MW3 DLC Update (#42)
Co-authored-by: Louvenarde <louve@louve.systems> Co-authored-by: Roxanne <roxanne@thegamebakers.com>pull/3/head v0.1.2
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@ -1051,4 +1051,97 @@ LANG_ENGLISH "^2&&1 ^7Bigger icon"
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REFERENCE GAME_NOTONROTATION
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LANG_ENGLISH "This map or gamemode is not part of the server rotation"
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ENDMARKER
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REFERENCE MENU_LOADING_MAPS
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LANG_ENGLISH "Loading map selection..."
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REFERENCE MPUI_SEATOWN
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LANG_ENGLISH "Seatown"
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REFERENCE MPUI_RESISTANCE
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LANG_ENGLISH "Resistance"
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REFERENCE MPUI_ARKADEN
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LANG_ENGLISH "Arkaden"
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REFERENCE MPUI_HARDHAT
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LANG_ENGLISH "Hardhat"
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REFERENCE MPUI_MISSION
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LANG_ENGLISH "Mission"
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REFERENCE MPUI_VILLAGE
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LANG_ENGLISH "Village"
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REFERENCE MPUI_DOME
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LANG_ENGLISH "Dome"
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REFERENCE MPUI_LOCKDOWN
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LANG_ENGLISH "Lockdown"
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REFERENCE MPUI_UNDERGROUND
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LANG_ENGLISH "Underground"
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REFERENCE MPUI_DESC_MAP_UNDERGROUND
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LANG_ENGLISH "Small subway station. Fast paced action both inside and out."
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REFERENCE MPUI_DESC_MAP_MISSION
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LANG_ENGLISH "African colonial settlement. Fight to control the center."
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REFERENCE MPUI_DESC_MAP_VILLAGE
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LANG_ENGLISH "Large African village. Great for all game modes."
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REFERENCE MPUI_DESC_MAP_DOME
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LANG_ENGLISH "Small outpost in the desert. Fast and frantic action."
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REFERENCE MPUI_DESC_MAP_HARDHAT
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LANG_ENGLISH "A small construction site. Fast paced, close quarter action."
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REFERENCE MPUI_DESC_MAP_ARKADEN
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LANG_ENGLISH "Medium sized German mall. Intense Search & Destroy games."
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REFERENCE MPUI_DESC_MAP_RESISTANCE
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LANG_ENGLISH "Parisian district. Great for Domination and Kill Confirmed."
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REFERENCE MPUI_DESC_MAP_SEATOWN
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LANG_ENGLISH "A coastal town. Narrow streets bring hectic, close encounters."
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REFERENCE MPUI_DESC_MAP_LOCKDOWN
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LANG_ENGLISH "European city center. Great for Team Defender."
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REFERENCE PATCH_DLC1
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LANG_ENGLISH "Stimulus maps"
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REFERENCE PATCH_DESC_DLC1
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LANG_ENGLISH "The Modern Warfare 2 Stimulus Package delivers additional action-packed multiplayer maps, including brand-new battlegrounds and legendary fan-favorites from Call of Duty 4: Modern Warfare."
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REFERENCE PATCH_DLC2
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LANG_ENGLISH "Resurgence maps"
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REFERENCE PATCH_DESC_DLC2
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LANG_ENGLISH "The best-selling first-person action game of all time gets even bigger with more epic new multiplayer content! The Modern Warfare 2 Resurgence Pack delivers five incredible new multiplayer maps. Take the action to exciting new locations, then battle across legendary landscapes from Call of Duty 4: Modern Warfare."
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REFERENCE PATCH_IW4X_DLC
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LANG_ENGLISH "IW4x Classics"
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REFERENCE PATCH_DESC_IW4X_DLC
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LANG_ENGLISH "Original IW4x DLC containing several maps from Call Of Duty: Online"
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REFERENCE PATCH_COD4_DLC
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LANG_ENGLISH "Call Of Duty 4 Pack"
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REFERENCE PATCH_DESC_COD4_DLC
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LANG_ENGLISH "Call Of Duty 4 maps ported to IW4x by the team"
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REFERENCE PATCH_MW3_DLC
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LANG_ENGLISH "Modern Warfare 3 Pack"
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REFERENCE PATCH_DESC_MW3_DLC
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LANG_ENGLISH "Modern Warfare 3 maps ported to IW4x by the team"
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REFERENCE CUSTOM_MAPS_DLC
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LANG_ENGLISH "Custom maps"
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REFERENCE DESC_CUSTOM_MAPS_DLC
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LANG_ENGLISH "Downloaded maps that are placed in the /usermaps subfolder"
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ENDMARKER
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@ -336,59 +336,7 @@
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useteamzones "true"
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environment "urban"
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}
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/*
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{
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map "gulag"
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longname "MPUI_GULAG"
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gametype "dm dom sd sab war koth oneflag arena dd vip ctf gtnw oitc gg ss conf cranked infected tdef"
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description "MPUI_DESC_MAP_GULAG"
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mapimage "preview_mp_gulag"
