475 lines
15 KiB
Plaintext
475 lines
15 KiB
Plaintext
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# IW3xport - generated by Louve@Xlabs
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rawfile,mptype/mptype_axis_rifleman.gsc
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rawfile,character/character_mp_arab_regular_assault.gsc
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rawfile,character/character_mp_arab_regular_assault.gsc
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xmodel,body_mp_arab_regular_assault
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xmodel,head_mp_arab_regular_suren
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xmodel,viewhands_desert_opfor
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xmodel,body_mp_arab_regular_assault
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xmodel,head_mp_arab_regular_suren
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xmodel,viewhands_desert_opfor
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rawfile,mptype/mptype_axis_sniper.gsc
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rawfile,character/character_mp_arab_regular_sniper.gsc
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rawfile,character/character_mp_arab_regular_sniper.gsc
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xmodel,body_mp_arab_regular_sniper
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xmodel,head_mp_arab_regular_sadiq
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xmodel,viewhands_desert_opfor
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xmodel,body_mp_arab_regular_sniper
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xmodel,head_mp_arab_regular_sadiq
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xmodel,viewhands_desert_opfor
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rawfile,mptype/mptype_axis_support.gsc
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rawfile,character/character_mp_arab_regular_support.gsc
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rawfile,character/character_mp_arab_regular_support.gsc
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xmodel,body_mp_arab_regular_support
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xmodel,head_mp_arab_regular_asad
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xmodel,viewhands_desert_opfor
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xmodel,body_mp_arab_regular_support
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xmodel,head_mp_arab_regular_asad
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xmodel,viewhands_desert_opfor
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rawfile,mptype/mptype_axis_engineer.gsc
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rawfile,character/character_mp_arab_regular_engineer.gsc
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rawfile,character/character_mp_arab_regular_engineer.gsc
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xmodel,body_mp_arab_regular_engineer
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xmodel,head_mp_arab_regular_ski_mask
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xmodel,viewhands_desert_opfor
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xmodel,body_mp_arab_regular_engineer
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xmodel,head_mp_arab_regular_ski_mask
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xmodel,viewhands_desert_opfor
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rawfile,mptype/mptype_axis_cqb.gsc
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rawfile,character/character_mp_arab_regular_cqb.gsc
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rawfile,character/character_mp_arab_regular_cqb.gsc
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xmodel,body_mp_arab_regular_cqb
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xmodel,head_mp_arab_regular_headwrap
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xmodel,viewhands_desert_opfor
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xmodel,body_mp_arab_regular_cqb
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xmodel,head_mp_arab_regular_headwrap
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xmodel,viewhands_desert_opfor
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material,faction_128_arab
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material,faction_128_arab_fade
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sound,IW3_AB_1mc_bomb_lost
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sound,IW3_AB_1mc_enemyheli
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sound,IW3_AB_mp_rsp_areyoucrazy
