Compare commits

..
6 Commits
Author SHA1 Message Date
Dss0 863680d184 Merge pull request #22 from XLabsProject/develop
IW4x rawfiles release 0.0.7
2022-06-23 21:52:25 +02:00
Dss0 619b2eb4d7 Merge pull request #21 from JoelColby/fix-demolition-spawns
Fix spawnpoints for defenders in Demolition
2022-06-01 21:26:09 +02:00
Joel Colby 7eb9351e67 Fix spawnpoints for defenders in Demolition 2022-05-31 23:35:55 -04:00
Chase 2a86b060b7 Ship a blank iw4x_02.iwd to fix issues 2022-05-24 20:18:44 -05:00
Dss0 9132dbd9e0 Merge pull request #20 from XLabsProject/develop
Swap action controls menu bind fields to better suit gamepad controll…
2022-05-10 20:56:27 +02:00
Jan 886a1d6d52 Swap action controls menu bind fields to better suit gamepad controller whenever gamepad is in use (#19) 2022-05-05 15:32:17 -05:00
4 changed files with 25 additions and 5 deletions

No files matched your search

+15
View File
@@ -2,16 +2,31 @@
sudo apt update >> /dev/null && sudo apt install zip -y >> /dev/null # Ensure zip is up to date. sudo apt update >> /dev/null && sudo apt install zip -y >> /dev/null # Ensure zip is up to date.
cd iw4x/ cd iw4x/
# iw4x_00
cd iw4x_00/ cd iw4x_00/
zip -r iw4x_00.iwd * zip -r iw4x_00.iwd *
mv iw4x_00.iwd ../ mv iw4x_00.iwd ../
cd .. cd ..
rm -rf iw4x_00/ rm -rf iw4x_00/
# iw4x_01
cd iw4x_01/ cd iw4x_01/
zip -r iw4x_01.iwd * zip -r iw4x_01.iwd *
mv iw4x_01.iwd ../ mv iw4x_01.iwd ../
cd .. cd ..
rm -rf iw4x_01/ rm -rf iw4x_01/
# iw4x_02
cd iw4x_02/
zip -r iw4x_02.iwd *
mv iw4x_02.iwd ../
cd ..
rm -rf iw4x_02/
# Cleanup
cd .. cd ..
rm LICENSE rm LICENSE
rm README.md rm README.md
+2 -2
View File
@@ -248,9 +248,9 @@ onStartGameType()
maps\mp\gametypes\_spawnlogic::placeSpawnPoints( "mp_dd_spawn_attacker_start" ); maps\mp\gametypes\_spawnlogic::placeSpawnPoints( "mp_dd_spawn_attacker_start" );
if ( getDvar( "mapname" ) == "mp_shipment_long" ) if ( getDvar( "mapname" ) == "mp_shipment_long" )
level.spawn_attackers = maps\mp\gametypes\_spawnlogic::getSpawnpointArray( "mp_cha_spawn_axis" ); level.spawn_defenders = maps\mp\gametypes\_spawnlogic::getSpawnpointArray( "mp_cha_spawn_axis" );
else else
level.spawn_attackers = maps\mp\gametypes\_spawnlogic::getSpawnpointArray( "mp_dd_spawn_defender" ); level.spawn_defenders = maps\mp\gametypes\_spawnlogic::getSpawnpointArray( "mp_dd_spawn_defender" );
level.spawn_defenders_a = maps\mp\gametypes\_spawnlogic::getSpawnpointArray( "mp_dd_spawn_defender_a" ); level.spawn_defenders_a = maps\mp\gametypes\_spawnlogic::getSpawnpointArray( "mp_dd_spawn_defender_a" );
level.spawn_defenders_a = array_combine( level.spawn_defenders, level.spawn_defenders_a ); level.spawn_defenders_a = array_combine( level.spawn_defenders, level.spawn_defenders_a );
+8 -3
View File
@@ -40,6 +40,9 @@
#define ON_MENU_ESC \ #define ON_MENU_ESC \
close self; close self;
#define ON_GPAD_USED when(dvarBool("gpad_in_use") == 1)
#define ON_GPAD_UNUSED when(dvarBool("gpad_in_use") == 0)
menuDef menuDef
{ {
name MENU_NAME name MENU_NAME
@@ -65,10 +68,11 @@ menuDef
PC_OPTIONS_KEYBINDING(2, "@MENU_HOLD_AIM_DOWN_SIGHT", "+speed_throw") PC_OPTIONS_KEYBINDING(2, "@MENU_HOLD_AIM_DOWN_SIGHT", "+speed_throw")
PC_OPTIONS_KEYBINDING(3, "@MENU_LEAN_LEFT", "+leanleft") PC_OPTIONS_KEYBINDING(3, "@MENU_LEAN_LEFT", "+leanleft")
PC_OPTIONS_KEYBINDING(4, "@MENU_LEAN_RIGHT", "+leanright") PC_OPTIONS_KEYBINDING(4, "@MENU_LEAN_RIGHT", "+leanright")
PC_OPTIONS_KEYBINDING(5, "@MENU_RELOAD_WEAPON", "+reload") PC_OPTIONS_KEYBINDING_RAW(5, "@MENU_USE_RELOAD", "+usereload", ON_GPAD_USED)
PC_OPTIONS_KEYBINDING_RAW(5, "@MENU_RELOAD_WEAPON", "+reload", ON_GPAD_UNUSED)
PC_OPTIONS_KEYBINDING(6, "@MENU_SWITCH_WEAPON", "weapnext") PC_OPTIONS_KEYBINDING(6, "@MENU_SWITCH_WEAPON", "weapnext")
PC_OPTIONS_KEYBINDING(7, "@MENU_MELEE_ATTACK", "+melee") PC_OPTIONS_KEYBINDING(7, "@MENU_MELEE_ATTACK", "+melee")
PC_OPTIONS_KEYBINDING(8, "@MENU_USE", "+activate") PC_OPTIONS_KEYBINDING_RAW(8, "@MENU_USE", "+activate", ON_GPAD_UNUSED)
PC_OPTIONS_KEYBINDING(9, "@MENU_FRAG_EQUIPMENT", "+frag") PC_OPTIONS_KEYBINDING(9, "@MENU_FRAG_EQUIPMENT", "+frag")
PC_OPTIONS_KEYBINDING(10, "@MENU_THROW_SPECIAL_GRENADE", "+smoke") PC_OPTIONS_KEYBINDING(10, "@MENU_THROW_SPECIAL_GRENADE", "+smoke")
PC_OPTIONS_KEYBINDING(11, "@MENU_WEAPON_ATTACHMENT", "+actionslot 3") PC_OPTIONS_KEYBINDING(11, "@MENU_WEAPON_ATTACHMENT", "+actionslot 3")
@@ -78,7 +82,8 @@ menuDef
PC_OPTIONS_SEPERATOR(14) PC_OPTIONS_SEPERATOR(14)
PC_OPTIONS_KEYBINDING(15, "@MENU_SHOW_OBJECTIVES_SCORES", "+scores") PC_OPTIONS_KEYBINDING_RAW(15, "@MENU_SHOW_OBJECTIVES_SCORES", "togglescores", ON_GPAD_USED)
PC_OPTIONS_KEYBINDING_RAW(15, "@MENU_SHOW_OBJECTIVES_SCORES", "+scores", ON_GPAD_UNUSED)
PC_OPTIONS_KEYBINDSTATUS PC_OPTIONS_KEYBINDSTATUS
View File
Whitespace-only changes.