pokerogue/src/phase.ts

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import BattleScene from "./battle-scene";
export class Phase {
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protected scene: BattleScene;
constructor(scene: BattleScene) {
this.scene = scene;
}
start() {
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console.log(`%cStart Phase ${this.constructor.name}`, 'color:green;');
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if (this.scene.abilityBar.shown)
this.scene.abilityBar.resetAutoHideTimer();
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}
end() {
this.scene.shiftPhase();
}
}