maint: re-active now working functions

This commit is contained in:
Diavolo committed 2023-04-03 13:54:58 +02:00
1 parent 264ccf04c6
commit 3d77486b50
3 files changed
+4 -4

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@@ -684,7 +684,7 @@ spawnPlayer()
prof_end( "spawnPlayer_postUTS" );
//self logstring( "S " + self.origin[0] + " " + self.origin[1] + " " + self.origin[2] );
self logstring( "S " + self.origin[0] + " " + self.origin[1] + " " + self.origin[2] );
// give "connected" handlers a chance to start
// many of these start onPlayerSpawned handlers which rely on the "spawned_player"
+1 -1
View File
@@ -490,7 +490,7 @@ onUse( player )
oldTeam = self maps\mp\gametypes\_gameobjects::getOwnerTeam();
label = self maps\mp\gametypes\_gameobjects::getLabel();
//player logString( "flag captured: " + self.label );
player logString( "flag captured: " + self.label );
self.captureTime = getTime();
+2 -2
View File
@@ -566,7 +566,7 @@ onUsePlantObject( player )
if ( !self maps\mp\gametypes\_gameobjects::isFriendlyTeam( player.pers["team"] ) )
{
level thread bombPlanted( self, player );
//player logString( "bomb planted: " + self.label );
player logString( "bomb planted: " + self.label );
// disable all bomb zones except this one
for ( index = 0; index < level.bombZones.size; index++ )
@@ -600,7 +600,7 @@ onUsePlantObject( player )
onUseDefuseObject( player )
{
player notify ( "bomb_defused" );
//player logString( "bomb defused: " + self.label );
player logString( "bomb defused: " + self.label );
level thread bombDefused();
// disable this bomb zone