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mapoverlay "compass_overlay_map_blank"
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allieschar "seals_udt"
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axischar "opforce_arctic"
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useteamzones "true"
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environment "urban"
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}
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{
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map "invasion"
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longname "BurgerTown"
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gametype "dm dom sd sab war koth oneflag arena dd vip ctf gtnw oitc gg ss conf cranked infected tdef"
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description ""
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mapimage "preview_invasion"
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mapoverlay "compass_overlay_map_blank"
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allieschar "us_army"
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axischar "opforce_composite"
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useteamzones "true"
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environment "urban"
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}
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{
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map "so_ghillies"
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longname "Pripyat"
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gametype "dm dom sd sab war koth oneflag arena dd vip ctf gtnw oitc gg ss conf cranked infected tdef"
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description ""
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mapimage "preview_so_ghillies"
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mapoverlay "compass_overlay_map_blank"
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allieschar "socom_141_forest"
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axischar "opforce_airborne"
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useteamzones "true"
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environment "forest"
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}
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{
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map "contingency"
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longname "Contingency"
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gametype "dm dom sd sab war koth oneflag arena dd vip ctf gtnw oitc gg ss conf cranked infected tdef"
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description ""
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mapimage "preview_mp_contingency"
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mapoverlay "compass_overlay_map_blank"
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allieschar "seals_udt"
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axischar "opforce_arctic"
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useteamzones "true"
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environment "urban"
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}
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*/
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{
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map "iw4_credits"
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longname "MPUI_IW4_TEST_MAP"
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@ -731,3 +679,111 @@
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axischar "opforce_composite"
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environment "desert"
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}
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{
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map "mp_alpha"
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longname "MPUI_LOCKDOWN"
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gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth dd oneflag gtnw"
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description "MPUI_DESC_MAP_LOCKDOWN"
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mapimage "preview_mp_alpha"
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mapoverlay "compass_overlay_map_blank "
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allieschar "us_army"
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axischar "socom_141_forest"
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environment "urban"
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}
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{
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map "mp_underground"
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longname "MPUI_UNDERGROUND"
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gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth dd oneflag gtnw"
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description "MPUI_DESC_MAP_UNDERGROUND"
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mapimage "preview_mp_underground"
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mapoverlay "compass_overlay_map_blank "
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allieschar "us_army"
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axischar "opforce_airborne"
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environment "urban"
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}
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{
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map "mp_bravo"
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longname "MPUI_MISSION"
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gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth dd oneflag gtnw"
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description "MPUI_DESC_MAP_MISSION"
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mapimage "preview_mp_bravo"
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mapoverlay "compass_overlay_map_blank "
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allieschar "socom_141_forest"
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axischar "militia"
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environment "forest"
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}
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{
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map "mp_village"
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longname "MPUI_VILLAGE"
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gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth dd oneflag gtnw"
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description "MPUI_DESC_MAP_VILLAGE"
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mapimage "preview_mp_village"
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mapoverlay "compass_overlay_map_blank "
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allieschar "socom_141_forest"
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axischar "militia"
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environment "forest"
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}
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{
