
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itemDef
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{
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rect -150 -124 300 124 2 2
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decoration
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visible 1
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style 1
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forecolor 1 1 1 1
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backcolor 0.5 0.5 0.5 1
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background "white"
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textscale 0.55
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}
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itemDef
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{
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rect -150 -124 1708 480 2 2
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decoration
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visible 1
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style 3
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forecolor 1 1 1 0.75
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background "mw2_popup_bg_fogstencil"
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textscale 0.55
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exp rect x ( 0 - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
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}
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itemDef
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{
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rect -150 -124 -1708 -480 2 2
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decoration
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visible 1
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style 3
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forecolor 0.85 0.85 0.85 1
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background "mw2_popup_bg_fogscroll"
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textscale 0.55
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exp rect x ( 0 - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
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}
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itemDef
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{
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rect -150 -124 300 0 2 2
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decoration
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visible 1
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style 3
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forecolor 1 1 1 1
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background "mockup_popup_bg_stencilfill"
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textscale 0.55
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exp rect h ( ( 24 + 5 * 20 ) )
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}
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itemDef
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{
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rect -150 -124 -1708 -480 2 2
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decoration
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visible 1
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style 3
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forecolor 1 1 1 0.75
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background "mw2_popup_bg_fogstencil"
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textscale 0.55
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exp rect x ( ( - 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
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}
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itemDef
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{
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rect -150 -124 -1708 -480 2 2
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decoration
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visible 1
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style 3
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forecolor 0.85 0.85 0.85 1
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background "mw2_popup_bg_fogscroll"
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textscale 0.55
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exp rect x ( ( - 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
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}
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itemDef
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{
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rect -150 -124 300 0 1 1
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decoration
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visible 1
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style 3
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forecolor 1 1 1 0
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background "small_box_lightfx"
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textscale 0.55
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exp rect h ( ( 24 + 5 * 20 ) )
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}
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itemDef
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{
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rect -214 -188 64 64 2 2
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decoration
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visible 1
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style 3
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forecolor 0 0 0 1
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background "drop_shadow_tl"
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textscale 0.55
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visible when ( 1 )
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}
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itemDef
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{
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rect -150 -188 300 64 2 2
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decoration
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visible 1
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style 3
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forecolor 0 0 0 1
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background "drop_shadow_t"
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textscale 0.55
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visible when ( 1 )
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}
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itemDef
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{
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rect 150 -188 64 64 2 2
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decoration
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visible 1
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style 3
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forecolor 0 0 0 1
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background "drop_shadow_tr"
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textscale 0.55
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visible when ( 1 )
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}
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itemDef
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{
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rect 150 -124 64 0 2 2
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decoration
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visible 1
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style 3
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forecolor 0 0 0 1
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background "drop_shadow_r"
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textscale 0.55
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exp rect h ( ( 24 + 5 * 20 ) )
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visible when ( 1 )
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}
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itemDef
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{
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rect 150 -124 64 64 2 2
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decoration
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visible 1
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style 3
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forecolor 0 0 0 1
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background "drop_shadow_br"
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textscale 0.55
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exp rect y ( ( 0 - 0 ) + ( ( 24 + 5 * 20 ) ) )
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visible when ( 1 )
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}
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itemDef
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{
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rect -150 -124 300 64 2 2
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decoration
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visible 1
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style 3
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forecolor 0 0 0 1
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background "drop_shadow_b"
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textscale 0.55
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exp rect y ( ( 0 - 0 ) + ( ( 24 + 5 * 20 ) ) )
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visible when ( 1 )
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}
