Fix negative EXP level cap bug
This commit is contained in:
1 parent
f831f3ab75
commit
989e4b37f4
4 files changed
+6
-4
No files matched your search
@@ -264,7 +264,7 @@ export default class BattleInfo extends Phaser.GameObjects.Container {
|
||||
const relLevelExp = getLevelRelExp(this.lastLevel + 1, battler.species.growthRate);
|
||||
const levelExp = levelUp ? relLevelExp : battler.levelExp;
|
||||
let ratio = relLevelExp ? levelExp / relLevelExp : 0;
|
||||
if (this.lastLevel >= (this.scene as BattleScene).getMaxExpLevel()) {
|
||||
if (this.lastLevel >= (this.scene as BattleScene).getMaxExpLevel(true)) {
|
||||
if (levelUp)
|
||||
ratio = 1;
|
||||
else
|
||||
|
||||
@@ -538,7 +538,7 @@ export default class SummaryUiHandler extends UiHandler {
|
||||
statsContainer.add(expText);
|
||||
|
||||
const nextLvExp = this.pokemon.level < this.scene.getMaxExpLevel()
|
||||
? getLevelTotalExp(this.pokemon.level + 1, this.pokemon.species.growthRate) - this.pokemon.levelExp
|
||||
? getLevelTotalExp(this.pokemon.level + 1, this.pokemon.species.growthRate) - this.pokemon.exp
|
||||
: 0;
|
||||
const nextLvExpText = addTextObject(this.scene, 208, 128, nextLvExp.toString(), TextStyle.WINDOW);
|
||||
nextLvExpText.setOrigin(1, 0);
|
||||
|
||||
Reference in new issue
Block a user