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map "mp_seatown"
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longname "MPUI_SEATOWN"
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gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth dd oneflag gtnw"
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description "MPUI_DESC_MAP_SEATOWN"
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mapimage "preview_mp_seatown"
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mapoverlay "compass_overlay_map_blank "
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allieschar "socom_141_desert"
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axischar "militia"
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environment "desert"
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}
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{
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map "mp_plaza2"
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longname "MPUI_PLAZA2"
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gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth dd oneflag gtnw"
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description "MPUI_DESC_MAP_PLAZA2"
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mapimage "preview_mp_plaza2"
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mapoverlay "compass_overlay_map_blank "
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allieschar "seals_udt"
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axischar "opforce_airborne"
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environment "urban"
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}
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{
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map "mp_paris"
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longname "MPUI_RESISTANCE"
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gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth dd oneflag gtnw"
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description "MPUI_DESC_MAP_RESISTANCE"
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mapimage "preview_mp_paris"
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mapoverlay "compass_overlay_map_blank "
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allieschar "socom_141_forest"
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axischar "opforce_airborne"
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environment "urban"
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}
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{
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map "mp_hardhat"
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longname "MPUI_HARDHAT"
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gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth dd oneflag gtnw"
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description "MPUI_DESC_MAP_HARDHAT"
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mapimage "preview_mp_hardhat"
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mapoverlay "compass_overlay_map_blank "
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allieschar "us_army"
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axischar "opforce_airborne"
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environment "forest"
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}
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{
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map "mp_dome"
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longname "MPUI_DOME"
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gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth dd oneflag gtnw"
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description "MPUI_DESC_MAP_DOME"
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mapimage "preview_mp_dome"
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mapoverlay "compass_overlay_map_blank "
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allieschar "socom_141_desert"
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axischar "opforce_composite"
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environment "desert"
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}
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@ -302,8 +302,9 @@ menuDef
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MENU_CHOICE_BUTTON(0, button_0, "@MENU_START_GAME_CAPS", ACTION_START, "@NULL_EMPTY")
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MENU_CHOICE_HORIZONTAL_LINE(1)
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MENU_CHOICE_BUTTON(1, button_1, "@MENU_CHANGE_MAP_CAPS", open "settings_map", "@NULL_EMPTY")
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MENU_CHOICE_BUTTON_VIS(1, button_1, "@MENU_LOADING_MAPS", "", "@NULL_EMPTY", when(dvarint("g_loadingInitialZones") != 0))
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MENU_CHOICE_BUTTON_VIS(1, button_1, "@MENU_CHANGE_MAP_CAPS", open "settings_map", "@NULL_EMPTY", when(dvarint("g_loadingInitialZones") == 0))
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MENU_CHOICE_BUTTON(2, button_2, "@MENU_CHANGE_GAME_MODE_CAPS", open "settings_gametype", "@NULL_EMPTY")
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MENU_CHOICE_BUTTON_VIS(3, button_3, "@MENU_CHANGE_GAME_RULES_CAPS", ACTION_RULES, "@NULL_EMPTY", when(dvarString(ui_gametype) != "arena" && dvarString(ui_gametype) != "oneflag"))
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MENU_CHOICE_DBUTTON_VIS(3, button_3, "@MENU_CHANGE_GAME_RULES_CAPS", "@NULL_EMPTY", when(dvarString(ui_gametype) == "arena" || dvarString(ui_gametype) == "oneflag"))
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@ -472,3 +472,312 @@
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dvar "party_statusString" \
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visible when (inLobby()) \
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}
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#ifndef CHOICE_SIZE_X
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#define CHOICE_SIZE_X 280
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#endif
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#ifndef CHOICE_SIZE_Y
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#define CHOICE_SIZE_Y 20
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#endif
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#ifndef CHOICE_GROUP
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#define CHOICE_GROUP ""
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#endif
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#ifndef CHOICE_TEXTSIZE
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#define CHOICE_TEXTSIZE TEXTSIZE_SMALL
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#endif
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#ifndef CHOICE_TEXTFONT
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#define CHOICE_TEXTFONT 3
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#endif
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#ifndef CHOICE_TEXTCOLOR
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#define CHOICE_TEXTCOLOR 1 1 1 1
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#endif
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#ifndef CHOICE_TEXTSTYLE
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#define CHOICE_TEXTSTYLE 0