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itemDef
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{
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rect -214 -124 64 64 2 2
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decoration
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visible 1
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style 3
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forecolor 0 0 0 1
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background "drop_shadow_bl"
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textscale 0.55
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exp rect y ( ( 0 - 0 ) + ( ( 24 + 5 * 20 ) ) )
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visible when ( 1 )
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}
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itemDef
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{
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rect -214 -124 64 0 2 2
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decoration
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visible 1
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style 3
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forecolor 0 0 0 1
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background "drop_shadow_l"
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textscale 0.55
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exp rect h ( ( 24 + 5 * 20 ) )
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visible when ( 1 )
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}
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itemDef
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{
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rect -150 -124 300 24 2 2
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decoration
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visible 1
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style 1
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forecolor 1 1 1 1
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background "gradient_fadein"
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textfont 9
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textalign 5
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textscale 0.375
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text "@MENU_RESET_CLASS_CAPS"
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}
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itemDef
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{
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rect -146 -100 292 20 2 2
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decoration
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autowrapped
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visible 1
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group "mw2_button"
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style 1
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forecolor 1 1 1 0.65
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disablecolor 0.6 0.55 0.55 1
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background "menu_button_selection_bar"
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type 1
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textfont 3
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textalign 5
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textscale 0.375
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text "@MENU_CUSTOM_CLASS_RESET_WARNING"
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action
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{
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play "mouse_click";
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}
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onFocus
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{
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play "mouse_over";
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if ( dvarstring( "gameMode" ) != "mp" )
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{
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setItemColor "mw2_button" backcolor 0 0 0 0;
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}
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setItemColor self backcolor 0 0 0 1;
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setLocalVarBool "ui_menuAButton" ( 1 );
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setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
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}
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leaveFocus
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{
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setItemColor self backcolor 0 0 0 "0.0";
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setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
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setLocalVarBool "ui_menuAButton" ( 0 );
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}
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}
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itemDef
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{
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name "resetwarning_yes"
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rect -146 -40 292 20 2 2
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visible 1
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group "mw2_popup_button"
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style 1
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forecolor 1 1 1 1
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disablecolor 0.6 0.55 0.55 1
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background "popup_button_selection_bar"
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type 1
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textfont 3
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textalign 6
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textalignx -24
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textscale 0.375
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text "@MENU_YES"
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action
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{
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play "mouse_click";
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setLocalVarString "loadoutPrimary" ( tablelookup( "mp/classTable.csv" , 0 , "loadoutPrimary" , 9 + 1 ) );
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setLocalVarString "loadoutPrimaryAttachment" ( tablelookup( "mp/classTable.csv" , 0 , "loadoutPrimaryAttachment" , 9 + 1 ) );
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setLocalVarString "loadoutPrimaryAttachment2" ( tablelookup( "mp/classTable.csv" , 0 , "loadoutPrimaryAttachment2" , 9 + 1 ) );
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if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
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{
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setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
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}
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setLocalVarString "loadoutPrimaryCamo" ( tablelookup( "mp/classTable.csv" , 0 , "loadoutPrimaryCamo" , 9 + 1 ) );
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setLocalVarString "loadoutSecondary" ( tablelookup( "mp/classTable.csv" , 0 , "loadoutSecondary" , 9 + 1 ) );
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setLocalVarString "loadoutSecondaryAttachment" ( tablelookup( "mp/classTable.csv" , 0 , "loadoutSecondaryAttachment" , 9 + 1 ) );
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setLocalVarString "loadoutSecondaryAttachment2" ( tablelookup( "mp/classTable.csv" , 0 , "loadoutSecondaryAttachment2" , 9 + 1 ) );
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if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
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{
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setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
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}
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setLocalVarString "loadoutSecondaryCamo" ( tablelookup( "mp/classTable.csv" , 0 , "loadoutSecondaryCamo" , 9 + 1 ) );
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setLocalVarString "loadoutEquipment" ( tablelookup( "mp/classTable.csv" , 0 , "loadoutEquipment" , 9 + 1 ) );
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setLocalVarString "loadoutPerk1" ( tablelookup( "mp/classTable.csv" , 0 , "loadoutPerk1" , 9 + 1 ) );
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setLocalVarString "loadoutPerk2" ( tablelookup( "mp/classTable.csv" , 0 , "loadoutPerk2" , 9 + 1 ) );
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setLocalVarString "loadoutPerk3" ( tablelookup( "mp/classTable.csv" , 0 , "loadoutPerk3" , 9 + 1 ) );
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setLocalVarString "loadoutStreak1" ( tablelookup( "mp/classTable.csv" , 0 , "loadoutStreak1" , 9 + 1 ) );
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setLocalVarString "loadoutStreak2" ( tablelookup( "mp/classTable.csv" , 0 , "loadoutStreak2" , 9 + 1 ) );
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setLocalVarString "loadoutStreak3" ( tablelookup( "mp/classTable.csv" , 0 , "loadoutStreak3" , 9 + 1 ) );
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setLocalVarString "loadoutDeathStreak" ( tablelookup( "mp/classTable.csv" , 0 , "loadoutDeathStreak" , 9 + 1 ) );
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setLocalVarString "loadoutOffhandSecondary" ( tablelookup( "mp/classTable.csv" , 0 , "loadoutOffhand" , 9 + 1 ) );
