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pull/474/head
Benjamin Odom 2024-05-05 00:23:57 -05:00
parent f2e2310829
commit 4632f76fc2
2 changed files with 6 additions and 2 deletions

View File

@ -235,6 +235,10 @@ export default class BattleScene extends SceneBase {
this.nextCommandPhaseQueue = []; this.nextCommandPhaseQueue = [];
} }
/**
* Conditionally swaps the ACTION and CANCEL button
* @param standard When true, uses the default values
*/
setGamepadConfirm(standard: boolean) { setGamepadConfirm(standard: boolean) {
this.gamepadKeyConfig[Button.ACTION] = standard ? 0 : 1; this.gamepadKeyConfig[Button.ACTION] = standard ? 0 : 1;
this.gamepadKeyConfig[Button.CANCEL] = standard ? 1 : 0; this.gamepadKeyConfig[Button.CANCEL] = standard ? 1 : 0;

View File

@ -25,7 +25,7 @@ export enum Setting {
Fusion_Palette_Swaps = "FUSION_PALETTE_SWAPS", Fusion_Palette_Swaps = "FUSION_PALETTE_SWAPS",
Player_Gender = "PLAYER_GENDER", Player_Gender = "PLAYER_GENDER",
Gamepad_Support = "GAMEPAD_SUPPORT", Gamepad_Support = "GAMEPAD_SUPPORT",
Swap_A_and_B = "SWAP_A_B", Swap_A_and_B = "SWAP_A_B", // Swaps which gamepad button handles ACTION and CANCEL
Touch_Controls = "TOUCH_CONTROLS", Touch_Controls = "TOUCH_CONTROLS",
Vibration = "VIBRATION" Vibration = "VIBRATION"
} }
@ -81,7 +81,7 @@ export const settingDefaults: SettingDefaults = {
[Setting.Fusion_Palette_Swaps]: 1, [Setting.Fusion_Palette_Swaps]: 1,
[Setting.Player_Gender]: 0, [Setting.Player_Gender]: 0,
[Setting.Gamepad_Support]: 0, [Setting.Gamepad_Support]: 0,
[Setting.Swap_A_and_B]: 1, [Setting.Swap_A_and_B]: 1, // Set to 'Disabled' by default
[Setting.Touch_Controls]: 0, [Setting.Touch_Controls]: 0,
[Setting.Vibration]: 0 [Setting.Vibration]: 0
}; };