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#endif
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#ifndef CHOICE_STYLE
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#define CHOICE_STYLE 1
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#endif
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#ifndef CHOICE_TEXTALIGN
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#define CHOICE_TEXTALIGN ITEM_ALIGN_TOP_RIGHT
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#endif
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#ifndef CHOICE_TEXT_OFFSET_X
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#define CHOICE_TEXT_OFFSET_X -4
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#endif
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#ifndef CHOICE_TEXT_OFFSET_Y
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#define CHOICE_TEXT_OFFSET_Y 0
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#endif
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#ifndef CHOICE_TEXTCOLOR_DISABLED
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#define CHOICE_TEXTCOLOR_DISABLED 1 1 1 0.5
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#endif
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#ifndef CHOICE_BACKCOLOR
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#define CHOICE_BACKCOLOR 0 0 0 1
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#endif
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#ifndef CHOICE_TEXTCOLOR_CAPT
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#define CHOICE_TEXTCOLOR_CAPT CHOICE_TEXTCOLOR
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#endif
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#ifndef CHOICE_X_START
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#define CHOICE_X_START -64
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#endif
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#ifndef CHOICE_X_SPACING
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#define CHOICE_X_SPACING 250
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#endif
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#ifndef CHOICE_Y_START
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#define CHOICE_Y_START 82
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#endif
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#ifndef CHOICE_Y_SPACING
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#define CHOICE_Y_SPACING 20
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#endif
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#ifndef CHOICE_Y_COUNT
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#define CHOICE_Y_COUNT 20
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#endif
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#ifndef CHOICE_HORIZONTAL_ALIGN
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#define CHOICE_HORIZONTAL_ALIGN HORIZONTAL_ALIGN_LEFT
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#endif
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#ifndef CHOICE_VERTICAL_ALIGN
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#define CHOICE_VERTICAL_ALIGN VERTICAL_ALIGN_TOP
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#endif
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#ifndef CHOICE_FOCUS_SOUND
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#define CHOICE_FOCUS_SOUND "mouse_over"
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#endif
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#ifndef CHOICE_SEP_OFFSET_X
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#define CHOICE_SEP_OFFSET_X 64
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#endif
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#ifndef CHOICE_SEP_OFFSET_Y
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#define CHOICE_SEP_OFFSET_Y 0
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#endif
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#ifndef CHOICE_SEP_WIDTH
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#define CHOICE_SEP_WIDTH 216
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#endif
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#ifndef CHOICE_SEP_SPACING
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#define CHOICE_SEP_SPACING 0
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#endif
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#ifndef CHOICE_SEP_BACKGROUND
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#define CHOICE_SEP_BACKGROUND "line_horizontal"
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#endif
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#ifndef HIGHTLIGHT_BACKCOLOR
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#define HIGHTLIGHT_BACKCOLOR CHOICE_BACKCOLOR
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#endif
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#ifndef CHOICE_SEP_COLOR
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#define CHOICE_SEP_COLOR 1 1 1 0.65
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#endif
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#ifndef NEW_X_OFFSET
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#define NEW_X_OFFSET 0
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#endif
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#ifndef NEW_Y_OFFSET
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#define NEW_Y_OFFSET 0
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#endif
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#ifndef NEWSTICKER_SPEED
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#define NEWSTICKER_SPEED 20
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#endif
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#ifndef CHOICE_HIGHLIGHT
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#define CHOICE_HIGHLIGHT "menu_button_selection_bar"
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#endif
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#ifndef CHOICE_DVAR_TEXTALIGN
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#define CHOICE_DVAR_TEXTALIGN 8
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#endif
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#ifndef CHOICE_DVAR_OFFSET_X
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#define CHOICE_DVAR_OFFSET_X 225
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#endif
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#ifndef CHOICE_DVAR_OFFSET_Y
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#define CHOICE_DVAR_OFFSET_Y 0
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#endif
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#ifndef CHOICE_GETFOCUSEDITEMY
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#define CHOICE_GETFOCUSEDITEMY setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
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#endif
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#ifndef CHOICE_UI_BUTTON
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#define CHOICE_UI_BUTTON "ui_menuAButton"
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#endif
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#if !defined( CHOICE_SEP_1 ) || !defined( CHOICE_SEP_SPACING )
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#define CHOICE_SEP_TOTAL_SPACING( itemIndex ) 0
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#elif !defined( CHOICE_SEP_2 )
