Remove endgame bug
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1 parent
40b4ba7261
commit
5d3e293e40
1 file changed
-15
@@ -175,21 +175,6 @@ onMenuResponse()
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if(response == "changeclass_opfor_splitscreen" )
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self openpopupMenu( "changeclass_opfor_splitscreen" );
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if(response == "endgame")
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{
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if(level.splitscreen)
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{
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endparty();
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if ( !level.gameEnded )
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{
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level thread maps\mp\gametypes\_gamelogic::forceEnd();
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}
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}
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continue;
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}
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if ( response == "endround" )
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{
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