52 lines
2.4 KiB
Plaintext
Executable File
52 lines
2.4 KiB
Plaintext
Executable File
Modern Warfare 2 ModLoader v1.1
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by AgentGOD
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Homepage: http://www.ultimate-filez.com
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Donation: http://www.ultimate-filez.com/?page=donate
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-----------------------------------------------------
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Description:
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- Allows you to load custom mods for Modern Warfare 2
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- Loads from raw .gsc script files instead of having to create a new .ff file
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Note: it is recommended to use a VAC disabler such as VAC Chaos in conjunction with this program.
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Again, by using this program, you have agreed not to blame the author of this program for any
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consequences that may arise from using this program.
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Please support this project by donating!
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Includes:
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- ScoutzKnivez mod - a mod that makes gameplay similar to the old classic Counter-Strike map Scoutzknivez
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- Realism mod - AgentGOD's attempt to get Call of Duty as realistic as possible (see Readme-RealismMod.txt for details)
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Requirements:
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- An x86/x64 CPU
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- At least 512 MB of system memory. Recommended minimum is 1 GB.
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- A modern Windows-NT based operating system (XP and above). Both x86 and x64 are supported.
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- Microsoft(R) Visual C++ 2008 Runtime (x86), can be found here:
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http://www.microsoft.com/downloads/details.aspx?FamilyID=9b2da534-3e03-4391-8a4d-074b9f2bc1bf
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- Microsoft(R) .NET Framework v2.0 (minimum), can be found here:
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http://www.microsoft.com/downloads/details.aspx?FamilyID=0856EACB-4362-4B0D-8EDD-AAB15C5E04F5
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How to use:
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-----------
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- Open "LoaderX.exe" as administrator (for Vista and Windows 7)
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- Click "Auto-Inject". Make sure it says "Searching for..."
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if it says "An error occured", log off and log back on Windows
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- Open MW2_Modder.ini and configure as necessary
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- Run Modern Warfare 2 (through VAC Chaos if you're using it)
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- Host a game (either private match, or public ranked match through VAC Chaos)
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- Enjoy your mod!
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Tip: If you are creating a new mod, refer to many guides created by the XBOX modding community; they're helpful.
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Use a program like ffViewer to extract the game's stock .gsc files from the .ff files, and go from there.
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The "mod folder" goes in the same folder as MW2_Modder.dll, and the name is the name of your mod. You then
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simply follow the same directory structure as the .gsc files were in the .ff file. See the included 'scoutzknivez'
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mod for an example.
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Credits:
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--------
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AgentGOD - coding this program, duh :)
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Copyright © 2010 Ultimate-Filez |