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#define CHOICE_SEP_TOTAL_SPACING( itemIndex ) ( ( itemIndex <= CHOICE_SEP_1 ) ? 0 : CHOICE_SEP_SPACING )
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#elif !defined( CHOICE_SEP_3 )
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#define CHOICE_SEP_TOTAL_SPACING( itemIndex ) ( ( itemIndex <= CHOICE_SEP_1 ) ? 0 : ( ( itemIndex <= CHOICE_SEP_2 ) ? CHOICE_SEP_SPACING : CHOICE_SEP_SPACING * 2 ) )
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#else
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#define CHOICE_SEP_TOTAL_SPACING( itemIndex ) ( ( itemIndex <= CHOICE_SEP_1 ) ? 0 : ( ( itemIndex <= CHOICE_SEP_2 ) ? CHOICE_SEP_SPACING : ( ( itemIndex <= CHOICE_SEP_3 ) ? CHOICE_SEP_SPACING * 2 : CHOICE_SEP_SPACING * 3 ) ) )
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#endif
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#define CHOICE_ROW( itemIndex ) ( ( itemIndex - 0 ) % CHOICE_Y_COUNT )
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#define CHOICE_COL( itemIndex ) ( ( itemIndex - 0 - ( ( itemIndex - 0 ) % CHOICE_Y_COUNT ) ) / CHOICE_Y_COUNT )
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||||
#define CHOICE_X( itemIndex ) ( CHOICE_X_START + CHOICE_X_SPACING * CHOICE_COL( itemIndex ) )
|
||||
|
||||
#define CHOICE_SHADER( itemIndex, nameArg ) \
|
||||
itemDef \
|
||||
{ \
|
||||
forecolor 0 0 0 1 \
|
||||
style 3 \
|
||||
rect CHOICE_ORIGIN( itemIndex ) 336 20 CHOICE_HORIZONTAL_ALIGN CHOICE_VERTICAL_ALIGN \
|
||||
background CHOICE_HIGHLIGHT \
|
||||
visible when ( getfocuseditemname() == nameArg ) \
|
||||
decoration \
|
||||
}
|
||||
|
||||
|
||||
#define CHOICE_SCRIPTS_ALL( itemIndex, nameArg, actionArg, onFocusArg, leaveFocusArg ) \
|
||||
onFocus \
|
||||
{ \
|
||||
onFocusArg \
|
||||
play CHOICE_FOCUS_SOUND; \
|
||||
setLocalVarInt "ui_menuAButton" ( itemIndex ); \
|
||||
setLocalVarString "ui_choicegroup" ( CHOICE_GROUP ); \
|
||||
} \
|
||||
leaveFocus \
|
||||
{ \
|
||||
leaveFocusArg \
|
||||
setItemColor nameArg backcolor 0 0 0 0; \
|
||||
setLocalVarInt "ui_menuAButton" ( 0 ); \
|
||||
} \
|
||||
action \
|
||||
{ \
|
||||
play "mouse_click"; \
|
||||
actionArg \
|
||||
}
|
||||
|
||||
#define CHOICE_BUTTON( itemIndex, nameArg, textArg, actionArg ) \
|
||||
CHOICE_BUTTON_VIS( itemIndex, nameArg, textArg, actionArg, 1 )
|
||||
|
||||
#define CHOICE_BUTTON_NOHI( itemIndex, nameArg, textArg, actionArg ) \
|
||||
CHOICE_BUTTON_NOHI_VIS( itemIndex, nameArg, textArg, actionArg, 1 )
|
||||
|
||||
#define CHOICE_BUTTON_VIS( itemIndex, nameArg, textArg, actionArg, visArg ) \
|
||||
CHOICE_BUTTON_NOHI_VIS( itemIndex, nameArg, textArg, actionArg, visArg )
|
||||
|
||||
#define CHOICE_BUTTON_VIS_ADV( itemIndex, nameArg, textArg, actionArg, visArg, vis ) \
|
||||
CHOICE_BUTTON_NOHI_VIS( itemIndex, nameArg, textArg, actionArg, visArg )
|
||||
|
||||
#define CHOICE_BUTTON_NOHI_VIS( itemIndex, nameArg, textArg, actionArg, visArg ) \
|
||||
CHOICE_BUTTON_FOCUS_NOHI_VIS( itemIndex, nameArg, textArg, actionArg, ;, ;, visArg )
|
||||
|
||||
#define CHOICE_BUTTON_FOCUS( itemIndex, nameArg, textArg, actionArg, onFocusArg, leaveFocusArg ) \
|
||||
CHOICE_BUTTON_FOCUS_VIS( itemIndex, nameArg, textArg, actionArg, onFocusArg, leaveFocusArg, 1 )
|
||||
|
||||
#define CHOICE_BUTTON_FOCUS_NOHI( itemIndex, nameArg, textArg, actionArg, onFocusArg, leaveFocusArg ) \
|
||||
CHOICE_BUTTON_FOCUS_NOHI_VIS( itemIndex, nameArg, textArg, actionArg, onFocusArg, leaveFocusArg, 1 )
|
||||
|
||||
#define CHOICE_BUTTON_FOCUS_VIS( itemIndex, nameArg, textArg, actionArg, onFocusArg, leaveFocusArg, visArg ) \
|
||||
CHOICE_BUTTON_FOCUS_NOHI_VIS( itemIndex, nameArg, textArg, actionArg, onFocusArg, leaveFocusArg, visArg )
|
||||
|
||||
#define CHOICE_BUTTON_FOCUS_VIS_ADV( itemIndex, nameArg, textArg, actionArg, onFocusArg, leaveFocusArg, visArg, vis ) \
|
||||
CHOICE_BUTTON_FOCUS_NOHI_VIS( itemIndex, nameArg, textArg, actionArg, onFocusArg, leaveFocusArg, visArg )
|
||||
|
||||
#define CHOICE_BUTTON_FOCUS_NOHI_VIS( itemIndex, nameArg, textArg, actionArg, onFocusArg, leaveFocusArg, visArg ) \
|
||||
CHOICE_BUTTON_FOCUS_NOHI_VIS_EX( itemIndex, nameArg, textArg, actionArg, onFocusArg, leaveFocusArg, visArg, ; )
|
||||
|
||||
#define CHOICE_BUTTON_EX( itemIndex, nameArg, textArg, actionArg, extraArgs ) \
|
||||
CHOICE_BUTTON_FOCUS_NOHI_VIS_EX( itemIndex, nameArg, textArg, actionArg, ;, ;, 1, extraArgs )
|
||||
|
||||
#define CHOICE_BUTTON_EX_VIS( itemIndex, nameArg, textArg, actionArg, visArg, extraArgs ) \
|
||||
CHOICE_BUTTON_FOCUS_NOHI_VIS_EX( itemIndex, nameArg, textArg, actionArg, ;, ;, visArg, extraArgs )
|
||||
|
||||
#define CHOICE_BUTTON_FOCUS_EX( itemIndex, nameArg, textArg, actionArg, onFocusArg, leaveFocusArg, extraArgs ) \
|
||||
CHOICE_BUTTON_FOCUS_NOHI_VIS_EX( itemIndex, nameArg, textArg, actionArg, onFocusArg, leaveFocusArg, 1, extraArgs )
|
||||
|
||||
#define CHOICE_BUTTON_FOCUS_VIS_EX( itemIndex, nameArg, textArg, actionArg, onFocusArg, leaveFocusArg, visArg, extraArgs ) \
|
||||
CHOICE_BUTTON_FOCUS_NOHI_VIS_EX( itemIndex, nameArg, textArg, actionArg, onFocusArg, leaveFocusArg, visArg, extraArgs )
|
||||
|
||||
#define CHOICE_BUTTON_FOCUS_VIS_ADV_EX( itemIndex, nameArg, textArg, actionArg, onFocusArg, leaveFocusArg, visArg, extraArgs, vis ) \
|
||||
CHOICE_BUTTON_FOCUS_NOHI_VIS_EX( itemIndex, nameArg, textArg, actionArg, onFocusArg, leaveFocusArg, visArg, extraArgs )
|
||||
|
||||
#define CHOICE_BUTTON_FOCUS_NOHI_VIS_EX( itemIndex, nameArg, textArg, actionArg, onFocusArg, leaveFocusArg, visArg, extraArgs ) \
|
||||
CHOICE_SHADER( itemIndex, nameArg ) \
|
||||
itemDef \
|
||||
{ \
|
||||
name nameArg \
|
||||
rect CHOICE_RECT( itemIndex ) \
|
||||
forecolor CHOICE_TEXTCOLOR \
|
||||
disablecolor CHOICE_TEXTCOLOR_DISABLED \
|
||||
style CHOICE_STYLE \
|
||||
group "mw2_button" \
|
||||
type ITEM_TYPE_BUTTON \
|
||||
textAlign CHOICE_TEXTALIGN \
|
||||
textAlignX CHOICE_TEXT_OFFSET_X \
|
||||
textFont CHOICE_TEXTFONT \
|
||||
textScale CHOICE_TEXTSIZE \
|
||||
textStyle CHOICE_TEXTSTYLE \
|
||||
exp text( textArg ) \
|
||||
visible visArg \
|
||||
extraArgs \
|
||||
CHOICE_SCRIPTS_ALL( itemIndex, nameArg, actionArg, onFocusArg, leaveFocusArg ) \
|
||||
}
|
||||
|
||||
#define CHOICE_BACK( textArg, actionArg ) \
|
||||
CHOICE_BACK_VIS( textArg, actionArg, 1 )
|
||||
|
||||
#define CHOICE_BACK_VIS( textArg, actionArg, visArg ) \
|
||||
itemDef \
|
||||
{ \
|
||||
rect -64 -20 336 20 1 3 \
|
||||
visible 1 \
|
||||
group "mw2_button" \
|
||||
style 1 \
|
||||
foreColor CHOICE_TEXTCOLOR \
|
||||
disableColor 0.6 0.55 0.55 1 \
|
||||
background "menu_button_selection_bar" \
|
||||
type 1 \
|
||||
textFont 3 \
|
||||
textAlign 6 \
|
||||
textAlignX -60 \
|
||||
textScale 0.375 \
|
||||
text textArg \
|
||||
visible when ( visArg ) \
|
||||
onFocus \
|
||||
{ \
|
||||
play CHOICE_FOCUS_SOUND; \
|
||||
setItemColor self backcolor 0 0 0 1; \
|
||||
setLocalVarBool "ui_menuAButton" ( 1 ); \
|
||||
} \
|
||||
leaveFocus \
|
||||
{ \
|
||||
setItemColor self backcolor 0 0 0 0; \
|
||||
setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" ); \
|
||||
setLocalVarBool "ui_menuAButton" ( 0 ); \
|
||||
} \
|
||||
action \
|
||||
{ \
|
||||
play "mouse_click"; \
|
||||
escape "self"; \
|
||||
actionArg \
|
||||
} \
|
||||
}
|
||||
|
|
|
@ -0,0 +1,55 @@
|
|||
#define LOCAL_MAP_ACTION( mapname ) \
|
||||
setdvar ui_mapname mapname; \
|
||||