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sound,IW3_AB_mp_stm_enemydown
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sound,IW3_AB_1mc_lostobj
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sound,IW3_AB_1_order_action_suppress
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sound,IW3_AB_ohp_inform_attack_scan
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sound,IW3_AB_mp_cmd_attackrightflank
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sound,IW3_AB_1mc_encourage_win
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sound,IW3_AB_mp_stm_needreinforcements
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sound,IW3_AB_1mc_securing_a
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sound,IW3_AB_1mc_securing_b
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sound,IW3_AB_1mc_securing_c
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sound,IW3_AB_1mc_secure_a
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sound,IW3_AB_1mc_secure_b
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sound,IW3_AB_1mc_secure_c
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sound,IW3_AB_1mc_hardcore_freeforall
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sound,IW3_AB_1mc_bomb_planted
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sound,IW3_AB_1_inform_reloading_generic
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sound,IW3_AB_mp_rsp_tooklongenough
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sound,IW3_AB_1mc_boost
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sound,IW3_AB_1mc_switching
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sound,IW3_AB_1mc_enemy_has_a
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sound,IW3_AB_1mc_enemy_has_b
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sound,IW3_AB_1mc_enemy_has_c
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sound,IW3_AB_1mc_friendlyair
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sound,IW3_AB_mp_stm_holdyourfire
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sound,IW3_AB_1mc_gridiron
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sound,IW3_AB_1mc_objs_destroy
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sound,IW3_AB_1mc_sabotage
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sound,IW3_AB_1mc_tactical
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sound,IW3_AB_1mc_offense
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sound,IW3_AB_1mc_headquarters
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sound,IW3_AB_mp_stm_iminposition
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sound,IW3_AB_1mc_mission_fail
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sound,IW3_AB_1mc_hq_destroyed
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sound,IW3_AB_mp_rsp_greatshot
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sound,IW3_AB_1mc_lastalive
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sound,IW3_AB_mp_cmd_followme
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sound,IW3_AB_1mc_hq_captured
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sound,IW3_AB_mp_rsp_yessir
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sound,IW3_AB_1mc_airstrike
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sound,IW3_AB_mp_stm_sniper
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sound,IW3_AB_mp_cmd_fallback
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sound,IW3_AB_1mc_enemyflag_capt
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sound,IW3_AB_1mc_hardcore
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sound,IW3_AB_1mc_hardcore_tm_death
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sound,IW3_AB_1mc_positions_lock
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sound,IW3_AB_1_threat_infantry_generic
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sound,IW3_AB_1mc_readytomove
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sound,IW3_AB_1mc_overtime
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sound,IW3_AB_1mc_control_won
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sound,IW3_AB_mp_stm_enemyspotted
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sound,IW3_AB_mp_rsp_sorry
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sound,IW3_AB_ohp_inform_hit_crash
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sound,IW3_AB_1mc_defend
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sound,IW3_AB_1mc_defense
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sound,IW3_AB_1mc_ourflag_capt
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sound,IW3_AB_1mc_enemyflag
