Fix BG UI mismatch
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3 files changed
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Before Width: | Height: | Size: 322 B After Width: | Height: | Size: 312 B |
@@ -28,7 +28,7 @@ export default class BattleMessageUiHandler extends MessageUiHandler {
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this.textTimer = null;
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this.textTimer = null;
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this.textCallbackTimer = null;
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this.textCallbackTimer = null;
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const bg = this.scene.add.sprite(0, 0, 'bg', this.scene.windowType + 1);
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const bg = this.scene.add.sprite(0, 0, 'bg', this.scene.windowType);
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bg.setOrigin(0, 1);
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bg.setOrigin(0, 1);
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ui.add(bg);
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ui.add(bg);
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@@ -23,7 +23,7 @@ export default class EvolutionSceneHandler extends MessageUiHandler {
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this.evolutionContainer = this.scene.add.container(0, -this.scene.game.canvas.height / 6);
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this.evolutionContainer = this.scene.add.container(0, -this.scene.game.canvas.height / 6);
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ui.add(this.evolutionContainer);
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ui.add(this.evolutionContainer);
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const messageBg = this.scene.add.sprite(0, 0, 'bg', this.scene.windowType + 1);
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const messageBg = this.scene.add.sprite(0, 0, 'bg', this.scene.windowType);
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messageBg.setOrigin(0, 1);
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messageBg.setOrigin(0, 1);
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messageBg.setVisible(false);
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messageBg.setVisible(false);
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ui.add(messageBg);
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ui.add(messageBg);
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