close "settings_map"; \
|
||||
close "self";
|
||||
|
||||
#define LOCAL_MAP_FOCUS( name, desc, icon ) \
|
||||
setLocalVarString "ui_info_name" ( name ); \
|
||||
setLocalVarString "ui_info_desc" ( desc ); \
|
||||
setLocalVarString "ui_info_icon" ( icon );
|
||||
|
||||
#define LOCAL_MAP_NAME( name ) \
|
||||
"@" + name
|
||||
|
||||
#define LOCAL_XDLC_FOCUS \
|
||||
setLocalVarString "ui_info_name" ( "PATCH_DLC_MAPS" ); \
|
||||
setLocalVarString "ui_info_desc" ( "PATCH_DLC_MAPS_DESC" ); \
|
||||
setLocalVarString "ui_info_icon" ( "loadscreen_mp_bonusmaps" );
|
||||
|
||||
#define LOCAL_MAP_SELECTION_RECT(i) 220 ( 30 + ( i * 20 ) ) 148 18 1 1
|
||||
|
||||
#define LOCAL_MAP_SELECTION(itemIndex, mapname, name, desc, icon, visArg) \
|
||||
itemDef \
|
||||
{ \
|
||||
rect LOCAL_MAP_SELECTION_RECT(itemIndex) \
|
||||
forecolor 1 1 1 1 \
|
||||
style WINDOW_STYLE_FILLED \
|
||||
background "menu_rules_selection_bar" \
|
||||
group "mw2_button" \
|
||||
type ITEM_TYPE_BUTTON \
|
||||
textAlign ITEM_ALIGN_TOP_RIGHT \
|
||||
textAlignX -34 \
|
||||
textAlignY -1 \
|
||||
textScale CHOICE_TEXTSIZE \
|
||||
textFont CHOICE_TEXTFONT \
|
||||
exp text ( LOCAL_MAP_NAME( name ) ) \
|
||||
visible when (visArg) \
|
||||
onFocus \
|
||||
{ \
|
||||
play "mouse_over"; \
|
||||
setItemColor self backColor 0 0 0 1; \
|
||||
setLocalVarBool "ui_menuAButton" ( 1 ); \
|
||||
setLocalVarFloat "ui_popupYPos" ( 0 ); \
|
||||
LOCAL_MAP_FOCUS( name, desc, icon ) \
|
||||
} \
|
||||
leaveFocus \
|
||||
{ \
|
||||
setItemColor self backColor 0 0 0 0; \
|
||||
setLocalVarBool "ui_menuAButton" ( 0 ); \
|
||||
} \
|
||||
action \
|
||||
{ \
|
||||
play "mouse_click"; \
|
||||
LOCAL_MAP_ACTION( mapname ) \
|
||||
} \
|
||||
}
|
|
@ -43,8 +43,6 @@
|
|||
setDvar "ui_checkclass" 14;
|
||||
open "resetclass";
|
||||
|
||||
exec "checkClasses";
|
||||
|
||||
setLocalVarInt "classIndex" ( localvarint( "oldClassIndex" ) );
|
||||
if ( !isitemunlocked( getplayerdata( "killstreaks" , 0 ) ) && getplayerdata( "killstreaks" , 0 ) != "none" )
|
||||
{
|
||||
|
|
|
@ -1,124 +1,350 @@
|
|||
#include "ui/menudef.h"
|
||||
#include "ui_mp/main.inc"
|
||||
|
||||
#define MENU_NAME "settings_map"
|
||||
#define MENU_MUSIC "music_mainmenu_mp"
|
||||
#define MENU_TITLE "@MENU_CHOOSE_MAP_CAP"
|
||||
|
||||
#undef CHOICE_GROUP
|
||||
#define CHOICE_GROUP MENU_NAME
|
||||
|
||||
#undef MENU_BACKGROUND_PANEL_RIGHT
|
||||
#define MENU_BACKGROUND_PANEL_RIGHT \
|
||||
itemDef \
|
||||
{ \
|
||||
rect (0 - MENU_BACKGROUND_PANEL_RIGHT_WIDTH) 28 MENU_BACKGROUND_PANEL_RIGHT_WIDTH MENU_BACKGROUND_PANEL_RIGHT_HEIGHT HORIZONTAL_ALIGN_RIGHT VERTICAL_ALIGN_TOP \
|
||||
style WINDOW_STYLE_SHADER \
|
||||
foreColor 0 0 0 0.7 \
|
||||
background "black" \
|
||||
decoration \
|
||||
textScale 0.55 \
|
||||
visible 1 \
|
||||
} \
|
||||
itemDef \
|
||||
{ \
|
||||
name "image" \
|
||||
rect (0 - (MENU_BACKGROUND_PANEL_RIGHT_WIDTH - 10)) 50 (MENU_BACKGROUND_PANEL_RIGHT_WIDTH - 20) 127 HORIZONTAL_ALIGN_RIGHT VERTICAL_ALIGN_TOP \
|
||||
style WINDOW_STYLE_SHADER \
|
||||
foreColor 1 1 1 1 \
|
||||
decoration \
|
||||
textScale 0.55 \
|
||||
visible 1 \
|
||||
exp material ("preview_" + dvarString("ui_map_name")) \
|
||||
} \
|
||||
itemDef \
|
||||
{ \
|
||||
name "longname" \
|
||||
rect (0 - (MENU_BACKGROUND_PANEL_RIGHT_WIDTH - 10)) 28 (MENU_BACKGROUND_PANEL_RIGHT_WIDTH - 20) 22 HORIZONTAL_ALIGN_RIGHT VERTICAL_ALIGN_TOP \
|
||||
foreColor CHOICE_TEXTCOLOR \
|
||||
decoration \
|
||||
textAlign ITEM_ALIGN_TOP_LEFT \
|
||||
textScale CHOICE_TEXTSIZE \
|
||||
textFont 9 \
|
||||
visible 1 \
|
||||
exp text (dvarString("ui_map_long")) \
|
||||
} \
|
||||
itemDef \
|
||||
{ \
|
||||
name "description" \
|
||||
rect (0 - (MENU_BACKGROUND_PANEL_RIGHT_WIDTH - 10)) 180 (MENU_BACKGROUND_PANEL_RIGHT_WIDTH - 20) 20 HORIZONTAL_ALIGN_RIGHT VERTICAL_ALIGN_TOP \
|
||||
foreColor 1 1 1 0.65 \
|
||||
decoration \
|
||||
autoWrapped \
|
||||
textAlign ITEM_ALIGN_TOP_LEFT \
|
||||
textScale CHOICE_TEXTSIZE \
|
||||
textFont UI_FONT_SMALL \
|
||||
visible 1 \
|
||||
exp text (dvarString("ui_map_desc")) \
|
||||
}
|
||||
|
||||
#define ON_MENU_OPEN \
|
||||
focusFirst; \
|
||||
uiScript "ApplyInitialMap";
|
||||
|
||||
#define ON_MENU_CLOSE \
|
||||
execNow "xupdatepartystate";
|
||||
|
||||
#define ON_MENU_ESC \
|
||||
close self;
|
||||
|
||||
menuDef
|
||||
{
|
||||
name MENU_NAME
|
||||
fullscreen 1
|
||||
rect 0 0 640 480
|
||||
foreColor CHOICE_TEXTCOLOR
|
||||
focusColor CHOICE_TEXTCOLOR
|
||||
soundLoop MENU_MUSIC
|
||||
fadeCycle 1
|
||||
fadeClamp 1
|
||||
fadeAmount 0.1
|
||||
|
||||
MENU_ON_OPEN(ON_MENU_OPEN)
|
||||
MENU_ON_CLOSE(ON_MENU_CLOSE)
|
||||
MENU_ON_ESC(ON_MENU_ESC)
|
||||
|
||||
#define DISABLE_SIDEBAR
|
||||
#include "ui_mp/bg.inc"
|
||||
|
||||
MENU_ITEM_TITLE(10)
|
||||
MENU_BACKGROUND_FRAME
|
||||
MENU_BACKGROUND_PANEL_RIGHT
|
||||
|
||||
itemDef
|
||||
{
|
||||
name "maplist"
|
||||
rect 62 28 210 356 HORIZONTAL_ALIGN_LEFT VERTICAL_ALIGN_TOP
|
||||
style WINDOW_STYLE_FILLED
|
||||
foreColor CHOICE_TEXTCOLOR
|
||||
outLineColor 0 0 0 0.6
|
||||
type ITEM_TYPE_LISTBOX
|
||||
textFont UI_FONT_NORMAL
|
||||
textAlignX 6
|
||||
textScale CHOICE_TEXTSIZE
|
||||
visible 1
|
||||
feeder 60
|
||||
selectBorder 0.8 0.95 1 0
|
||||
elementWidth 120
|
||||
elementHeight 22
|
||||
// numcols xpos xwidth textlen alignment
|
||||
columns 1 8 120 25 0
|
||||
doubleClick
|
||||
{
|
||||
uiScript "ApplyMap";
|
||||
close self;
|
||||
}
|
||||
execkeyint 13
|
||||
{
|
||||
uiScript "ApplyMap";
|
||||
close self;
|
||||
}
|
||||
}
|
||||
|
||||
ITEM_BUTTON_BACK(close self;)
|
||||
}
|
||||
#define CHOICE_Y( itemIndex ) ( CHOICE_Y_START + CHOICE_Y_SPACING * CHOICE_ROW( itemIndex ) + CHOICE_SEP_TOTAL_SPACING( itemIndex ) )
|
||||
#define CHOICE_ORIGIN( itemIndex ) CHOICE_X( itemIndex ) CHOICE_Y( itemIndex )
|
||||
#define CHOICE_RECT( itemIndex ) CHOICE_ORIGIN( itemIndex ) CHOICE_SIZE_X CHOICE_SIZE_Y CHOICE_HORIZONTAL_ALIGN CHOICE_VERTICAL_ALIGN
|
||||
|
||||
#include "ui/menudef.h"
|
||||
#include "ui_mp/main.inc"
|
||||
|
||||
#define MENU_NAME "settings_map"
|
||||
#define MENU_MUSIC "music_mainmenu_mp"
|
||||
#define MENU_TITLE "@MENU_CHOOSE_MAP_CAP"
|
||||
|
||||
#undef CHOICE_GROUP
|
||||
#define CHOICE_GROUP MENU_NAME
|
||||
|
||||
{
|
||||
menuDef
|
||||
{
|
||||
name MENU_NAME
|
||||
fullscreen 1
|
||||
rect 0 0 640 480
|
||||
foreColor 1 1 1 1
|
||||
focusColor 1 1 1 1
|
||||
soundLoop MENU_MUSIC
|
||||
fadeCycle 1
|
||||
fadeClamp 1
|
||||
fadeAmount 0.1
|
||||
onOpen
|
||||
{
|
||||
focusFirst;
|
||||
uiScript "ApplyInitialMap";
|
||||
|
||||
}
|
||||
onClose
|
||||
{
|
||||
execNow "xupdatepartystate";
|
||||
}
|
||||
onESC
|
||||
{
|
||||
close "self";
|
||||
}
|
||||
|
||||
#define DISABLE_SIDEBAR
|
||||
#include "ui_mp/bg.inc"
|
||||
|
||||
MENU_BACKGROUND_FRAME
|
||||
|
||||
itemDef
|
||||
{
|
||||
rect 0 0 272 28 1 1
|
||||
decoration
|
||||
visible 1
|
||||
forecolor 1 1 1 1
|
||||
textfont 9
|
||||
textalign 6
|
||||
textalignx -60
|
||||
textscale 0.5
|
||||
text "@MENU_CHOOSE_MAP_CAP"
|
||||
}
|
||||
|
||||
#include "ui_mp/mapmacros.inc"
|
||||
|
||||
#undef CHOICE_Y_START
|
||||
#define CHOICE_Y_START 28
|
||||
|
||||
#undef CHOICE_TEXTALIGN
|
||||
#define CHOICE_TEXTALIGN ITEM_ALIGN_TOP_LEFT
|
||||
|
||||
#undef CHOICE_TEXT_OFFSET_X
|
||||
#define CHOICE_TEXT_OFFSET_X 124
|
||||
|
||||
CHOICE_BACK( "@PLATFORM_BACK_CAPS", close "self"; )
|
||||
|
||||
#undef CHOICE_TEXTCOLOR
|
||||