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sound,IW3_AB_ofp_inform_attack_air
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sound,IW3_AB_1mc_freeforall
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sound,IW3_AB_1mc_tm_death
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sound,IW3_AB_1mc_searchdestroy
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sound,IW3_AB_1mc_winning
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sound,IW3_AB_mp_cmd_movein
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sound,IW3_AB_mp_rsp_nosir
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sound,IW3_AB_1mc_obj_defend
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sound,IW3_AB_1mc_security_complete
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sound,IW3_AB_1_inform_killfirm_generic
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sound,IW3_AB_1mc_helisupport
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sound,IW3_AB_1mc_mission_success
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sound,IW3_AB_1mc_securedobj
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sound,IW3_AB_1mc_lead_taken
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sound,IW3_AB_ohp_inform_return
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sound,IW3_AB_1mc_enemyair
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sound,IW3_AB_1mc_draw
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sound,IW3_AB_1mc_encourage_lost
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sound,IW3_AB_1mc_highspeed
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sound,IW3_AB_1_inform_plant_claymore
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sound,IW3_AB_1_inform_attack_flashbang
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sound,IW3_AB_1mc_challengecomplete
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sound,IW3_AB_mp_stm_watchsix
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sound,IW3_AB_mp_stm_grenade
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sound,IW3_AB_1mc_losing_a
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sound,IW3_AB_1mc_losing_b
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sound,IW3_AB_1mc_losing_c
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sound,IW3_AB_1mc_hq_located
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sound,IW3_AB_1mc_ourflag
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sound,IW3_AB_1mc_promoted
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sound,IW3_AB_1mc_bomb_taken
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sound,IW3_AB_ofp_inform_attack_bombs
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sound,IW3_AB_1mc_obj_destroy
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sound,IW3_AB_1mc_king
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sound,IW3_AB_1mc_enemyuavair
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sound,IW3_AB_1mc_new_positions
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sound,IW3_AB_1mc_capture_obj
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sound,IW3_AB_1mc_attack
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sound,IW3_AB_1_inform_suppressed_generic
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sound,IW3_AB_1mc_enemy_take_a
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sound,IW3_AB_1mc_enemy_take_b
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sound,IW3_AB_1mc_enemy_take_c
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sound,IW3_AB_mp_cmd_suppressfire
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sound,IW3_AB_1mc_uavrecon
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sound,IW3_AB_1mc_losing
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sound,IW3_AB_1mc_ourflag_return
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sound,IW3_AB_1mc_enemyflag_drop
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sound,IW3_AB_mp_cmd_regroup
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sound,IW3_AB_1mc_domination
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sound,IW3_AB_1mc_friendlyheli
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sound,IW3_AB_1_reaction_casualty_generic
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sound,IW3_AB_1_inform_attack_stun
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sound,IW3_AB_1mc_control_lost
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sound,IW3_AB_mp_stm_areasecure
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sound,IW3_AB_1mc_capturing_a
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sound,IW3_AB_1mc_capturing_b
