Allow empty save data on local mode
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@@ -100,7 +100,7 @@ export class LoginPhase extends Phase {
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return null;
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} else {
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this.scene.gameData.loadSystem().then(success => {
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if (success)
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if (success || bypassLogin)
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this.end();
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else {
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this.scene.ui.setMode(Mode.MESSAGE);
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