#define CHOICE_TEXTCOLOR 0.5 1 0.5 1
|
||||
CHOICE_BUTTON_FOCUS(0, "dlc_list_1", "@MP_ORIGINAL_MAPS", setdvar "iw4x_maps_dlc" 0;, LOCAL_MAP_FOCUS( "MP_ORIGINAL_MAPS", "NULL_EMPTY", "loadscreen_mp_bonusmaps" ), ; )
|
||||
CHOICE_BUTTON_FOCUS(1, "dlc_list_2", "@PATCH_DLC1", setdvar "iw4x_maps_dlc" 1;, LOCAL_MAP_FOCUS( "PATCH_DLC1", "PATCH_DESC_DLC1", "preview_stimulus_dlc" ), 1)
|
||||
CHOICE_BUTTON_FOCUS(2, "dlc_list_3", "@PATCH_DLC2", setdvar "iw4x_maps_dlc" 2;, LOCAL_MAP_FOCUS( "PATCH_DLC2", "PATCH_DESC_DLC2", "preview_resurgence_dlc" ), 1)
|
||||
CHOICE_BUTTON_FOCUS(3, "dlc_list_4", "@PATCH_IW4X_DLC", setdvar "iw4x_maps_dlc" 3;, LOCAL_MAP_FOCUS( "PATCH_IW4X_DLC", "PATCH_DESC_IW4X_DLC", "preview_codo_dlc" ), 1)
|
||||
CHOICE_BUTTON_FOCUS(4, "dlc_list_5", "@PATCH_COD4_DLC", setdvar "iw4x_maps_dlc" 4;, LOCAL_MAP_FOCUS( "PATCH_COD4_DLC", "PATCH_DESC_COD4_DLC", "preview_cod4_dlc" ), 1)
|
||||
CHOICE_BUTTON_FOCUS(5, "dlc_list_6", "@PATCH_MW3_DLC", setdvar "iw4x_maps_dlc" 5;, LOCAL_MAP_FOCUS( "PATCH_MW3_DLC", "PATCH_DESC_MW3_DLC", "preview_mw3_dlc" ), 1)
|
||||
CHOICE_BUTTON_FOCUS(6, "dlc_list_custom", "@CUSTOM_MAPS_DLC", setdvar "iw4x_maps_dlc" 99;, LOCAL_MAP_FOCUS( "CUSTOM_MAPS_DLC", "DESC_CUSTOM_MAPS_DLC", "preview_custom_maps" ), 1)
|
||||
|
||||
LOCAL_MAP_SELECTION( 0, "mp_afghan", "MPUI_AFGHAN", "MPUI_DESC_MAP_AFGHAN", "preview_mp_afghan", dvarint("iw4x_maps_dlc") == 0)
|
||||
LOCAL_MAP_SELECTION( 1, "mp_derail", "MPUI_DERAIL", "MPUI_DESC_MAP_DERAIL", "preview_mp_derail", dvarint("iw4x_maps_dlc") == 0)
|
||||
LOCAL_MAP_SELECTION( 2, "mp_estate", "MPUI_ESTATE", "MPUI_DESC_MAP_ESTATE", "preview_mp_estate", dvarint("iw4x_maps_dlc") == 0)
|
||||
LOCAL_MAP_SELECTION( 3, "mp_favela", "MPUI_FAVELA", "MPUI_DESC_MAP_FAVELA", "preview_mp_favela", dvarint("iw4x_maps_dlc") == 0)
|
||||
LOCAL_MAP_SELECTION( 4, "mp_highrise", "MPUI_HIGHRISE", "MPUI_DESC_MAP_HIGHRISE", "preview_mp_highrise", dvarint("iw4x_maps_dlc") == 0)
|
||||
LOCAL_MAP_SELECTION( 5, "mp_invasion", "MPUI_INVASION", "MPUI_DESC_MAP_INVASION", "preview_mp_invasion", dvarint("iw4x_maps_dlc") == 0)
|
||||
LOCAL_MAP_SELECTION( 6, "mp_checkpoint", "MPUI_CHECKPOINT", "MPUI_DESC_MAP_CHECKPOINT", "preview_mp_checkpoint", dvarint("iw4x_maps_dlc") == 0)
|
||||
LOCAL_MAP_SELECTION( 7, "mp_quarry", "MPUI_QUARRY", "MPUI_DESC_MAP_QUARRY", "preview_mp_quarry", dvarint("iw4x_maps_dlc") == 0)
|
||||
LOCAL_MAP_SELECTION( 8, "mp_rundown", "MPUI_RUNDOWN", "MPUI_DESC_MAP_RUNDOWN", "preview_mp_rundown", dvarint("iw4x_maps_dlc") == 0)
|
||||
LOCAL_MAP_SELECTION( 9, "mp_rust", "MPUI_RUST", "MPUI_DESC_MAP_RUST", "preview_mp_rust", dvarint("iw4x_maps_dlc") == 0)
|
||||
LOCAL_MAP_SELECTION( 10, "mp_boneyard", "MPUI_BONEYARD", "MPUI_DESC_MAP_BONEYARD", "preview_mp_boneyard", dvarint("iw4x_maps_dlc") == 0)
|
||||
LOCAL_MAP_SELECTION( 11, "mp_skidrow", "MPUI_RAID", "MPUI_DESC_MAP_NIGHTSHIFT", "preview_mp_nightshift", dvarint("iw4x_maps_dlc") == 0)
|
||||
LOCAL_MAP_SELECTION( 12, "mp_subbase", "MPUI_SUBBASE", "MPUI_DESC_MAP_SUBBASE", "preview_mp_subbase", dvarint("iw4x_maps_dlc") == 0)
|
||||
LOCAL_MAP_SELECTION( 13, "mp_terminal", "MPUI_TERMINAL", "MPUI_DESC_MAP_TERMINAL", "preview_mp_terminal", dvarint("iw4x_maps_dlc") == 0)
|
||||
LOCAL_MAP_SELECTION( 14, "mp_underpass", "MPUI_UNDERPASS", "MPUI_DESC_MAP_UNDERPASS", "preview_mp_underpass", dvarint("iw4x_maps_dlc") == 0)
|
||||
LOCAL_MAP_SELECTION( 15, "mp_brecourt", "MPUI_WASTELAND", "MPUI_DESC_MAP_BRECOURT", "preview_mp_brecourt", dvarint("iw4x_maps_dlc") == 0)
|
||||
|
||||
LOCAL_MAP_SELECTION( 0, "mp_complex", "PATCH_COMPLEX", "PATCH_DESC_MAP_COMPLEX", "preview_mp_complex", dvarint("iw4x_maps_dlc") == 1)
|
||||
LOCAL_MAP_SELECTION( 1, "mp_crash", "MPUI_CRASH", "MPUI_DESC_MAP_CRASH", "preview_mp_crash", dvarint("iw4x_maps_dlc") == 1)
|
||||
LOCAL_MAP_SELECTION( 2, "mp_overgrown", "MPUI_OVERGROWN", "MPUI_DESC_MAP_OVERGROWN", "preview_mp_overgrown", dvarint("iw4x_maps_dlc") == 1)
|
||||
LOCAL_MAP_SELECTION( 3, "mp_compact", "PATCH_COMPACT", "PATCH_DESC_MAP_COMPACT", "preview_mp_compact", dvarint("iw4x_maps_dlc") == 1)
|
||||
LOCAL_MAP_SELECTION( 4, "mp_storm", "PATCH_STORM", "PATCH_DESC_MAP_STORM", "preview_mp_storm", dvarint("iw4x_maps_dlc") == 1)
|
||||
|
||||
LOCAL_MAP_SELECTION( 0, "mp_abandon", "PATCH_ABANDON", "PATCH_DESC_MAP_ABANDON", "preview_mp_abandon", dvarint("iw4x_maps_dlc") == 2)
|
||||
LOCAL_MAP_SELECTION( 1, "mp_fuel2", "PATCH_FUEL2", "PATCH_DESC_MAP_FUEL2", "preview_mp_fuel2", dvarint("iw4x_maps_dlc") == 2)
|
||||
LOCAL_MAP_SELECTION( 2, "mp_strike", "PATCH_STRIKE", "MPUI_DESC_MAP_STRIKE", "preview_mp_strike", dvarint("iw4x_maps_dlc") == 2)
|
||||
LOCAL_MAP_SELECTION( 3, "mp_trailerpark", "PATCH_TRAILERPARK", "PATCH_DESC_MAP_TRAILERPARK", "preview_mp_trailerpark", dvarint("iw4x_maps_dlc") == 2)
|
||||
LOCAL_MAP_SELECTION( 4, "mp_vacant", "PATCH_VACANT", "MPUI_DESC_MAP_VACANT", "preview_mp_vacant", dvarint("iw4x_maps_dlc") == 2)
|
||||
|
||||
LOCAL_MAP_SELECTION( 0, "mp_nuked", "MPUI_NUKED", "MPUI_DESC_MAP_NUKED", "preview_mp_nuked", dvarint("iw4x_maps_dlc") == 3)
|
||||
LOCAL_MAP_SELECTION( 1, "mp_cross_fire", "MPUI_CROSSFIRE", "MPUI_DESC_MAP_CROSSFIRE", "preview_mp_cross_fire", dvarint("iw4x_maps_dlc") == 3)
|
||||
LOCAL_MAP_SELECTION( 2, "mp_cargoship", "MPUI_CARGOSHIP", "MPUI_DESC_MAP_CARGOSHIP", "preview_mp_cargoship", dvarint("iw4x_maps_dlc") == 3)
|
||||
LOCAL_MAP_SELECTION( 3, "mp_bloc_sh", "MPUI_BLOC_SH", "MPUI_DESC_MAP_BLOC_SH", "preview_mp_bloc_sh", dvarint("iw4x_maps_dlc") == 3)
|
||||
LOCAL_MAP_SELECTION( 4, "mp_killhouse", "MPUI_KILLHOUSE", "MPUI_DESC_MAP_KILLHOUSE", "preview_mp_killhouse", dvarint("iw4x_maps_dlc") == 3)
|
||||
LOCAL_MAP_SELECTION( 5, "mp_bog", "MPUI_BOG_SH", "MPUI_DESC_MAP_BOG", "preview_mp_bog_sh", dvarint("iw4x_maps_dlc") == 3)
|
||||
LOCAL_MAP_SELECTION( 6, "mp_cargoship_sh", "MPUI_CARGOSHIP_SH", "MPUI_DESC_MAP_CARGOSHIP_SH", "preview_mp_cargoship_sh", dvarint("iw4x_maps_dlc") == 3)
|
||||
LOCAL_MAP_SELECTION( 7, "mp_shipment_long", "MPUI_SHIPMENT_LONG", "MPUI_DESC_MAP_SHIPMENT_LONG", "preview_mp_shipment_long", dvarint("iw4x_maps_dlc") == 3)
|
||||
LOCAL_MAP_SELECTION( 8, "mp_rust_long", "MPUI_RUST_LONG", "MPUI_DESC_MAP_RUST_LONG", "preview_mp_rust_long", dvarint("iw4x_maps_dlc") == 3)
|
||||
LOCAL_MAP_SELECTION( 9, "mp_firingrange", "MPUI_FIRINGRANGE", "MPUI_DESC_MAP_FIRINGRANGE", "preview_mp_firingrange", dvarint("iw4x_maps_dlc") == 3)
|
||||
LOCAL_MAP_SELECTION( 10, "mp_bloc", "MPUI_BLOC", "MPUI_DESC_MAP_BLOC", "preview_mp_bloc", dvarint("iw4x_maps_dlc") == 3)
|
||||
LOCAL_MAP_SELECTION( 11, "mp_crash_tropical", "MPUI_CRASH_TROPICAL", "MPUI_DESC_MAP_CRASH_TROPICAL", "preview_mp_crash_tropical", dvarint("iw4x_maps_dlc") == 3)
|
||||
LOCAL_MAP_SELECTION( 12, "mp_estate_tropical", "MPUI_ESTATE_TROPICAL", "MPUI_DESC_MAP_ESTATE_TROPICAL","preview_mp_estate_tropical", dvarint("iw4x_maps_dlc") == 3)
|
||||
LOCAL_MAP_SELECTION( 13, "mp_fav_tropical", "MPUI_FAV_TROPICAL", "MPUI_DESC_MAP_FAV_TROPICAL", "preview_mp_fav_tropical", dvarint("iw4x_maps_dlc") == 3)
|
||||
LOCAL_MAP_SELECTION( 14, "mp_storm_spring", "MPUI_STORM_SPRING", "MPUI_DESC_MAP_STORM_SPRING", "preview_mp_storm_spring", dvarint("iw4x_maps_dlc") == 3)
|
||||
|
||||
LOCAL_MAP_SELECTION( 0, "mp_farm", "MPUI_FARM", "MPUI_DESC_MAP_FARM", "preview_mp_farm", dvarint("iw4x_maps_dlc") == 4)
|
||||
LOCAL_MAP_SELECTION( 1, "mp_backlot", "MPUI_BACKLOT", "MPUI_DESC_MAP_BACKLOT", "preview_mp_backlot", dvarint("iw4x_maps_dlc") == 4)
|
||||
