fix(game:) fixed infinite boost glitch

This commit is contained in:
Alex committed 2024-02-02 11:17:28 +01:00
1 parent 256ee77f1f
commit f22f19590d
1 file changed
+2 -2
+2 -2
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@@ -351,7 +351,7 @@ export const PlayerController = () => {
setCurrentSpeed(boostSpeed);
effectiveBoost.current -= 1 * delta * 144;
targetZPosition = 10;
turboSound.current.play();
if(!turboSound.current.isPlaying) turboSound.current.play();
driftTwoSound.current.play();
driftBlueSound.current.stop();
driftOrangeSound.current.stop();
@@ -442,7 +442,7 @@ export const PlayerController = () => {
if(shootPressed && item === "mushroom") {
setIsBoosting(true);
boostDuration.current = 300;
effectiveBoost.current = 300;
actions.useItem();
}