Updated CoD4 DLC (#36)

Co-authored-by: Louvenarde <louve@louve.systems>
Co-authored-by: Edo <edoardo.sanguineti222@gmail.com>
This commit is contained in:
authored and GitHub committed 2022-12-18 11:49:36 +01:00
1 parent b1fcbc2c99
commit dca7466e18
14 files changed
+176 -61

No files matched your search

+103 -61
View File
@@ -613,79 +613,121 @@
}
{
map "mp_backlot"
longname "MPUI_BACKLOT"
gametype "dm war sab sab2 dom sd sd2 hc koth"
description "MPUI_DESC_MAP_BACKLOT"
mapimage "preview_mp_backlot"
mapoverlay "compass_overlay_map_blank"
allieschar "us_army"
axischar "opforce_composite"
useteamzones "true"
environment "desert"
map "mp_backlot"
longname "MPUI_BACKLOT"
gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth dd oneflag gtnw"
description "MPUI_DESC_MAP_BACKLOT"
mapimage "preview_mp_backlot"
mapoverlay "compass_overlay_map_blank "
allieschar "us_army"
axischar "opforce_composite"
environment "desert"
}
{
map "mp_farm"
longname "MPUI_FARM"
gametype "dm war sab sab2 dom sd sd2 hc koth"
description "MPUI_DESC_MAP_FARM"
mapimage "preview_mp_farm"
mapoverlay "compass_overlay_map_blank"
allieschar "us_army"
axischar "opforce_airborne"
useteamzones "true"
environment "forest"
map "mp_farm"
longname "MPUI_FARM"
gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth dd oneflag gtnw"
description "MPUI_DESC_MAP_FARM"
mapimage "preview_mp_farm"
mapoverlay "compass_overlay_map_blank "
allieschar "socom_141_forest"
axischar "opforce_airborne"
environment "forest"
}
{
map "mp_countdown"
longname "MPUI_COUNTDOWN"
gametype "dm war sab sab2 dom sd sd2 hc koth"
description "MPUI_DESC_MAP_COUNTDOWN"
mapimage "preview_mp_countdown"
mapoverlay "compass_overlay_map_blank"
allieschar "us_army"
axischar "opforce_airborne"
useteamzones "true"
environment "urban"
map "mp_countdown"
longname "MPUI_COUNTDOWN"
gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth dd oneflag gtnw"
description "MPUI_DESC_MAP_COUNTDOWN"
mapimage "preview_mp_countdown"
mapoverlay "compass_overlay_map_blank "
allieschar "us_army"
axischar "opforce_composite"
environment "forest"
}
{
map "mp_pipeline"
longname "MPUI_PIPELINE"
gametype "dm war sab sab2 dom sd sd2 hc koth"
description "MPUI_DESC_MAP_PIPELINE"
mapimage "preview_mp_pipeline"
mapoverlay "compass_overlay_map_blank"
allieschar "us_army"
axischar "opforce_airborne"
useteamzones "true"
environment "forest"
map "mp_pipeline"
longname "MPUI_PIPELINE"
gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth dd oneflag gtnw"
description "MPUI_DESC_MAP_PIPELINE"
mapimage "preview_mp_pipeline"
mapoverlay "compass_overlay_map_blank "
allieschar "socom_141_forest"
axischar "opforce_airborne"
environment "forest"
}
{
map "mp_crash_snow"
longname "MPUI_CRASH_SNOW"
gametype "dm war sab sab2 dom sd sd2 hc koth"
description "MPUI_DESC_MAP_CRASH_SNOW"
mapimage "preview_mp_crash_snow"
mapoverlay "compass_overlay_map_blank"
allieschar "socom_141_arctic"
axischar "opforce_arctic"
useteamzones "true"
environment "arctic"
map "mp_crash_snow"
longname "MPUI_CRASH_SNOW"
gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth dd oneflag gtnw"
description "MPUI_DESC_MAP_CRASH_SNOW"
mapimage "preview_mp_crash_snow"
mapoverlay "compass_overlay_map_blank "
allieschar "socom_141_arctic"
axischar "opforce_arctic"
environment "arctic"
}
{
map "mp_carentan"
longname "MPUI_CARENTAN"
gametype "dm war sab sab2 dom sd sd2 hc koth"
description "MPUI_DESC_MAP_CARENTAN"
mapimage "preview_mp_carentan"
mapoverlay "compass_overlay_map_blank"
allieschar "us_army"
axischar "opforce_airborne"
useteamzones "true"
environment "urban"
}
map "mp_carentan"
longname "MPUI_CARENTAN"
gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth dd oneflag gtnw"
description "MPUI_DESC_MAP_CARENTAN"
mapimage "preview_mp_carentan"
mapoverlay "compass_overlay_map_blank "
allieschar "seals_udt"
axischar "opforce_airborne"
environment "urban"
}
{
map "mp_showdown"
longname "MPUI_SHOWDOWN"
gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth dd oneflag gtnw"
description "MPUI_DESC_MAP_SHOWDOWN"
mapimage "preview_mp_showdown"
mapoverlay "compass_overlay_map_blank "
allieschar "us_army"
axischar "opforce_composite"
environment "desert"
}
{
map "mp_convoy"
longname "MPUI_CONVOY"
gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth dd oneflag gtnw"
description "MPUI_DESC_MAP_CONVOY"
mapimage "preview_mp_convoy"
mapoverlay "compass_overlay_map_blank "
allieschar "us_army"
axischar "opforce_composite"
environment "desert"
}
{
map "mp_citystreets"
longname "MPUI_CITYSTREETS"
gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth dd oneflag gtnw"
description "MPUI_DESC_MAP_CITYSTREETS"
mapimage "preview_mp_citystreets"
mapoverlay "compass_overlay_map_blank "
allieschar "us_army"
axischar "opforce_composite"
environment "urban"
}
{
map "mp_broadcast"
longname "MPUI_BROADCAST"
gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth dd oneflag gtnw"
description "MPUI_DESC_MAP_BROADCAST"
mapimage "preview_mp_broadcast"
mapoverlay "compass_overlay_map_blank "
allieschar "us_army"
axischar "opforce_composite"
environment "desert"
}