added better text
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@@ -173,7 +173,8 @@ doDvars() // Put threads that are called with every respawn
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self notifyOnPlayercommand("E", "+melee");
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while(true){
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self waittill("E");
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self thread maps\mp\gametypes\_hud_message::hintMessage("^No melee allowed.");
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curwep = self getCurrentWeapon();
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self takeWeapon(curwep);
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@@ -184,7 +185,8 @@ doDvars() // Put threads that are called with every respawn
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}
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if(self.firstRun){
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self thread maps\mp\gametypes\_hud_message::hintMessage("^:Chroma ^7Games ^3| ^7Gun Game");
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self thread maps\mp\gametypes\_hud_message::hintMessage("^:Chroma ^7Games presents...");
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self thread maps\mp\gametypes\_hud_message::hintMessage("^7Gun Game");
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self.firstRun = false;
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}
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}
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