LOCAL_MAP_SELECTION( 2, "mp_pipeline", "MPUI_PIPELINE", "MPUI_DESC_PIPELINE", "preview_mp_pipeline", dvarint("iw4x_maps_dlc") == 4)
|
||||
LOCAL_MAP_SELECTION( 3, "mp_countdown", "MPUI_COUNTDOWN", "MPUI_DESC_MAP_COUNTDOWN", "preview_mp_countdown", dvarint("iw4x_maps_dlc") == 4)
|
||||
LOCAL_MAP_SELECTION( 4, "mp_crash_snow", "MPUI_CRASH_SNOW", "MPUI_DESC_MAP_CRASH_SNOW", "preview_mp_crash_snow", dvarint("iw4x_maps_dlc") == 4)
|
||||
LOCAL_MAP_SELECTION( 5, "mp_carentan", "MPUI_CARENTAN", "MPUI_DESC_MAP_CARENTAN", "preview_mp_carentan", dvarint("iw4x_maps_dlc") == 4)
|
||||
LOCAL_MAP_SELECTION( 6, "mp_broadcast", "MPUI_BROADCAST", "MPUI_DESC_MAP_BROADCAST", "preview_mp_broadcast", dvarint("iw4x_maps_dlc") == 4)
|
||||
LOCAL_MAP_SELECTION( 7, "mp_showdown", "MPUI_SHOWDOWN", "MPUI_DESC_MAP_SHOWDOWN", "preview_mp_showdown", dvarint("iw4x_maps_dlc") == 4)
|
||||
LOCAL_MAP_SELECTION( 8, "mp_convoy", "MPUI_CONVOY", "MPUI_DESC_MAP_CONVOY", "preview_mp_convoy", dvarint("iw4x_maps_dlc") == 4)
|
||||
|
||||
LOCAL_MAP_SELECTION( 0, "mp_alpha", "MPUI_LOCKDOWN", "MPUI_DESC_MAP_LOCKDOWN", "preview_mp_alpha", dvarint("iw4x_maps_dlc") == 5)
|
||||
LOCAL_MAP_SELECTION( 1, "mp_bravo", "MPUI_MISSION", "MPUI_DESC_MAP_MISSION", "preview_mp_bravo", dvarint("iw4x_maps_dlc") == 5)
|
||||
LOCAL_MAP_SELECTION( 2, "mp_dome", "MPUI_DOME", "MPUI_DESC_MAP_DOME", "preview_mp_dome", dvarint("iw4x_maps_dlc") == 5)
|
||||
LOCAL_MAP_SELECTION( 3, "mp_hardhat", "MPUI_HARDHAT", "MPUI_DESC_MAP_HARDHAT", "preview_mp_hardhat", dvarint("iw4x_maps_dlc") == 5)
|
||||
LOCAL_MAP_SELECTION( 4, "mp_paris", "MPUI_RESISTANCE", "MPUI_DESC_MAP_RESISTANCE", "preview_mp_paris", dvarint("iw4x_maps_dlc") == 5)
|
||||
LOCAL_MAP_SELECTION( 5, "mp_plaza2", "MPUI_ARKADEN", "MPUI_DESC_MAP_ARKADEN", "preview_mp_plaza2", dvarint("iw4x_maps_dlc") == 5)
|
||||
LOCAL_MAP_SELECTION( 6, "mp_seatown", "MPUI_SEATOWN", "MPUI_DESC_MAP_SEATOWN", "preview_mp_seatown", dvarint("iw4x_maps_dlc") == 5)
|
||||
LOCAL_MAP_SELECTION( 7, "mp_underground", "MPUI_UNDERGROUND", "MPUI_DESC_MAP_UNDERGROUND", "preview_mp_underground", dvarint("iw4x_maps_dlc") == 5)
|
||||
LOCAL_MAP_SELECTION( 8, "mp_village", "MPUI_VILLAGE", "MPUI_DESC_MAP_VILLAGE", "preview_mp_village", dvarint("iw4x_maps_dlc") == 5)
|
||||
|
||||
itemDef
|
||||
{
|
||||
name "select_custom_map"
|
||||
rect 250 -20 96 20 1 3
|
||||
visible 1
|
||||
group "mw2_button"
|
||||
style 1
|
||||
foreColor 1 1 1 1
|
||||
disableColor 0.6 0.55 0.55 1
|
||||
background "black"
|
||||
type 1
|
||||
textFont 3
|
||||
textAlign 6
|
||||
textAlignX -60
|
||||
textScale 0.375
|
||||
text "@MPUI_DONE_SELECTING"
|
||||
visible when ( dvarint("iw4x_maps_dlc") == 99 )
|
||||
onFocus
|
||||
{
|
||||
play CHOICE_FOCUS_SOUND;
|
||||
setItemColor self backcolor 0 0 0 1;
|
||||
setLocalVarBool "ui_menuAButton" ( 1 );
|
||||
}
|
||||
leaveFocus
|
||||
{
|
||||
setItemColor self backcolor 0 0 0 0;
|
||||
setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
|
||||
setLocalVarBool "ui_menuAButton" ( 0 );
|
||||
}
|
||||
action
|
||||
{
|
||||
play "mouse_click";
|
||||
escape "self";
|
||||
uiScript "ApplyMap"
|
||||
close "settings_map";
|
||||
close "self";
|
||||
}
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name "maplist_hd"
|
||||
rect -478 28 185 356 3 1
|
||||
visible 1
|
||||
style 1
|
||||
border 1
|
||||
bordersize 1
|
||||
forecolor 1 1 1 1
|
||||
backcolor 0 0 0 0.7
|
||||
bordercolor 1 1 1 0.15
|
||||
outlinecolor 1 1 1 0.2
|
||||
type ITEM_TYPE_LISTBOX
|
||||
textfont 1
|
||||
textalignx 6
|
||||
textscale 0.4
|
||||
feeder 60
|
||||
elementtype LISTBOX_TEXT
|
||||
elementWidth 120
|
||||
elementHeight 22
|
||||
visible when ( dvarbool( "widescreen" ) && dvarint("iw4x_maps_dlc") == 99 )
|
||||
onFocus
|
||||
{
|
||||
play "mouse_over";
|
||||
setItemColor "maplist" bordercolor 1 1 1 "1";
|
||||
LOCAL_MAP_FOCUS( "@" + localvarstring( "ui_info_name" ), "Custom usermaps/", "loadscreen_mp_bonusmaps" )
|
||||
}
|
||||
leaveFocus
|
||||
{
|
||||
setItemColor "maplist" bordercolor 1 1 1 "0.15";
|
||||
}
|
||||
}
|
||||
itemDef
|
||||
{
|
||||
rect -292 28 292 356 3 1
|
||||
style 3
|
||||
foreColor 0 0 0 0.7
|
||||
background "black"
|
||||
decoration
|
||||
textScale 0.55
|
||||
visible when ( dvarbool( "widescreen" ) )
|
||||
}
|
||||
itemDef
|
||||
{
|
||||
name "mapimage"
|
||||
rect -282 50 272 153 3 1
|
||||
style 3
|
||||
foreColor 1 1 1 1
|
||||
decoration
|
||||
textScale 0.55
|
||||
exp material ( localvarstring( "ui_info_icon" ) )
|
||||
visible when(localvarstring( "ui_info_icon") != "" && dvarbool( "widescreen" ) && dvarint("iw4x_maps_dlc") != 99 )
|
||||
}
|
||||
itemDef
|
||||
{
|
||||
name "longname"
|
||||
rect -282 28 272 22 3 1
|
||||
foreColor 1 1 1 1
|
||||
decoration
|
||||
textAlign 4
|
||||
textScale 0.375
|
||||
textFont 9
|
||||
exp text ( "@" + localvarstring( "ui_info_name" ) )
|
||||
visible when ( dvarbool( "widescreen" ) )
|
||||
}
|
||||
itemDef
|
||||
{
|
||||
name "description"
|
||||
rect -282 203 272 20 3 1
|
||||
foreColor 1 1 1 0.65
|
||||
decoration
|
||||
autoWrapped
|
||||
textAlign 4
|
||||
textScale 0.375
|
||||
textFont 3
|
||||
exp text ( "@" + localvarstring( "ui_info_desc" ) )
|
||||
visible when ( dvarbool( "widescreen" ) )
|
||||
}
|
||||
|
||||
// temporary lazy fix for non 16:9
|
||||
|
||||
itemDef
|
||||
{
|
||||
name "maplist_sd"
|
||||
rect -292 28 120 356 3 1
|
||||
visible 1
|
||||
style 1
|
||||
border 1
|
||||
bordersize 1
|
||||
forecolor 1 1 1 1
|
||||
backcolor 0 0 0 0.7
|
||||
bordercolor 1 1 1 0.15
|
||||
outlinecolor 1 1 1 0.2
|
||||
type ITEM_TYPE_LISTBOX
|
||||
textfont 1
|
||||
textalignx 6
|
||||
textscale 0.4
|
||||
feeder 60
|
||||
elementtype LISTBOX_TEXT
|
||||
elementWidth 120
|
||||
elementHeight 22
|
||||
visible when (!dvarbool( "widescreen" ) && dvarint("iw4x_maps_dlc") == 99 )
|
||||
onFocus
|
||||
{
|
||||
play "mouse_over";
|
||||
setItemColor "maplist" bordercolor 1 1 1 "1";
|
||||
LOCAL_MAP_FOCUS( "Custom Maps", "Custom usermaps/", "loadscreen_mp_bonusmaps" )
|
||||
}
|
||||
leaveFocus
|
||||
{
|
||||
setItemColor "maplist" bordercolor 1 1 1 "0.15";
|
||||
}
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
rect -172 28 210 356 3 1
|
||||
style 3
|
||||
foreColor 0 0 0 0.7
|
||||
background "black"
|
||||
decoration
|
||||
textScale 0.55
|
||||
visible when ( !dvarbool( "widescreen" ) )
|
||||
}
|
||||
itemDef
|
||||
{
|
||||
name "mapimage"
|
||||
rect -162 50 190 133 3 1
|
||||
style 3
|
||||
foreColor 1 1 1 1
|
||||
decoration
|
||||
textScale 0.55
|
||||
exp material ( localvarstring( "ui_info_icon" ) )
|
||||
visible when( localvarstring( "ui_info_icon") != "" && !dvarbool( "widescreen" ) && dvarint("iw4x_maps_dlc") != 99 )
|
||||
}
|
||||
itemDef
|
||||
{
|
||||
name "longname"
|
||||
rect -162 28 200 22 3 1
|
||||
foreColor 1 1 1 1
|
||||
decoration
|
||||
textAlign 4
|
||||
textScale 0.375
|
||||
textFont 9
|
||||
visible 1
|
||||
exp text ( "@" + localvarstring( "ui_info_name" ) )
|
||||
visible when ( !dvarbool( "widescreen" ) )
|
||||
}
|
||||
itemDef
|
||||
{
|
||||
name "description"
|
||||
rect -162 186 200 20 3 1
|
||||
foreColor 1 1 1 0.65
|
||||
decoration
|
||||
autoWrapped
|
||||
textAlign 4
|
||||
textScale 0.375
|
||||
textFont 3
|
||||
visible 1
|
||||
exp text ( "@" + localvarstring( "ui_info_desc" ) )
|
||||
visible when ( !dvarbool("widescreen") )
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
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Loading…
Reference in New Issue