Fix crash on starter select screen

pull/14/head
Flashfyre 2024-01-13 00:41:07 -05:00
parent ea6c547af1
commit 96f0d9158b
1 changed files with 1 additions and 1 deletions

View File

@ -831,7 +831,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler {
this.canCycleShiny = !!(dexEntry.caughtAttr & DexAttr.NON_SHINY && dexEntry.caughtAttr & DexAttr.SHINY);
this.canCycleGender = !!(dexEntry.caughtAttr & DexAttr.MALE && dexEntry.caughtAttr & DexAttr.FEMALE);
this.canCycleAbility = [ dexEntry.caughtAttr & DexAttr.ABILITY_1, dexEntry.caughtAttr & DexAttr.ABILITY_2, dexEntry.caughtAttr & DexAttr.ABILITY_HIDDEN ].filter(a => a).length > 1;
this.canCycleForm = species.forms.filter(f => !f.formKey || !pokemonFormChanges[species.speciesId].find(fc => fc.formKey))
this.canCycleForm = species.forms.filter(f => !f.formKey || !pokemonFormChanges[species.speciesId]?.find(fc => fc.formKey))
.map((_, f) => dexEntry.caughtAttr & this.scene.gameData.getFormAttr(f)).filter(a => a).length > 1;
this.canCycleNature = this.scene.gameData.getNaturesForAttr(dexEntry.natureAttr).length > 1;
}