commit
863680d184
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@ -2,16 +2,31 @@
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sudo apt update >> /dev/null && sudo apt install zip -y >> /dev/null # Ensure zip is up to date.
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sudo apt update >> /dev/null && sudo apt install zip -y >> /dev/null # Ensure zip is up to date.
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cd iw4x/
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cd iw4x/
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# iw4x_00
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cd iw4x_00/
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cd iw4x_00/
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zip -r iw4x_00.iwd *
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zip -r iw4x_00.iwd *
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mv iw4x_00.iwd ../
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mv iw4x_00.iwd ../
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cd ..
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cd ..
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rm -rf iw4x_00/
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rm -rf iw4x_00/
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# iw4x_01
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cd iw4x_01/
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cd iw4x_01/
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zip -r iw4x_01.iwd *
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zip -r iw4x_01.iwd *
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mv iw4x_01.iwd ../
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mv iw4x_01.iwd ../
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cd ..
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cd ..
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rm -rf iw4x_01/
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rm -rf iw4x_01/
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# iw4x_02
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cd iw4x_02/
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zip -r iw4x_02.iwd *
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mv iw4x_02.iwd ../
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cd ..
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rm -rf iw4x_02/
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# Cleanup
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cd ..
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cd ..
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rm LICENSE
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rm LICENSE
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rm README.md
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rm README.md
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@ -248,9 +248,9 @@ onStartGameType()
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maps\mp\gametypes\_spawnlogic::placeSpawnPoints( "mp_dd_spawn_attacker_start" );
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maps\mp\gametypes\_spawnlogic::placeSpawnPoints( "mp_dd_spawn_attacker_start" );
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if ( getDvar( "mapname" ) == "mp_shipment_long" )
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if ( getDvar( "mapname" ) == "mp_shipment_long" )
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level.spawn_attackers = maps\mp\gametypes\_spawnlogic::getSpawnpointArray( "mp_cha_spawn_axis" );
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level.spawn_defenders = maps\mp\gametypes\_spawnlogic::getSpawnpointArray( "mp_cha_spawn_axis" );
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else
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else
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level.spawn_attackers = maps\mp\gametypes\_spawnlogic::getSpawnpointArray( "mp_dd_spawn_defender" );
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level.spawn_defenders = maps\mp\gametypes\_spawnlogic::getSpawnpointArray( "mp_dd_spawn_defender" );
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level.spawn_defenders_a = maps\mp\gametypes\_spawnlogic::getSpawnpointArray( "mp_dd_spawn_defender_a" );
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level.spawn_defenders_a = maps\mp\gametypes\_spawnlogic::getSpawnpointArray( "mp_dd_spawn_defender_a" );
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level.spawn_defenders_a = array_combine( level.spawn_defenders, level.spawn_defenders_a );
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level.spawn_defenders_a = array_combine( level.spawn_defenders, level.spawn_defenders_a );
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||||||
|
|
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||||||
Loading…
Reference in New Issue