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sound,IW3_AB_1mc_capturing_c
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sound,IW3_AB_1mc_tied
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sound,IW3_AB_1mc_halftime
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sound,IW3_AB_1mc_ourflag_drop
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sound,IW3_AB_1mc_goodtogo
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sound,IW3_AB_1_inform_attack_thwc4
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sound,IW3_AB_1mc_capturehold
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sound,IW3_AB_1mc_regroup
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sound,IW3_AB_mp_stm_enemiesspotted
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sound,IW3_AB_mp_rsp_onmyway
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sound,IW3_AB_1mc_team_hardcore
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sound,IW3_AB_1mc_fight_back
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sound,IW3_AB_1mc_capture_objs
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sound,IW3_AB_mp_cmd_attackleftflank
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sound,IW3_AB_1mc_captureflag
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sound,IW3_AB_1_inform_killfirm_infantry
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sound,IW3_AB_1mc_objs_defend
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sound,IW3_AB_1_inform_attack_grenade
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sound,IW3_AB_mp_cmd_holdposition
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sound,IW3_AB_1mc_bomb_defused
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sound,IW3_AB_1mc_enemyflag_return
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sound,IW3_AB_1mc_oldschool
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sound,IW3_AB_1_inform_attack_smoke
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sound,IW3_AB_1mc_hq_offline
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sound,IW3_AB_1mc_ouruavonline
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sound,IW3_AB_1mc_lost_a
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sound,IW3_AB_1mc_lost_b
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sound,IW3_AB_1mc_lost_c
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sound,IW3_AB_1mc_timesup
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sound,IW3_AB_1mc_keepfighting
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sound,IW3_AB_mp_rsp_comeon
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sound,IW3_AB_1mc_hq_secured
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sound,IW3_AB_1mc_capture_a
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sound,IW3_AB_1mc_capture_b
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sound,IW3_AB_1mc_capture_c
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sound,IW3_AB_1mc_take_positions
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sound,IW3_AB_1mc_lead_lost
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sound,IW3_AB_1mc_hq_online
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sound,IW3_AB_mp_stm_grenade
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sound,IW3_AB_1mc_team_hardcore
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sound,IW3_AB_1mc_friendlyair
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sound,IW3_AB_mp_cmd_movein
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sound,IW3_AB_1mc_capturing_c
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sound,IW3_AB_1mc_capturing_c
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sound,IW3_AB_1mc_losing
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sound,IW3_AB_1mc_ourflag
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sound,IW3_AB_1mc_ourflag
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sound,IW3_AB_1mc_team_hardcore
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sound,IW3_AB_mp_stm_grenade
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sound,IW3_AB_mp_cmd_suppressfire
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sound,IW3_AB_1mc_hq_captured
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sound,IW3_AB_1mc_lost_b
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sound,IW3_AB_1mc_ouruavonline
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sound,IW3_AB_1mc_gridiron
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sound,IW3_AB_1mc_hq_captured
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sound,IW3_AB_1mc_hq_online
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sound,IW3_AB_1mc_bomb_lost