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setLocalVarString "loadoutClassName" ( "@" + ( tablelookup( "mp/classTable.csv" , 0 , "loadoutName" , 9 + 1 ) ) );
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setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 0 , "weapon" , "localVarString" ( "loadoutPrimary" ) );
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setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 0 , "weapon" , "localVarString" ( "loadoutPrimary" ) );
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setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 , "localVarString" ( "loadoutPrimaryAttachment" ) );
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setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 , "localVarString" ( "loadoutPrimaryAttachment2" ) );
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setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 0 , "camo" , "localVarString" ( "loadoutPrimaryCamo" ) );
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setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "camo" , "localVarString" ( "loadoutSecondaryCamo" ) );
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setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "weapon" , "localVarString" ( "loadoutSecondary" ) );
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setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 , "localVarString" ( "loadoutSecondaryAttachment" ) );
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setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 , "localVarString" ( "loadoutSecondaryAttachment2" ) );
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setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "localVarString" ( "loadoutEquipment" ) );
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setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 1 , "localVarString" ( "loadoutPerk1" ) );
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setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 2 , "localVarString" ( "loadoutPerk2" ) );
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setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 3 , "localVarString" ( "loadoutPerk3" ) );
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setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 4 , "localVarString" ( "loadoutDeathStreak" ) );
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setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "specialGrenade" , "localVarString" ( "loadoutOffhandSecondary" ) );
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setLocalVarString "ui_tempVar" ( locstring( "@CLASS_SLOT" + ( localvarint( "classIndex" ) + 1 ) ) );
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setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "name" , "localVarString" ( "ui_tempVar" ) );
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if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
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{
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setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
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}
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setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
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setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
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setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
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if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
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{
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setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
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}
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setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
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setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
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setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
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setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
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setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
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if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
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{
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setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
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}
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setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
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setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
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setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
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setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
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setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
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setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
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setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
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setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
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setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
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setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
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setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
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execnow "updategamerprofile";
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close "popup_cac_defaultclasswarning_sniper";
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close "popup_cac_template";
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}
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onFocus
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{
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play "mouse_over";
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if ( dvarstring( "gameMode" ) != "mp" )
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{
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setItemColor "mw2_popup_button" backcolor 0 0 0 0;
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}
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setItemColor self backcolor 0 0 0 1;
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setLocalVarBool "ui_popupAButton" ( 1 );
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}
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leaveFocus
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{
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setItemColor self backcolor 1 1 1 0;
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setLocalVarBool "ui_popupAButton" ( 0 );
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}
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}
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itemDef
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{
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name "resetwarning_no"
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rect -146 -20 292 20 2 2
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visible 1
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group "mw2_popup_button"
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style 1
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forecolor 1 1 1 1
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disablecolor 0.6 0.55 0.55 1
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background "popup_button_selection_bar"
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type 1
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textfont 3
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textalign 6
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textalignx -24
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textscale 0.375
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text "@MENU_NO"
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action
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{
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play "mouse_click";
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close self;
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}
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onFocus
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{
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play "mouse_over";
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if ( dvarstring( "gameMode" ) != "mp" )
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{
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setItemColor "mw2_popup_button" backcolor 0 0 0 0;
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}
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setItemColor self backcolor 0 0 0 1;
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setLocalVarBool "ui_popupAButton" ( 1 );
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}
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leaveFocus
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{
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setItemColor self backcolor 1 1 1 0;
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setLocalVarBool "ui_popupAButton" ( 0 );
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}
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}
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}
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} |