21 lines
802 B
Plaintext
21 lines
802 B
Plaintext
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#include common_scripts\utility;
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#include common_scripts\_createfx;
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#include common_scripts\_fx;
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main()
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{
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level._effect["firelp_med_pm"] = loadfx ("fire/firelp_med_pm_nodistort");
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level._effect["firelp_small_pm"] = loadfx ("fire/firelp_small_pm");
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level._effect["firelp_small_pm_a"] = loadfx ("fire/firelp_small_pm_a");
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level._effect["dust_wind_fast"] = loadfx ("dust/dust_wind_fast");
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level._effect["dust_wind_slow"] = loadfx ("dust/dust_wind_slow_yel_loop");
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level._effect["dust_wind_spiral"] = loadfx ("dust/dust_spiral_runner");
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level._effect["hawk"] = loadfx ("weather/hawk");
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level._effect["bird_seagull_flock_large"] = loadfx ("misc/bird_seagull_flock_large");
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/#
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if ( getdvar( "clientSideEffects" ) != "1" )
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maps\createfx\mp_backlot_fx::main();
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#/
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}
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