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sound,IW3_AB_1_inform_reloading_generic
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sound,IW3_mp_spawn_opfor
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sound,IW3_mp_victory_opfor
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xmodel,prop_flag_neutral
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fx,ui_flagbase_black
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material,objpoint_flag_opfor
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material,headicon_arab
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xmodel,com_plasticcase_beige_big
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xmodel,prop_flag_neutral
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# Additional sounds (fallback from IW4)
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sound,IW3_AB_1mc_acheive_bomb
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sound,IW3_AB_1mc_achieve_ac130
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sound,IW3_AB_1mc_achieve_airstrike
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sound,IW3_AB_1mc_achieve_apache
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sound,IW3_AB_1mc_achieve_carepackage
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sound,IW3_AB_1mc_achieve_cobra
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sound,IW3_AB_1mc_achieve_emergairdrop
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sound,IW3_AB_1mc_achieve_emp
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sound,IW3_AB_1mc_achieve_harriers
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sound,IW3_AB_1mc_achieve_heli
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sound,IW3_AB_1mc_achieve_hellfire
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sound,IW3_AB_1mc_achieve_hind
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sound,IW3_AB_1mc_achieve_jamuav
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sound,IW3_AB_1mc_achieve_littlebird
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sound,IW3_AB_1mc_achieve_nuke
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sound,IW3_AB_1mc_achieve_pavelow
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sound,IW3_AB_1mc_achieve_predator
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sound,IW3_AB_1mc_achieve_sentrygun
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sound,IW3_AB_1mc_achieve_uav
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sound,IW3_AB_1mc_ahead
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sound,IW3_AB_1mc_arena
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sound,IW3_AB_1mc_armsrace
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sound,IW3_AB_1mc_control_taken
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sound,IW3_AB_1mc_defcon
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sound,IW3_AB_1mc_defcon2_1
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sound,IW3_AB_1mc_defcon2_2
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sound,IW3_AB_1mc_defcon2_3
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sound,IW3_AB_1mc_defcon2_4
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sound,IW3_AB_1mc_defcon_1
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sound,IW3_AB_1mc_defcon_2
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sound,IW3_AB_1mc_defcon_3
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sound,IW3_AB_1mc_defcon_4
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sound,IW3_AB_1mc_defcon_5
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sound,IW3_AB_1mc_demolition
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sound,IW3_AB_1mc_deploy_sentry
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sound,IW3_AB_1mc_dfcn_arena
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sound,IW3_AB_1mc_dfcn_armsrace
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sound,IW3_AB_1mc_dfcn_captureflag
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sound,IW3_AB_1mc_dfcn_demolition
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sound,IW3_AB_1mc_dfcn_domination
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sound,IW3_AB_1mc_dfcn_freeforall
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sound,IW3_AB_1mc_dfcn_gtw
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sound,IW3_AB_1mc_dfcn_headquarters
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sound,IW3_AB_1mc_dfcn_oneflag
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sound,IW3_AB_1mc_dfcn_sabotage
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sound,IW3_AB_1mc_dfcn_searchdestroy
