IW4-Dump-Files/maps/createart/cliffhanger_art.gsc

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// _createart generated. modify at your own risk. Changing values should be fine.
main()
{
level.tweakfile = true;
//* depth of field section *
level.dofDefault[ "nearStart" ] = 0;
level.dofDefault[ "nearEnd" ] = 1;
level.dofDefault[ "farStart" ] = 16051;
level.dofDefault[ "farEnd" ] = 19999;
level.dofDefault[ "nearBlur" ] = 4;
level.dofDefault[ "farBlur" ] = 1.75146;
players = getentarray( "player", "classname" );
for ( i = 0; i < players.size; i++ )
players[i] maps\_art::setdefaultdepthoffield();
//* Fog section *
setdevdvar( "scr_fog_disable", "0" );
setExpFog( 54472.7, 15873.4, 0.699094, 0.741239, 0.82818, 0.901075, 0 );
maps\_utility::set_vision_set( "cliffhanger", 0 );
}