Fix Burn damage and add more splash messages
parent
28ff6f5638
commit
c8ac42f267
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@ -15,9 +15,17 @@ export const splashMessages = [
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'That\'s Crazy!',
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'That\'s Crazy!',
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'Orance Juice!',
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'Orance Juice!',
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'Questionable Balancing!',
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'Questionable Balancing!',
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'Cool Shaders!',
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'AI-Free!',
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'Help Wanted!',
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'Sudden Difficulty Spikes!',
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'Sudden Difficulty Spikes!',
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'Based on an Unfinished Flash Game!',
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'Based on an Unfinished Flash Game!',
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'More Addictive than Intended!',
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'More Addictive than Intended!',
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'Mostly Consistent Seeds!',
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'Achievement Points Don\'t Do Anything!',
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'You Do Not Start at Level 2000!',
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'Also Try Pokéngine!',
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'Also Try Emerald Rogue!',
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'Eevee Expo!',
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'Eevee Expo!',
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'YNOproject!'
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'YNOproject!'
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];
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];
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@ -2636,7 +2636,7 @@ export class PostTurnStatusEffectPhase extends PokemonPhase {
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switch (pokemon.status.effect) {
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switch (pokemon.status.effect) {
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case StatusEffect.POISON:
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case StatusEffect.POISON:
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case StatusEffect.BURN:
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case StatusEffect.BURN:
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damage = Math.max(pokemon.getMaxHp() >> 3, 1);
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damage = Math.max(pokemon.getMaxHp() >> 4, 1);
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break;
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break;
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case StatusEffect.TOXIC:
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case StatusEffect.TOXIC:
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damage = Math.max(Math.floor((pokemon.getMaxHp() / 16) * pokemon.status.turnCount), 1);
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damage = Math.max(Math.floor((pokemon.getMaxHp() / 16) * pokemon.status.turnCount), 1);
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