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sound,IW3_AB_1mc_dfcn_tm_death
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sound,IW3_AB_1mc_dh_arena
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sound,IW3_AB_1mc_dh_armsrace
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sound,IW3_AB_1mc_dh_captureflag
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sound,IW3_AB_1mc_dh_demolition
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sound,IW3_AB_1mc_dh_domination
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sound,IW3_AB_1mc_dh_freeforall
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sound,IW3_AB_1mc_dh_gtw
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sound,IW3_AB_1mc_dh_headquarters
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sound,IW3_AB_1mc_dh_oneflag
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sound,IW3_AB_1mc_dh_sabotage
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sound,IW3_AB_1mc_dh_searchdestroy
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sound,IW3_AB_1mc_dh_tm_death
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sound,IW3_AB_1mc_domination_pro
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sound,IW3_AB_1mc_dom_enemy_lb
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sound,IW3_AB_1mc_empd
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sound,IW3_AB_1mc_enemyflag_tobase
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sound,IW3_AB_1mc_enemy_ac130
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sound,IW3_AB_1mc_enemy_airdrop
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sound,IW3_AB_1mc_enemy_airstrike
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sound,IW3_AB_1mc_enemy_apache
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sound,IW3_AB_1mc_enemy_carepackage
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sound,IW3_AB_1mc_enemy_cobra
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sound,IW3_AB_1mc_enemy_emergairdrop
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sound,IW3_AB_1mc_enemy_emp
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sound,IW3_AB_1mc_enemy_harriers
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sound,IW3_AB_1mc_enemy_heli
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sound,IW3_AB_1mc_enemy_hellfire
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sound,IW3_AB_1mc_enemy_hind
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sound,IW3_AB_1mc_enemy_jamuav
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sound,IW3_AB_1mc_enemy_littlebird
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sound,IW3_AB_1mc_enemy_pavelow
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sound,IW3_AB_1mc_enemy_predator
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sound,IW3_AB_1mc_enemy_sentrygun
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sound,IW3_AB_1mc_enemy_tnuke
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sound,IW3_AB_1mc_enemy_uav
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sound,IW3_AB_1mc_fightback
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sound,IW3_AB_1mc_flag_captured
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sound,IW3_AB_1mc_flag_up
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|
sound,IW3_AB_1mc_forward
|
||
|
sound,IW3_AB_1mc_freeforall_pro
|
||
|
sound,IW3_AB_1mc_getback_ourflag
|
||
|
sound,IW3_AB_1mc_getflag_takedown
|
||
|
sound,IW3_AB_1mc_glowstick_destroyed
|
||
|
sound,IW3_AB_1mc_glowstick_gone
|
||
|
sound,IW3_AB_1mc_gtw
|
||
|
sound,IW3_AB_1mc_hc_arena
|
||
|
sound,IW3_AB_1mc_hc_armsrace
|
||
|
sound,IW3_AB_1mc_hc_captureflag
|
||
|
sound,IW3_AB_1mc_hc_demolition
|
||
|
sound,IW3_AB_1mc_hc_domination
|
||
|
sound,IW3_AB_1mc_hc_freeforall
|
||
|
sound,IW3_AB_1mc_hc_gtw
|
||
|
sound,IW3_AB_1mc_hc_headquarters
|
||
|
sound,IW3_AB_1mc_hc_oneflag
|
||
|
sound,IW3_AB_1mc_hc_sabotage
|
||
|
sound,IW3_AB_1mc_hc_searchdestroy
|
||
|
sound,IW3_AB_1mc_hc_tm_death
|
||
|
sound,IW3_AB_1mc_headquarters_pro
|
||
|
sound,IW3_AB_1mc_holddown
|
||
|
sound,IW3_AB_1mc_in_control
|
||
|
sound,IW3_AB_1mc_killfirm
|
||
|
sound,IW3_AB_1mc_last_one
|
||
|
sound,IW3_AB_1mc_losing_fight
|
||
|
sound,IW3_AB_1mc_objective_comp
|
||
|
sound,IW3_AB_1mc_objective_lost
|
||
|
sound,IW3_AB_1mc_one_enemy
|
||
|
sound,IW3_AB_1mc_one_flag
|
||
|
sound,IW3_AB_1mc_pushforward
|
||
|
sound,IW3_AB_1mc_sabotage_pro
|
||
|
sound,IW3_AB_1mc_searchdestroy_pro
|
||
|
sound,IW3_AB_1mc_secure_crates
|
||
|
sound,IW3_AB_1mc_secure_supplies
|
||
|
sound,IW3_AB_1mc_secure_weapons
|
||
|
sound,IW3_AB_1mc_sentry_destroyed
|
||
|
sound,IW3_AB_1mc_sentry_gone
