Unlocks only happen on classic
parent
6fe82b3365
commit
b114cd1cb1
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@ -3174,7 +3174,7 @@ export class GameOverPhase extends BattlePhase {
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}
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}
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handleUnlocks(): void {
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handleUnlocks(): void {
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if (this.victory) {
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if (this.victory && this.scene.gameMode.isClassic) {
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if (!this.scene.gameData.unlocks[Unlockables.ENDLESS_MODE])
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if (!this.scene.gameData.unlocks[Unlockables.ENDLESS_MODE])
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this.scene.unshiftPhase(new UnlockPhase(this.scene, Unlockables.ENDLESS_MODE));
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this.scene.unshiftPhase(new UnlockPhase(this.scene, Unlockables.ENDLESS_MODE));
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if (this.scene.getParty().filter(p => p.fusionSpecies).length && !this.scene.gameData.unlocks[Unlockables.SPLICED_ENDLESS_MODE])
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if (this.scene.getParty().filter(p => p.fusionSpecies).length && !this.scene.gameData.unlocks[Unlockables.SPLICED_ENDLESS_MODE])
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