84 lines
1.8 KiB
Markdown
84 lines
1.8 KiB
Markdown
# Mario Kart 3.js - JavaScript/WebGL Mario Kart
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[Link](https://mario-kart-3-js.vercel.app/)
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[![Open in GitHub Codespaces](https://github.com/codespaces/badge.svg)](https://codespaces.new/Lunakepio/Mario-Kart-3.js)
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DISCLAIMER : This is not a completed project, I would say around 50% of the work has been done up to now. It takes a lot of time so please enjoy.
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## How to install
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Fork the repository
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Clone the repository or download it
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Open your terminal and inside the project folder, run :
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```bash
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npm install
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```
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Start the dev server
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```bash
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npm run dev
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```
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## How to use (Gameplay)
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- Use the <kbd>W</kbd> key to accelerate, the mouse to steer for now (will be updated for mobile/gamepad/keyboard).
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- Steer with the mouse.
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- Press and hold the space bar to initiate a drift. Steer and counter steer to maintain the drift. release it to get a mini - turbo.
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- Press <kbd>E</kbd> key to use the current item.
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- Press <kbd>R</kbd> to reset your position, usable anytime.
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## How to use (Code)
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- Anything needs update.
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- You can also edit the README to add elements to the To-do List.
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- Feel free to bring your ideas to the project even if you can't code them.
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## TO - DO
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- [ ] Design Landing page
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- [ ] Add items
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- [ ] Add texture to the flame shaders
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- [ ] Add curve/length modifiers to drift particles 3/4
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- [ ] Add Skid marks
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- [x] Add smokes
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- [ ] Add wind screen effect when boosting
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- [ ] Improve sound design quality
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- [ ] Design UI for HUD
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- [ ] Make Time Trial mode
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- [ ] Design tracks and checkpoints
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- [ ] Improve code quality
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- [ ] Add Minimap
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- [ ] Items
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- [ ] Tennis ball
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- [ ] Bomb
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- [ ] Real red shell
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- [ ] Treats
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- [ ] ?
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## License
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[![License: MIT](https://img.shields.io/badge/License-MIT-yellow.svg)](https://opensource.org/licenses/MIT)
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