|
||
|
sound,IW3_AB_1mc_suddendeath
|
||
|
sound,IW3_AB_1mc_takeback
|
||
|
sound,IW3_AB_1mc_tctl_arena
|
||
|
sound,IW3_AB_1mc_tctl_armsrace
|
||
|
sound,IW3_AB_1mc_tctl_captureflag
|
||
|
sound,IW3_AB_1mc_tctl_demolition
|
||
|
sound,IW3_AB_1mc_tctl_domination
|
||
|
sound,IW3_AB_1mc_tctl_freeforall
|
||
|
sound,IW3_AB_1mc_tctl_gtw
|
||
|
sound,IW3_AB_1mc_tctl_headquarters
|
||
|
sound,IW3_AB_1mc_tctl_oneflag
|
||
|
sound,IW3_AB_1mc_tctl_sabotage
|
||
|
sound,IW3_AB_1mc_tctl_searchdestroy
|
||
|
sound,IW3_AB_1mc_tctl_tm_death
|
||
|
sound,IW3_AB_1mc_thirdp_arena
|
||
|
sound,IW3_AB_1mc_thirdp_armsrace
|
||
|
sound,IW3_AB_1mc_thirdp_captureflag
|
||
|
sound,IW3_AB_1mc_thirdp_demolition
|
||
|
sound,IW3_AB_1mc_thirdp_domination
|
||
|
sound,IW3_AB_1mc_thirdp_freeforall
|
||
|
sound,IW3_AB_1mc_thirdp_gtw
|
||
|
sound,IW3_AB_1mc_thirdp_headquarters
|
||
|
sound,IW3_AB_1mc_thirdp_oneflag
|
||
|
sound,IW3_AB_1mc_thirdp_sabotage
|
||
|
sound,IW3_AB_1mc_thirdp_searchdestroy
|
||
|
sound,IW3_AB_1mc_thirdp_tm_death
|
||
|
sound,IW3_AB_1mc_ti_blocked
|
||
|
sound,IW3_AB_1mc_ti_cancelled
|
||
|
sound,IW3_AB_1mc_tm_death
|
||
|
sound,IW3_AB_1mc_tm_death_pro
|
||
|
sound,IW3_AB_1mc_use_ac130
|
||
|
sound,IW3_AB_1mc_use_airdrop
|
||
|
sound,IW3_AB_1mc_use_airstrike
|
||
|
sound,IW3_AB_1mc_use_apache
|
||
|
sound,IW3_AB_1mc_use_carepackage
|
||
|
sound,IW3_AB_1mc_use_cobra
|
||
|
sound,IW3_AB_1mc_use_emergairdrop
|
||
|
sound,IW3_AB_1mc_use_emp
|
||
|
sound,IW3_AB_1mc_use_harriers
|
||
|
sound,IW3_AB_1mc_use_heli
|
||
|
sound,IW3_AB_1mc_use_hellfire
|
||
|
sound,IW3_AB_1mc_use_hind
|
||
|
sound,IW3_AB_1mc_use_jamuav
|
||
|
sound,IW3_AB_1mc_use_littlebird
|
||
|
sound,IW3_AB_1mc_use_pavelow
|
||
|
sound,IW3_AB_1mc_use_predator
|
||
|
sound,IW3_AB_1mc_use_sentrygun
|
||
|
sound,IW3_AB_1mc_use_tnuke
|
||
|
sound,IW3_AB_1mc_use_uav
|
||
|
sound,IW3_AB_1mc_winning_fight
|
||
|
sound,IW3_AB_ac130_fco_backonthose
|
||
|
sound,IW3_AB_ac130_fco_clearedtoengage
|
||
|
sound,IW3_AB_ac130_fco_directhit
|
||
|
sound,IW3_AB_ac130_fco_directhits
|
||
|
sound,IW3_AB_ac130_fco_doveonground
|
||
|
sound,IW3_AB_ac130_fco_downstillmoving
|
||
|
sound,IW3_AB_ac130_fco_getperson
|
||
|
sound,IW3_AB_ac130_fco_getthatguy
|
||
|
sound,IW3_AB_ac130_fco_gettinbackup
|
||
|
sound,IW3_AB_ac130_fco_gonnagethim
|
||
|
sound,IW3_AB_ac130_fco_goodkill
|
||
|
sound,IW3_AB_ac130_fco_gotarunner
|
||
|
sound,IW3_AB_ac130_fco_guymovin
|
||
|
sound,IW3_AB_ac130_fco_guyrunnin
|
||
|
sound,IW3_AB_ac130_fco_hotdamn
|
||
|
sound,IW3_AB_ac130_fco_iseepieces
|
||
|
sound,IW3_AB_ac130_fco_knockedwind
|
||
|
sound,IW3_AB_ac130_fco_lightemup
|
||
|
sound,IW3_AB_ac130_fco_moreenemy
|
||
|
sound,IW3_AB_ac130_fco_movingagain
|
||
|
sound,IW3_AB_ac130_fco_nailthoseguys
|
||
|
sound,IW3_AB_ac130_fco_nice
|
||
|
sound,IW3_AB_ac130_fco_okyougothim
|
||
|
sound,IW3_AB_ac130_fco_oopsiedaisy
|
||
|
sound,IW3_AB_ac130_fco_personnelthere
|
||
|
sound,IW3_AB_ac130_fco_rightontarget
|
||
|
sound,IW3_AB_ac130_fco_rightthere
|
||
|
sound,IW3_AB_ac130_fco_stillmoving
|
||
|
sound,IW3_AB_ac130_fco_takehimout
|
||
|
sound,IW3_AB_ac130_fco_thatsahit
|
||
|
sound,IW3_AB_ac130_fco_tracking
|
||
|
sound,IW3_AB_ac130_fco_within2feet
|
||
|
sound,IW3_AB_ac130_fco_yepstillmoving
|
||
|
sound,IW3_AB_ac130_fco_yougothim
|
||
|
sound,IW3_AB_ac130_fco_yougothim2
|
||
|
sound,IW3_AB_ac130_gnr_gunready1
|
||
|
sound,IW3_AB_ac130_gnr_shot1
|
||
|
sound,IW3_AB_ac130_nav_secondaries1
|
||
|
sound,IW3_AB_ac130_plt_azimuthsweep
|
||
|
sound,IW3_AB_ac130_plt_cleanup
|
||
|
sound,IW3_AB_ac130_plt_copysmoke
|
||
|
sound,IW3_AB_ac130_plt_gottahurt
|
||
|
sound,IW3_AB_ac130_plt_rollinin
|
||
|
sound,IW3_AB_ac130_plt_scanrange
|
||
|
sound,IW3_AB_ac130_plt_targetreset
|
||
|
sound,IW3_AB_ac130_plt_yeahcleared
|
||
|
sound,IW3_AB_ac130_tvo_directsecondary1
|
||
|
sound,IW3_AB_ac130_tvo_directsecondary2
|
||
|
sound,iw3_ab_defeat_music
|
||
|
sound,iw3_ab_losing_music
|
||
|
sound,IW3_AB_mp_glowstick_ready
|
||
|
sound,IW3_AB_mp_glowstick_use
|
||
|
sound,IW3_AB_mp_knife_incoming
|
||
|
sound,IW3_AB_mp_knife_use
|
||
|
sound,IW3_AB_mp_semtex_incoming
|
||
|
sound,IW3_AB_mp_semtex_use
|
||
|
sound,IW3_AB_mp_stm_comms
|
||
|
sound,IW3_AB_mp_stm_dropzone
|
||
|
sound,IW3_AB_mp_stm_injury
|
||
|
sound,IW3_AB_mp_stm_sentry
|
||
|
sound,IW3_AB_mp_tactical_insertion
|
||
|
sound,iw3_ab_spawn_music
|
||
|
sound,iw3_ab_victory_music
|
||
|
sound,iw3_ab_winning_music
|
||
|
# Riot : (fallback from IW4)
|
||
|
xmodel,viewhands_militia
|
||
|
xmodel,head_riot_op_arab
|
||
|
xmodel,mp_body_riot_op_arab
|
||
|
xmodel,viewhands_op_force
|
||
|
xmodel,viewhands_sniper_op_arab
|