Add grass biome and replace old grass with new plains

This commit is contained in:
Flashfyre committed 2023-04-21 20:29:22 -04:00
1 parent 77999671b2
commit 0746aa5017
7 files changed
+192 -176

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@@ -99,6 +99,8 @@ export class Arena {
getBiomeKey(): string {
switch (this.biomeType) {
case Biome.TOWN:
return 'grass';
case Biome.TALL_GRASS:
return 'grass';
case Biome.CITY:
@@ -127,6 +129,7 @@ export class Arena {
getTypeForBiome() {
switch (this.biomeType) {
case Biome.TOWN:
case Biome.PLAINS:
return Type.NORMAL;
case Biome.GRASS:
@@ -199,6 +202,7 @@ export class Arena {
isDaytime(): boolean {
switch (this.biomeType) {
case Biome.TOWN:
case Biome.PLAINS:
case Biome.GRASS:
case Biome.SEA:
+1 -1
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@@ -24,7 +24,7 @@ const enableAuto = true;
const quickStart = false;
export const startingLevel = 5;
export const startingWave = 1;
export const startingBiome = Biome.PLAINS;
export const startingBiome = Biome.TOWN;
export enum Button {
UP,
+187 -175
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